Jump to content

Wavicle

Members
  • Posts

    4970
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Wavicle

  1. I fail to see how this exploit fix has any impact on progression to 50 at all...
  2. I'm not convinced you're right, but I am willing to assume you are for the sake of this discussion. If you are right that completing builds will take longer (probably not much longer), I am not concerned because frankly progression at lvl 50 is too fast currently and it SHOULD take a little longer. If it takes a LOT longer then I might be concerned, but I find that very unlikely.
  3. There are other reasons why people don't do that instead. Again, this change is not going to make farming go away and the Benefits of farming (drops) are not changed at all.
  4. As has been pointed out, farming is STILL the most efficient way to get Inf, so people will keep farming. The only way farming would be disincentivized is if some OTHER activity were made MORE efficient, which is not what this change does,
  5. There's no conflict at all. I didn't say farming is useless. Just that it isn't solely responsible for everything functioning. More to the point, I am simply saying that those people in this thread predicting DOOM because they will make slightly less Inf when farming (though NOT fewer drops) are exaggerating in the extreme.
  6. I do find it hilarious that farmers seem to believe they were solely responsible for making the game economy run when in fact the HC team have put systems in place that make farmers completely unnecessary for that purpose.
  7. As someone who didn't even realize this Inf exploit existed and so has not benefited from it AT ALL, I say Thank You. This is a good change. Ignore the whiners.
  8. If you enable the Pet window in your settings it will give you a window, yes.
  9. I am also a mostly soloer and while I understand what you mean I feel like we've gone too far in the other direction. A balance must be struck and this ain't it.
  10. I completely disagree. "End game" content should take a LONG TIME. I think Incarnate development obviously goes way too fast.
  11. I agree, new content first. And yes, absolutely the Shadow Shard, but it would have to be improved in some ways. More portals, etc, etc.
  12. Maybe it wouldn't be too much to ask that the effectiveness of Non Incarnate rewarding content in advancing Incarnate powers be SCALED BACK (not removed entirely). Then ADD Incarnate content levels of reward to some existing content (Shadow Shard, perhaps elsewhere). Perhaps then people would run this content more, for the rewards, and it is more difficult than standard content.
  13. If you ask me, the mistake was allowing lvl 50s to progress their Incarnate powers outside of DA, iTrials, and other specifically Incarnate based content.
  14. If the dance is tricky enough then learn the dance will do a lot.
  15. As an aside, both Invulnerability and Ice Melee were buffed considerably. Both are quite good at this point. Stone Armor I'll give you, and there are others, Force Field, Dual Pistols, etc.
  16. You want to encourage the behavior of quitting a run because they didn't get a badge?
  17. The game prevents us from hurting mobs that high. This would require a significant coding change.
  18. Still want to see some Energy Damage added to the Knockdown/Endurance Drain proc of Amp Up.
  19. DA is plenty challenging for a new 50 with few if any set bonuses and no Incarnate powers or just an alpha. The game doesn't need to be radically altered, we just need new content designed for powerful Incarnates. It may take a while.
  20. I don’t think you can buff damage buffs. I just think the -end/kb procs should do some energy damage.
  21. Seems to me Amp Up will be great on ANY Controller or Dominator, on Many Buff/Debuff toons, and on many DPS. That isn't enough? Keep in mind that it's the Only single target buff the set gets.
  22. I assumed it does damage. Yes, it definitely should do damage.
  23. The vast majority of teams have more than one Support toon.
  24. Except it would defeat the entire purpose of the power. The trade off is that you have to stay inside it. That’s why it’s called Faraday CAGE.
  25. When using the Bright color scheme with Rad Melee, the Fusion power gives its sound effect twice, quickly, one right after the other. This is on a Radiation Melee/Energy Aura Scrapper. Not a big problem, just weird. EDIT: Tested it with the Dark color scheme on Fusion also, same thing, doubles up the sound effect.
×
×
  • Create New...