Hello guys, i have some problems with my spine/fire brute. i dont know brutes very well than i choose a build here on forum but i dont like very much. i have enormous endurance problems than i always eating blues and i think can be much better. no problem about influence. i only would the best and faster build as possible.
the build is that one, if is possible i dont wanna change too much about selling/re buying sets. as i said my real priblem is the endurance.
if is possible i dont wanna use villain patron pools. thx for help!
P.s: AE farming only.
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
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Xogun: Level 50 Natural Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Pyre Mastery
Hero Profile: Level 1: Lunge -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(7), Hct-Dmg/EndRdx(23), Hct-Dam%(43) Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(3), Ags-EndRdx/Rchg(3), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam(15), GldArm-3defTpProc(50) Level 2: Blazing Aura -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(17), ScrDrv-Acc/Rchg(25), ScrDrv-Acc/Dmg/EndRdx(25), ScrDrv-Dam%(27) Level 4: Healing Flames -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(5), Pnc-Heal/Rchg(7), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(9) Level 6: Spine Burst -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37) Level 8: Build Up -- RechRdx-I(A), RechRdx-I(11), GssSynFr--Build%(11) Level 10: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(13), LucoftheG-Def/Rchg+(13) Level 12: Super Jump -- BlsoftheZ-ResKB(A) Level 14: Boxing -- Acc-I(A) Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(17), Ags-EndRdx/Rchg(19), Ags-ResDam/EndRdx/Rchg(19), Ags-ResDam(21) Level 18: Quills -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(34) Level 20: Hasten -- RechRdx-I(A) Level 22: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(27), Ags-ResDam(34), StdPrt-ResDam/Def+(43) Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(37), LucoftheG-Def/Rchg+(39) Level 26: Ripper -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(33), Arm-Dam%(33), FrcFdb-Rechg%(42) Level 28: Burn -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), SprBrtFur-Rech/Fury(42), FuroftheG-ResDeb%(48) Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(48) Level 32: Throw Spines -- Rgn-Dmg(A), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), Ann-ResDeb%(43) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(46) Level 38: Char -- UnbCns-Hold(A), UnbCns-Hold/Rchg(40), UnbCns-Acc/Hold/Rchg(40), UnbCns-Acc/Rchg(40), UnbCns-EndRdx/Hold(50) Level 41: Melt Armor -- Acc-I(A), AchHee-ResDeb%(50) Level 44: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46) Level 47: Assault -- EndRdx-I(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A) Level 50: Musculature Core Paragon Level 50: Ageless Core Epiphany Level 50: Degenerative Core Flawless Interface Level 50: Assault Radial Embodiment Level 50: Banished Pantheon Radial Superior Ally Level 50: Pyronic Core Final Judgement ------------ ------------ Set Bonus Totals:
7% DamageBuff(Smashing)
7% DamageBuff(Lethal)
7% DamageBuff(Fire)
7% DamageBuff(Cold)
7% DamageBuff(Energy)
7% DamageBuff(Negative)
7% DamageBuff(Toxic)
7% DamageBuff(Psionic)
13.5% Defense(Melee)
13.5% Defense(Smashing)
13.5% Defense(Lethal)
32.56% Defense(Fire)
32.56% Defense(Cold)
6% Defense(Energy)
6% Defense(Negative)
6% Defense(Psionic)
6% Defense(Ranged)
30.06% Defense(AoE)
92.5% Enhancement(RechargeTime)
78% Enhancement(Accuracy)
7.5% Enhancement(Range)
22.5% SpeedFlying
118.1 HP (7.88%) HitPoints
22.5% JumpHeight
22.5% SpeedJumping
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 76.25%
MezResist(Held) 76.25%
MezResist(Immobilized) 76.25%
MezResist(Repel) 1000% (10 % chance)
MezResist(Sleep) 76.25%
MezResist(Stunned) 76.25%
MezResist(Terrorized) 76.25%
MezResist(Teleport) 100% (20 % chance)
22.5% (0.38 End/sec) Recovery
50% (3.12 HP/sec) Regeneration
30% ResEffect(SpeedFlying)
30% ResEffect(RechargeTime)
30% ResEffect(SpeedRunning)
10.5% Resistance(Smashing)
10.5% Resistance(Lethal)
33% Resistance(Fire)
33% Resistance(Cold)
2.25% Resistance(Energy)
2.25% Resistance(Negative)
22.5% SpeedRunning
1 Null