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Wavicle

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Everything posted by Wavicle

  1. On my sentinel builds I have simply been skipping the T2. USUALLY the T1 seems to be higher dpa, but I guess not always.
  2. I don't have any issue with someone else wanting to skip travel powers. But I wouldn't skip them myself because they are one of the most fun parts of the game for me. I would not listen to the build advice of someone who insisted I was gimping myself by spending a power pick on a travel power, not that anyone here has said such a thing.
  3. Everyone who has played the AT thinks that it's way off base to say Scrappers and Stalkers do way more damage?? Then why does this thread even exist? What a ridiculous thing to say.
  4. Yes, way faster. That's literally TWICE as fast on the stalker.
  5. If you honestly believe that sentinels do anywhere near the damage of stalkers or scrappers there is no point to continuing the discussion.
  6. No, they do NOT. These claims are ridiculous. Nowhere NEAR as much damage as a scrapper or stalker and nowhere near as much support as a VEAT. Nonsense.
  7. I don't think it would be broken. I don't even think it would be broken to make them both TEAM buffs instead of self only.
  8. Scrappers kill WAY WAY WAY faster than Sentinels. The comparison is laughable.
  9. DP has the same issues other Sentinels have. I haven't tried BR, could be better, I don't know.
  10. Blasters do not spend enough time eating dirt to make the difference. Not anymore anyway, maybe before i24.
  11. It's not at issue. Sentinels do not have trouble soloing, which is what Bill Z said. However the PROBLEM with Sentinels is they do not provide enough to a TEAM. Therefore solo performance is not relevant to the discussion.
  12. You’re still missing my point. I’m not saying ignore the debuffing. I’m saying you count it in a separate column. You don’t count it as personal damage, but you do count it as team contribution.
  13. And therein lies the problem. VEATs provide MUCH better "support" than Sentinels. Kheldians can spec to be not just tough but actual tanks with aggro management abilities. Sentinels ONLY provide damage really, plus a very small amount of debuffing. VEATs and Khelds both do similar damage to Sentinels yet also provide other benefits to the team. That is precisely the problem.
  14. You are misunderstanding my point. Of course the Sentinel and the team benefit from the debuffs. My point is that when comparing the damage of the Sentinel and the Blaster WHEN TEAMED the Blaster will also benefit from the Sentinel debuffs. So you can't include the debuff as part of the Sentinel's damage but NOT count it as part of the Blaster's damage. If we were comparing solo play, sure, but comparing solo play is not really very important.
  15. In -1 x1 you should not be having any problems. You keep insisting the problem is not your build or understanding and I think it clearly is.
  16. , an average of 4 to 5 on x1 where previously there were only 2 to 3 at lower levels again this is simply false
  17. This is what people are getting annoyed about. You shouldn’t be demanding changes when you clearly don’t understand some of the most basic facts about the game.
  18. Not really true. Zapp and Thunderous Blast were both Significantly buffed.
  19. I have also seen this repeatedly with multiple players.
  20. If you're calculating Sentinel team contribution then you include the debuffs that a Sentinel brings. If you are calculating Sentinel personal damage contribution then you do not include the debuffs because All damage dealers on the team benefit equally from those. What is confusing about that? Sure, if we are comparing SOLO damage capability then we would include the debuffs, but solo damage capability is not really all that important to game balance. It's a small factor among many others.
  21. You can’t count the sentinel debuffs twice. The blaster benefits from them too, so you count it in the team damage contribution but not in the personal damage contribution.
  22. Another possible way to do it, not necessarily my favorite idea so far but: Increase base damage (somewhere between 1 and 1.125) and make the self buff aspects of Opportunity into Team buffs. EVERYONE gets Offensive Opportunity or Defensive Opportunity when you trigger it. Take a look at the degree to which multiple Sentinels could stack, I'm not sure. Still would do a lot less damage than Blasters personally but would increase team damage/hp/end by quite a bit more than currently.
  23. No, the plural of anecdote is also not statistic.
  24. As they say, the plural of anecdote is not data.
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