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Some time back I made some great base portals utilizing, among other things, 4 effects stacked outwards from the portal, which resulted in a satisfying 3D effect projecting towards the center of the room. Time passes, the base is expanding and I have to move the portals. Unfortunately, when I try to reassemble them now the effects do not layer. They all inhabit the same layer, which in turn flattens the intended effect, hiding some of the elements in or behind the "solid" features. I've been unable to recall how I got the originals to stack in the first place, and several experiments later, I still haven't figured it out. Is there a step I'm forgetting? Did some update over the last many months do away with the tiered effect? Here is a snapshot of one of the original portals from behind showing the 4 layers of the FX. Were I to show a picture of the ones moved to the new location, you'd only see a single red square and diamond, though all 4 effects are present.
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Add To Queue: Non-Cape Movie Recommendations
Techwright replied to ThaOGDreamWeaver's topic in Off-Topic
I read that first line and thought it must be some really good, narrated documentary about our nearest celestial neighbor or possibly the Apollo program. 🙃 In 2002, I went into the theater to see a martial arts film. Instead what I saw was an art masterpiece disguised as a martial arts film. -
Rogue Isles Villains SG problems Help! ?? !!!
Techwright replied to Snarky's topic in General Discussion
Had I found the thread before the 9 hours were up, I might have referenced "Arsenic and Old Lace" (a play I once performed in) and suggested "13 Bodies in the Cellar", which in German Google assures me is "Dreizehn Leichen im Keller", but that sounds like a mouthful. -
The indie game "Farewell North" released today on Steam, and everything I'm reading is very positive for it. I played the demo and it quickly shot to the top of my list for future purchases. If you'd not seen a post I'd made in another thread sometime back, it is a story-driven, quieter-paced game with beautiful scenery and soundtrack. The player assumes the role (in most spots) of Chesley, a border collie intent on aiding his owner past her grief and depression. The game represents that grief by displaying scenery in monochrome until Chesley is successful at some small puzzle achievement representing a breakthrough, at which point color floods the area nearby the success. Get Farewell North on: Steam 👉 https://farewell-north.com/steam (I've heard it does well on Steam Deck, though I don't own one to test on) XBOX 👉 https://farewell-north.com/xbox Nintendo Switch 👉 https://farewell-north.com/switch or the Soundtrack 👉 https://farewell-north.com/soundtrack
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Rogue Isles Villains SG problems Help! ?? !!!
Techwright replied to Snarky's topic in General Discussion
So close. Change it to something like Villains In The Rogue Isles Overlords League and you'd get V.I.T.R.I.O.L. -
Star Trek: Section 31
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Not a big fan of Discovery, either, though I watched suffered the first two seasons. That's saying something because I was a huge Trekkie growing up. For examples and a detailed opinion of Discovery I'll use a spoiler box as its all just excess details: Don't get me started. 😉 I did like Anson's performance as Pike. That's been the one good consistent in everything I've seen of Trek so far: Pike actors have made him memorable. With the exception of Picard season 1 (which I felt wobbled, but had some really good moments), I've not seen any new Trek past season 2 of Discovery. Part of that is my distaste, but part of that is the subscription model. I only do one subscription at a time, and so far, there's not been enough to justify the budget expenditure. I might consider it soon, though. Strange New Worlds has held my curiosity for a while. I liked Section 31 in DS9. Far from considering it niche, I felt a series revolving around this dark side of the Federation might be fun. I don't know what that might be like, though, when seen through the filter of the Discovery Universe (my term for it). -
There's some interesting stuff in your report that I've never heard. I didn't realize the Batallion were consuming wells. I'd just seen them as a generic conquer-all locust swarm. That must really put the Well in a dilemma. On the one hand, it loves to see the use of power, and doles it out to those willing to use it. On the other hand, the Battalions power means its destruction a piece at a time, so... While I'd want to see any Hamidon annihilated, if Praetorian Hamidon were eventually brought down, I'd have to wonder what that mean for the Praetorians who fled to Prime. Would they have to go back? Remain in Prime due to lingering issues in Praetoria? Other?
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honoroitisfantastic Figs in the kitchen - plum/apricot ash cakes
Techwright replied to honoroit's topic in Off-Topic
The use of the word "ash" is a bit of a turn-off, but the recipe does sound good... As a citizen of the second-largest peach growing state in the Union, I'm wondering if dried peaches might work for this. Peaches pair very nicely with cinnamon and honey, though I've never dehydrated them before. I do have a friend who spends much of September drying apples, so I might have to beg of them to test run some peaches so I can try this (then beg some dried apples off them so I can try that as well). -
Rogue Isles Villains SG problems Help! ?? !!!
Techwright replied to Snarky's topic in General Discussion
S.N.A.K.Y.? -
I hope the pun on words translates to French well. 😄
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"Street" Giant Monsters and guaranteed elimination
Techwright replied to Techwright's topic in General Discussion
Well, while it is indeed different than what I was thinking, if Caleb potentially could have been eliminated before that moment, and wasn't, then I feel it is similar enough in spirit, at least, to qualify. -
my Blasters listening to PUGs at door to 1st mission
Techwright replied to Snarky's topic in General Discussion
I've not seen the film, but if I'm picking up on the scene's vibe, it reminds me of the OG game teams (before everyone's playing style changed and certain things became easier) when teammates started dropping and it looked like a team wipe was imminent. One or two would stand ground fighting absolutely ferociously, accepting their eventual fall so that one teammate could get to the door, or perhaps another level, making certain that there could be no true team wipe. Some of the most legendary fights erupted, and were sadly not recorded. Even better was when one of the sacrificial defenders unexpectedly survived, dropping the last opponent while clinging to a few remaining health points. -
What a great costume! With such inspiration, I might be tempted to actually create a card character and join a card-themed casual SG with it. Call the SG "The Full Deck". Then when teamed we can say we're playing with The Full Deck, and when we're not working with the SG, we're not playing with...
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Though I created this character a few days before I created Dr. Nightlight back in 2021, I just realized after a lot of searching that I'd never posted him. He's had several in-game kudos, so here's War Feather, my archery/trick arrow technology corruptor.
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bring back "The Paragon Times"
Techwright replied to shortguy on indom's topic in Suggestions & Feedback
Perhaps examples would help. The wiki's reference to the newspaper links to many of the Paragon Times articles. Just click on the associated dates to see the write-ups. -
D23 ‘24: Mando, Skeleton Crew, and beavers
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
So they're finally going to do it, eh? I used to work in the Disney Store in my region 30 years ago. Just for a year, but it got me plugged into the scuttlebutt network for years. Rumors were circulating even back then that a villains expansion was being considered. What we got instead, at some point, was the Halloween villains event, which was very well received. I'm not sure where they're currently going to place it, but rumors over the years were that they were looking to put a part of it overlapping the old 20,000 Leagues ride spot. I speculate that this idea first came up in one of Michael Eisner's brainstorming sessions. From what I was told, he held true brainstorming sessions with his team once per month. By that I mean, it was forbidden to say "yes, but..." and come up with some excuse for a fresh idea being not viable. Instead, they were instructed to think big and crazy. Once all brainstorming ideas were exhausted, then staff was assigned to each one to do a rough feasibility study and report findings the next month. A lot of great results came from these sessions. -
Note that in addition to the low population servers having double XP, you can visit the S.T.A.R.T. vendors (formerly the P2W vendors) and under Temporary, choose boosts that for a trade-off in influence will grant x0.5, x1, or x2 XP. There's a start vendor to the Atlas statue's right, and another in Pocket D. There's one up on the ledge near the base portal in Mercy Island as well, if you're red side. I don't recall where the gold side one is, but most players don't start with that side their first time or two, so it probably doesn't matter. Depending on when and where you're online there are players with lots of spare cash (INF) who like to watch Atlas for new players and give them a cash boost.
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Welcome Home! Sorry to copy/paste, but I literally just posted the following for another coming "home" and everything still applies. 😁 The game is not static, so you'll likely want to read up on all the changes made since 2019. Travel options are one of the big changes. It's a lot easier to get around these days. We've a new zones, new power sets, new costume pieces, new mission givers, a new strike force on the red side, etc. Lots to see and do. Not certain what your play style is like but: Excelsior currently has the largest crowd Everlasting has the largest role-play crowd Reunion is the European server Indomitable and Torchbearer have fewer numbers, but that's what their people often prefer.
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Welcome, Home! The game is not static, so you'll likely want to read up on all the changes made since 2019. Travel options are one of the big changes. It's a lot easier to get around these days. We've new zones, new power sets, new costume pieces, new mission givers, a new strike force on the red side, etc. Lots to see and do. Not certain what your play style is like but: Excelsior currently has the largest crowd Everlasting has the largest role-play crowd Reunion is the European server Indomitable and Torchbearer have fewer numbers, but that's what their people often prefer.
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Remakes need not be replacements, though in some cases, like King Solomon's Mines, replacement would likely be an improvement. If remakes were to be a replacement always, how could we possibly have many great Shakespearean performances? But we do, and can therefore enjoy Hamlet interpreted through the years by Sir Laurence Olivier, Kenneth Branagh, David Tennant, and even Mel Gibson. The same is true with any other work. Referencing Branagh again, neither he nor Peter Ustinov fit the well-documented profile of the little Belgian, Hercule Poirot. David Suchet does, and in my opinion is the master at the role, but these and others have nevertheless brought their interpretations to the screen, and in them is to be found something of note, even if not perfect. So yes, 1992's The Last of the Mohicans is a classic. I stated so up front, and I see no reason to relegate it to the dustbin. As I pointed out, I feel there's room for a remake that works alongside the 1992's interpretation, but expands to link to the other four stories in Cooper's Leatherstocking Tales. As such, they'd stand side-by-side as interpretations to enjoy.
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The Last of the Mohicans. Now hear me out. The 1992 classic (whose beautiful scenery is actually my home region. Win!) was fantastic, but changed enough of the Leatherstocking Tales to make a follow-up difficult. For my part, I'd love to see all 5 Leatherstocking Tales turned into a 5-movie series that sticks closely to the books. This will possibly mean 2 or 3 actors to portray Nathaniel "Natty" Bumppo, the main character with a host of Native American titles, as he ages a lot through the tales. Do the stories according to lore chronology rather than when published. James Fenimore Cooper was a great storyteller but a painful writer. Mark Twain recognized these points when delivering a satire-laced review of Cooper's works. As a result, a series of movies sticking close to the books might be a boon to relay the stories to a current generation that might not embrace Cooper's writing style.
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King Solomon's Mines. H. Rider Haggard, author of the book, was not done justice. This film had more cheese than Wisconsin. If it weren't for John Rhys-Davies, I'd have written it off.
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Where is this Range Finder of which you speak? Upon seeing this, I immediately re-read all the Options and didn't see anything that stood out.
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"Street" Giant Monsters and guaranteed elimination
Techwright replied to Techwright's topic in General Discussion
Visually, that would look quite exciting. I can imagine a Kronos Titan doing a Takeoff stomp and half the player avatars get tossed halfway to the Talos Police Station. And it need not be only kinetic toss-abouts. A GM opponent with ice or illusion powers to undermine multiple players at once by Flash Freeze, Frostbite, Sleet, ,Ice Slick, Flash, or Spectral Terror attacks. Illusion GMs might have their own versions of Phantom Army where half the players are suddenly attacked by phantoms. Some of these, of course, have damage as well in the game, but I present them here for their controlling effects.