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Everything posted by Troo
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yes
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Elec/Energy Melee will simply feel powerful and cool. Fire/Energy Melee has nice chunky damage but is restrained by target cap limits. both are Resistance Tankers (just be aware readers). While I enjoy this style, your mileage may vary. Shield and Super Reflexes allow for some interesting slotting choices. DPS wise.. Energy Melee on a Tank runs a little counter to what Tanks currently do well attack wise. Tanks also get to feel the tickle of too many Energy Transfers (not as tickle-ish on a max build but when leveling..): PvP or PvE 100% chance 187.4069 points of Special damage (self only) after 0.1s
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awesome
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Things like: ..and: When did it become a thing?
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this please.
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I like to use Thunderstrikes. They are pretty cheap. The recovery and accuracy bonus from 4 slotting 3 or 4 powers adds up. A good bit of damage going (acc/dam), (acc/dam/rech), (acc/dam/end), (dam/end)
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Can't masterminds dismiss and re-spawn pets?
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This should be and IS now unofficially your signature. 🖤Troo
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- 7414 replies
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yeaaah.. the saved costumes have gone to shit. They show up but the matching using "attempt to fix" fails too consistently. Really?!
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@PsychicKitty 29, good grief. As a fellow Stalker I might ask if you have a favorite? (EM/RG being mine)
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Soooo @Michiyo is there a chance that we could... massage a little of this and mix it with a little of that and have a Homecoming version of that page with no real problem? Troo like.
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@Diantane Hey look at that, you found all your friends. Are you gonna let some of them troll you like that?
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Change Death from Below's Cadaver Counter badge
Troo replied to kelika2's topic in Suggestions & Feedback
Well, I can let you know; telling folks they are 'wrong' when they are not actually wrong may be indicative of potential communication breakdown.. I am not using 1,000 slots, you aren't using 1,000 character slot. Let's just not.. It's one badge of more than fifteen hunderd per character. maybe someone would prefer a simple /jranger -
Change Death from Below's Cadaver Counter badge
Troo replied to kelika2's topic in Suggestions & Feedback
Germanic.. ears hurt and here mine eyes bleeeeed. ..three possible meanings for this expression. WHICH COULD SNARKY MEiN?! First and more literal one is one you want to say that you agree with what the other people just said. When you want to say that what the other people said is obvious and unnecessary. In a sarcastic way when you want to say what the other people said is just no sense. -
Change Death from Below's Cadaver Counter badge
Troo replied to kelika2's topic in Suggestions & Feedback
It is designed as a team game. Coordination of teams is part of many challenges. The team has 100 targets and 10 'groups' before Dr. Meinst to figure out how to work together. Someone should mention badges if that is a goal before Queuing or soon after. Defeat the Hellions in the sewers! -The Burners 0/11 -Inferno Gang 0/11 -Burst Boys 0/11 -The Heaters 0/11 (the boss will not spawn until all 44 are defeated) >Defeat the Hellion gang leader (This is a good place to start talking tactics for Dr. Meinst) Defeat the Vahzilok in the sewers! -Heads of Research 0/11 -Medical Testers 0/11 -Surgeon Squads 0/11 -Disease Control 0/11 -Corpse Handlers 0/11 (the boss will not spawn until all 55 are defeated) >Defeat the Vahzilok leader! (Dr. Meinst) Sometimes nothing needs to be said.. other times pets & damage auras need to be addressed. Sometimes addressing the bombs (esp if a weaker team of low hp ATs) I doubt I have ever missed the badges two attempts in a row. ..or solo as others have described. If griefing is taking place, report & kick. They get reported a bunch or in a pattern, all accounts attached to their IP address are at risk. No one else need suffer them as you have. -
thats a good bit of chatter over just a couple days.
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Well. I really like the well formatted page with numbers.
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They are all pretty good. If you have a play style preference there can be nice combinations. Example: Electric/Shield for the teleporting mini nukes (AoE). Energy Melee is pretty straight forward and strong. Good info here:
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Doesn't the Homecoming introduced "walk" travel power do this?
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Would anyone else be curious to see similar for Homecoming? Maybe some 'General Information' & 'Archetype Usage'? The example below is from https://vault.cityofheroes.dev/character/stats and looks quite nice. Character Statistics General Information Character Statistics Total Characters 7,770 Heroes 5,185 Vigilantes 81 Rogues 81 Villains 1,598 Resistance 374 Loyalists 213 PvP Only 23 Unknown 66 Level Statistics Maximum Level 50 Minimum Level 1 Average Level 8.20 Hero Level Statistics Maximum Level 50 Minimum Level 1 Average Level 8.95 Villain Level Statistics Maximum Level 50 Minimum Level 1 Average Level 7.55 Monetary Statistics Influence 58,032,222,112 Infamy 5,379,375,714 Information 116,284,014 Total 63,528,300,745 Archetype Usage Archetype Count Blaster 1233 Mastermind 1142 Brute 964 Scrapper 792 Tanker 615 Controller 533 Sentinel 505 Dominator 398 Corruptor 397 Defender 341 Stalker 291 Peacebringer 169 Warshade 168 Arachnos Soldier 148 Arachnos Widow 74 Origin Usage Origin Count Magic 2257 Mutation 1916 Natural 1382 Technology 1150 Science 1065 Primary Powerset Usage Powerset Count Robotics 299 Demon Summoning 262 Fire Blast 180 Beast Mastery 175 Necromancy 174 Energy Blast 174 Luminous Blast 169 Umbral Blast 168 Dual Pistols 167 Invulnerability 152 Secondary Powerset Usage Powerset Count Dark Miasma 255 Regeneration 184 Energy Manipulation 175 Luminous Aura 169 Umbral Aura 168 Invulnerability 166 Fire Manipulation 165 Devices 162 Training And Gadgets 148 Regeneration 138 Ancillary Powerset Usage Powerset Count Energy Mastery 35 Body Mastery 35 Energy Mastery 22 Flame Mastery 20 Fire Mastery 17 Field Mastery 14 Force Mastery 13 Munitions Mastery 12 Electrical Mastery 12 Soul Mastery 8 Power Pool Usage Flight 1233 Speed 772 Leaping 585 Sorcery 447 Leadership 408 Fighting 373 Teleportation 267 Invisibility 247 Force Of Will 118 Medicine 97