
ivanhedgehog
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Everything posted by ivanhedgehog
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so you are saying you are gourd to go?
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issue 27 Focused Feedback: Attack Typing Adjustments
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
Ok, I see now, I was reading the old dev comments. -
that is exactly what I am asking. There are a lot of big assumptions about farming that are taken at face value but should be questioned.
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No, I was asking why anyone would think that kneecapping everyone to a lowest common denominator of rewards was some kind of good idea? City of standing around bored? I farm sometimes and I dont make anywhere near what people are claiming I do. Maybe if people concentrated on having fun in a game and not how big a piece of pie everyone else got, this game might still be here next year. People trying to micromanage other people experience in a very dated pirated game is beyond stupid.
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issue 27 Focused Feedback: Attack Typing Adjustments
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
from the 1st post Developer 148 1073 Developer Posted July 12 Attack Typing Adjustments NPC Attack Type Adjustments These changes only apply to NPCs attacking players, not the reverse. The attack typing on all NPC attacks have been revamped to only utilize a total of two defense types: Positional & Primary Damage the change does not effect play to nps attacks. we are weaker than they are. why? a smashing/cold round hitting us will do more damage than one hitting them. from the same power -
issue 27 Focused Feedback: Attack Typing Adjustments
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
I know what it is. why is it? why are enemy attacks not the same? -
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should street sweeping in perez reward the same as running back to back itrials? Farming?Doing a hami raid? why would you expect this in the first place?
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issue 27 Focused Feedback: Attack Typing Adjustments
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
ok, that matches up to what i saw last night. My only thought now is, why are the devs making this change? why doesnt it effect the npcs the same? some of the most annoying things in the game are powers that were nerfed for the players but not npcs(paragon protectors MOG) -
$450?? my high school guidance councilor did me so wrong!!!!!
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that argument came straight from the wow forums. Incarnate system is part of character progression. I may do MISSIONS solo but I have never managed to solo hami, you I gotta let the others help me. You dont need any rewards in the game, but if you cut people off from them because a few elitists want you to, you start eroding the player base. This could be part of why wow is so much smaller today than in 2007
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issue 27 Focused Feedback: Attack Typing Adjustments
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
So the devs made a change that you say is minor, but will cause a complete change the way we build and cause many respecs. It will be a much larger change to some of the squishier at's, but they have to just suck it up. whats the next "minor" change coming? who knows. will they apply the same changes to npcs to balance this? maybe, maybe not. why is there a separation between the first half of this and the second? try using a level 30 blaster with nothing but so's. the entire game is not just io'd builds. -
issue 27 Focused Feedback: Attack Typing Adjustments
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
The problem comes to why are is the game we were so excited to see come back being changed into a completely different game? a number of the changes we are seeing here should have been added as a difficulty toggle. Let people continue to play as they always have, but give them new options. We were told that agro was hard coded in, evidently that was not the case after all. how will these changes effect low level non io builds in the game? I will be trying that this evening after I get back -
AE Vet Levels -or- Empyrean to Reward Merits
ivanhedgehog replied to Troo's topic in Suggestions & Feedback
the question? that your content already rewards more than farming, that you want the devs to do a hack job on farming so that you will feel better for doing less defeats then a farmer. -
AE Vet Levels -or- Empyrean to Reward Merits
ivanhedgehog replied to Troo's topic in Suggestions & Feedback
math. you defeat 10 enemies worth 100 inf each. I kill 100 identical enemies worth 100inf each. you get 1000 inf , I get 10000 inf. why is this a problem? neither of us got out of bounds rewards. Neither of us are cheating. why do you insist that we should get the same reward? -
AE Vet Levels -or- Empyrean to Reward Merits
ivanhedgehog replied to Troo's topic in Suggestions & Feedback
you are smarter than that. no one makes you boot your computer. we are talking within the game. you know that. -
AE Vet Levels -or- Empyrean to Reward Merits
ivanhedgehog replied to Troo's topic in Suggestions & Feedback
I didnt say incentives were bad. punishing players for their playstyle is bad eliminating the previous way to play and not giving options is bad. the new agro system could be a toggle. but its not. they could have expanded the aoe cap. but they didnt. they could have modified the npcs defenses and released it all at once. but they didnt a lot of players will become measurably weaker with this patch. surprise! -
Focused Feedback: Reward Merits
ivanhedgehog replied to Booper's topic in [Open Beta] Focused Feedback
That may be their intent, but I do not think these changes make the game better. these changes are intended to change everyones difficulty whether they want it or not. I think it will make our community more like wows and thats not a good thing. -
AE Vet Levels -or- Empyrean to Reward Merits
ivanhedgehog replied to Troo's topic in Suggestions & Feedback
its math. math is the same for all of us. in this universe -
AE Vet Levels -or- Empyrean to Reward Merits
ivanhedgehog replied to Troo's topic in Suggestions & Feedback
on what planet? incentive structure has everything to do with enticing players to do certain conduct. Its like a job. people do it to get payed. stop paying and they stop doing. The problem here is that different people find different content FUN. I dont find itrials fun. at all. I dont do them unless my sg is insistant. using rewards to disinsentivise content is just social engineering. just like the games that put the cool rewards behind pvp and try to claim that the people doing it somehow find pvp fun. they dont. you arent being overtly forced, but if you dont do this the little kitty buys it. it is still force. using your power as a dev to ruin the farmers fun so that they will be good little drones and do itrials is still force. -
AE Vet Levels -or- Empyrean to Reward Merits
ivanhedgehog replied to Troo's topic in Suggestions & Feedback
there is also the risk that the players leave the game giving you nice empty zones and less and less raids/tfs etc. -
AE Vet Levels -or- Empyrean to Reward Merits
ivanhedgehog replied to Troo's topic in Suggestions & Feedback
its faster than anywhere else because you are defeating more. do the devs want us to play less? to stand around atlas and make odd comments rather than being productive? The defeats in ae grant less than outside, so it is not rewarding more per kill. Is that why they are buffing npc agro, nerfing player(not npc) defenses and not upping the damage cap. to make us less efficient and add down time to make us meet some metric? that doesnt sound like a fun game to me. And people telling me the changes dont do anything but are really needed tells me they are trying to sell me a bridge made out of gold somewhere out west. -
I will say I saw some mission titles that I will be looking up and doing. I need to go do some of the pi arcs also
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issue 27 Focused Feedback: Attack Typing Adjustments
ivanhedgehog replied to The Curator's topic in [Open Beta] Focused Feedback
did you test it on toons with so's only?