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ivanhedgehog
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Everything posted by ivanhedgehog
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Focused Feedback: Energy Melee Revamp
ivanhedgehog replied to Jimmy's topic in [Open Beta] Focused Feedback
Talk to the hand was the best animation. -
Focused Feedback: Energy Melee Revamp
ivanhedgehog replied to Jimmy's topic in [Open Beta] Focused Feedback
agreed. I am ready for it now -
the ss tfs are a small small part of travel. No idea why you are fixated on this. New players dont have the inf to both build a character and blow all their money on a 10 million inf sink. they run their tfs at levels much lower than 50, where they arent getting the cash you seem to think is available. The devs are taking away a travel system and replacing it with a complicated mess. They have been given suggestions as to how to make it simple and easy, but they seem to have an agenda that precludes this. If it was just to get rid of the / command and the exploit it would be simple. Looks like it isnt just about those
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You are obviously not ex military. they understand blue force/red force
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They will most likely be using those merits to build the character, they dont have a supply stashed away. and they dont get the merits until AFTER they do the SS tf. New players barely have money for so's. Even if they are torching their merits for cash, they wont have nearly enough to blow it all on 1 10 million travel power that you have to wait 10 min for it to be ready again.
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Unfortunately, all blasters arent 50 with a full load out of IO sets. Blasters ARE squishy, unless you build for defenses, which takes away a lot of your damage options.
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a brute does 90% of the damage of a blaster and does so indefinately. He runs in aoe'ing and its business as usual. a blaster does more damage for 30 seconds before inspecting the carpet. running in and AOEing will result in too much agro and carpet inspection. in a vacuum a blaster does more damage, but enemies attack back. with our secondaries becoming less useful, we will end up inspecting floors more.
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I am going with taking their word about the exploit, I will assume its there, I am not at all good about ferretting these things out. Teleport will be changing and that is a simple fact. They wont be backing off of this and that is fine, it isnt worth arguing about. Lets talk and see if there is anything we can do to make it a smoother, better change. Currently it doesnt look like there will be any chance for discussions about making the change less cludgetastic. It looks like plans were made before most players were even in the loop. hopefully they can be refined to something better. Currently we have people giving some nice ideas and people telling you that you just need to play City of Teleport to keep your current mobility. Nothing can really change until the devs put out a patch or 2 and maybe we can have a dialog. Lets just stay civil and let things simmer, nothing will be happening any time soon. edit: I found what the exploit is and it needs to be fixed. rather badly actually. this change will be happening, lets work together to make it not painful.
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I agree, its not a pvp nerf. there are some that will never believe that is what I am saying. But no matter, I just want the best solution we can get, not just a tough luck live with it solution. I think that there have been some awesome suggestions made. I dont like posters telling us to stop giving workable solutions and "just test what you have been given". If the devs want good feedback, there is some fine stuff here. Once we see the response to some of them we will know more. Hopefully the fix can be improved to suit a majority of people.