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Everything posted by ShardWarrior
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Immortalizing Heraclea in Cimerora
ShardWarrior replied to ShardWarrior's topic in Suggestions & Feedback
I thought about that as well, however considering that seemed like a lot more work for the team here and given Heraclea's origins/theme, I thought Cimerora was more fitting. Amazon Army was always his first home. -
Can't seem to put anything down in Base Editor
ShardWarrior replied to Gatling's topic in Base Construction
See if you are able to work in the left side of the screen as in the screen shot shown in the linked thread. If you are inside that area, it should work. I am also at UHD resolution and still have this problem when working in the editor. -
Can't seem to put anything down in Base Editor
ShardWarrior replied to Gatling's topic in Base Construction
I have a similar issue. From what I have found, the base editor simply does not work with UHD screen resolutions. You can only place objects within the "box" that is from the left side of the screen to about center of the screen. Anything beyond that point will not work. Try only using the left side of the screen to see if that helps. I had posted a thread about this a while ago but I cannot seem to find it now. EDIT: Found the thread. See if this may help you. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
Why? You have no idea who those players are. Honest question - how many times does everyone feel is appropriate to repeat the same story content before it becomes boring and repetitive? Should Vets with multiple 50s in every AT still be required to play non AE content only? -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
Sure everyone starts with a cheap build, inside or outside of AE. I think the point was that you continue to improve your build and once you can afford a better one, you upgrade with better enhancements. At least that is how I understood it. -
Like so many others here, I was truly saddened to hear of the passing of Steve Gustafson, better known to us here as @Heraclea. Those of us that knew him can tell you he was a kind and decent soul with great passion for so many things in life, this game and community being among them. From his volumes of forum posts over the years offering advice, selections of music, discussing literature and language or funny anecdotes to his role in leading teams for TFs, Hami Raids and the ever popular Tanker Tuesdays, his loss will be felt by all. Hera was truly a rock upon which this community is built. He will be missed. Like others who have had their characters immortalized in game, I cannot think of a more worthy memorial for his main character of Heraclea than inclusion into the world of City of Heroes as a permanent fixture in Cimerora. It was one of his favorite zones in game and the ITF being one of his favorite TFs, it seems the best place for Heraclea to stand watch. I think it would be a wonderful homage to his memory and a tribute to someone who brought so much joy and passion to so many here. I humbly request that the Homecoming staff consider this. Thank you.
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Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
This is my experience as well, and I could spend the next several hours filling up this thread by typing out examples I have encountered. I have seen more than my fair share across the entire spectrum from brand new right out of the tutorial players who cannot understand basic play concepts to obtain the Cadaver Counter badge in DFB to veteran players with over a thousand badges who do not understand how to get places or what certain abilities do. Totally agreed. Using this as some kind of benchmark for player worth is not only narcissistic and arrogant but ignorant as well. Completely agreed. -
Lvl 50 Boosts, Retcons & Incarnate Recipes
ShardWarrior replied to LightningDrone's topic in Suggestions & Feedback
You would lose any badges you had earned. Other than that I agree, just re-roll. -
Lvl 50 Boosts, Retcons & Incarnate Recipes
ShardWarrior replied to LightningDrone's topic in Suggestions & Feedback
I do not think either is really needed to be quite honest. I would not be against having a level 50 token that gets unlocked through acquiring certain badges and stuff by actually playing the game, however even that is more work than just using AE now. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
That was my point. I do not necessarily disagree with regard to XP or inf, however those are not the only rewards in the game. To my knowledge, you cannot farm the various NPCs in AE that are required for defeat badges to unlock certain Accolades which grant all manner of buffs, no matter how much farming you do in AE missions. I am not so sure there is less of an investment. If you peruse the various build forums, some of the shared builds for fire farming are quite expensive, especially those that are including multiple complete Winter IO sets. I have spent less on my scrappers, tanks and brutes that I run outside of AE and there is not really anything in the game at +4x8 that gives them any trouble. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
Several of my characters had no issue blowing through content even after ED and GDN, my Regen scrapper being the primary (and most infuriating) exception in this instance. Once I made adjustments, I could go on playing as I did before. I do not know what characters you had, but many of my scrappers and brutes had no problems burning through NPCs outside of AE. Maybe it is just me, but I believe that any well planned build regardless of AT really has no issue farming Council maps outside of AE. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
You were able to build essentially immortal characters prior to IOs and AE ever existing. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
To be honest, I stopped reading your reply after this. As I said, people are farming all kinds of maps for all kinds of things and none of the anti-farm crowd seems to bat an eye. I seriously doubt that the original Devs intended for "normal" maps to be used to farm for defeat badges, xp or whatever. Anyway, you go right ahead and label me as one of those evil farmers if that is what makes you feel better, even though you really know nothing about me. It is more than abundantly clear you are one of those narcissists who steadfastly believe how you define how people should play is the "right way". From my experience, there is no rational, civil discourse with anyone like this, so good day to you. You can build and fine tune characters that essentially cannot be killed by any NPC outside of AE. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
I do remember them trying to ban accounts for power leveling, but that was done before AE as well as I recall. I also still say that farming existed since day one of the game, so to blame AE as the root cause of farming is not accurate. At least to me, using AE for farming is no different than farming prior to the introduction of AE. The PI portal missions that people used for farms before AE still exist in game today, so even if AE were to disappear tomorrow, players would just migrate back to those maps and farming/power leveling would go merrily on. People are farming all kinds of non-AE maps for defeat badges to unlock accolades and such. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
I am not defensive at all. I am just pointing out that saying AE is being "misused" by farming is not accurate. Nor is changing XP in or removing AE going to solve the issue many people perceive it to be causing. There is a select group here who seem to believe AE is the big bad boogeyman ruining the game. It is not, nor has it ever. As I said, people farmed long before there was an AE and there is still a large amount of farming done outside of it to this day. -
Many of the TFs and SFs need Updating. Can we do this?
ShardWarrior replied to EyeLuvBooks's topic in Suggestions & Feedback
Synapse and Citadel could benefit from a makeover in my opinion. Both are just dreadful slogs with all their "defeat all" maps. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
Maps that were (and still are) used for farming before AE even existed were not intended as farms either, but people still used them as such. People use non-AE maps for farming all kinds of things. You see these being advertised on a daily basis in LFG. Really just about any mission can be farmed, so should we eliminate every single mission in the game? I do not think the developers from back in the day were so naive as to think no one would create farms in AE. Did they do things to curtail it? Sure, but that was when the game was a for-profit venture and they had a vested interest in player retention for financial reasons. That no longer exists here. I would also say again, removing AE will not eliminate farming nor will it do anything to improve player competency. I completely understand some people take issue with farming in general. There is nothing wrong with that, however I do believe people should not begrudge others who enjoy farming. If that is what makes them happy and what keeps them playing, then more power to them. If you do not like it or do not want to hear from people looking for farms, use the ignore feature to ignore them. You will never have to see their chat again. -
Require Two Level 50 Characters to Get XP in AE
ShardWarrior replied to Apparition's topic in Suggestions & Feedback
AE can be totally removed from the game and it will not serve to improve player competence at all. As I have said in other threads, I personally have encountered far more people leveling their low level characters who have no clue what they are doing than I do people who are playing known PLed characters. Removing AE would not stop farming either. People will just go back to farming Council radios or other maps that were used prior to AE being implemented. Farms existed long before there was an AE, so calling farming in AE and "exploit" is being melodramatic. -
Perhaps I missed something, but have the people here stopped developing future content? If not, is there no plans at all to ever add any level 50+ content in the future? I had thought I heard there were some Incarnate level missions coming in January. Perhaps I am mistaken. As for people "being rude to their fellow players", that is just nonsense. I have teamed with a great many people playing their low level characters who do not have a clue what they are doing. Playing the "right way" is no guarantee.
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So saddened to hear about his passing. I did not know him in real life, but knew him for many years back on live. I was delighted to reconnect with him here again on Homecoming. We both have a couple of alts in our respective SGs and shared many a fun adventure teaming together, impressing each other with our base creations and having wonderful conversations about all kinds of topics, especially his passion with language. Truly a kind soul and one of the nicest, most sincere people I had the pleasure of meeting. May you rest in peace Steve. My heartfelt condolences to your loved ones and friends. Paragon City will not be the same without you.
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Who exactly determines who is or is not a "pillar of the community"? I can without question assure you, the few people here who fancy themselves as these are absolutely nowhere near it. In fact, from my personal experience most all who think they are are as far from being a pillar of the community as one can possibly be. That includes a few of the GMs and developers. Communities are made up of many different kinds of people with many different views. Rather than dismissing each other or trying to force others to "fall in line", use empathy, patience and tolerance. Those are what help a community bond and grow.
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I am not sure where/how you are getting any of this from my or other posts here that this would be a simple project to do. It is discussing an idea, nothing more. I said nothing even remotely close to what you are trying to inject into my post. Last I checked, this is a suggestion and ideas forum where ideas/suggestions/wishes are encouraged to be shared and welcome to be discussed. I certainly am not making any demands this get added to the schedule of things to do.
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Can you please show me where the words "not complicated" or "easy to do" show up in my post? I never suggested anything of the sort. I am a programmer by trade, so believe me, I understand the complexities of intricate code. Regardless of complexity or stability, code can be altered. No one is making any demands here, just discussing a suggestion.