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ImpousVileTerror last won the day on July 30 2020

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About ImpousVileTerror

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  • Birthday 10/31/1977

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  1. And the piece du resistance: Scale doesn't really do this one justice. The one on the right weighed approximately 130 kg.
  2. Seems like it's time to post this again: https://forums.homecomingservers.com/topic/18342-list-of-character-lists/
  3. Echoing what @Patti and @MTeague said: Despite some shoehorned efforts late in the game's life, "Endgame" has never really been City's strong suit. The question was posed in another thread recently, asking "how do you not get bored of this game?" My personal answer to that question is to avoid "Endgame" content and just take my time, savour the experience, interact with other players, and roleplay, roleplay, roleplay. If you chase "Endgame," then really . . . I think you're just going to hit a brick wall eventually. The Legacy Devs could barely keep up the pace and they -ha
  4. I dunno . . . I think I'd like to see @aethereal's math on this. If anything, it might be illuminating for someone to see the work laid out in detail, and maybe give them a critical bit of insight in to the actual necessity that may or may not exist.
  5. A well disciplined Medic, some Vitalize'ing, and the glories that are Temporary Resuscitators and their ilk. . . . And a few Longbow crimps . . . . . . Ok. MOSTLY the Longbow crimps.
  6. What might be more irksome to you, @roleki, is that's Healing done as a Mercs/Traps Mastermind, without touching the Medicine Pool.
  7. You know, I was thinking the exact same thing, @SuperPlyx. I have been trying to save up for the Anniversary Badges. If I had 2,370 Reward Merits, then I kind of imagine I would have unlocked all those Badges. Instead, I'm sitting at around 300 in inventory, and only have less than half the Anniversary Badges unlocked. If the method by which the game is recording Merits Earnt is somehow bugged, then it's likely the Devs are also being fed incorrect data whenever they're attempting to monitor that information. Which also suggests that players may have far fewer Merits than the datamining
  8. When the subject of Elemental Masterminds come up, I can't help but think of Heroes of Might and Magic (III and V specifically). http://www.heroesofmightandmagic.com/heroes3ab/confluxcreatures.shtml http://www.heroesofmightandmagic.com/heroes5/neutral_creatures.shtml Lots of potential inspiration to be had from there, I think.
  9. Usually? Infamy (or Influence/Information for you boring people) Endurance Recovery Rate Endurance Usage Recharge Rate Then Regeneration Rate and/or Damage, depending on the character's Archetype and/or their Powers. Sometimes some other stats too, rarely but depending.
  10. I mean, if anything, maybe these records of drops from farming could be used as a benchmark to increase the rewards from levels 1 to 45's content. Would be delightful to see Purple Recipes drop at all levels, even if the Homecoming Team never gets around to making the Enhancements slottable at all levels. That could certainly help players feel more incentive not to just sit and grind in AE, ESPECIALLY if those drop-at-any-level-Purples were exclusively from non-AE. In other words: More carrot, less stick.
  11. I mean, if they just add the Clockwork wind-up key as a Back Detail costume item, and then get the customized Henchpets thing done, then we could just make our own wind-up soldiers! But I'll generally not say "no" to additional Mastermind Sets. So, sure! Have at it!
  12. You can even type /localtime to just get your computer's clock data repeated in your System chat, if you're playing full screen.
  13. Following up with @Frostbiter's scientist friend: https://en.wikipedia.org/wiki/Rabbit_of_Caerbannog
  14. Legally? I don't think there are any laws anywhere in the world yet, except maybe Korea, where online bullying can be redressed in a court of law. Even if there are, proving it to be bullying is likely to be an upward battle. Ethically / Morally? I don't have enough information to make an appropriate personal value judgement. Even still, whether you feel a certain tactic is valid or not, society tends to collectively determine what is or isn't toxic. If the community is leaning toward branding a certain tactic as toxic, then mob rules; even if said mob was infl
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