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Meknomancer

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Everything posted by Meknomancer

  1. Its the set as a whole, when it came out on live it instantly jumped to no. 1 buff/debuff set. It brings everything to a team. Only thing its missing is a rez. It buffs with the shields. Keeps blue bars full with heatloss. Frostwork bumps hp and with recharge in the build you can pretty much apply it to the whole team although its a pain to do so. Benumb is -regen. Snowstorm (if you take it, most don't) will stack with sleets slow and bring mobs to a grinding halt and is pretty much the only skippable power. Even infrigidate is useful now the way procs work. -def, -res ,-regen, slows but best of all theres really no toggling required so its a top set for speed running and right now everyones trying to shave time off hardmode runs so they don't have to spend 240 minutes ploughing through 1 mob at a time. All you have to do is apply the buffs hit sleet and heatloss at mobs and do your best to keep frostwork up on whoevers taking the alpha, toss out benumb occasionally on hard targets. Storm does very little to help the team other than dps. TA is rough going and doesnt bring the team any buffs and has a set up time. Sonic is....well its still sonic, annoying graphical efx aside its only got the res buffs going for it and the circle of doom on alpha (if your fast enough to keep up and dont go out of range). Dark is great but it has the set up time too applying darkest night, dropping tar patch, heal is epic when it hits but is your team mate standing next to you when it fires off or have they moved and the animation can be slow. Still 1 of my favourites.
  2. Don't underestimate heat loss, it'll keep the teams blue bar full permanently which allows the rest to drop ageless for staggered barriers and rebirth.
  3. Ah that makes sense. Hardmode team's i've been on all asked for Barrier/Rebirth so there wasn't an ageless and i wasn't keeping track of my pb downtime on my cold/sonic thanks to the kins.
  4. I wasn't questioning the worth of power boost its one of the top powers in game and i'd recommend it to anyone that has the option to take it. How did you get the downtime to 12 seconds? The boost lasts 15 seconds and the recharge with a +5 rech io is 33.71
  5. Got me wondering if it could be sturdier, you did take a couple hefty hits but after some fiddling the differences seem negligible, tiny bit of extra hp/recharge/ranged def/res to ne+e: This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Level 50 Magic Defender Primary Power Set: Nature Affinity Secondary Power Set: Sonic Attack Power Pool: Fighting Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Regrowth Prv-Heal/Rchg(A), Prv-EndRdx/Rchg(3), Prv-Heal/EndRdx(3), Prv-Heal(5), Prv-Heal/Rchg/EndRdx(5), Prv-Absorb%(7) Level 1: Shriek SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(7), SprDfnBst-Acc/Dmg(9), SprDfnBst-Dmg/Rchg(9), SprDfnBst-Dmg/EndRdx/Rchg(11), SprDfnBst-Acc/Dmg/EndRdx(11) Level 2: Wild Growth ImpSki-Status(A), ImpSki-ResDam/EndRdx(13), ImpSki-ResDam/Rchg(15), ImpSki-EndRdx/Rchg(15), ImpSki-ResDam/EndRdx/Rchg(17) Level 4: Howl Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(17), Artl-Acc/Dam(19), Artl-Dam/End(19), Artl-Dam/Rech(21), Artl-Acc/Dam/Rech(48) Level 6: Spore Cloud DarWtcDsp-Rchg/EndRdx(A), DarWtcDsp-ToHitDeb(21), DarWtcDsp-ToHitDeb/EndRdx(23), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23) Level 8: Lifegiving Spores Pnc-Heal/+End(A), Pnc-Heal/EndRedux/Rchg(25), Pnc-Heal/Rchg(25), Pnc-EndRdx/Rchg(27), Pnc-Heal/EndRedux(27), Pnc-Heal(29) Level 10: Boxing Empty(A) Level 12: Wild Bastion Pnc-Heal/EndRedux/Rchg(A), Pnc-Heal/Rchg(29), Pnc-EndRdx/Rchg(31), Pnc-Heal/EndRedux(31), Pnc-Heal(31) Level 14: Hover LucoftheG-Def/Rchg+(A), Rct-ResDam%(33) Level 16: Shout Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(34), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34) Level 18: Tough GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(36), RctArm-ResDam/EndRdx/Rchg(37), RctArm-ResDam(37) Level 20: Rebirth RechRdx-I(A) Level 22: Weave LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(37), ShlWal-Def/Rchg(39), ShlWal-Def(39), ShlWal-Def/EndRdx/Rchg(39) Level 24: Hasten RechRdx-I(A), RechRdx-I(40) Level 26: Fly BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(40) Level 28: Evasive Maneuvers LucoftheG-Def/Rchg+(A) Level 30: Maneuvers LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), ShlWal-Def(42), ShlWal-Def/EndRdx(42), ShlWal-Def/EndRdx/Rchg(42) Level 32: Overgrowth AdjTrg-Rchg(A), AdjTrg-ToHit/EndRdx(43), AdjTrg-EndRdx/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(43), AdjTrg-ToHit/Rchg(45) Level 35: Screech SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx(45), SprVglAss-Rchg/+Absorb(45), Thn-Dmg/EndRdx/Rchg(46), Thn-Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46) Level 38: Dreadful Wail SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(47), SprVglAss-Acc/Dmg/EndRdx/Rchg(47) Level 41: Dark Embrace RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(47), RctArm-ResDam/EndRdx/Rchg(48), RctArm-ResDam(48) Level 44: Tactics HO:Cyto(A) Level 47: Vengeance LucoftheG-Def/Rchg+(A) Level 49: Power Boost RechRdx-I(A) Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 1: Vigilance Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Health Mrc-Rcvry+(A) Level 1: Hurdle Empty(A) Level 1: Stamina PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Agility Core Paragon Level 26: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1413;671;1342;HEX;| |78DA65945B4F135110C7CF76B714DA72B3945B6F50C002952DA0BC8B20460442E40| |3349B76B76C6CDAA6DD26F0357CF149B9F80DBCE0E5D18FE0352A31D1F8E005D4C4| |375FEAB4F33F54C349B7BFB3333BFF9933B3EDEAD6A2DFB2962E0AA563216F542AE| |945D3320B59B3EC5E35727646D49787AE88B4A72F552D4B5F339C6AD94CCF5B965D| |B09DEDF089F7BA51C899597DA358B033E979C731323744FB7AB198D797ECDCA6631| |7723EBECBD76FBD8DFD46C934B39D8DED8A69904A65D32E852E97EC8CBE502C97AB| |25A7584E6F14ABF9F4AA5171CCF2763F153442D7F3FA97D2A8B1E616DF55216634E| |1FA067E656A5FC02366CB31F39D4BC845C18FE03C60B6DE03EF33BD0FC087CC1794| |5941664D89D02EA209FF00B363100C31BBC2CC43CAA8CA72D5567743A9CBC33CA38| |21AB3C7CD4CB5305F5246378255F713173F74C0EC7D0A3E66BEA2873D329367986B| |EE8F8151E660040C33C3434C85E6DD86C688B61A2DF19AF47CF2B83EE884A113854| |E143A51E8B4914E3B8294F6A0D2300EFD66E7072AB45356D8795BB0F30EB8C31CDE| |05F7C07DA64ACADD32B87B961547FAB8CB2351628218638E0E8371E61B3A4B00C12| |29064458D1483F28041D43ABAC4CA67AF80CBE055669C82FAE401FBA094007DE41C| |40179581F73C97C421F3D9A41021D9E210D275534444D6108131718D734D20F7046| |A9A400D6FE934311914BBCBF293FBE01EB8CB3CB7C3FC4888CB573F3EADB1F33C38| |C79C42B3A7308C290CE113058F21A36B6C861FD667C10BCC2DAA6E5CBEADE398888| |E89A43091142612A08327E5449273044D153D64D4658B7474E3B35F8869699C46A7| |C35AF3874C9FFAFBBA72DAB4A635FF2B6AEB9ADC935F69F88FBD4D3F427EFE675AE| |6627F9C7EEED73F2645DCE21EFB6F326B27EB4F2F196405A2B7F97AD4FE026E74D9| |63| |-------------------------------------------------------------------|
  6. The 49% ranged def is with power boost on the rest of the time its sitting at 38'ish. That almost 20 second downtime on pb. I'm assuming the - to hit debuff from spore cloud takes care of the rest.
  7. Your right, those whip attacks hurt, why would i expect fire attacks from demons 🙂 Bad assumption to make. As to splitting the apoc set up i hadn't considered that- good idea although it means dropping something to squeeze in another power and losing 10% recharge i doubt that will matter if i stick to spiritual. Seems like every choice is a bad choice, how much recharge are you prepared to sacrifice, will it affect how fast your burn fires off or is it irrelevant on a proper afk farmer? I ended up going back on the rad/fire/mu the kill speed was so much faster it was a joke and reminded me why the spines had been sat afk since year 1. Since the thread isn't purely for afk farmers and sometimes i'm active i'm still finding that the atta cave map is the best for either. I have the accolades for both hp is pretty high, i respecced the rad/fire for a bit more regen and it seems ok when i go afk , having body mastery on the spines doesnt seem to make a huge difference unless i'm standing right out in the open and i don't farm the meteor map anymore i got lazy and the constant zoning every 4-5 min put me off it. Thanks for all the replies, hopefully that afk farm build will get posted eventually that can survive but i'm pretty happy with what i have now and i'll probably end up throwing mu back on the spines if i ever use it again. It did have me wondering though.....since quills slots AT sets and irradiated doesn't- is it easier to get higher regen on a spines over a rad in which case the spines would jump to no. 1 afk farmer?
  8. I can't believe i didn't notice it before. Your completely correct. Its not following at all. Having to summon it every other mob or every time i go up a lift or through a doorway just like on live.
  9. It's not going to make any difference, with the updated farms if you stand out in the open alone with no helper/lore out every mob that can see you will fire an attack and you'll drop in 15 seconds max regardless of build. City maps/tunnel farm/cave maps where you can pop round a corner are no problem. Meteor map with no helpers is insta death once your in the middle. Pretty sure players are setting up ae stuff with helpers/decoys etc that will prevent you from faceplanting after you zone. Not even sure if barrier would make a difference i haven't tried. I have no intention of checking emails/buying survival temps etc i know i would forget and not keep track of when it runs out. I usually run rad/fire and i still prefer it but you need to be quite active and there's times i'm spamming the heal. So i messed about again with the spiny build, made another from scratch so i'll have to run it through accolades again which meant a few changes that would let it run some content but remain pretty much the same in a farm. Lost 7.5% recharge but picked up perma hasten once spiritual is in. Quills hits more often now it has an acc/dmg piece in and that bumped regen a teeny bit. Hop into the farm click hasten, by the time it drops the decoy map (50968) is clear and its recharged for the next run. Power picks were not in this order it was just me messing about in mids: This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn SPINES FIRE CURRENT FARMER: Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Energy Mastery Villain Profile: ------------ Level 1: Lunge SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(3), SprBlsCol-Acc/Dmg/Rchg(3), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg(7) Level 1: Fire Shield Ags-ResDam/EndRdx(A), Ags-ResDam(7), Ags-ResDam/EndRdx/Rchg(9) Level 2: Spine Burst SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Acc/Dmg(21), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(23) Level 4: Blazing Aura SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(25), SprBrtFur-Acc/Dmg/Rchg(25), SprBrtFur-Dmg/EndRdx/Rchg(27), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), FuroftheG-ResDeb%(29) Level 6: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(29) Level 8: Healing Flames Pnc-Heal/EndRedux/Rchg(A), Pnc-Heal/Rchg(31), Pnc-EndRdx/Rchg(31), Pnc-Heal/EndRedux(31), Pnc-Heal(33) Level 10: Temperature Protection Ags-ResDam(A), Ags-ResDam/Rchg(33), Ags-ResDam/EndRdx(33), StdPrt-ResDam/Def+(34), ImpSki-Status(34) Level 12: Super Speed Empty(A) Level 14: Boxing AbsAmz-Stun(A), AbsAmz-Stun/Rchg(34), AbsAmz-Acc/Stun/Rchg(36), AbsAmz-Acc/Rchg(36), AbsAmz-EndRdx/Stun(36) Level 16: Plasma Shield Ags-ResDam/EndRdx/Rchg(A), Ags-ResDam(37), Ags-ResDam/EndRdx(37) Level 18: Quills ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(37), Obl-%Dam(39), IceMisTrmt-+ColdDmg(39), ImpSwf-Dam%(39), Erd-%Dam(48) Level 20: Assault EndRdx-I(A) Level 22: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(40) Level 24: Tough GldArm-3defTpProc(A) Level 26: Vengeance LucoftheG-Def/Rchg+(A) Level 28: Burn Arm-Dam%(A), Arm-Dmg/Rchg(40), ScrDrv-Dam%(40), SprUnrFur-Rchg/+Regen/+End(42), Erd-%Dam(42), Obl-%Dam(42) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43), LucoftheG-Def/EndRdx/Rchg(43) Level 32: Throw Spines SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46) Level 35: Superior Conditioning PwrTrns-+Heal(A) Level 38: Rise of the Phoenix Prv-Absorb%(A) Level 41: Focused Accuracy HO:Cyto(A) Level 44: Impale Apc-Dam%(A), Apc-Dmg/EndRdx(46), Apc-Acc/Rchg(47), Apc-Acc/Dmg/Rchg(47), Apc-Dmg/Rchg(47) Level 47: Hasten RechRdx-I(A), RechRdx-I(48) Level 49: Physical Perfection PwrTrns-+Heal(A), RgnTss-Regen+(49) Level 1: Fury Level 1: Brawl Hct-Dam%(A), Hct-Dmg/EndRdx(9), Hct-Acc/Rchg(11), Hct-Acc/Dmg/Rchg(11), Hct-Dmg(13) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Hurdle Empty(A) Level 1: Health Pnc-Heal/+End(A), Pnc-Heal(13), Pnc-Heal/EndRedux(15), Pnc-Heal/Rchg(15), Pnc-Heal/EndRedux/Rchg(17), Mrc-Rcvry+(17) Level 1: Stamina PrfShf-End%(A), PwrTrns-+Heal(19) Level 12: Speed Phase Level 50: Spiritual Core Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1412;696;1392;HEX;| |78DA65935B4F135110C767BB6705DA72694BB9B6D07229B495A5157DF0C10B429B8| |09460ABCF4D0387B209294D5B8CC42FE135BE7801357E02B9C5F8E493C610BF08E8| |936FA64E77E6581237E9FEBA7366FE73D99DCC8379F7FA7AFA2668AEB9CD42B59AB| |F55D9AE492353285AAB3A000CE456169653B9507A219B0ACDDDCB6653CB7743E9D9| |6C26956DC163AFED9ECFC84D29CD5CD92AC96A1F99E6E5BA2C55A599B66465273FB| |B5D2940E7CAD6D6A6B9240B6BB252DDB0CA4EFB39579672ADDDFE9BB68A1B35AB54| |742B47142CF6A7CAD6AA992AC94A71279F29546B0D3D3B471F1610C6DFD708DE406| |BDCEA063C170049018E67CCA744F184F99878E11171FF5F2CD41D90D0E8F032B175| |86F82DD2F0E10CDA1E457A7789DD2F99AF883DAF996F880718A5730643DFD56D63D| |F1EF32D71E01DF33D317083E8C1291B1CAC197E2A27D04D3C446B0BD0A16819A688| |A121669019208642C423F46E6345D1C68D86924C1E40B81719440689A398C6C599C| |055C70B3434B52B9DF64507C5DD268E2E3133CC65E2317A77B28EA37386C4C7B888| |314E7E82D3F6A881791E021DDE274680DA887418C40F24327DE6B0E9C5B27C1C0CB| |E3005F5A0D1AFA6E8E7294EFC013B42C7C35E15D17B89E4BBD1D8AF1AEEE7884FF8| |34A80A1BBC462D4D5C6572A1510FBDF6281714E582052A0639580FB2628CDF64AC8| |BE923FEC0110CAB0F6EF898142F1E320F98FBC4A98FCC23629B0760443534F29B8C| |9FF1695C2345183FA59A9CE839A93C27AF20840EDF31779C738B7892BA9B4A10CD6| |9A6C99C228E607726CF4B33E3348A69A61BD324D4F8135C50E23ABDB8B4682E603D| |209AAB2C204EDAAD31A233CA9C24BA23C42501EAAA3744F0E35C114A134D9A6D3A7| |536F3B0D7D9FFA69FE74C0684694CEEC6EA4C08E8E055EAE015EBE295EB5AD4ECF3| |5FE782357841D579B9DF2FB1E60AD5EFF8D0A69AFE0B8498C803| |-------------------------------------------------------------------|
  10. I just posted the above build minus the +5 boosted pieces and without accolades on i probably should of done that 🙂
  11. Should of mentioned, i have all the accolades. The luck of the gambler pieces are already boosted. Fire def is over 45%. I have tier 4 ageless so endurance is alway full and if i'm afk it never moves anyway. Superspeed is off when farming unless i have to run to a mob. Preventetive proc is a global so it can be slotted anywhere and still apply. Swapping in the relenting fury costs me 10% recharge. As to the fury of the glad your probably correct i often move it about i have a bunch of unslotters in case i do.
  12. Why do you say Voltaic is broken? Its a toggle, click it on when you enter mish and forget about it. Better yet have a macro handy /macro VS "powexec_location self Voltaic Sentinel" and just click it whenever you zone. Thats not broken thats a far superior version from live when you had to click and place it every minute.
  13. 51109 seems like the best near equivalent inf and lots of safe spots.
  14. That lasted 9 seconds standing in the open on map 51150.
  15. Giving this a go based on America's Angel rad/fire. Without tactics/focused acc all i was seeing was miss/miss/miss/miss. Standing in the open will get you killed regardless of your regen/hp etc. The best afk farm maps are still using the old atta map, that allows you to aggro mobs then move around a corner so you dont get hammered by all the ranged blasts: This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Energy Mastery Villain Profile: ------------ Level 1: Lunge SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(3), SprBlsCol-Acc/Dmg/Rchg(3), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg(7) Level 1: Fire Shield Ags-ResDam/EndRdx(A), Ags-ResDam(7), Ags-ResDam/EndRdx/Rchg(9), ImpSki-Status(9) Level 2: Spine Burst SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(21), SprAvl-Acc/Dmg(21), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(25) Level 4: Blazing Aura SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(25), SprBrtFur-Acc/Dmg/Rchg(27), SprBrtFur-Dmg/EndRdx/Rchg(27), SprBrtFur-Acc/Dmg/EndRdx/Rchg(29), FuroftheG-ResDeb%(46) Level 6: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(29) Level 8: Healing Flames Pnc-Heal/EndRedux/Rchg(A), Pnc-Heal/Rchg(31), Pnc-EndRdx/Rchg(31), Pnc-Heal/EndRedux(31), Pnc-Heal(33) Level 10: Temperature Protection Ags-ResDam(A), Ags-ResDam/Rchg(33), Ags-ResDam/EndRdx(33) Level 12: Super Speed Empty(A) Level 14: Boxing AbsAmz-Stun(A), AbsAmz-Stun/Rchg(34), AbsAmz-Acc/Stun/Rchg(34), AbsAmz-Acc/Rchg(34), AbsAmz-EndRdx/Stun(36) Level 16: Plasma Shield StdPrt-ResDam/Def+(A) Level 18: Quills ScrDrv-Dam%(A), Erd-%Dam(36), Obl-%Dam(36), IceMisTrmt-+ColdDmg(37), ImpSwf-Dam%(37) Level 20: Assault EndRdx-I(A) Level 22: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(37) Level 24: Tough GldArm-3defTpProc(A) Level 26: Vengeance LucoftheG-Def/Rchg+(A) Level 28: Burn Arm-Dam%(A), Arm-Dmg/Rchg(39), ScrDrv-Dam%(39), SprUnrFur-Rchg/+Regen/+End(39), Erd-%Dam(40), Obl-%Dam(40) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(42) Level 32: Taunt MckBrt-Rchg(A), MckBrt-Taunt/Rng(42), MckBrt-Acc/Rchg(43), MckBrt-Taunt/Rchg/Rng(43), MckBrt-Taunt/Rchg(43), MckBrt-Taunt(45) Level 35: Superior Conditioning PwrTrns-+Heal(A) Level 38: Rise of the Phoenix Prv-Absorb%(A) Level 41: Focused Accuracy HO:Cyto(A) Level 44: Laser Beam Eyes Apc-Dam%(A), Apc-Dmg/EndRdx(45), Apc-Acc/Rchg(45), Apc-Acc/Dmg/Rchg(46), Apc-Dmg/Rchg(46) Level 47: Energy Torrent SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(47), SprFrzBls-Acc/Dmg/Rchg(47), SprFrzBls-Acc/Dmg/EndRdx(47), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg(48) Level 49: Physical Perfection PwrTrns-+Heal(A), RgnTss-Regen+(49) Level 1: Brawl Hct-Dam%(A), Hct-Dmg/EndRdx(11), Hct-Acc/Rchg(11), Hct-Acc/Dmg/Rchg(13), Hct-Dmg(13) Level 1: Fury Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Health Pnc-Heal/+End(A), Pnc-Heal(15), Pnc-Heal/EndRedux(15), Pnc-Heal/Rchg(17), Pnc-Heal/EndRedux/Rchg(17), Mrc-Rcvry+(19) Level 1: Hurdle Empty(A) Level 1: Stamina PrfShf-End%(A), PwrTrns-+Heal(19) Level 50: Spiritual Core Paragon Level 12: Speed Phase ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1391;662;1324;HEX;| |78DA6593594F135114C7EF7466C46ED085A595165A962E2043EBF2E0833BF401A9C| |1F0019A062EED682D4D0B89C42FE11A5F5C408D9F40B6189F7CD244BF09E0936FA6| |9ECEFFDC94C49B4C7E73CF3DFF73CE5D4EF1D19C6F6DAD704368DEDBB572AB55BAD| |5DCDC9066B15CB1577441A387BE90632C15654D4A6BB961D7652B02D39C5C93F596| |B40AB66C6E956E6E36CBA26F697DBD662DCAF2AA6CB6AA76C3E3CC971B52AEFA9DD| |F825DA96ED8F58A4F3952C04A74BE61AF58F375D9AC6C958AE5D646279E93234205| |8CD1F73D25D4689BE2A52144DE10AE17CCE7A0F18CF9143CF304DCEDC834887591D| |3B078093C7B911927C60DF123A57C2993B68308FDDBCCD7E0E01BE65B30F20EDC23| |95CE994C7D5BC7E20E78EE3DF30318FB08CE5C078374DA268B35730065C5FAC1FDC| |E6DF0A2D1330AC5C80833CE8C8189047840DE6E16B9DCBCE1449EC907314E69BDBC| |61E16DD3101A99FC2A997FC1E5F825EF3017994570FC2E7848DE7D2C127D4338CD5| |F749A411529F8584071EC7216C705CA9CE835C14F1085287D58450A27211A24E380| |3A9D013E9D89BFC251E8B438A414431710B69F8C51B5B1282BBED06C58DDD0F0559| |49EBAC2E40253415C679A0B4D73A106458CAB8714E78869BEA16C8019067FD2D647| |55A6D187C890AD81530F98F7993678BE0ABA83F4EED586C6FEA09CAF349BD434182| |78F5093873C33CA33739960E8C24BC669DEBA319DE7D839E62C38633167403F892C| |F5F2AD43E4B40E98FBCC3D707697F919F49138A7AE27C705E7AEE1426346B77B0D3| |18D749E296616F4659829B06074BBB6BD782A42674E8F74C9E836AAD01CD391A72B| |61AF93532653247166BD9DFE4813B95F02DC4701EEABD082E6AC1FFF1FEFF729932| |65EA1D410EFB7E3D1BE17A67F55F7B7A96E73B5FF01481EC600| |-------------------------------------------------------------------|
  16. Just tried the afk spines on one of the updated maps, running energy mastery over mu, switched in spiritual, bumped the hp and regen etc. Lasted 15 seconds.
  17. Regen is irrelevant on a blaster, thats what green insps are for. Resistance is pretty irrelevant if you have no defence. Elec is not one of the weakest blaster sets in the game its more like top 3. My very old build, badly in need of a respec now has almost 0 res but it doesnt matter when the enemy has 0 end to hit you with: This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn ELEC NRG MACE: Level 50 Technology Blaster Primary Power Set: Electrical Blast Secondary Power Set: Energy Manipulation Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Power Pool: Speed Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Charged Bolts SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg(7), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(9) Level 1: Power Thrust SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48) Level 2: Lightning Bolt PwrTrns-+Heal(A), Apc-Dam%(9), Apc-Dmg/EndRdx(11), Apc-Acc/Rchg(11), Apc-Acc/Dmg/Rchg(13), Apc-Dmg(13) Level 4: Build Up RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31) Level 6: Ball Lightning SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(15), SprBlsWrt-Acc/Dmg/EndRdx(15), SprBlsWrt-Acc/Dmg/Rchg(17), SprBlsWrt-Dmg/Rchg(17), SprBlsWrt-Acc/Dmg(19) Level 8: Short Circuit Arm-Dmg/EndRdx(A), Arm-Dmg(19), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Dam%(23), PwrTrns-+Heal(23) Level 10: Charge Up RctRtc-ToHit/Rchg(A), RctRtc-ToHit(31), GssSynFr--Build%(31) Level 12: Zapp StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(25), StnoftheM-Acc/Dmg(25), StnoftheM-Dmg/EndRdx(27), StnoftheM-Acc/ActRdx/Rng(27), GldJvl-Dam/End/Rech(29) Level 14: Boxing Empty(A) Level 16: Energize NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(39), NmnCnv-Heal/EndRdx/Rchg(39), NmnCnv-Heal/Rchg(40), NmnCnv-EndRdx/Rchg(40), NmnCnv-Heal/EndRdx(40) Level 18: Tough StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), UnbGrd-Max HP%(37), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(39) Level 20: Weave LucoftheG-Def/Rchg+(A), Rct-ResDam%(34), Rct-Def/EndRdx(36), Rct-Def(36) Level 22: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(34), LucoftheG-Def/EndRdx/Rchg(34) Level 24: Tactics HO:Cyto(A) Level 26: Assault EndRdx-I(A) Level 28: Power Boost RechRdx-I(A), RechRdx-I(29) Level 30: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(42) Level 32: Thunderous Blast Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(43), PstBls-Dam%(43) Level 35: Scorpion Shield LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), ShlWal-Def(45), ShlWal-Def/EndRdx(45) Level 38: Hasten RechRdx-I(A), RechRdx-I(46) Level 41: Super Speed BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(48) Level 44: Vengeance LucoftheG-Def/Rchg+(A) Level 47: Voltaic Sentinel ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(47), ExpRnf-Acc/Dmg/Rchg(47), ExpRnf-Dmg/EndRdx(49), ExpRnf-Acc/Dmg(49), ExpRnf-Acc/Rchg(50) Level 49: Super Jump WntGif-ResSlow(A) Level 1: Defiance Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Hurdle Empty(A) Level 1: Health Pnc-Heal/+End(A), Mrc-Rcvry+(3) Level 1: Stamina PrfShf-End%(A), PrfShf-EndMod(3) Level 49: Quick Form Level 41: Speed Phase Level 49: Double Jump Level 1: Shocked ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1454;683;1366;HEX;| |78DA65935B4F135110C7CF764F450AB537A0C5722B956B61698B10E32551716B02A| |DC1167D259B76299BD4EEDA9644BE85A28989A03EFB0D7CD77735FAA65F414041A3| |31669DEECCA11836697F7B66E6FF9F39BB7B720F6E74AEAD65AE32C9BB50D1EAF5D| |5EBF0DFD06B9E15BDB85E352B667993C1E555B3EAC2D0ADFCCDA1DCB505B50D2283| |54B89AD7AA65BDA4A815BDD8A81945AD821671912F6C5896596B286A55AF9537577| |35AD5B0362A5AC330ABCCBB6C9A15256394D71B46B5EC7356595D2BE9B5FABA6175| |8AB505498FB32858BA5EEA552DA3A808FF9C56D4E1AF79BF1981C1E2F053D8D165B| |B999B3396E28CCB4417F2944464C8D31C79EF9898B387189C7E44DC42CE3C263E21| |42B5243A4A3FC931E572E8491267909D0A710A69824A26B1246F4330C4D9C00E320| |951B77076BF941DC59917C4E748FF0E711B197C864C81AA4D88DB2E63BBE00564D7| |45E22564CF15228D9F06553B895DED34CE8018EF1516CF42B64374E8F8C49C60E42| |3F11DF2EC7BE207649F82E349309B97C4CC6BC3C5EEC3BD4F223FDF5DC9A91BBD43| |5C418E158879E26DA40C7E01210E84E1AE9FB3781A9B9DFB4DFC413C448EFE42721| |087482C87BAD1317680C9F81E71171980E26E51DC4DC5435D24F21343C8101487A9| |9885E7005C664108F68A606F0C1F4C1D10155F4234414F8BD8038A7E5248FDD473E| |22F737639DF3C9362EB83697C3913B3C4F3C8C939E23CF1353AFFF133362C76334C| |CE534BB8D5A9456206390C638C88314668B669621C92E36203E39FB1CDCC17FAD02| |09910AF3B416DE65AE7D5762B8758A91C10BF2393DF88FBC8D41E320C8E49E1988C| |E280317E74186DBB8FB74E73730D9F58F6646899B78E2F939CD0574FCB85AA764F8| |6F68E852416C3015C8B1019E36CFFBFE4531CD9B5855C9A6C8D6EBF996C3D36FBED| |F14C24E178949CC53F0D68DD0C| |-------------------------------------------------------------------|
  18. If you want something to compare it to @Carnifax and @Xemnas posted a couple of good builds.
  19. I don't make the best builds i know that, if it hits 45% ranged defence i often call it a day. Check out the stuff @Nemu or @FUBARczar posted and you'll see the difference. They build with specific goals in mind and use the set system to achieve them. If you scroll through a few pages and check other builds hopefull you'll get some idea of how the sets can be used to get what you want. But don't throw inf at a toon and just chuck in random pieces and underslot attacks you'll end up with something that isn't fun to play at all.
  20. Option 2, sometimes cheaper is better, only go into melee for nuking: This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Option 2: Level 49 Magic Blaster Primary Power Set: Dark Blast Secondary Power Set: Fire Manipulation Power Pool: Fighting Power Pool: Leadership Power Pool: Flight Power Pool: Speed Ancillary Pool: Flame Mastery Hero Profile: ------------ Level 1: Dark Blast SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(7) Level 1: Ring of Fire Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11) Level 2: Umbral Torrent SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(17), SprFrzBls-Acc/Dmg/EndRdx(19), FrcFdb-Rechg%(19), OvrFrc-Dam/KB(21), PstBls-Dam%(46) Level 4: Boxing Empty(A) Level 6: Aim GssSynFr--Build%(A), RechRdx-I(21) Level 8: Moonbeam StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(23), StnoftheM-Acc/Dmg(23), StnoftheM-Dmg/EndRdx(25), StnoftheM-Dmg/ActRdx/Rchg(25) Level 10: Maneuvers RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(27), RedFrt-EndRdx/Rchg(27), RedFrt-Def/EndRdx/Rchg(29), RedFrt-Def(29), RedFrt-EndRdx(31) Level 12: Tenebrous Tentacles SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(31), SprBlsWrt-Acc/Dmg/EndRdx(31), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg(33) Level 14: Tough GldArm-3defTpProc(A), StdPrt-ResDam/Def+(34) Level 16: Build Up RechRdx-I(A) Level 18: Abyssal Gaze SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(34), SprWntBit-Acc/Dmg/EndRdx(34), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), UnbCns-Dam%(36) Level 20: Cauterizing Aura EndMod-I(A), EndMod-I(37) Level 22: Weave RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(37), RedFrt-EndRdx/Rchg(37), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(39), RedFrt-EndRdx(39) Level 24: Hover LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40), BlsoftheZ-Travel(40), BlsoftheZ-Travel/EndRdx(42) Level 26: Life Drain Apc-Dam%(A), Apc-Dmg/EndRdx(42), Apc-Acc/Rchg(42), Apc-Acc/Dmg/Rchg(43), Apc-Dmg(43), Heal-I(43) Level 28: Fly BlsoftheZ-Travel(A), BlsoftheZ-ResKB(45) Level 30: Evasive Maneuvers LucoftheG-Def/Rchg+(A) Level 32: Blackstar Erd-%Dam(A), Erd-Dmg/Rchg(45), Erd-Dmg(45), Erd-Acc/Dmg/Rchg(46) Level 35: Tactics EndRdx-I(A) Level 38: Assault EndRdx-I(A) Level 41: Bonfire FrcFdb-Rechg%(A), SuddAcc--KB/+KD(46) Level 44: Fire Shield EndRdx-I(A) Level 47: Char Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(47), Lck-EndRdx/Rchg/Hold(47), Lck-Rchg/Hold(47), Lck-Acc/Rchg(48), Lck-Acc/Hold(48) Level 49: Hasten RechRdx-I(A), RechRdx-I(49) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Health Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(13), Prv-Absorb%(15) Level 1: Hurdle Empty(A) Level 1: Stamina PrfShf-End%(A), PrfShf-EndMod(15), PwrTrns-+Heal(17) Level 49: Quick Form Level 28: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1402;658;1316;HEX;| |78DA65934B4F13611486BFE94C2DBD43B994CAAD534B412EA5F00B8C2289422391C| |46D33A1433B52DA495B8C97B57FC08D890AA81B415DAA71ED1FD0A82B75635C1901| |4D8C78D9D4D339EF97923069FB74DE33E7F6CE4CF6EA6C606565EE945082674A46A| |D963B4DBF75B3EACE1A056B59D0D176C1AE5B95727CC64327318473178D72C1CCA7| |678DEA2AA7E832B2B46EDB956A3D3D6755CD5CD6285BF67AC9685610C1C54AA5447| |AA158B7CA85B073B6601A79B35A2B5AB69FA3A566D8E7FC5FB24D331F396B5BCB24| |1B6BCD6ACD0ED77A69109DBEC52E218F865BB83521A635E1524117535340C13CA63| |1AF34D31499BC2138B8C96CDB02EF337D0FC087CCCBD45991C9CA33AED8FE9C1979| |01DE7439ECFAAC3A9C7CC9C90A19A9626CA136E810AB54CF8D7A8A7B0779E37C7D8| |9821E5CAF79DEB3D8F30E7CCDEC7D03BE65765086574EE8F5298E78DC0F0698FD41| |30C41C0C33D7A8A35F1AEBDFE2F10737C10D66FC1E7817BCC354A97350EE129C615| |18F9232A089EBA4861114612C58A6761D72D68E6D764FDF011F334F3C019F82E7D8| |A51B94D529DB75C6B96212D468966E59B91B2E24E142122EA4E0420A2EA4E082979| |2A348D6A2DD2C8ECCF342233FC10F3CC6C98FCC0AED1293D6C5A611CC8053CCB134| |380126795C3F75EC93BBF4A1F2C427E6AB3172503E360318C7A6764310D5A17D976| |3F2C437F02B737297D949E513D2FC84CE3D23240E4B7118E2235A6E146595513CC7| |935FD8F91D0A8ECB8C71646C9398967BA7FF7146FA2FF807FCCD9C3A007F3113344| |346EE9DC15321D9AFB5DE72FA345F175D6BBDBB8D85A3F1454D8649521C69CFD74A| |C155DF0F49AAD0F97E06CE933242BCC40687F658DF3F9AFFE390E412B77995D02D6| |6FB019B354F772D83511AA287EEAF3CF90F2AFFD29D| |-------------------------------------------------------------------|
  21. First. Click the bottom left box INFO-EFFECTS-TOTALS-ENHANCE. Click totals. Now look at your defence and resist numbers. You don't have any. Now look at the sets you have slotted and see what bonuses they give. You picked dark blast which is all about ranged blasting applying - to hit and controlling the enemy through knockdowns/immobs. The you took fire secondary which is all about getting in melee and burning stuff down as fast as you can before it kills you. Then you took fire epic which only offers resistance from fire shield so your totally reliant upon bonfire for control. To run dark/fire you really want some good ranged defence and melee defence as well as some nice resists but you can't fit all that in without sacrificing stuff. Ok so you took combustion over fire sword circle which is a big loss in damage. But you didnt slot it anyway so no loss there. You slotted evasive. A single lotg 7.5 is all that should be in there unless your chasing ranged def in which case you'd use a couple of zephyrs. Nothing slotted in life drain or tentacles and you have no kb/kd in bonfire. No ff+rech in it either. 3 slotted ring of fire doesnt do anything for you. 6 slotted fire sword, the 6th bonus is f/c/aoe def which isnt doing anything for you. Sets in gloom and tactics and fire shield offer you no useful bonuses. 6 slotted aim isn't helping you, a single rech and the gaussian bu is all it needs. You skipped your best single atrget attack-moonbeam. Hotfeet costs a massive amount of endurance and theres none slotted, theres no accuracy in it and for some reason you threw in range on a power that cannot benefit from it. I looked at every set you slotted in every power you slotted them and if i were you i'd change them all.
  22. I didn't even know where to start. I'll throw in option 1 which runs mace where you won't die every 3 secodns if there's no tank. I'll attempt an option 2 using fire later This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Option 1: Level 49 Magic Blaster Primary Power Set: Dark Blast Secondary Power Set: Fire Manipulation Power Pool: Fighting Power Pool: Sorcery Power Pool: Speed Power Pool: Leaping Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Dark Blast SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5) Level 1: Ring of Fire EnfOpr-Acc/EndRdx(A) Level 2: Fire Sword SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11) Level 4: Boxing Empty(A) Level 6: Aim GssSynFr--Build%(A), RechRdx-I(13) Level 8: Moonbeam StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(13), StnoftheM-Acc/Dmg(15), StnoftheM-Dmg/EndRdx(15), StnoftheM-Dmg/ActRdx/Rchg(17) Level 10: Fire Sword Circle Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-Dmg(19), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(21) Level 12: Mystic Flight WntGif-ResSlow(A) Level 14: Tough StdPrt-ResDam/Def+(A), StdPrt-ResKB(23), RctArm-ResDam/EndRdx(23), RctArm-ResDam/Rchg(25), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(27) Level 16: Build Up RechRdx-I(A) Level 18: Abyssal Gaze SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(27), SprBlsWrt-Acc/Dmg(29), SprBlsWrt-Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/Rchg(31), SprBlsWrt-Acc/Dmg/EndRdx(31) Level 20: Cauterizing Aura EndMod-I(A), Prv-Heal(31), Prv-Heal/EndRdx(33) Level 22: Weave LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(33), ShlWal-Def(33), ShlWal-Def/EndRdx(34), ShlWal-Def/EndRdx/Rchg(34) Level 24: Spirit Ward Prv-Absorb%(A) Level 26: Life Drain Apc-Dam%(A), Apc-Dmg/EndRdx(34), Apc-Acc/Rchg(36), Apc-Acc/Dmg/Rchg(36), Apc-Dmg(36), Heal-I(37) Level 28: Rune of Protection GldArm-3defTpProc(A), GldArm-ResDam(37), GldArm-End/Res(37) Level 30: Hasten RechRdx-I(A), RechRdx-I(39) Level 32: Blackstar Arm-Dam%(A), Arm-Dmg/EndRdx(39), Arm-Acc/Rchg(39), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/Rchg(40), FuroftheG-ResDeb%(40) Level 35: Burn Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Dmg(42), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43) Level 38: Tenebrous Tentacles SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(43), SprDfnBrr-Acc/Dmg/EndRdx(45), SprDfnBrr-Acc/Dmg/Rchg(45), SprDfnBrr-Dmg/Rchg(45), SprDfnBrr-Acc/Dmg(46) Level 41: Scorpion Shield LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def(46), ShlWal-Def/EndRdx(47), ShlWal-Def/Rchg(47) Level 44: Super Speed BlsoftheZ-ResKB(A) Level 47: Hot Feet Avl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(47), SprAvl-Acc/Dmg/EndRdx(48) Level 49: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(49), Rct-ResDam%(49) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Health Pnc-Heal/+End(A), Mrc-Rcvry+(7), NmnCnv-Regen/Rcvry+(7) Level 1: Hurdle Empty(A) Level 1: Stamina PrfShf-End%(A) Level 49: Quick Form Level 44: Speed Phase ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1427;675;1350;HEX;| |78DA6D94DB4E13511486F7B4331C4A2B2087522A3D510E2D306DBDF3148D628D402| |391C4DB665286D250DB49296A35FA0C02461311BC15F52D7C008D7AE903E8056AE2| |25625D33FFDA01833BE97C336BED75DC6B37776FDABBB494BD2414DF95B2B1BA9AB| |F4CCFBA59D37246B15410B4DA6E58F552B512C9B4D24780D5F99B46A5682EEAD346| |6D052651A95958B3AC6AADAE674B35339F332A256BAD6CD81E846FBE5A2D93BCB85| |C2F558A5EE76BA15A2B98B586071F96692E423E671A166D0A5CB54A055DBACE1905| |DBA5FDDE18A06C46E8B7DC4B0FC54E543455F14A1522A30AD72EF335A8BE61BE05E| |F8843232136144778D796494FCA63EC6C5B676E809E4DE61350A1AEB8057B723769| |8915CA486391A2EDBA9C7DDE09E1B04CCA56846EAAAD9F21F47E024FBC677E00BB3| |E820D423B7BD4DAED78B6B209CF27F799BFC1DE03E61F7093BAD42133EC08C2D84D| |69FBB856CDE7A7B72155F40F3043C431550C849951703006DE27AB4EE9B1930BAB5| |061DD5C98D6FD12610677C053CF995B60E805731B7C40563D9C8EAB27028FA1AF50| |46BE812AE5DC27CFA7AF0F871699E54D336034CBBC0EAE53F57E99AB7F0FC22AE51| |A90FD0C64D0A7681A1C4E3175E624188F23ADA7E431C8C6AEE069788CA798193046| |B90E71AECA10B768946951F8B0C2AD0A5F80FBD1F3CC73E0D859E619E645787E485| |6317972319E8504CF42826721C1B390E45948F22CDCEEB52F0D471ED130C249159C| |74335D4C059C12E07E9710E3B2FFE3DCFF29EEF314F75FE7FEEBD7C0616AC484ECF| |FC417A4F188BE7479DCFA16DCEBDB606A07EC27CBB4DC94E670E903E18C68FA170F| |942AE4A28BEC5CBFA87A78B79B73C7F5F3AA54934871447B9EA37F078EE8C711914| |B4411AD650617A0E516B2F97EDCEEE73FA267A8773649A570C8FFAE77C9C32E35FF| |02F927E95D| |-------------------------------------------------------------------|
  23. I'd place elec blast at no. 2 dps wise, at least in the top 3 with fire and ice although a procced out dual pistols can push it down to 4. Elec/nrg is one of my favourite combos, power boost nuke- ball lightning - short circuit- powersink and dynamo running in melee range and you've drained everything with SC making it tough for them to recover. Voltaic is pumping out small amounts of dps while your blasting with decent heavy hitting single targets stuff thats using the new shock mechanic for extra damage. Doesnt hurt that power boost just bumped your defence massively high as well as bumping your end drain. Second place goes to elec/elec although i'm having a ton of fun right now with elec/dark despite not being much of an end drainer. Its easily my fav blast set on every AT and even more so since it got 'bumped' up.
  24. Appreciate the reply's. Mastermind one is pretty annoying having to drop to ground level. Irradiated i sort of get. Havent got round to testing voltaic sentinel yet and i forgot which of the other toggles was dropping instead of supressing. On the plus side ran my WS through some stuff and its been awesome even when mezzed 😛
  25. Not sure about that one but i did just run an orenbega map on numina as wst and every corridor was blocked by a closed door which i've never seen before.
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