Wavicle
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Everything posted by Wavicle
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There’s a reason why Melee hate Circle of Thorns and Range couldn’t care less.
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The point of Aim is to get you through Force Fields and Dark debuffs, etc.
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You can also have the contacts and missions windows open simultaneously to make it easier by phone.
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As was mentioned, you don’t have to do those intervening AV missions. You just abandon them and talk to her again until you get the one you want.
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The point is fixing these things is, while a nice idea, not strictly necessary. With a small volunteer dev team this is not a priority.
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Another idea: Remove the "bruising" debuffs from all Sentinel attacks. Increase base damage by AT LEAST as much. Detach Opportunity from attacks entirely. Get rid of the bar. Make it a separate button that works as follows: Opportunity becomes a Toggle that you put on an enemy, tagged "Enemies will not notice this attack". When you turn ON the toggle the only effect is a Target indicator appears over the targets head. When you turn OFF the toggle the Vulnerability debuff is cast on the target and the Sentinel gets the Opportunity buff (BOTH Offensive and Defensive portions together) for 15 seconds. Perhaps the On period has a limited time? Like, if you haven't turned it off after 10 seconds it turns off itself and engages the buffs/debuffs? The toggle then has a 45 (or 60? I'm not sure.) second recharge period that cannot be reduced with buffs. This design allows the Sentinel to act as a "shot caller", and gives them much more control over when to use their ability.
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sure, but with limited resources the car may remain broken and we can still travel on the harley
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Yeah, that's all true, but the fixes are largely already there. The Hollows is a great set of arcs all in one zone for low level players. In Steel we have Graham Easton and Laura Lockhart. Also, Montague Castanella. At 15 you can start running Faultline. At 20 Striga Isle and First Ward. In Talos there's Roy Cooling, Keith Nance, and Jenni Adair. In IP there's the Vigilante contact Braun. In Bricks there's another Vig contact and later there's Provost Marchand. Then there's Croatoa, Night Ward, the Rikti War Zone, Cimerora (small though it is), and at 50 Dark Astoria. Also, the Signature arcs sprinkled throughout the city. I'm sure I'm leaving something out. So, again, not to say any of your points are wrong, they're not, but to a large extent there are already fixes in place.
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Even just adding the RADIO, or a contact like Meg Mason or Ephram Sha to zones like Perez Park, Crey's Folly, etc, would be great.
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Dark Miasma Clone revived itself with Twilight Grasp
Wavicle replied to ZorkNemesis's topic in Bug Reports
I have had this happen as well. -
This is now considerably easier Villainside. Gangbuster only requires 200 Family minions or LTs. The debt badge required is only The Unbroken Spirit.
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'Dark' controller powerset + Possess power change
Wavicle replied to 1gecko's topic in Suggestions & Feedback
lol, no. Dark is one of the very best sets for Controllers and Dominators. -
I'm not saying they are the same, they don't provide equal damage in the same situations. But they do both provide big numbers in their respective situations, enough to be of good value to the team. Perhaps CC is not the right word, Stalkers AS secondary effects and speed in eliminating specific targets are of use to the team. Since the addition of Assassins Focus there is no longer a question, in my mind, of the usefulness of Stalkers on the team. Exactly how I quantified it might be slightly off, but the greater point stands.
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Toughness is only a small part of AT balance. Contribution to team effort is a larger part. Toons with Taunt abilities, especially AoE Taunt abilities, have something to contribute to the team besides damage. Toons with Support abilities or CC have something to contribute to the team besides damage. Blasters contribute a lot of damage, a little CC, nothing else. Stalkers contribute a lot of damage, a little CC, nothing else. Dominators contribute a lot of damage, a good amount of CC, nothing else. Scrappers contribute a lot of damage, a little Taunting, nothing else. Sentinels contribute a little damage, a little Support, nothing else. To me it seems clear that Sentinels need to be more correctly balanced alongside Scrappers and Dominators.
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I feel like this is a contradiction. If it's true that no matter what they'll still trail blasters then the original statement is not wrong.
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Help with Corpse Explosion/Extraction bind
Wavicle replied to Wavicle's topic in Peacebringer & Warshade
It should work as a macro if you simply change the word bind to the word macro and instead of including the key you want include the name you want on the macro. -
I wasn't suggesting adjusting Savage at all. Fire beats Savage in most short fights. It's only against EBs and AVs that Savage really does better than fire, and even then resistances are going to be an issue.
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Severe lag on Beta, but not on live. Any idea why?
Wavicle replied to Camel's topic in Open Beta Testing
This has always been the case for me too in Homecoming. -
[Afterburner] +def -fly protection ... only effecting self?
Wavicle replied to Joshex's topic in Suggestions & Feedback
Try using Combat Jumping along with Hover for improved flight control.