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Wavicle

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Everything posted by Wavicle

  1. As an aside, both Invulnerability and Ice Melee were buffed considerably. Both are quite good at this point. Stone Armor I'll give you, and there are others, Force Field, Dual Pistols, etc.
  2. You want to encourage the behavior of quitting a run because they didn't get a badge?
  3. The game prevents us from hurting mobs that high. This would require a significant coding change.
  4. Still want to see some Energy Damage added to the Knockdown/Endurance Drain proc of Amp Up.
  5. DA is plenty challenging for a new 50 with few if any set bonuses and no Incarnate powers or just an alpha. The game doesn't need to be radically altered, we just need new content designed for powerful Incarnates. It may take a while.
  6. I don’t think you can buff damage buffs. I just think the -end/kb procs should do some energy damage.
  7. Seems to me Amp Up will be great on ANY Controller or Dominator, on Many Buff/Debuff toons, and on many DPS. That isn't enough? Keep in mind that it's the Only single target buff the set gets.
  8. I assumed it does damage. Yes, it definitely should do damage.
  9. The vast majority of teams have more than one Support toon.
  10. Except it would defeat the entire purpose of the power. The trade off is that you have to stay inside it. That’s why it’s called Faraday CAGE.
  11. When using the Bright color scheme with Rad Melee, the Fusion power gives its sound effect twice, quickly, one right after the other. This is on a Radiation Melee/Energy Aura Scrapper. Not a big problem, just weird. EDIT: Tested it with the Dark color scheme on Fusion also, same thing, doubles up the sound effect.
  12. I haven't tested Amp Up yet. I would suggest that to make it really worthwhile (sans chaining) the "causing all of their abilities to unleash chained bolts of electricity at nearby foes. These bolts drain a small amount of endurance and have a chance to knock up the target" part of the ability needs to be really effective.
  13. It's a ranged ability and the pet likes to stay at range, tends not to cause much threat, and has its own decent resistances. It can be Mezzed, but you have Faraday Cage for that.
  14. I'm not really sure why the fact you can cast it while mezzed would itself make the power too good. If it IS too good, and I'm not sure it is, I would look at the status protections and debuff resistances it gives. Does it really need Immobilize protection? Does it really need Slow resistance?
  15. hypothetical: you jump into a group (not first necessarily, doesn't matter) you're about to fire it off, when an aoe mez (you have no Defense powers) prevents you from casting it. For it to provide anywhere close to the protection you get from Traps, FF, and Sonic mez bubbles you have to be able to cast it while mezzed.
  16. ok, well, I would say it HAS to be castable while mezzed. So what would you propose to take away from it BESIDES that which would make it balanced in your view?
  17. Have you actually tried it or is this based on just looking at the numbers?
  18. Confirmed, Active Defense Does activate while mezzed. I assume Practiced Brawler is the same, that is what I recall, although I deleted my SR toon so I can't easily check.
  19. just tested Kuji in Rin, it Does activate when held. I could check Shields too, but I don't have a super reflexes toon.
  20. No, it does not underperform. Many of the more recent additions Overperform, but that is not the same thing. Dark Affinity may overperform. Dark Miasma has always been, and still is, a great set that performs so well it can sustain a worthless power such as Black Hole and STILL be a top set.
  21. To be more emphatic, Galvanic Sentinel seems to almost always be unable to go up an Elevator with me.
  22. I like having the MM with Discharge and everyone else getting the Sentinel. I'm trying the set out now on an Electric/Electric corruptor. I again will state my opinion that Voltaic Sentinel should have the same duration Galvanic Sentinel has now, obviously that isn't feedback about this set. The duration, endurance cost, and recharge of Galvanic Sentinel all feel ok for what it does.
  23. Sparky seems to be having trouble consistently following me through elevators. Not that other pets in the game are perfect, but I thought I'd mention it.
  24. I don't know that there's any way to make a pet targetable by attacks but not buffs, or vice versa...
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