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Meknomancer
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Everything posted by Meknomancer
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Is it better to slot /traps with procs or a full set?
Meknomancer replied to Zilean's topic in Mastermind
Lots of procs in the traps. I'm pretty lazy i superspeed in and hit poison trap/acid mortar maybe caltrops. I dropped triage temporarily to test maintenance drone on the bots/traps. What you should be doing....at least the way traps was made, is hitting seeker drones before piling in. -
Blaster late game strategies, tactics, and build goals
Meknomancer replied to Snarky's topic in Blaster
T4 barriers, lots of amplifiers, teammates buffs. Most important thing is your positioning. You need to be close enough to get hit by the buffs without the person using them clicking on it and wondering 'why did the camera just spin round to the blaster thats 50 feet away hovering in the air out of range? screw them they're on their own i'm not chasing after them to give them my cold shields :p' -
Honestly i don't know how/if its worth building for defences when so many run t4 barriers and bring along buffers for hardmode stuff and your waiting for tank to take aggro anyway. Its such a melee oriented combo you want to be right down in the thick of it and kite/joust as much as possible but if your insisting on flight as a travel it got me wondering - do you play at ranged as a hover blaster? Threw this in mids but its got a lot of room for improvements and i'm thinking soul epic is a better pick just for the neg nrg res:
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My redside farmer on the tv maps was a fire/psy/soul. On HC i can't keep track of toons, mind/fire, mind/nrg. earth/fire, earth/dark, elecx2, plant/dark, plant/fire, elec/martial, elec/psy, ill/nrg, ill/thorns, ill/psy, icex2, ice/sonic, darkx2, grav/psy, mind/psy, firex2, fire/psy...probably more but they are scattered over multiple servers and 2 accounts now and i often forget what i've made 😛
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@serxiom That. Way back when, if we wanted a molrsf we'd have to beg a friend to bring their mind/nrg domi along to perma sleep the phalanx so we could single target pull heroes one at a time to get the badge. I was running my first vill a bots/bubs and most days i'd be teamed with a mind/fire domi which is why i ended up rolling one and the only other domis i have that i enjoy as much are a mind/nrg/mace and a earth/fire/fire. Single targets you can't beat mind with energy/fire but for an aoe machine earth/fire is just so much fun.
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Even before the page 5 changes i didn't like to play builds where hell on earth/soul extraction were just mules for the pet uniques and its something i commented on in beta. Thye are both useful powers and soul extraction now puts your necro pets into the top tier as dps when its out so its definitely worth slotting for that.
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Thanks for posting the build. Will check it out tomorrow when i'm awake 🙂
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I had no idea you could do that. There's so many options in this game and you learn something new every day. Thanks @StrikerFox i'll test that out.
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Ice is my favourite, slows make up for the lack of taunt aura, ice patch keeps stuff flopping. Could probably get more procs in FT but i was getting a pretty good chain thanks to the ff+rech in CP. When i get round to respeccing it for page 5 i'll probably drop crosspunch for GIS. Ageless seems to be a force pick on /stone for me i just can't keep the blue bar topped up:
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I just about manage +4/8 on this if i'm really awake:
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My mistake, so many pets out at once i could hardly see what was going on, i managed to target one and was hitting sb/fulcrum/transfuse through them but i couldn't see the hp bar or if it was affected by other buffs.
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Tough i try to throw at least 2 titanium res pieces in for a teeny e/ne res bonus but i forgot to on the build above.
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Something to look at. I ran out of slots at fireball as you can see:
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Saw your toon a few hours back as i was running around the city. I have a rad/stone and ice/stone and they are both end heavy even with PP. Taking 2 powers to get to fireball and leaving them empty is worse than having to take an unslotted boxing and tough just to get to weave (which i pretty much did) . I would of thought fire sword deserved some slots and doesn't cremate take an ff+rech now? More recharge is good. I'd find a slot for a kismet+acc, its always handy especially if you skip tactics/focused acc. 6 slotted rooted with a numi set only loses you 5% recharge but you'd have a slightly higher s/l res+hp and pretty much the same e/ne def which would let you drop those cleaving blows in FSC and possibly drop the reactives in tough for 4 unbreakable/aegis. Crystal armour and minerals i run 4 shield wall in each, the way you slotted minerals with a SW and 3 lotg instead of 3 SW and the 7.5% you lost some hp.
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@Harakh i'd love to see your own build. I recently respecced mine (working my way through the mm's slowly) during tot but didn't have mids to play around with it so its still as it was then. Never occurred to me to slot life drain for the lich's benefit. Newly updated mids isn't allowing pet in some powers still, i didn't realise new soul extraction could slot - to hit now. If your slotting defensive toggles your still better off with a lotg 7.5% and 3 reactive in one with a lotg 7.5% and 3 shield wall in another for better overall bonuses instead of just tossing them in cj/hover and using 3 lotg in the toggle. I dropped shock for defibrillate in the last respec but now mids is kind of working i need to respec again. Looking like this now and yes i still run into melee first, only now i drop faraday instead of spamming the heal as i would on the kin:
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Seems like i can sb/heal the spectres, should be fun and half decent dps with fulcrum on.
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@Harakh i have tried running an mm with bonfire. Just once. I still can't get over them not giving heat mastery fire shield. Its hard enough now as i'm skipping fighting pool on most mm's to find slots for the new upgrades, without that and an epic shield i tend to get 1 shotted instantly as i rarely play outside of melee range unless its something like a bots/dark or mercs/storm. Kin lets me keep fighting and leadership but soon as you switch epics you have almost 0 def/res. And i don't like the long recharge on bonfire, it can barely keep up when soloing i find it useless on teams no matter how much recharge i have or how i slot it. Your right about BG mode, if i run it and take hits pets drop. Better to play aggressive and take the hit myself and 1 click top up hp with the kin powers. @plainguy it looks like full slotting is the way to go. Numbers on the winters bite look much better although i wonder if thats because its gloom thats the better dps. No pic for life drain? I'd guess theres 0 benefitting the spectre summoned with a numi set in. No acc no dmg. I was going to ask Harakh how the spectres tanked but i can see the 400% taunt i didnt notice before. I'm uncertain if spectres would be affected by buffs like leadership. As far as i can tell they are untargetable/unbuffable.
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High level hard stuff the pets just get tossed into the meat grinder, anyone who's played bad mm combo's (or just plays mm's badly as i do) over the years is used to resummoning pets constantly. There's no way i'm surviving tough stuff if i hop in before the pets catch up even in BG mode and i almost always have them set to aggressive. End is heavy, repel eats it up i have to be sitting on stuff for the transference/transfusion and i'm spamming attacks when i can it always amazes me how fast i can drain the blue bar on any AT. And i don't bother checking radius on most stuff, if i stand toe to toe i know i'll get the benefits of the kin. I'll either wup stuff with max fulcrums or faceplant i'm good with either. Pretty sure i was better off running scorp as i originally did. Resists only matter when you get hit 🙂
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Necro/dark is one of my favourites and i'm hesitant to respec it as its working so well now but QoL means i can take powers sooner so i will eventually. Above is a necro/kin i just guessed at a respec , dropped scorp shield so i'm already wondering how it will handle. Mids sort of updated but its only letting me put some of the sets in some of the upgrades and necro doesnt seem to be 1. I'm a bit iffy about it. Dropping scorp had me chasing ranged def which i dont like to do and didnt manage anyway and i cant get siphon power in which i think is really useful for the melee pet sets that can get hammered. I play all melee, centre of mobs, always first in and then just spam heal til pets catch up and i can fulcrum. Enchant undead has 4 unbreakables, dark empowerment has a couple panacea (really late here so i'll test it out tomorrow i have to log now) :
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Any Merc/Force Field builds with the new shinies?
Meknomancer replied to JayboH's topic in Mastermind
Switched back to a couple end red in repulsion it doesnt seem to be affecting them in the way i want with a sudden acc in its just knocking single targets down for some reason and not pushing anything away. -
I had no idea they could be capable of tanking stuff. And no idea how to fit in all 3 attacks. Curious if your lifedrain slotting means they pump out less damage or if it in any way enhances their own abilities. Throwing in full sets of winters bites/apoc/thunderstrikes doesn't look as if it will bump their puny damage but the fact that they can take alpha's for the squishies is very handy to know.
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Any Merc/Force Field builds with the new shinies?
Meknomancer replied to JayboH's topic in Mastermind
It was always fun, but with damping bubble now you kinda want to play in melee to debuff enemies with it, it applies - regen now which really helps vs tough target's. I run repulsion pretty much as i did force bub just took an end red out and replaced it with a sudden acc kb/kd and use it to shove stuff around before turning it off and running in to drop damping bub. Problem with this is you also want the mercs within it and they fare much better at ranged than they do in melee. Bit counter intuitive to run a ranged pet set into melee on purpose but bubbles+dispersion+serum and they just survive. Extra dps they do now is just icing on the cake. -
Thats gloom with 5 apoc and a glad proc.