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Posts posted by Troo
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oops hit submit before expanding on my list:
Turn the villain ATs off for heroes
- While this will be a hated idea, it would have the desired result. Side effect could be more scrappers are created on heroes.
- Maybe just until level 30 or 40, then they can switch.
Add a some of additional content (strike forces or mini arcs)
- Villain side does not have as many city maps (a good thing), trial zones, or hazard zones.
- Same with strike forces and story lines.
- Can we give villains direct access to more hazard zones?
Delete Atlas Park.
- It coddles new characters. It is better optimized for new character creation than new Mercy. It's not close to apples to apples.
- How many enemy groups between Ms Liberty and the train? Mercy is different.
- Does a player take an elevator to the train? Mercy is different.
- Where does the train go? Mercy is different.
- Atlas has access to Vanguard and Recluses victory. Mercy is different.
A rotating bump in the rewards department for red, yellow and blue. (low levels)
- Maybe the easiest to impliment
- I used to regularly broadcast "start up capital for new villains".
Maybe move or add the the Paragon City Tunnel to more relevant locations.
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On 5/31/2020 at 9:17 AM, GM Miss said:
Lets talk about how to increase villain population!
Well, well, well.. look at the turn redside into blueside comments. We'll get to that in a bit.
If the question is "How to increase villain population?"
- Turn the villain ATs off for heroes.
- Add a some of additional content (strike forces or mini arcs).
- Delete Atlas Park.
- A rotating bump in the rewards department for red, yellow and blue. (low levels)
Does the villain population need to increase or did villains already take over?
SpoilerIf you are playing a brute, mastermind, corruptor, stalker, etc.. it could be you're playing COV not COH.
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@leeowensoas some can, others by the seat of their pants, most can't. Experience at pushing the envelope is a big factor. I don't solo +4/8 except specific enemy types and particular missions/arcs.
Of those that can +4/8 level 50 content, fewer are doing lower level content that way. That said there are some truly exceptional players.
Can you? Absolutely with the right build and practice, yes.
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Shadow Meld and Moment of Glory both only last 15 sec and we can flip between them situationally.
Maybe I do it wrong by prioritizing Dull Pain and Instant Healing.
Might shoot to shuffle this around a little. Example:
with Hide we can get an additional 2.6-2.9 defense. The slots could be further refined but you get the idea. 175 Max HP and Regeneration that can push 1700 for 90 second bursts.
Once we start getting into more expensive enhancement sets and dialing in a build, somethings may be much less used and potentially dropped from a build.
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Recharge, recharge, recharge, heals.
Don't forget accolades.
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That's great you got yours working. I really didn't have any problems with setup on PC or Mac...
PM me if you figure out a simpler private server setup. = )
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or a winter sport like hockey or skiing?
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you're totally right.
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oops I meant Nerf Regen!!
.. wait.. no, please don't
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Also, the bids can get hung up.
I've seen it ignore valid bids until it gets unstuck by doing something different like selling some common salvage.
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@Galaxy Brain that looks pretty awesome
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Totally viable human only. It just doesn't have the same level of utility. Seems to have decent
statusresistance. -
1 hour ago, Redlynne said:
Let me guess ... his $Battlecry is ... "/jranger" ...
I was thinking the battle cry could be 'Not on my watch!'. That feels like it has the appropriate, heroic level of self righteousness. Otherwise, 'No' might be cannon.
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Ranger J
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[NPC] Freak Buckshot: Don't run. You'll only die tired.
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Illusion/Traps maybe would be my first thought..
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16 minutes ago, Lockpick said:
I'm just having a hard time buying 15 badges for 1500 merits.
I bought hero packs for the merits and sold the rest. That might help you close the gap. Could just about break even.
AND congratulations on maximizing the long weekend. That is quite the impressive haul.
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That would be lacking due respect or dutifulness of terms of service and copyright laws. We're not allow to infringe.. demons are like penguins, to some, they all look the same.
This demon is a villain who uses technology to drain the life force from his foes. A distant cousin of Hellboy (a fictional superhero. credit writer-artist Mike Mignola).
@ImpousVileTerror Oh geez, seriously another account?! Do you forget the passwords and then find them later?
Spoiler -
Introducing Senior
"I'll Always Look This Good."
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Wikis
in Bug Reports
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Wikis
in Bug Reports
Wasn't sure where to post it.
While not in game it is something that is not working as intended.. a bug.
Bug being defined as: A software bug is an error, flaw or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.
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7 minutes ago, Generator said:
I'm not disputing that but could you break down where the money comes from there? Also, why does the Abyss one have a higher yield?
Thanks.
Rewards such as reward merits used to acquire desired shiny or commonly traded items such as Enhancement Converters.
X reward merits = X converters = X $$
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32 minutes ago, Sovera said:
Why does a casual player *need* purples? Purples are usually terrible and only obtained to min max recharge. There are other sets and much cheaper that deliver half the recharge and still good enough
There is nothing wrong with a player who does not play as much wanting. Why wouldn't they?
The issue is expecting something for nothing or the perception that some shiny is a requirement to have a great build.
Weekly Discussion 53: How to Increase Villain Population
in General Discussion
Posted · Edited by Troo
I think this is actually a primary factor.
Doctor Doom, Lex Luthor, Magneto, Darkseid, Monstrous villains.. they were all born level 54 villains?
Where should a level 1 start that works for lots of different player types?