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Darkir

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Everything posted by Darkir

  1. just use power analyzer from P2W vendor
  2. So, yes, containment helps, but then the corruptors have scourge. So, its a wash maybe? Or containment comes out ahead of scourge, but not enough to get ahead of all the other factors I mentioned. In terms of pets I think that may do something to close the gap a little depending on how dmg buffs work on pets, but I'm not sure to be honest. I've never played a kin with pets before and I am unsure of the math.
  3. This ignores one being a controller and being able to mez mobs. Also, corrs get scourge so they definitely are going to do more damage. They just have less in terms of how to mitigate incoming damage. I did allude to this when I talked about controls and a corruptor never being as safe as a controller, but you are right a controller gets to mez mobs and circumvent a lot of dmg. I have recently been playing around with repel and it offers some significant mitigation if you can keep up with the end drain (also, make sure you put in knockback to knockdown). And yes, scourge helps with dmg, somewhere in the 17-28% more overall dmg vicinity depending on the situation. It also results in you overkilling a lot of mobs.
  4. and here is my expensive one that never needs to heal himself. I should note that I sometimes do other things with this brute, like farm with a /kin in s/l or task forces and that's why I have maxed s/l resists and got my s/l def up to 34%. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Radiation Melee Secondary Power Set: Fiery Aura Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Pyre Mastery Villain Profile: Level 1: Contaminated Strike -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(11), Hct-Dmg(21), Hct-Dmg/EndRdx(39), Hct-Dam%(43) Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(3), Ags-ResDam/EndRdx/Rchg(3), Ags-EndRdx/Rchg(5), Ags-ResDam/Rchg(7), GldArm-3defTpProc(13) Level 2: Blazing Aura -- SprUnrFur-Acc/Dmg/EndRdx/Rchg(A), SprUnrFur-Dmg/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(9), SprUnrFur-Rchg/+Regen/+End(11), SprUnrFur-Acc/Dmg(46) Level 4: Healing Flames -- Heal-I(A) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 8: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(33), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def(34), LucoftheG-Rchg+(37), ShlWal-ResDam/Re TP(39) Level 10: Boxing -- Empty(A) Level 12: Super Speed -- BlsoftheZ-ResKB(A) Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(15), Ags-ResDam/EndRdx/Rchg(15), Ags-ResDam(21), Ags-ResDam/Rchg(23), StdPrt-ResDam/Def+(31) Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(17), Ags-ResDam/EndRdx/Rchg(17), Ags-ResDam(19), Ags-Psi/Status(29) Level 18: Irradiated Ground -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(19), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Rchg/KDProc(37) Level 20: Consume -- PrfShf-EndMod/Acc/Rchg(A), PrfShf-EndMod/Acc(34) Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25), LucoftheG-EndRdx/Rchg(27), LucoftheG-Def/EndRdx/Rchg(27), Rct-ResDam%(42) Level 24: Fusion -- RechRdx-I(A) Level 26: Whirlwind -- EndRdx-I(A), FrcFdb-Rechg%(29), SudAcc-KBtoKD(31) Level 28: Burn -- SprBrtFur-Acc/Dmg/EndRdx/Rchg(A), SprBrtFur-Dmg/Rchg(31), SprBrtFur-Acc/Dmg/Rchg(37), SprBrtFur-Dmg/EndRdx/Rchg(42), SprBrtFur-Rech/Fury(42), SprBrtFur-Acc/Dmg(50) Level 30: Assault -- EndRdx-I(A) Level 32: Atom Smasher -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(39), Arm-Dam%(40), FuroftheG-ResDeb%(40) Level 35: Devastating Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(50) Level 38: Char -- Empty(A) Level 41: Melt Armor -- AnlWkn-Acc/Rchg(A), AnlWkn-Acc/Rchg/EndRdx(43), AchHee-ResDeb%(45) Level 44: Fire Ball -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Acc/Dmg/EndRdx(46), SprFrzBls-Acc/Dmg(50) Level 47: Fiery Embrace -- RechRdx-I(A) Level 49: Vengeance -- LucoftheG-Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(5), Mrc-Rcvry+(23) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(43) Level 0: Marshal Level 0: High Pain Threshold Level 0: Invader Level 0: Born In Battle Level 50: Agility Core Paragon Level 50: Ageless Core Epiphany Level 50: Reactive Radial Flawless Interface Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1532;723;1446;HEX;| |78DA6594C94F535118C5EF6B5F8596964E0C65A6A5B4D0426D01174E212A62A290A| |0266ADC90469ED08440D39644962E5C991819948D03382CDCB8121075E37F605C11| |E3CEB543A22B37F5EB3B47DAA42F6D7EF79DFBCEFDBE7BDE30796BCCF9FADCED51A| |5D59D994FE7F3D3A7734B05A37672A9902E641617AC4A8E1AF9B799FAF4A4316F18| 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|EFB6FC4A9DC5AA94649592AA5286AB94912A655C3FF8261427CA63798990F4944E4| |934CD74D83DF23643297E771C7C159436881DFD2C6B16ED0ABF2A41DCAFA6F3721E| |D5D58F4A5F1F7CBFCA9AA6AD32FD0D7471DD515251F36AC5F85AC5F862C5F86F93D| |838DEF0CB98FDEEFBCBFAAB5079FC0FF179F06B| |-------------------------------------------------------------------|
  5. Here is my cheap build for a rad/fire brute. You can do +4x8 with this for like 70-100 mil. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Radiation Melee Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Contaminated Strike (A) Empty Level 1: Fire Shield (A) Aegis - Resistance/Endurance (3) Aegis - Endurance/Recharge (3) Aegis - Resistance/Endurance/Recharge (5) Aegis - Resistance (7) Aegis - Resistance/Recharge (13) Gladiator's Armor - TP Protection +3% Def (All) Level 2: Blazing Aura (A) Damage Increase IO (7) Damage Increase IO (9) Damage Increase IO (9) Accuracy IO (11) Endurance Reduction IO (11) Endurance Reduction IO Level 4: Healing Flames (A) Healing IO (5) Healing IO (21) Healing IO (39) Recharge Reduction IO (43) Recharge Reduction IO Level 6: Combat Jumping (A) Luck of the Gambler - Defense (13) Luck of the Gambler - Recharge Speed (23) Luck of the Gambler - Defense/Endurance/Recharge (46) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense/Recharge (50) Kismet - Accuracy +6% Level 8: Maneuvers (A) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Endurance/Recharge (34) Luck of the Gambler - Defense/Endurance/Recharge (34) Luck of the Gambler - Defense (37) Luck of the Gambler - Recharge Speed (39) Shield Wall - +Res (Teleportation), +5% Res (All) Level 10: Boxing (A) Empty Level 12: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 14: Tough (A) Aegis - Resistance/Endurance (15) Aegis - Endurance/Recharge (15) Aegis - Resistance/Endurance/Recharge (21) Aegis - Resistance (23) Aegis - Resistance/Recharge Level 16: Plasma Shield (A) Aegis - Resistance/Endurance (17) Aegis - Endurance/Recharge (17) Aegis - Resistance/Endurance/Recharge (19) Aegis - Resistance (29) Aegis - Psionic/Status Resistance (34) Unbreakable Guard - +Max HP Level 18: Irradiated Ground (A) Damage Increase IO (19) Damage Increase IO (36) Damage Increase IO (36) Accuracy IO (36) Endurance Reduction IO (37) Endurance Reduction IO Level 20: Consume (A) Recharge Reduction IO (31) Endurance Modification IO Level 22: Weave (A) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Endurance (27) Luck of the Gambler - Endurance/Recharge (27) Luck of the Gambler - Defense/Endurance/Recharge Level 24: Fusion (A) Recharge Reduction IO Level 26: Hasten (A) Recharge Reduction IO (29) Recharge Reduction IO (31) Recharge Reduction IO Level 28: Burn (A) Damage Increase IO (31) Damage Increase IO (37) Damage Increase IO (42) Accuracy IO (42) Recharge Reduction IO (42) Recharge Reduction IO Level 30: Assault (A) Endurance Reduction IO (46) Endurance Reduction IO Level 32: Atom Smasher (A) Damage Increase IO (33) Damage Increase IO (33) Damage Increase IO (39) Accuracy IO (40) Recharge Reduction IO (40) Recharge Reduction IO Level 35: Devastating Blow (A) Damage Increase IO (40) Damage Increase IO (48) Damage Increase IO (48) Accuracy IO (48) Recharge Reduction IO (50) Recharge Reduction IO Level 38: Superior Conditioning (A) Endurance Modification IO (43) Endurance Modification IO Level 41: Physical Perfection (A) Endurance Modification IO (45) Endurance Modification IO (45) Healing IO Level 44: Temperature Protection (A) Steadfast Protection - Resistance/+Def 3% Level 47: Fiery Embrace (A) Recharge Reduction IO Level 49: Vengeance (A) Luck of the Gambler - Recharge Speed Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Healing IO (50) Healing IO Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (43) Endurance Modification IO (45) Endurance Modification IO Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 0: Marshal Level 0: High Pain Threshold Level 0: Invader Level 0: Born In Battle Level 50: Assault Radial Embodiment Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1540;654;1308;HEX;| |78DA65944B6F524114C767E02285427916282D2DAF420B42A1AD6BA3B6756149AA2| |E346E089191DEA4010234B14BD72626EAA770E3CEB71FC4855FC1C75613838739FF| |5B5E3790DFCC7FE69C39F39F3BB7F6F4C0F3F6F6B3EB422EDE3A6BF4FBF59BBDF38| |15AA89D0F1A03B3D3B60B7A9CF45FD57ABDA6CE942ADF6B344D3DCCFD188F1DA827| |AADD57E52353F52EEA37CE7B0DE139E974CECAC7AAD135DB2D9FD569AA5EFFD4EC7| |A75FFC86C9D0E68D4AD7BF7BB4A35570EBBE6E3F2615BF55A17F55AA33F18E5D36B| |C4A89212FD9FE7049E21FDE811EF461DA91587A850A36A08DB2EB8C734F69957AA4| |CCFAE5DF3FD2814B13221780EB86031CE74A7A6F98160E758C39E65CD00C360AEC8| |2C801132D481F51C61D4B2CC8C8498253F186056FFD1F484210214EB44AC1373924| |1660AB129E4CC2267EE0EEF5352AC0BAEB9B46B195216A12C7EB7E95976D2BCAC19| |5E38B9042797E064184E46E0E4279AED43553EC4F811E3474C10316BD750E51FAEE| |A259D6500B101B81D043316E17E06AE67C1CF84903EBAA10CC1DDF5244E81F6B18C| |93598613313813837371381787732FA89628FC88225F9AF2AC701EDB0AB4356B2DF| |0CBE886600FABA8791DCC82DBD8C376719A41CA9FE0356502FB2A81AFA99E0D1E73| |6C204F728639E4CD17A7F98A62D3884D636E1EDCB188D81DC454415740884DDE8FD| |C849F05D043635BF0630BDA558B78E33F128A3C4714A352BFB95FA95786B765AC13| |A6BD57A05570466BC6ECDD2ECC299539A53AA7ECCD29FB73CA9171F9D5181E8FDB7| |44DF82E9C189048933AC2E5A7FBCECAF087FBF2BB21648977F46BAC493972234FAE| |C2959F93F3B758FB3DD66C72C669CBD57498802ABF85C6ED476E5DAB6E3F98683F9| |C68DF9D68BF498F63FF46C6EDFF9A7BDF6B| |-------------------------------------------------------------------|
  6. So, the difference between a controller and a corruptor in terms of tankiness is really nothing at all. We have the same resist caps and HP pool. Now where a corruptor shines over a controller is in dmg, for starters the corruptors base dmg is .75 (1.00 is considered a blaster....but its not quite that simple) where as the controller's is .65. Now, this doesnt seem like much of a difference, but then you add in damage buffs and it becomes very apparent. So, lets say a blaster power does 100 dmg, a corruptor would do 75 with that same power, and a controller would do 65 (lets ignore the fact that they don't share powers for the time being). Then, you take yourself to the damage cap (easily done as a kin), now the corruptor is doing 375 with that power and the controller is only doing 260. This is because the controller has a dmg cap of 400% (or +300% dmg buff, because 100% is considered no enhancement), whereas the corruptor has a dmg cap of 500% (+400% dmg buff). And this compounds with every single power. On top of that the corruptor gets the blaster versions or powers, and fire blast is very very dmging with all of the dots and blaze (ST) and inferno (AOE) are the best in show in terms of pve raw dmg. So, in a fire farm I would always recommend a corruptor. However, the corruptor gets little to no controls whatsoever (except for repel which I have taken and is hilarious to use with the new knockback to knockdown IO), and so it will never be as safe as a controller. As to your question about being able to do this without the purples...not really? You might be able to do it with a lot of aegis and reactive defenses, but I'm not sure. The majority or the fire defense and fire resists in my build comes from those winter sets, so I'm not really sure if you could do it. And because you are not as tanky as a brute, you will need to heal occasionally (my rad/fire brute can be surrounded by fire bosses at the aggro cap and not die, without healing).
  7. If the above posters suggestion is not enough, you can always get superior conditioning and physical perfection from the epic power pools until you can fully IO yourself out.
  8. New build is in the original post. This is the old build with old comments. "Ok, so I have updated my fire/kin in order to use dark mastery. This allows you to hardcap s/l res, while maintaining softcap def, and allowing you to instasnipe when solo. You will need to maintain two siphon speeds in order to perma souldrain (very easy to do) and have instasnipe. Personally I take oppressive gloom with a immobilize proc in there because I run with other corruptors and defenders that also run it and its hilarious to have whole mobs disoriented/immobilized, but in general a -res proc on consumption will better serve most people. I can farm +4x8 with bosses/elite bosses solo with this (but as a kin I prefer always to be in teams, but this does highlight the strength of the build). I prefer the ageless core destiny slot for farming, but for all other content take clarion as mez protection is a glaring hole in most corruptors builds as well as this one. Definitely take the radial assault hybrid as it allows you to circumvent the dmg cap in a way. Should be at dmg cap with one fulcrum shift+souldrain (but because you can keep two fulcrum shifts up on teams the souldrain is mostly for the instasnipe). You will need to add enhancement boosters to dark embrace so no attuned there, but all the others can be without missing much except in stamina where the +5 is quite helpful there also. Also, feel free to switch out stealth for combat jumping, but I like stealth because in combination with the celerity IO in sprint it allows me to stealth through missions easily. Oh! And no super speed because with sprint+ninja run+siphon speed you are at the runspeed cap (so when travelling find a mob, siphon speed, and run to your destination) and you know, make sure you have a jetpack/rocketboard (rocketboard for chantry etc.). Agility alpha is required. The one other thing I will say is that it nice to be at dmg cap immediately on the first mob with just one soul drain+fulcrum shift and then you just inferno and watch everything die. If anyone has any improvements or comments, I'd love to hear them. edit: Ok, I checked. With a fully saturated fulcrum shift+soul drain you are at +363% dmg buff add a power siphon and it hits 383%, so you either need two fulcrum shifts or 1 fulcrum shift+1 soul drain + 2 siphons to hit the cap. (reminder: dmg buff cap is 400% for corruptors, total dmg% is 500% 100% of which is your normal dmg). BUT! you are getting around 80%-100% dmg from enhancements already, so you are actually at the cap with just fulcrum shift+soul drain. Sorry, had to think this out for myself. " Old build post comments Old build: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Corruptor Primary Power Set: Fire Blast Secondary Power Set: Kinetics Power Pool: Leadership Power Pool: Fighting Power Pool: Concealment Power Pool: Speed Ancillary Pool: Dark Mastery Villain Profile: Level 1: Flares (A) Apocalypse - Damage (11) Apocalypse - Accuracy/Damage/Recharge (19) Apocalypse - Damage/Recharge (21) Apocalypse - Damage/Endurance (21) Apocalypse - Chance of Damage(Negative) Level 1: Transfusion (A) Healing IO Level 2: Fire Ball (A) Ragnarok - Damage/Recharge (5) Ragnarok - Accuracy/Damage/Recharge (9) Ragnarok - Accuracy/Recharge (9) Ragnarok - Damage/Endurance (11) Ragnarok - Chance for Knockdown Level 4: Maneuvers (A) Luck of the Gambler - Defense/Endurance (25) Luck of the Gambler - Endurance/Recharge (27) Luck of the Gambler - Defense/Endurance/Recharge (27) Luck of the Gambler - Defense (31) Luck of the Gambler - Recharge Speed (31) Shield Wall - +Res (Teleportation), +5% Res (All) Level 6: Rain of Fire (A) Superior Scourging Blast - Damage/RechargeTime (7) Superior Scourging Blast - Accuracy/Damage/RechargeTime (7) Superior Scourging Blast - Damage/Endurance/RechargeTime Level 8: Siphon Power (A) Recharge Reduction IO Level 10: Siphon Speed (A) Recharge Reduction IO Level 12: Boxing (A) Superior Blistering Cold - Accuracy/Damage (13) Superior Blistering Cold - Damage/Endurance (13) Superior Blistering Cold - Accuracy/Damage/Endurance (15) Superior Blistering Cold - Accuracy/Damage/Recharge (19) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 14: Tactics (A) Rectified Reticle - To Hit Buff (15) Rectified Reticle - To Hit Buff/Recharge Level 16: Vengeance (A) Rectified Reticle - To Hit Buff (17) Rectified Reticle - Increased Perception (17) Luck of the Gambler - Recharge Speed Level 18: Blaze (A) Superior Malice of the Corruptor - Accuracy/Damage (42) Superior Malice of the Corruptor - Damage/Recharge (43) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (43) Superior Malice of the Corruptor - Damage/Endurance/Recharge (43) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (46) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 20: Speed Boost (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 22: Tough (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime (25) Unbreakable Guard - Endurance/RechargeTime (42) Gladiator's Armor - TP Protection +3% Def (All) Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (34) Luck of the Gambler - Endurance/Recharge (36) Luck of the Gambler - Defense/Endurance/Recharge (36) Luck of the Gambler - Defense (36) Luck of the Gambler - Recharge Speed (40) Reactive Defenses - Scaling Resist Damage Level 26: Blazing Bolt (A) Executioner's Contract - Accuracy/Damage (39) Executioner's Contract - Damage/Endurance (39) Executioner's Contract - Disorient Bonus (40) Executioner's Contract - Damage/Range (40) Executioner's Contract - Damage/Recharge Level 28: Kick (A) Kinetic Combat - Accuracy/Damage (29) Kinetic Combat - Damage/Endurance (29) Kinetic Combat - Damage/Recharge (31) Kinetic Combat - Damage/Endurance/Recharge Level 30: Stealth (A) Luck of the Gambler - Defense/Endurance (37) Luck of the Gambler - Endurance/Recharge (37) Luck of the Gambler - Defense/Endurance/Recharge (37) Luck of the Gambler - Defense (39) Luck of the Gambler - Recharge Speed Level 32: Inferno (A) Obliteration - Damage (33) Obliteration - Accuracy/Recharge (33) Obliteration - Damage/Recharge (33) Obliteration - Accuracy/Damage/Recharge (34) Obliteration - Accuracy/Damage/Endurance/Recharge (34) Obliteration - Chance for Smashing Damage Level 35: Transference (A) Performance Shifter - EndMod/Recharge Level 38: Fulcrum Shift (A) Recharge Reduction IO Level 41: Oppressive Gloom (A) Razzle Dazzle - Chance of Immobilize Level 44: Dark Embrace (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Unbreakable Guard - +Max HP (46) Steadfast Protection - Resistance/+Def 3% (46) Steadfast Protection - Knockback Protection Level 47: Soul Drain (A) Superior Avalanche - Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Recharge (48) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (50) Superior Avalanche - Recharge/Chance for Knockdown Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Scourge Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Panacea - +Hit Points/Endurance (42) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - EndMod (50) Performance Shifter - Chance for +End Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1510;713;1426;HEX;| |78DA65944B4F135114C7EF746E8529D452CAA3081529A554A0632BA84B13400C020| |98F85C64D53618089A46DA6838195C14FA060E242F1B157D4CFA051171A6374E957| |F09128069FF574CE3F65924E32F9CDFCCF39F79CFBEF9D4EAD8DD6EF9CDD382D94C| |0C84AB658CC8CE42D6BB560E7ADDAA9553B6B9BF99C2AE8AAA1BBBD12CBCC66734B| |C6823E665A466698EAECD6FDD8F0EAE2A23E61E60CDB9C2F8AC0743EBFA24F1AD90| |5C32A2E9B05BFF33E662E2DDB666E29E8BC8DE7AE9845F392B962DAEB3E47992B18| |C642F04CC19CD747B3D6E5CC14B530ACF5304DD14777DC237095A418A097B4267C3| |AB331C96C4A81E932A578AD546A8488092796A09082759441CE9743CCDA13E049AC| |7F8AD7099215AA5354F2AA0D8AA3851B9987426013F3703338A13A3C4A4B78B99FC| |7DB231DED401CEC65BEA1921A4571E6ACE9E739DFD2AB064D83A6D01C7598BDEE3A| |D7D6DF00379907B7988D379921AAF1F3EC8AFF360D13A29C3BCC268A05305B00B18| |66D10FB285B1DE41C6FF021F6F488D9B7033E069F30934F99EF688910FC0F7D642F| |55EAD9CCF3C8E6EF9CD7B20BEE31C33FD0E73853524D2BFC6F85FF5DF0BF1BFE77C| |3FF6ECCDDFB0DB350DB3678D6F64C385AFC39F88AD9FB027CC9F450BF76AE51DBA7| |0951293A66C059E6E139A69F7223D84F04B3C5305B0CB3C5305B1CB3958F6D273CE| |DFCCDBE1CF903FE05FF31BB4AA0E0FDBCA725A2F034BAC5E7F403693D382B3D382B| |57293D81BCC41AC522526C90D60F1FFB1DEF3531B00BEE813FE15BD9F088269261A| |EBD46B2CE3DA4BECD67EBD85DF01E789F997EC08C9237299CBD14E64A831DB2F26D| |AA021E7BE0B1071E4B78DC275DDF71892E91AA52D255CA60953254A58CEF2BA5497| |75463D7A765E5DF42284E85D620848A8A4F3E8A2A8826795F5FF63545E9C2393E47| |027DEB9FDDF909CEFFEACEDFE4DF337D8BBB5FF49555EE75C1F57CDEF53CE37AFED| |5426578FE0F621FE4AB| |-------------------------------------------------------------------|
  9. I figured I'd post this here too, as there are many players who just use their brutes to farm fire. With this and another brute partner you farm more influence faster than a 2 brute team and it becomes more and more efficient the more brutes you bring. So, here is my fire/kin/flame corruptor I use for that. 52% fire def, 75% fire res (hardcapped for corruptors), instasnipes, and 241% global recharge with the FF proc. Even without the FF proc you can pretty much have perma hasten with just 2 siphon speeds (super easy to maintain). You are also at the movement cap with just sprint+ninja run+1 siphon speed. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Corruptor Primary Power Set: Fire Blast Secondary Power Set: Kinetics Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Flame Mastery Villain Profile: Level 1: Flares (A) Superior Winter's Bite - Accuracy/Damage (3) Superior Winter's Bite - Damage/RechargeTime (3) Superior Winter's Bite - Accuracy/Damage/Endurance (9) Superior Winter's Bite - Accuracy/Damage/Recharge (9) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (15) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 1: Transfusion (A) Touch of the Nictus - Accuracy/Healing Level 2: Fire Ball (A) Superior Frozen Blast - Accuracy/Damage (11) Superior Frozen Blast - Damage/Endurance (11) Superior Frozen Blast - Accuracy/Damage/Endurance (13) Superior Frozen Blast - Accuracy/Damage/Recharge (13) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (15) Superior Frozen Blast - Recharge/Chance for Immobilize Level 4: Repel (A) Sudden Acceleration - Knockback/Accuracy (5) Sudden Acceleration - Knockback/Damage/Endurance (5) Kinetic Crash - Damage/Endurance/Knockback (7) Force Feedback - Damage/Endurance/Knockback (7) Sudden Acceleration - Knockback to Knockdown (27) Force Feedback - Chance for +Recharge Level 6: Rain of Fire (A) Superior Scourging Blast - Accuracy/Damage (17) Superior Scourging Blast - Damage/RechargeTime (17) Superior Scourging Blast - Accuracy/Damage/RechargeTime Level 8: Maneuvers (A) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense (33) Luck of the Gambler - Recharge Speed (34) Shield Wall - +Res (Teleportation), +5% Res (All) Level 10: Siphon Speed (A) Accuracy IO Level 12: Boxing (A) Empty Level 14: Tough (A) Steadfast Protection - Resistance/+Def 3% (21) Aegis - Psionic/Status Resistance (31) Aegis - Resistance/Endurance (31) Aegis - Resistance Level 16: Increase Density (A) Gladiator's Armor - TP Protection +3% Def (All) Level 18: Weave (A) Reactive Defenses - Defense (29) Reactive Defenses - Defense/Endurance (29) Reactive Defenses - Endurance/RechargeTime (31) Reactive Defenses - Defense/RechargeTime (33) Reactive Defenses - Defense/Endurance/RechargeTime (33) Reactive Defenses - Scaling Resist Damage Level 20: Speed Boost (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 22: Blaze (A) Superior Malice of the Corruptor - Accuracy/Damage (34) Superior Malice of the Corruptor - Damage/Recharge (34) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (36) Superior Malice of the Corruptor - Damage/Endurance/Recharge (36) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (36) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 24: Combat Jumping (A) Luck of the Gambler - Defense (37) Luck of the Gambler - Recharge Speed (37) Kismet - Accuracy +6% Level 26: Blazing Bolt (A) Executioner's Contract - Accuracy/Damage (27) Executioner's Contract - Damage/Recharge (39) Executioner's Contract - Damage/Endurance (39) Executioner's Contract - Damage/Interrupt (40) Executioner's Contract - Damage/Range Level 28: Tactics (A) To Hit Buff IO (40) To Hit Buff IO (43) To Hit Buff IO Level 30: Hasten (A) Recharge Reduction IO (40) Recharge Reduction IO Level 32: Inferno (A) Superior Avalanche - Accuracy/Damage (42) Superior Avalanche - Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Recharge (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (43) Superior Avalanche - Recharge/Chance for Knockdown Level 35: Transference (A) Performance Shifter - EndMod/Accuracy/Recharge Level 38: Fulcrum Shift (A) Accuracy IO Level 41: Char (A) Superior Entomb - Accuracy/Hold (46) Superior Entomb - Hold/Recharge (46) Superior Entomb - Endurance/Recharge (48) Superior Entomb - Accuracy/Hold/Endurance (48) Superior Entomb - Accuracy/Hold/Endurance/Recharge (48) Superior Entomb - Recharge/Chance for +Absorb Level 44: Fire Shield (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Endurance/RechargeTime (45) Unbreakable Guard - RechargeTime/Resistance (46) Unbreakable Guard - Resistance/Endurance/RechargeTime (50) Unbreakable Guard - +Max HP Level 47: Vengeance (A) Luck of the Gambler - Recharge Speed Level 49: Inertial Reduction (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range (50) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance Level 1: Brawl (A) Superior Blistering Cold - Accuracy/Damage (21) Superior Blistering Cold - Damage/Endurance (23) Superior Blistering Cold - Accuracy/Damage/Endurance (23) Superior Blistering Cold - Accuracy/Damage/Recharge (25) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (25) Superior Blistering Cold - Recharge/Chance for Hold Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Scourge Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (19) Panacea - +Hit Points/Endurance (50) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (37) Performance Shifter - EndMod (39) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 50: Void Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1566;737;1474;HEX;| |78DA6594494C934114C767DA8FA5052CD08D45B65A4A69696911CF2680180512D44| |48D97A6810FF8126C9BB6247A3131D1BB22868BEB4D145013D71B0AE8C5B81F3C18| |63E2D108B82F89A98FEFFFA44DFA25CD6FE6BDF77F33EFCD4C078EF494CEEF3CBE5| |D484BF77834958A74C793C989443A9E2C1E984847D35A3C6614F415D1AF76C317D9| |1B8D8DAAC3C15E2DA946BA489776667D5D132323C13E2DA6A6B5A194B00CC6E3E3C| |17E353AAC2653635AA24C9FF76AA363692D365AFADF9BA089599FEC4BA8EAB06347| |421B0AF6A82391DEF1E8613532404BA8C9A355B48B76FA790C82BF4C81B8A208115| |684618679152CBEC69C0537CD814FE48656083B151736092FE5939C4FDE429CF936| |F30E587A97798FF3DD079F92D028A135BE53F47CCA7BE63183CEC213CC0FD0D49C3| |4E86C2514605D43811BBEF266A607ACA0D61721BFB1A85CEA792A6D60A31D6CEA33| |EAB1CF686A9252AFCD5423749F247D09D75B92A14F18C952068BB1CC49D1758AB06| |D937A86FA10B3137C4EB0B0DAD2815514D25770C5152BB06D5E65AE81F59FC1C62F| |CCAFE00BD259399FF52DBAD046B073F7EDB3886B9A63CE835BAE336F306F820EDA8| |B137B3138B92B6EEE8AFBAFD06B0B50FE6AE457AA17054EE031E859622E832D8F40| |2BE5ADE5BCB51DE8640BD3C774514C1D62649D9F6398415AB3816B6A38B77E9285A| |2F53CF302F322E8BBC4BC0CBEA29C2EEE916B0A37E735D99A054EB6994FB6C42784| |97CFC1BB80DB1278C07C08B62F329798CB7C8B49EB67ADFF1B7AD9F69DF983F9130| |CFC02C3BF411BD51DE4FD05EDB8272F0921D864A89AE36BF84E2839AFF514D6B79D| |061D93CC3360D514F32CE853725EAB7E7B437996709E656B9EA533CFB22B6BC9F4E| |77907958D7F0421758BA99CDE39C77F329357B237801BB39AB519E47E74A5B2893B| |B11BAF6C2557E7856E2D57D78893754FE2D43DD378217F1C04C4640E99D77B8CF1C| |19CF1819CF19E9CB1DF96D5BEB166C71FDDD9F1F4BA9D6B9B7165EDFF00FA000674| |-------------------------------------------------------------------|
  10. Why go soul mastery when you can go dark mastery (perma souldrain) and use radial clarion to enhance your buffs?
  11. So, I made a corruptor fire/kin/flame that has around 50% fire defense and hardcapped fire resist (75%). Doing it on a defender should be even easier. As a /kin I have found that its actually more efficient to run with a brute and my fire/kin using my fire build, than it is to run two brutes. This is how I farm most of the time, with one or two other brutes. How many brutes are you running with? If its just one I think my fire/kin/flame corruptor would be be better because you'd do much more dmg yourself. If its 2 brutes, its debatable which one would be faster. At 3 (4 people including yourself) or more the sonic/kin/flame defender would be more efficient due to those excellent -res debuffs. Here is a link to the build: https://forums.homecomingservers.com/index.php/topic,5153.0.html At the very least, I hope it can give you some ideas on your build. Here is my take on a fire farming kin/sonic/flame defender that I just made for you. Highlights of the build 150% recharge at all times, 250% with forcefeedback proc, perma hasten (without the FF proc), instasnipe, 4 KB protection, incarnate lvl fire defense (56.8%, this was more a byproduct of chasing hardcapped fire resists than anything else), hardcapped fire resist, hardcapped s/l resist, 32.4% s/l def, 1308 HP (with accolades), amplify recharge of 24s without FF proc 19.7s with the ff proc(with gaussian proc for dmg), and 3.94/s recovery (with accolades). Oh, and it takes the agility alpha. Build: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Defender Primary Power Set: Kinetics Secondary Power Set: Sonic Attack Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Flame Mastery Hero Profile: Level 1: Transfusion (A) Healing IO Level 1: Shriek (A) Superior Winter's Bite - Accuracy/Damage (15) Superior Winter's Bite - Damage/RechargeTime (29) Superior Winter's Bite - Accuracy/Damage/Endurance (31) Superior Winter's Bite - Accuracy/Damage/Recharge (31) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (37) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 2: Siphon Power (A) Recharge Reduction IO Level 4: Howl (A) Superior Frozen Blast - Accuracy/Damage (7) Superior Frozen Blast - Damage/Endurance (7) Superior Frozen Blast - Accuracy/Damage/Endurance (9) Superior Frozen Blast - Accuracy/Damage/Recharge (9) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (11) Superior Frozen Blast - Recharge/Chance for Immobilize Level 6: Siphon Speed (A) Recharge Reduction IO Level 8: Maneuvers (A) Reactive Defenses - Defense (11) Reactive Defenses - Defense/Endurance (13) Reactive Defenses - Endurance/RechargeTime (13) Reactive Defenses - Defense/Endurance/RechargeTime (15) Luck of the Gambler - Recharge Speed Level 10: Shockwave (A) Superior Vigilant Assault - Accuracy/Damage (40) Superior Vigilant Assault - Damage/RechargeTime (43) Superior Vigilant Assault - Damage/Endurance/RechargeTime (50) Force Feedback - Chance for +Recharge Level 12: Speed Boost (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 14: Boxing (A) Empty Level 16: Tough (A) Aegis - Resistance/Endurance (17) Aegis - Psionic/Status Resistance (17) Aegis - Endurance/Recharge (19) Aegis - Resistance/Endurance/Recharge (19) Aegis - Resistance (21) Gladiator's Armor - TP Protection +3% Def (All) Level 18: Weave (A) Reactive Defenses - Defense (23) Reactive Defenses - Defense/Endurance (23) Reactive Defenses - Defense/Endurance/RechargeTime (34) Reactive Defenses - Endurance/RechargeTime (36) Luck of the Gambler - Recharge Speed (36) Shield Wall - +Res (Teleportation), +5% Res (All) Level 20: Tactics (A) HamiO:Cytoskeleton Exposure (21) HamiO:Cytoskeleton Exposure Level 22: Vengeance (A) Luck of the Gambler - Recharge Speed Level 24: Combat Jumping (A) Reactive Defenses - Defense (25) Reactive Defenses - Defense/Endurance (25) Reactive Defenses - Defense/Endurance/RechargeTime (27) Reactive Defenses - Scaling Resist Damage (36) Luck of the Gambler - Recharge Speed (46) Kismet - Accuracy +6% Level 26: Shout (A) Superior Defender's Bastion - Accuracy/Damage (27) Superior Defender's Bastion - Damage/Recharge (33) Superior Defender's Bastion - Damage/Endurance/Recharge (33) Superior Defender's Bastion - Accuracy/Damage/Endurance (33) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (34) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 28: Amplify (A) Recharge Reduction IO (29) Recharge Reduction IO (31) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 30: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IO (43) Recharge Reduction IO Level 32: Fulcrum Shift (A) Recharge Reduction IO Level 35: Siren's Song (A) Superior Vigilant Assault - Accuracy/Damage/Endurance (37) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime (37) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 38: Dreadful Wail (A) Superior Avalanche - Damage/Endurance (39) Superior Avalanche - Accuracy/Damage/Endurance (39) Superior Avalanche - Accuracy/Damage/Recharge (39) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (40) Superior Avalanche - Recharge/Chance for Knockdown (40) Superior Avalanche - Accuracy/Damage Level 41: Char (A) Superior Entomb - Accuracy/Hold (42) Superior Entomb - Hold/Recharge (42) Superior Entomb - Endurance/Recharge (42) Superior Entomb - Accuracy/Hold/Endurance (43) Superior Entomb - Recharge/Chance for +Absorb Level 44: Greater Fire Sword (A) Superior Blistering Cold - Accuracy/Damage (45) Superior Blistering Cold - Damage/Endurance (45) Superior Blistering Cold - Accuracy/Damage/Endurance (45) Superior Blistering Cold - Accuracy/Damage/Recharge (46) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (46) Superior Blistering Cold - Recharge/Chance for Hold Level 47: Fire Shield (A) Aegis - Resistance/Endurance (48) Aegis - Resistance/Recharge (48) Aegis - Endurance/Recharge (48) Aegis - Resistance/Endurance/Recharge (50) Aegis - Resistance (50) Steadfast Protection - Resistance/+Def 3% Level 49: Transference (A) Performance Shifter - EndMod/Recharge Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 1: Vigilance Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (3) Panacea - +Hit Points/Endurance (3) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (5) Performance Shifter - EndMod (5) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 0: The Atlas Medallion Level 0: Task Force Commander Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1507;695;1390;HEX;| |78DA6594CB4F13411CC767B75BB10F2815BA803CCB43B0B5A5CBE36C54C444A8692| |4F1669AB52C6563DD565A8C1E3D7857D078F179135F07E5A1371FF19F30F8887781| |E8CDC4D4DFEEEF0BADE9249BCFCC77E6F79899DF6CF2EA84FFE5A9EB4785D47022A| |7178BE90963CEB0668D057752CF9A1961B73AFAD45D3D7D7C716E2E3E655A46C9CC| |143BF6E4B3BA953566E33379CBCCA48F954A7AE6A208A4F2F95C7CDAD0694171DE2| |CD43BE349333B5F32ADAC7F77B64003AF33982918C6AC7AB26066E2E4383D99D32F| |19E9A45E2C190BD75A298B287D962CD0CA42F413348FF85CD1DCE289429A221A569| |81D4F995DCFC0E7CCFE17CC3CD94A92E4F893A2EC6F933417FCB95679DDBE35709D| |B97F037CC3F4BE655E265B37FCB9E12F4847582739FE94BA2D17AFDF66FA77C05FC| |C8690E4F00BF9F1B08DCB9360DF831A3332C2D46EC80E8B041FCEC4B7C99A4431EB| |A1D597A909172901F6E80E24384AE33838C23C300A8E319B47382B856C83B00D620| |72A76A022F33076D2871DF44DF1B8896C9BD8566A1A27282ED1BC4B9A0B21CB10EC| |54D25A10AB05B15A11AB15B10EFEFE3F56EC2F2DEF54C457DA7C1B6EAEED15D6BE6| |6F6AC826BE03AF2DE607E23DB76B695DB71731D60D70A9F6A2FE5D6C9B9C99D980B| |8311F00A2DED46057443FB4E5A2F7CF78EA202C7C071E60F5A3380DC07EEB376E80| |1F8107C844A780CDE63FA22420CA1C286DEB176F83DF801FC88EAF9841712E11765| |C78BDE64EDC82D70095C66C66E8377987EB28DE38EE2A8A5610D442D0DA39634D49| |2665F2ADDD122ED33813B4F2CCB7CCE4AD5AB76AA3552A3246A14AD4619AD51C66A| |94695B91A078F85ECF54B4724A41D7FE2338169EC6BDFF41F9A7D7FE5F6036C6B7B| |B5DD164E91CEF560E7355C9A7693CA888AD6ABB21B6DBA9B6EB614D59E28C94BBCC| |3F2A01995DF0DA6F88FB7A553F55D577DAF92AE11F830EF5FF| |-------------------------------------------------------------------|
  12. You can buy a once per hour self rez power from the P2W vendor. The other option would be to retool my build to add soul transfer. The choice is up to you. In terms of my build though, I was just PLing people in a +4x8 with elite bosses and I never died, so you should be ok too.
  13. Well when I farm with my brute friend with this it is faster to use this than it is to use my own fire farming brute, so as long as you have a partner you make money faster compared to a two brute team and especially compared to a solo brute or solo fire/kin. edit: but yes, originally it was because I could and I had the influence. Its a happy coincidence that it is also more efficient money wise when you partner up and the more brutes the better, but you could also get a debuffer that would increase it more like a /poison or a /cold. Still, you end up making somewhere in the 40-60 mil influence/hr vicinity which is nice (with no xp/double influence of course).
  14. This is the other defender I use for debuffing enemies. I took aid other and aid self because I like to be in melee range and I can't fathom not being able to heal yourself on a defender/corruptor. Hasten is just barely perma. Let me know what you think. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Defender Primary Power Set: Poison Secondary Power Set: Ice Blast Power Pool: Leadership Power Pool: Fighting Power Pool: Medicine Power Pool: Speed Ancillary Pool: Dark Mastery Hero Profile: Level 1: Envenom (A) Achilles' Heel - Chance for Res Debuff Level 1: Ice Bolt (A) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (17) Superior Vigilant Assault - Accuracy/Damage/Endurance (17) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime Level 2: Weaken (A) Siphon Insight - Accuracy/ToHit Debuff (34) Siphon Insight - ToHit Debuff (34) Siphon Insight - Accuracy/Recharge (43) Siphon Insight - ToHit Debuff/Endurance/Recharge (46) Siphon Insight - Accuracy/Endurance/Recharge Level 4: Maneuvers (A) Luck of the Gambler - Defense/Endurance (5) Luck of the Gambler - Endurance/Recharge (11) Luck of the Gambler - Defense/Endurance/Recharge (11) Luck of the Gambler - Defense (13) Luck of the Gambler - Recharge Speed (29) Shield Wall - +Res (Teleportation), +5% Res (All) Level 6: Boxing (A) Superior Blistering Cold - Accuracy/Damage (7) Superior Blistering Cold - Damage/Endurance (7) Superior Blistering Cold - Accuracy/Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Recharge (9) Superior Blistering Cold - Recharge/Chance for Hold Level 8: Aid Other (A) Preventive Medicine - Chance for +Absorb Level 10: Aim (A) Rectified Reticle - To Hit Buff (13) Rectified Reticle - To Hit Buff/Recharge Level 12: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO (46) Recharge Reduction IO Level 14: Tactics (A) Rectified Reticle - To Hit Buff/Recharge (15) Rectified Reticle - To Hit Buff Level 16: Freeze Ray (A) Superior Winter's Bite - Accuracy/Damage (31) Superior Winter's Bite - Damage/RechargeTime (33) Superior Winter's Bite - Accuracy/Damage/Endurance Level 18: Vengeance (A) Luck of the Gambler - Recharge Speed (50) Rectified Reticle - To Hit Buff/Recharge (50) Rectified Reticle - Increased Perception Level 20: Ice Storm (A) Superior Vigilant Assault - Accuracy/Damage (21) Superior Vigilant Assault - Damage/RechargeTime (21) Superior Vigilant Assault - Damage/Endurance/RechargeTime Level 22: Tough (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime (25) Unbreakable Guard - +Max HP (29) Gladiator's Armor - TP Protection +3% Def (All) Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (25) Luck of the Gambler - Defense (27) Luck of the Gambler - Defense/Endurance/Recharge (27) Luck of the Gambler - Recharge Speed Level 26: Aid Self (A) Healing IO (33) Healing IO Level 28: Bitter Ice Blast (A) Apocalypse - Damage/Recharge (34) Apocalypse - Accuracy/Damage/Recharge (37) Apocalypse - Accuracy/Recharge (39) Apocalypse - Damage/Endurance (39) Apocalypse - Chance of Damage(Negative) Level 30: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 32: Venomous Gas (A) HamiO:Cytoskeleton Exposure (33) HamiO:Cytoskeleton Exposure Level 35: Bitter Freeze Ray (A) Superior Defender's Bastion - Accuracy/Damage (36) Superior Defender's Bastion - Damage/Recharge (36) Superior Defender's Bastion - Damage/Endurance/Recharge (36) Superior Defender's Bastion - Accuracy/Damage/Endurance (37) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (37) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 38: Blizzard (A) Ragnarok - Damage/Recharge (39) Ragnarok - Accuracy/Damage/Recharge (40) Ragnarok - Accuracy/Recharge (40) Ragnarok - Damage/Endurance (40) Ragnarok - Chance for Knockdown Level 41: Dark Consumption (A) Obliteration - Damage (42) Obliteration - Accuracy/Recharge (42) Obliteration - Damage/Recharge (42) Obliteration - Accuracy/Damage/Recharge (43) Obliteration - Accuracy/Damage/Endurance/Recharge (43) Obliteration - Chance for Smashing Damage Level 44: Dark Embrace (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Unbreakable Guard - Endurance/RechargeTime (46) Steadfast Protection - Resistance/+Def 3% Level 47: Soul Drain (A) Superior Avalanche - Accuracy/Damage (48) Superior Avalanche - Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Recharge (50) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 49: Antidote (A) Steadfast Protection - Knockback Protection Level 1: Brawl (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 1: Vigilance Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (31) Panacea - +Hit Points/Endurance (31) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (19) Performance Shifter - EndMod (19) Performance Shifter - Chance for +End Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1450;690;1380;HEX;| |78DA6594594F135114C7CF4C6F2D2D6B294B590AA5AC021D3A2CFA6882A851A9A99| |0F8DA34748089A425B424FA267E02C5181F04F5517DF0C1F5D1B87F09BF02EA831A| |F7F1CCFC8F95A4934C7EB9FF7BCEB967B933E90B73750F4E6C1D21ADE1E85AAE54C| |ACE59CB56216F6DD4A437CBB9B25D2C90FB04F86DF9B7959DDD5C5E363245BB542C| |7454C4855C61C5CA1B2797ACEC2C472A5363A6585C33E6AD1CEF9656EDF57A6F7DD| |C5E592DDB8515ACD256DE5EB20B56C85B2DAE5B563E7C6CDD5E32E6721BE7B3690E| |636D5C8CF2E143FC3A43248F43F442278A287AAE57349D661491A9A8694A380DD23| |091061BA5D5F83CAD2F200C82A32130590B86B9629FE7E4F87D4D9AA7A966301411| |B68075AD60F769F86AECEB97F3FC5790C381ABC26DB0E69AF03A180BA0C96E6D813| |DC479C9B505A169C19BA8B76E074CB0712DF2D36BC71866901A844961846DEA61A3| |D58B5F83C479C56894BE35DE450E3DF7C0F87DB085FDC36213961A4D8963EE82AF5| |D884D24257EA67012F4719C56E4A15A3FA3B6B62FC26F60F43BD83D092AF669878F| |AF5DFA1F957E774AFF3B25A75EB6ED903E750CA0F6B8F00DE7D725B3E84AEA9ED66| |7800313E0504A68EA5EBC7E8E179359C4DE433BC077A8577AD93BC3503E8A0BDFB2| |4902F6FEC443E4DFFF48F858F8041C782A7C06BE63DF41C96F704AF298068767848| |7848791CB25761DF16EB4E31FF909EDE02FE16FE11F70D41112CEDB628CC92CC664| |16E3328B7199C5F857F916DC01C48274999706CE53C60E663AB12BBC25BC0D9A776| |4E6DCAF94F4301575E3F06C55E55BF551869150A49F152E806A111C55FBBE75871F| |4A552966953255A54C5729F355CA1957414F9C8CAAFC2B48F376834DE4F6CEDBDD0| |BF1AE26BB49F22AFDF85FD3B573B8913D7DE860CF295E0F2BFAB0DF6F047E9FF6FB| |C5715B9BB731ADE61BE08F368664F617185FD5C6| |-------------------------------------------------------------------|
  15. Hey, so this is one of my debuffing defenders I use to help make mobs much less of a threat and take much more dmg. Instasnipe from tactics and kismet. Perma haste, s/l def softcap, s/l res hardcapped, and 157.5% global recharge. You can wade into the fray with this and lifedrain alone should keep you alive and as it is part of our normal attack chain we are always using it (lifedrain has a 2.11 recharge and heals for 109.9 HP). The agility alpha is needed for the recharge, end, and defense buffs. Let me know what you guys think. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Defender Primary Power Set: Poison Secondary Power Set: Dark Blast Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Dark Mastery Hero Profile: Level 1: Envenom (A) Achilles' Heel - Chance for Res Debuff Level 1: Dark Blast (A) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (33) Superior Vigilant Assault - Accuracy/Damage (42) Superior Vigilant Assault - Damage/RechargeTime (42) Superior Vigilant Assault - Damage/Endurance/RechargeTime Level 2: Weaken (A) Cloud Senses - Chance for Negative Energy Damage Level 4: Moonbeam (A) Sting of the Manticore - Accuracy/Damage (5) Sting of the Manticore - Damage/Endurance (17) Sting of the Manticore - Damage/Interrupt/Recharge (17) Sting of the Manticore - Damage/Endurance/Recharge (21) Sting of the Manticore - Chance of Damage(Toxic) Level 6: Maneuvers (A) Red Fortune - Defense/Endurance (7) Red Fortune - Endurance/Recharge (7) Red Fortune - Defense/Endurance/Recharge (9) Red Fortune - Defense (9) Red Fortune - Endurance (15) Luck of the Gambler - Recharge Speed Level 8: Alkaloid (A) Preventive Medicine - Chance for +Absorb Level 10: Boxing (A) Superior Blistering Cold - Accuracy/Damage (11) Superior Blistering Cold - Damage/Endurance (11) Superior Blistering Cold - Accuracy/Damage/Endurance (13) Superior Blistering Cold - Accuracy/Damage/Recharge (13) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 12: Combat Jumping (A) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense (19) Luck of the Gambler - Recharge Speed (46) Shield Wall - +Res (Teleportation), +5% Res (All) (50) Kismet - Accuracy +6% Level 14: Tactics (A) HamiO:Cytoskeleton Exposure (15) HamiO:Cytoskeleton Exposure Level 16: Tenebrous Tentacles (A) Superior Defender's Bastion - Accuracy/Damage (21) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal (29) Superior Defender's Bastion - Damage/Recharge (37) Superior Defender's Bastion - Damage/Endurance/Recharge (40) Superior Defender's Bastion - Accuracy/Damage/Endurance (40) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge Level 18: Vengeance (A) Luck of the Gambler - Recharge Speed Level 20: Antidote (A) Gladiator's Armor - TP Protection +3% Def (All) Level 22: Tough (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime (29) Unbreakable Guard - Endurance/RechargeTime Level 24: Weave (A) Red Fortune - Defense/Endurance (25) Red Fortune - Defense/Recharge (25) Red Fortune - Defense/Endurance/Recharge (27) Red Fortune - Defense (33) Red Fortune - Endurance (43) Luck of the Gambler - Recharge Speed Level 26: Hasten (A) Recharge Reduction IO (27) Recharge Reduction IO Level 28: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 30: Kick (A) Kinetic Combat - Accuracy/Damage (31) Kinetic Combat - Damage/Endurance (31) Kinetic Combat - Damage/Recharge (31) Kinetic Combat - Damage/Endurance/Recharge Level 32: Venomous Gas (A) HamiO:Enzyme Exposure (33) HamiO:Enzyme Exposure Level 35: Life Drain (A) Apocalypse - Damage/Recharge (36) Apocalypse - Accuracy/Damage/Recharge (36) Apocalypse - Accuracy/Recharge (37) Apocalypse - Damage/Endurance (37) Apocalypse - Chance of Damage(Negative) Level 38: Blackstar (A) Armageddon - Damage/Recharge (39) Armageddon - Accuracy/Damage/Recharge (39) Armageddon - Accuracy/Recharge (39) Armageddon - Damage/Endurance (40) Armageddon - Chance for Fire Damage Level 41: Dark Consumption (A) Obliteration - Damage (42) Obliteration - Accuracy/Recharge (43) Obliteration - Damage/Recharge (43) Obliteration - Accuracy/Damage/Recharge (46) Obliteration - Accuracy/Damage/Endurance/Recharge (50) Obliteration - Chance for Smashing Damage Level 44: Dark Embrace (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Unbreakable Guard - +Max HP (46) Steadfast Protection - Resistance/+Def 3% Level 47: Soul Drain (A) Superior Avalanche - Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Recharge (48) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (50) Superior Avalanche - Recharge/Chance for Knockdown Level 49: Elixir of Life (A) Steadfast Protection - Knockback Protection Level 1: Brawl (A) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (3) Kinetic Combat - Damage/Endurance/Recharge (5) Kinetic Combat - Knockdown Bonus Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - RunSpeed Level 1: Vigilance Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (34) Panacea - +Hit Points/Endurance (36) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (34) Performance Shifter - EndMod (34) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1497;704;1408;HEX;| |78DA65945B4F134118866777A7404B0FD49633485B0E85424B1725C6534CB06AA26| |02A18EF0CA9B09446D2361413BD137F81A289579E12634C345E78BCF61768D44B7F| |8037A8176A3CC1FA75DE0FDCA49B6C9E9D77E63BEC3BB33B7531E37D726CF590D0F| |C87977295CA6CC65AB08AF3D6B26B2A972FCC89EA554F77784B9F9DB8B0B090CA96| |0A9552B1635B9CCE15F3D67C2A935B3E3F3B41795644205B2A2DA526AD1C4D57160| |B659F1A1F2DE417570AC5BC776BB64C038F1ACC942D6B3E78A45C98439A29CA622D| |5F6AA3E209BAED01C1972DC46B5D889014F7F56DCD10E35208538A481A1C329963A| |0880BA171BCF68902BBA5784030A049E30DC1740BF9166C7AC77C0F863F08952748| |6EB85422DBE5F2684AABF3327D60839F1900FDCDE0E600CCACF650BF6E284D23C1C| |D3DB8AFA257CF35E61AE8BDCEBC01B6504C237A908D4DC8BD23CCE45AC913C86F6E| |08F5AE218AF12146F38D1328955FD1100FC987007A70059E222EFC0AEC7A06F63D0| |7E32F982F791DE50DF23B05B9B6415E87580B8D619D41EB9A51DF68FE06ADE53BF3| |27D7FA014A5ADBCA1EB7B2C76D8D4CF6B8833D8EB0C709AE1DA3D8767ECFF661EC5| |D07B397E63AB9AFCE8FBA5AAF93D6CD67A83B4B8849B1F314739A3903D6D17BF570| |EE9E3DF02EC27C44E962BC8FB1A48E7A29E628D897669AA8FD98D0CF31FD7B3137B| |08FB99F79008C1F44CC65B268509D64DB35F807DAD05F30B1C1DC049336680AF8BA| |4A18E67333CC7B30C27B30C27B30F20B4C563780CECD151AA6504FA66EE1FC8DDE6| |6DE61DE05CD7BA04E3EA5D9E7741BF27449C7B7CAFEEAECAFCEFECAD360423ABE75| |9B2E91AE51CC1A65578DB2BB4699742A0D70E76455832B76563AFE122AC2DDB4FD8| |FB0D73D34ABF16C12FF832FFF355D3B8333188DC2C3DEE3348E4BF1D9193788B8AF| |CEB808B4E81A3A8ADE047FB710B8B39C47F5AC9ECF399ECF3A9EB38EE77F31BBDE7| |9| |-------------------------------------------------------------------|
  16. Darkir

    Fire/Cold build

    And this is my fire/cold/mace build. You get much more recharge with perma hasten. You still get instasnipe, but hoo boy do you pay for it (12 cytos). By going mace you also lose a lot of s/l resist (only 51.2% in this build), but like I said, you get much more recharge. I find that field medic isn't worth it. You get aim in this build too, but no soul drain so....you end up losing dps overall. You also have ice shield in this allowing you to buff your teammates a bit more. Edit: I should note that I prefer the fire/ice/dark and I just hope that a single other person has a recharge buff when I'm playing. Also, you can get to instasnipes much more cheaply by going with focused accuracy instead of ice shield, but your end drain becomes pretty substantial. Should still be offset by heat loss though. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Fire Blast Secondary Power Set: Cold Domination Power Pool: Leadership Power Pool: Medicine Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Level 1: Flares (A) Apocalypse - Damage (3) Apocalypse - Damage/Endurance (13) Apocalypse - Damage/Recharge (15) Apocalypse - Accuracy/Damage/Recharge (17) Apocalypse - Chance of Damage(Negative) Level 1: Infrigidate (A) Achilles' Heel - Chance for Res Debuff Level 2: Fire Ball (A) Ragnarok - Damage/Recharge (9) Ragnarok - Damage/Endurance (43) Ragnarok - Accuracy/Damage/Recharge (43) Ragnarok - Accuracy/Recharge (45) Ragnarok - Chance for Knockdown Level 4: Maneuvers (A) Luck of the Gambler - Defense/Endurance (5) Luck of the Gambler - Endurance/Recharge (5) Luck of the Gambler - Defense/Endurance/Recharge (11) Luck of the Gambler - Defense (11) Luck of the Gambler - Recharge Speed (17) Reactive Defenses - Scaling Resist Damage Level 6: Rain of Fire (A) Superior Scourging Blast - Accuracy/Damage (7) Superior Scourging Blast - Damage/RechargeTime (7) Superior Scourging Blast - Accuracy/Damage/RechargeTime (9) Superior Scourging Blast - Damage/Endurance/RechargeTime Level 8: Aid Other (A) Preventive Medicine - Chance for +Absorb Level 10: Boxing (A) Empty Level 12: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Tactics (A) HamiO:Cytoskeleton Exposure (15) HamiO:Cytoskeleton Exposure (42) HamiO:Cytoskeleton Exposure (48) HamiO:Cytoskeleton Exposure Level 16: Vengeance (A) Luck of the Gambler - Recharge Speed Level 18: Blaze (A) Superior Malice of the Corruptor - Accuracy/Damage (19) Superior Malice of the Corruptor - Damage/Recharge (19) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (40) Superior Malice of the Corruptor - Damage/Endurance/Recharge (40) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (40) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 20: Arctic Fog (A) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Endurance/Recharge (21) Luck of the Gambler - Defense/Endurance/Recharge (23) Luck of the Gambler - Defense (23) Luck of the Gambler - Recharge Speed (45) Karma - Knockback Protection Level 22: Aid Self (A) Panacea - Heal/Endurance (25) Panacea - Endurance/Recharge (25) Panacea - Hea/Recharge (27) Panacea - Heal/Endurance/Recharge (27) Panacea - Heal Level 24: Tough (A) Unbreakable Guard - Resistance (37) Unbreakable Guard - Resistance/Endurance (37) Unbreakable Guard - Resistance/Endurance/RechargeTime (39) Unbreakable Guard - +Max HP (39) Steadfast Protection - Resistance/+Def 3% Level 26: Blazing Bolt (A) Executioner's Contract - Accuracy/Damage (39) Executioner's Contract - Damage/Recharge (46) Executioner's Contract - Damage/Endurance (46) Executioner's Contract - Damage/Interrupt (46) Executioner's Contract - Damage/Range (48) Sting of the Manticore - Chance of Damage(Toxic) Level 28: Weave (A) Luck of the Gambler - Defense/Endurance (29) Luck of the Gambler - Endurance/Recharge (29) Luck of the Gambler - Defense/Endurance/Recharge (31) Luck of the Gambler - Defense (31) Luck of the Gambler - Recharge Speed (34) Shield Wall - +Res (Teleportation), +5% Res (All) Level 30: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 32: Inferno (A) Armageddon - Damage/Recharge (33) Armageddon - Accuracy/Damage/Recharge (33) Armageddon - Accuracy/Recharge (33) Armageddon - Damage/Endurance (34) Armageddon - Chance for Fire Damage (34) Fury of the Gladiator - Chance for Res Debuff Level 35: Scorpion Shield (A) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Endurance/Recharge (36) Luck of the Gambler - Defense/Endurance/Recharge (36) Luck of the Gambler - Defense (37) Luck of the Gambler - Recharge Speed (42) Kismet - Accuracy +6% Level 38: Heat Loss (A) Recharge Reduction IO (42) Recharge Reduction IO Level 41: Sleet (A) Annihilation - Chance for Res Debuff (43) Achilles' Heel - Chance for Res Debuff Level 44: Benumb (A) Recharge Reduction IO Level 47: Ice Shield (A) Gladiator's Armor - TP Protection +3% Def (All) Level 49: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Celerity - Endurance (45) Celerity - RunSpeed Level 1: Prestige Power Slide (A) Celerity - Endurance (13) Celerity - RunSpeed Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Scourge Level 1: Sprint (A) Celerity - +Stealth (3) Celerity - RunSpeed Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (50) Panacea - +Hit Points/Endurance (50) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO (48) Performance Shifter - EndMod (50) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1516;712;1424;HEX;| |78DA6D945B6F125110C7CF611728F4022DF426B7527A03DA2DD856E32D4DDA5AA39| |6A46AA2C61742604B37A92C019AE8A35FC1173F8389567DD507ADD72FE0A3EF3E55| |4DD4A49A189CDDF95B487093E577CEFFCCCC99997396DC9DB59EBD0BF79685F4ADE| |E14EAF5FCAA59ABED561B66CD992B948DA222E871D31B3A5AC85F2D54CA7A495B37| |6A7A7E859C1AD1D6DACAEED696B66AEE94F26BE66DA35268186645F8364D7347DBD| |00B25BD56DF36AABDF63CA7978CA251D179B66E94B71B46A5ECB567D7AABA5E0A9D| |AF1A45AD153B5728EAF4536FE8B5BB2394528ADE2987C0D354C52C4DB21EE1C8307| |BE6987D1AD39FB5A88AE7F2C847887DD202AA982148C4910B6CDF7582995A049798| |B327394E3FF545B19D9A4EC52F6D4D1D00034C6F101C64FABF2B369314C2C9FB29C| |E09D5D65C93E014B36B9A1971F31158F9BA0FD85F92E081E669D223D214B11B4AF7| |43CE304056BD9CA1D2BB447029A20F4C82F360906C7DF0F7215BABA1FDAC39FB1FF| |1CE038FC13DE6F413F029F88CF9924204D09D00BA13447782E8CE10BA33F46FBF43| |328FA82246B90CE23406C31C6F24024699C762E01853219F61DE4F1DFEC1DAC44FF| |09039F50BB40C691FEB828CA2BED13782D73E587489B9B73C9F7B07BE67CE7F64AA| |B45F08F585505F18F585515F14F545515FFC32EF3F4EBE11F69591B4B06F5514B42| |E6B0C39C54EF18D1B3B0D9E01CF32E3E7F89CE3CB1CB74A18474EE3C829819C12C8| |29819C269053F20FF7FC354D27A5B4739A442E49709FE419CE49CE7CE6BD52F8725| |ED15A1AF7260DFB17A469D0B4E36C9FA09A33D0329F38EFB0DAF625DAB738D552A4| |70B3D56C1733F39FB51EAC653B222D74288B1DCAC596D2DCB0C63813E1E1A80E44D| |F548FFE1D84B43D3D7EFAF6E179E0A555D9BEFAB5A538E475EE7336CE7DC85EA239| |7DD95F3ABCBEB57B8D7127E7EFA3BE07CCDF4304B669DEF2DA95D8E39B6DE31B6DE| |32B6DE3BFD290E408| |-------------------------------------------------------------------|
  17. Darkir

    Fire/Cold build

    So, on my fire/cold (I use him in teams with my two corruptor friends to serve as the debuffer) I prefer more s/l def and more s/l resist. I also took aid other and aid self, because being a corruptor and not being able to heal myself or others pissed me off. I like to take my corruptors into the fray and so I need to heal myself and others to do that. So here is the fire/cold/dark version, you get softcapped s/l, hardcapped s/l resist, souldrain, and instasnipe. The problem is that it is 5 seconds away from perma souldrain (and perma instasnipe), 10 seconds away from perma heat loss, and 6 seconds away from perma hasten. This with the agility alpha. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Fire Blast Secondary Power Set: Cold Domination Power Pool: Leadership Power Pool: Fighting Power Pool: Medicine Power Pool: Speed Ancillary Pool: Dark Mastery Villain Profile: Level 1: Flares (A) Apocalypse - Damage (19) Apocalypse - Damage/Recharge (21) Apocalypse - Accuracy/Damage/Recharge (21) Apocalypse - Damage/Endurance (25) Apocalypse - Chance of Damage(Negative) Level 1: Infrigidate (A) Achilles' Heel - Chance for Res Debuff Level 2: Fire Ball (A) Ragnarok - Damage/Recharge (5) Ragnarok - Accuracy/Damage/Recharge (17) Ragnarok - Accuracy/Recharge (17) Ragnarok - Damage/Endurance (19) Ragnarok - Chance for Knockdown Level 4: Maneuvers (A) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Endurance/Recharge (31) Luck of the Gambler - Defense/Endurance/Recharge (34) Luck of the Gambler - Defense (36) Luck of the Gambler - Recharge Speed (36) Shield Wall - +Res (Teleportation), +5% Res (All) Level 6: Rain of Fire (A) Superior Scourging Blast - Damage/Endurance/RechargeTime (7) Superior Scourging Blast - Damage/RechargeTime (7) Superior Scourging Blast - Accuracy/Damage/RechargeTime (15) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime Level 8: Boxing (A) Superior Blistering Cold - Accuracy/Damage (9) Superior Blistering Cold - Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Endurance (11) Superior Blistering Cold - Accuracy/Damage/Recharge (15) Superior Blistering Cold - Recharge/Chance for Hold Level 10: Kick (A) Kinetic Combat - Damage/Endurance (11) Kinetic Combat - Damage/Recharge (13) Kinetic Combat - Damage/Endurance/Recharge (13) Kinetic Combat - Accuracy/Damage Level 12: Aid Other (A) Preventive Medicine - Chance for +Absorb Level 14: Tactics (A) Rectified Reticle - To Hit Buff/Recharge (31) Rectified Reticle - To Hit Buff Level 16: Aid Self (A) Healing IO Level 18: Blaze (A) Superior Malice of the Corruptor - Accuracy/Damage (37) Superior Malice of the Corruptor - Damage/Recharge (37) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (37) Superior Malice of the Corruptor - Damage/Endurance/Recharge (39) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (39) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 20: Arctic Fog (A) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Endurance/Recharge (43) Luck of the Gambler - Defense/Endurance/Recharge (43) Luck of the Gambler - Defense (46) Luck of the Gambler - Recharge Speed Level 22: Tough (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime (25) Unbreakable Guard - Endurance/RechargeTime (50) Gladiator's Armor - TP Protection +3% Def (All) Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Endurance/Recharge (40) Luck of the Gambler - Defense/Endurance/Recharge (42) Luck of the Gambler - Defense (42) Luck of the Gambler - Recharge Speed (42) Reactive Defenses - Scaling Resist Damage Level 26: Blazing Bolt (A) Executioner's Contract - Damage/Endurance (27) Executioner's Contract - Damage/Interrupt (27) Executioner's Contract - Damage/Range (29) Executioner's Contract - Damage/Recharge (29) Executioner's Contract - Disorient Bonus Level 28: Benumb (A) Recharge Reduction IO Level 30: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 32: Inferno (A) Obliteration - Damage (33) Obliteration - Accuracy/Recharge (33) Obliteration - Damage/Recharge (33) Obliteration - Accuracy/Damage/Recharge (34) Obliteration - Accuracy/Damage/Endurance/Recharge (34) Obliteration - Chance for Smashing Damage Level 35: Sleet (A) Annihilation - Chance for Res Debuff (36) Achilles' Heel - Chance for Res Debuff Level 38: Heat Loss (A) Recharge Reduction IO (46) Recharge Reduction IO Level 41: Oppressive Gloom (A) Razzle Dazzle - Chance of Immobilize Level 44: Dark Embrace (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Unbreakable Guard - +Max HP (46) Steadfast Protection - Resistance/+Def 3% Level 47: Soul Drain (A) Superior Avalanche - Damage/Endurance (48) Superior Avalanche - Recharge/Chance for Knockdown (48) Superior Avalanche - Accuracy/Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Recharge (50) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Scourge Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (40) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - EndMod (39) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1468;692;1384;HEX;| |78DA65944B4F135114C7EFEDDC8AE56129E52914A440DF8CADA02E4D00312A4D103| |E40D3D0A14CAC9D662809AE0C7E02C51816BEF78ABA75A3185F1FC2BD2BD4C4477C| |8FA773FE29249D64F2EBFDDF73EE39FDCF99C9AECFB46E9FD93825A47FBA945F5DC| |D4D5BB6BD56A95AB6379B2F9A4B9AA0AB89EEFEFA466E215F2E1A057DD6B48DDC14| |255507F7F6A6D69697F569AB54C8CD5897CC72BE6A5A65E19FB7AC923E67E40B86B| |DBA6256DADCF5AC595CA99AE522AFB246C15C32CB46B3BB5AAC18462170BA622EE9| |3379FB622E4B550CFB722F3512A53BE211B81C2552B4C8F844C738B35307D3CCDE4| |C8D4A3C93F51C2176480B2A1123489C2327385E4D32DB8F832770FE493E27406E68| |6E92E3D5DAA5AB0D768041E6702773A40B3CAFB98CD3115EAEA779A3CAD50E8C811| |1E6A1185336B1F1B5DE9AAEB176F03AB8C96CBE819C9B4C0F25F870BEEF02214C31| |0BCCD645709E19A2D816F8D1B2CBFD05496BE3FF26DB6EB34783B79843B4E747BC7| |F54B89ED4AC0FB0E60D3CE433461F81DBE06366E409F894F99CEA04B9960AC2C704| |7C4CC0C7047C1C878F1AF5D0859CAEAF9ADB43F737F007B3F73B9F9F39C65494D38| |3E7D5833A51D489A24E1C75E2A813FFC2B9B591EAC333E87B255CEDF06BF00D73E0| |2DF88EF9828EE8874FFD49F669847A08410BBDE739AA8DE910BC1BFACDDA913FE05| |FF01F73D80105F7B54335C29C2BC31F581BC14CBFA4BD3177AA1D3986FAE3E0150A| |8DA18FD83AC58494D8202D094F93F034054F53F034F5137EF470CE555AEA5C43E97| |778F68E3E00EF82F79899FBCC307990C66CA5D14F061C50F5775313984F0FE6D783| |F95598DF84DAF71E3B74897483926950261A94C906E5EC9EE2CC35ECCEABFAB7424| |857F1B50BA1217EB79976E5FEDD4F7B8A94C3EC5FF41C09F4DE7F6C88FEBC3F7A93| |BF38912D7EEABFBA09BCE76C05E9376AFE075C3DE51C| |-------------------------------------------------------------------|
  18. I should also note that you can put your brute friend on follow with fulcrum shift on auto and just afk...and you know...answer forum posts and make builds for people, which I may be doing right now. You won't die and the farm will be faster due to the fulcrum shifts.
  19. Please look at the build I posted today, it is fire/kin/dark, but it should still be useful to you. Why do you want rise of the phoenix? Do you expect to die? Would soul transfer satisfy you instead? I have a fire/kin/fire build but I did not take rise of the phoenix as I do not expect to die, but it is spec'd to join fire farms and thats it. That one is also posted on these forums. My build is here: https://forums.homecomingservers.com/index.php/topic,7099.0.html
  20. Yes, but the blaster won't make your whole team into dmg gods too. ;D Plus aim and build up cant be on all the time enhancing all your other powers. 10/10 would recommend trying this build (but probably with consumption instead of oppressive gloom and put a -res debuff proc into consumption just to eek out a bit more dmg every 100 seconds or so with inferno...because you can). 8)
  21. Ok, rune of protection has been nerfed into the ground and is no longer worth the 3 power investment (3 power investment and the Dev's still didn't listen to us smh). So, we now have several options: 1. go S/L/R with scorpion shield and get more recharge, but less resistance 2. go M/R defense with armor from Mu allowing us to get a lot of s/l/e resistance. 3. Go psychic mastery for world of confusion and gain a bit of psy res with confusion dmg mitigation 4. Go dark mastery and get a self res. 5. Whirlwind with Mu m*therf**ka Of these, psychic is the best all around choice I think. Still working on all of these. 1. Scorpion shield 2. Mu Mastery 3. Psychic Mastery V2 V1 4. Dark Mastery 5. Whirlwind bitches (because lol)
  22. I do not have one of these, but here is the build I made for you. I think dark mastery makes the most use out of poisons -res debuffs, not only do you get dark embrace allowing you to stay in melee range more easily, but you also get soul drain at a 36 second recharge. Soul drain+tactics is enough to make moonbeam instant cast, ST dps chain is gloom>>moonbeam>>tenebrous tentacles. This has softcapped s/l def and 65.7% s/l resists, I did not try to take aid other or aid self as I'm hoping with that much defense and resists, life drain alone will be able to keep you alive in melee range at +4x8. Being in melee range is most beneficial because it will allow you to get the most out of venomous gas and envenom. If you need more resists you can trade recharge for resists by switching out moonbeam IOs and then getting rid of the -res debuff proc in soul drain and putting it in weave for a 3% scaling resist IO. Doing these two things would get you another 6.75% resist to s/l (72.5% total s/l resist), but I would avoid this if possible because you want to be able to soul drain (buffing own dmg and lowering their resists) and then blackstar for maximum dmg. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Dark Blast Secondary Power Set: Poison Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Ancillary Pool: Dark Mastery Villain Profile: Level 1: Gloom (A) Superior Scourging Blast - Accuracy/Damage (3) Superior Scourging Blast - Accuracy/Damage/RechargeTime (3) Superior Scourging Blast - Damage/RechargeTime (5) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime (5) Superior Scourging Blast - Damage/Endurance/RechargeTime (46) Superior Scourging Blast - RechargeTime/PBAoE +End Level 1: Alkaloid (A) Preventive Medicine - Chance for +Absorb Level 2: Envenom (A) Achilles' Heel - Chance for Res Debuff Level 4: Moonbeam (A) Sting of the Manticore - Damage/Endurance (39) Sting of the Manticore - Accuracy/Interrupt/Range (46) Sting of the Manticore - Damage/Interrupt/Recharge (50) Sting of the Manticore - Damage/Endurance/Recharge (50) Sting of the Manticore - Chance of Damage(Toxic) Level 6: Weaken (A) Siphon Insight - ToHit Debuff (34) Siphon Insight - Accuracy/ToHit Debuff (40) Siphon Insight - Accuracy/Recharge (43) Siphon Insight - ToHit Debuff/Endurance/Recharge (43) Siphon Insight - Accuracy/Endurance/Recharge Level 8: Tenebrous Tentacles (A) Ragnarok - Damage/Recharge (9) Ragnarok - Accuracy/Damage/Recharge (9) Ragnarok - Accuracy/Recharge (17) Ragnarok - Damage/Endurance (17) Ragnarok - Chance for Knockdown Level 10: Maneuvers (A) Luck of the Gambler - Defense/Endurance (11) Luck of the Gambler - Endurance/Recharge (11) Luck of the Gambler - Defense/Endurance/Recharge (13) Luck of the Gambler - Defense (13) Luck of the Gambler - Recharge Speed (15) Shield Wall - +Res (Teleportation), +5% Res (All) Level 12: Boxing (A) Superior Blistering Cold - Accuracy/Damage (21) Superior Blistering Cold - Damage/Endurance (34) Superior Blistering Cold - Accuracy/Damage/Endurance (40) Superior Blistering Cold - Accuracy/Damage/Recharge (40) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 14: Tactics (A) Rectified Reticle - To Hit Buff (15) Rectified Reticle - To Hit Buff/Recharge Level 16: Vengeance (A) Luck of the Gambler - Recharge Speed Level 18: Tough (A) Unbreakable Guard - Resistance (19) Unbreakable Guard - Resistance/Endurance (19) Unbreakable Guard - Resistance/Endurance/RechargeTime (21) Unbreakable Guard - Endurance/RechargeTime Level 20: Antidote (A) Gladiator's Armor - TP Protection +3% Def (All) Level 22: Weave (A) Luck of the Gambler - Defense/Endurance (23) Luck of the Gambler - Endurance/Recharge (23) Luck of the Gambler - Defense/Endurance/Recharge (25) Luck of the Gambler - Defense (31) Luck of the Gambler - Recharge Speed Level 24: Hasten (A) Recharge Reduction IO (25) Recharge Reduction IO Level 26: Life Drain (A) Superior Malice of the Corruptor - Accuracy/Damage (27) Superior Malice of the Corruptor - Damage/Recharge (27) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (29) Superior Malice of the Corruptor - Damage/Endurance/Recharge (29) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (31) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 28: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Endurance/Recharge (33) Luck of the Gambler - Defense/Endurance/Recharge (33) Luck of the Gambler - Defense (33) Luck of the Gambler - Recharge Speed Level 32: Blackstar (A) Armageddon - Damage/Recharge (36) Armageddon - Accuracy/Damage/Recharge (37) Armageddon - Accuracy/Recharge (37) Armageddon - Damage/Endurance (37) Armageddon - Chance for Fire Damage Level 35: Dark Consumption (A) Recharge Reduction IO Level 38: Venomous Gas (A) HamiO:Enzyme Exposure (39) HamiO:Enzyme Exposure (39) Achilles' Heel - Chance for Res Debuff Level 41: Dark Embrace (A) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - +Max HP (42) Unbreakable Guard - Resistance/Endurance/RechargeTime (43) Steadfast Protection - Resistance/+Def 3% Level 44: Soul Drain (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (45) Superior Avalanche - Recharge/Chance for Knockdown (45) Superior Avalanche - Accuracy/Damage (45) Superior Avalanche - Damage/Endurance (46) Superior Avalanche - Accuracy/Damage/Endurance (50) Fury of the Gladiator - Chance for Res Debuff Level 47: Kick (A) Kinetic Combat - Accuracy/Damage (48) Kinetic Combat - Damage/Endurance (48) Kinetic Combat - Damage/Recharge (48) Kinetic Combat - Damage/Endurance/Recharge Level 49: Elixir of Life (A) Steadfast Protection - Knockback Protection Level 1: Brawl (A) Kinetic Combat - Damage/Endurance (34) Kinetic Combat - Accuracy/Damage (36) Kinetic Combat - Damage/Recharge (36) Kinetic Combat - Damage/Endurance/Recharge Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Scourge Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO (7) Performance Shifter - EndMod (7) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1494;693;1386;HEX;| |78DA6594DB4E13511486F7CCEC525A5A7A2E454E3D400BAD542A28F11412408D912| |6052E34DE340D943291D0A68544EFC4275034F142347AA546047D04DFC0D3A5AF80| |7AA146BDA9ABF32FCA249D64F2EDF9F7FED75A7BCD9EC9DE9A75EC5DDE9A128A6B6| |6AD50ABE567CAD5EA6665A35CB5640B257D49137459E9EE694EE4170AEBA5E2727A| |B650BD999F26D346E0686E7A7365259D2BEBB5F2BA70E5CAE5B5F45CB1B05CACD65| |6F58AD378BEA4975637F4F592DD785AAC148BCB8EC38515D23D172BFA1282672976| |B17A3B44E993743B54C157DD2206A5101929D438730894C3CC04383A02BEF037BD4| |21C6886F692348535E53D05F749E12468D0A4F64118EBE21FC1D14F60E633F30BF8| |8AE258D863B12276A41D4CD8C0A49DD901BA54B4B5E1B18ED343C626DA2798A740F| |769E6A46A783C64B029D8BFCDAD189ADDCBF4810E3F3300765E453E85BC1D9CAFE3| |1E7AE2BF0F46B6C1C403E643D0471E27F229CEC7E84FE70EE8A73917F7CED5C8159| |24223CD83F59AE727F27A7F31FF80FEDFE02EF5CCC77EDF496892FC01F86580F717| |E4FD05797F21DE5F3FEF2F4A9E2EAEB12B258C7E85985E2AB59BCF4BF72E721C7BC| |3DC037BF7996FC1FE77608CE2F6707D3D5FD1FF20697D5C5F1FD7D7CFF585B9BE30| |D717E6FA7C641DE0BE0F9C419CD85970F01CF33CF30278874A881A27B32EA2299CB| |17DEAD71072AB439304A989F821F9EC6E916F98EB1BE6FE8F70FF47FE32F93D241B| |4DEB93E22E3DA690CB927A86F77EFC397387F984BFA5A760660A3154EA471A7BD3D| |23942548A13F3CC05E622F89AEA1FE37E8E8590BB5736BF494DB02FC27162EC8FB1| |3F294DDF6F9D2E31D6A2645A94F11665A245B972A4D4E75A6673D2F48F30149BBBF| |987A81FD8695631CF7E372B11F4E95BCBAA1F478AAA84715ADBB6F1F6DB1E81FF82| |04ACA9DFB037CE37C6D74DE36BA6F1BC69FC1F7663E505| |-------------------------------------------------------------------|
  23. Ok, this one is ice/ice/mace (like yours). I took the aid other and aid self powers because I wanted to be able to heal myself (there just isnt room in the ice/ice/dark build for this and still take soul drain). This has 49.6% s/l def, 51.9% s/l resist, and 173.8 global recharge. Again, I took the agility alpha as the extra recharge is just so useful. Once more I dont use ice bolt or ice blast in my attack chain so it isn't slotted. If you wanted to add more resist at the cost of recharge you could swap in numinas for the heal powers and have one slot left over. Essentially the trade off between this and my ice/ice/dark is that you are trading dmg (through soul drain) and 20% s/l resist for more recharge and the ability to heal others and yourself. I did not take field medic as when testing it my heal went from around 438 to 578....which just isnt much of a difference compared to what I can do with another power. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Ice Blast Secondary Power Set: Cold Domination Power Pool: Leadership Power Pool: Fighting Power Pool: Medicine Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Level 1: Ice Bolt (A) Empty Level 1: Infrigidate (A) Achilles' Heel - Chance for Res Debuff Level 2: Ice Shield (A) Gladiator's Armor - TP Protection +3% Def (All) Level 4: Maneuvers (A) Luck of the Gambler - Defense/Endurance (5) Luck of the Gambler - Endurance/Recharge (5) Luck of the Gambler - Defense/Endurance/Recharge (7) Luck of the Gambler - Defense (9) Luck of the Gambler - Recharge Speed (50) Reactive Defenses - Scaling Resist Damage Level 6: Aim (A) Rectified Reticle - To Hit Buff (7) Rectified Reticle - To Hit Buff/Recharge (40) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 8: Freeze Ray (A) Superior Scourging Blast - Accuracy/Damage (9) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime (11) Superior Scourging Blast - RechargeTime/PBAoE +End (11) Damage Increase IO (15) Unbreakable Constraint - Chance for Smashing Damage Level 10: Boxing (A) Empty Level 12: Ice Storm (A) Superior Scourging Blast - Damage/RechargeTime (13) Superior Scourging Blast - Accuracy/Damage/RechargeTime (13) Superior Scourging Blast - Damage/Endurance/RechargeTime (42) Damage Increase IO (50) Annihilation - Chance for Res Debuff Level 14: Tactics (A) HamiO:Cytoskeleton Exposure (15) HamiO:Cytoskeleton Exposure Level 16: Vengeance (A) Luck of the Gambler - Recharge Speed Level 18: Bitter Ice Blast (A) Apocalypse - Damage/Recharge (19) Apocalypse - Accuracy/Damage/Recharge (19) Apocalypse - Accuracy/Recharge (39) Apocalypse - Damage/Endurance (39) Apocalypse - Chance of Damage(Negative) Level 20: Arctic Fog (A) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Endurance/Recharge (21) Luck of the Gambler - Defense/Endurance/Recharge (31) Luck of the Gambler - Defense (31) Luck of the Gambler - Recharge Speed Level 22: Tough (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime (29) Unbreakable Guard - +Max HP (29) Steadfast Protection - Resistance/+Def 3% (31) Steadfast Protection - Knockback Protection Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (25) Luck of the Gambler - Endurance/Recharge (25) Luck of the Gambler - Defense/Endurance/Recharge (27) Luck of the Gambler - Defense (27) Luck of the Gambler - Recharge Speed (50) Shield Wall - +Res (Teleportation), +5% Res (All) Level 26: Bitter Freeze Ray (A) Superior Malice of the Corruptor - Accuracy/Damage (34) Superior Malice of the Corruptor - Damage/Recharge (34) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (37) Superior Malice of the Corruptor - Damage/Endurance/Recharge (37) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (40) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 28: Benumb (A) Recharge Reduction IO Level 30: Aid Other (A) Preventive Medicine - Chance for +Absorb (43) Preventive Medicine - Heal/RechargeTime/Endurance (46) Preventive Medicine - Heal/Endurance (46) Preventive Medicine - Heal (48) Preventive Medicine - Endurance/RechargeTime (48) Preventive Medicine - Heal/RechargeTime Level 32: Blizzard (A) Ragnarok - Damage/Recharge (33) Ragnarok - Accuracy/Damage/Recharge (33) Ragnarok - Accuracy/Recharge (33) Ragnarok - Damage/Endurance (34) Ragnarok - Chance for Knockdown Level 35: Scorpion Shield (A) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Endurance/Recharge (36) Luck of the Gambler - Defense/Endurance/Recharge (36) Luck of the Gambler - Defense (37) Luck of the Gambler - Recharge Speed Level 38: Heat Loss (A) Recharge Reduction IO (39) Recharge Reduction IO Level 41: Sleet (A) Annihilation - Chance for Res Debuff (42) Achilles' Heel - Chance for Res Debuff Level 44: Aid Self (A) Panacea - Heal/Endurance (45) Panacea - Endurance/Recharge (45) Panacea - Hea/Recharge (45) Panacea - Heal/Endurance/Recharge (46) Panacea - Heal Level 47: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 49: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Celerity - Endurance (43) Celerity - RunSpeed Level 1: Prestige Power Slide (A) Celerity - Endurance (43) Celerity - RunSpeed Level 1: Prestige Power Quick (A) Celerity - Endurance (42) Celerity - RunSpeed Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Scourge Level 1: Sprint (A) Celerity - +Stealth (40) Celerity - RunSpeed Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (17) Panacea - +Hit Points/Endurance (17) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO (3) Performance Shifter - EndMod (3) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 50: Ion Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Polar Lights Radial Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1580;729;1458;HEX;| |78DA7D944B6F125114C76786010A7D400BB4B41428D09652DA01FA5C9AB455532D4| |9D5448D1B42604A27A90CA134D1A55FC14D17FA0134D1AA5B5D68FD142EDCD757D5| |444DD40D1EEEF9EB4CACF106F2BB73CE3D8FFF9947F1C65ACFC1D95BA724D9B7BA5| |3DEDD2DAD9ACDE65EA365369DC572CDA838245A6EFA8FFC71942E96EB35BDAAAD57| |F4D20AC5B462966B656F6B4B5B3577AAA535F3BA512FB70CB32EF9364D7347DBD0C| |B55BDB9BB6D347AC5F519A3B6DD32EA35BE2AEA55A362D475AFB8BAD4D0F56AE474| |C3A86856EE62990A16A99EDEBC19A68EF2F4CF2912569B7EB4A4A7B2CD7248EE802| |A3D239B0C9B3C47920AAAD44FA21CC2D8763AFCB2B0A9036080E90A32BB42CCC217| |8E9DA3B44ECEA738EF700DD75D66FABE22CECC2B3C373AA3BAC755CE33C5F466C02| |8B90B1EA96F9D63640AF0A04F8F50B3408E6E64E99EE0A89E4930CDCC204BE188BA| |8BAA5280B2F4B232B97791E072487D60907C3E54F041D522D5E8478DFE5945E41AD| |0C01C73320F16B8D3E7141AE01A6A00D30B627A414C2F86E9C550C741B5439878E8| |2B4F72F01BF89D39FA031C9285965898A952EC106287502F8C7A61D41B41BD91DF7| |7EB3CE75AA29687599F73F801DB120FC103E6F823F03133FD84F982524530AF4896| |E71CA55EA2C8173DE673D31F98B36FC137CCDC3BF03D73997A8963D6F1799EE9D80| |2B8082E3113CB3CEB06852631EB24B4A7A03D05ED29681F87F6978409F1CCB7E509| |F43D091E92798A7B90A78EB8AF0CDE943869CBA2BFECA8439C9F89F29999181887C| |631669262343C6F1A6AE4C0949BDFD3CEFCF2AF59CFA8FAF73B3B6D5964C9DD39E5| |92A6BB98F9FFF80AFFF065E09B3F5165E18465DDB2B4373A7BA8903C9C238D5C9BA| |AEDFB21223D7EFA7A20F2D84B5ED9EEFD645914F932DF117F82A7E53F47D7F4E67E| |3C11F5D91E35C6F3536EF3CC947DE6CF41029F695FF38A5EC5FEAA6D7FC5B6BF60D| |B0F07ADD857016B2F9616B20CFB1D27C4DD4B5AF65FE63FF60E| |-------------------------------------------------------------------|
  24. OK, so I have two versions. This first one is ice/ice/dark. It has almost perma soul drain, perma hasten, softcapped s/l, 71.6% s/l resists, and the agility alpha. I don't slot sleet for dmg as it doesnt do much and I found (using the power analyzer) that I could get the -res procs to work enough of the time to be worth it. The dps chain on ST is BFR >> BIB >>> FR. I think you will find that soul drain helps your overall dps far more than the musculature alpha and you will be far tankier than your build with 71.6% resists and more HP. It has less global recharge, but with the alpha the recharge on the powers is mostly lower or almost the same as the OPs. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Ice Blast Secondary Power Set: Cold Domination Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Dark Mastery Villain Profile: Level 1: Ice Bolt (A) Empty Level 1: Infrigidate (A) Achilles' Heel - Chance for Res Debuff Level 2: Ice Shield (A) Luck of the Gambler - Recharge Speed Level 4: Maneuvers (A) Luck of the Gambler - Defense (5) Luck of the Gambler - Defense/Endurance/Recharge (5) Luck of the Gambler - Endurance/Recharge (7) Luck of the Gambler - Defense/Endurance (9) Luck of the Gambler - Recharge Speed (9) Shield Wall - +Res (Teleportation), +5% Res (All) Level 6: Aim (A) Rectified Reticle - To Hit Buff (7) Rectified Reticle - To Hit Buff/Recharge Level 8: Freeze Ray (A) Superior Scourging Blast - Accuracy/Damage (11) Superior Scourging Blast - RechargeTime/PBAoE +End (11) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime (13) Damage Increase IO Level 10: Boxing (A) Superior Blistering Cold - Accuracy/Damage (17) Superior Blistering Cold - Damage/Endurance (17) Superior Blistering Cold - Accuracy/Damage/Endurance (19) Superior Blistering Cold - Accuracy/Damage/Recharge (19) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 12: Ice Storm (A) Superior Scourging Blast - Damage/RechargeTime (15) Superior Scourging Blast - Accuracy/Damage/RechargeTime (15) Superior Scourging Blast - Damage/Endurance/RechargeTime Level 14: Tactics (A) Rectified Reticle - To Hit Buff/Recharge (33) Rectified Reticle - To Hit Buff Level 16: Vengeance (A) Rectified Reticle - To Hit Buff/Recharge (42) Rectified Reticle - Increased Perception (50) Luck of the Gambler - Recharge Speed Level 18: Bitter Ice Blast (A) Apocalypse - Damage/Recharge (27) Apocalypse - Accuracy/Damage/Recharge (27) Apocalypse - Accuracy/Recharge (29) Apocalypse - Damage/Endurance (29) Apocalypse - Chance of Damage(Negative) Level 20: Arctic Fog (A) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Endurance/Recharge (21) Luck of the Gambler - Defense/Endurance/Recharge (23) Luck of the Gambler - Defense (23) Luck of the Gambler - Recharge Speed (36) Reactive Defenses - Scaling Resist Damage Level 22: Tough (A) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (37) Unbreakable Guard - Resistance/Endurance/RechargeTime (37) Unbreakable Guard - RechargeTime/Resistance (42) Gladiator's Armor - TP Protection +3% Def (All) Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (25) Luck of the Gambler - Recharge Speed (34) Luck of the Gambler - Endurance/Recharge (34) Luck of the Gambler - Defense/Endurance/Recharge (34) Luck of the Gambler - Defense (36) Kismet - Accuracy +6% Level 26: Bitter Freeze Ray (A) Superior Malice of the Corruptor - Accuracy/Damage (31) Superior Malice of the Corruptor - Damage/Recharge (31) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (31) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (33) Superior Malice of the Corruptor - Damage/Endurance/Recharge (33) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 28: Benumb (A) Recharge Reduction IO Level 30: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 32: Blizzard (A) Ragnarok - Damage/Recharge (39) Ragnarok - Accuracy/Damage/Recharge (39) Ragnarok - Accuracy/Recharge (40) Ragnarok - Damage/Endurance (40) Ragnarok - Chance for Knockdown Level 35: Sleet (A) Annihilation - Chance for Res Debuff (37) Achilles' Heel - Chance for Res Debuff Level 38: Heat Loss (A) Recharge Reduction IO (39) Recharge Reduction IO Level 41: Dark Consumption (A) Obliteration - Accuracy/Damage/Endurance/Recharge (43) Obliteration - Accuracy/Recharge (43) Obliteration - Chance for Smashing Damage (43) Obliteration - Damage (46) Obliteration - Damage/Recharge (46) Obliteration - Accuracy/Damage/Recharge Level 44: Dark Embrace (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (45) Unbreakable Guard - +Max HP (46) Steadfast Protection - Resistance/+Def 3% Level 47: Soul Drain (A) Superior Avalanche - Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Endurance (48) Superior Avalanche - Accuracy/Damage/Recharge (48) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (50) Superior Avalanche - Recharge/Chance for Knockdown Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (3) Kinetic Combat - Knockdown Bonus (25) Kinetic Combat - Damage/Endurance/Recharge Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Scourge Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (13) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (40) Performance Shifter - EndMod (42) Performance Shifter - Chance for +End Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1456;685;1370;HEX;| |78DA65944B4F13511886CFCC9C028562292D770AB485D2423B74B82E4D0035449A2| |018B74D438732113B4D5B12DD89BF40D1C485E265AFA85B5D28FE0EF7AEBC246ABC| |62FD9CEF95123B69F3F4BCDFED9CB7A74D5F5EF4EC9FD9392914EFC256B65CCE2CD| |8A5D276B162975CE96CDE5AD7043D8DF4EE3D0A6456B385BC99D397D6CDCC3CD554| |066AA1F9ED8D0D7DC1DECA6516ED4B56215BB1EC82F0AED8F696BE6C667366A9BC6| |9155B9DF5692BBF59B10AF96667B55634CD9CE75F629174DFA9A2B5AE2F664B1733| |691A6296AE74D336A2F49E50059E2ABDE811CF9563CA0185FD52BC204D81A674D02| |7430A1F9D4473C4AA4B0BB026FD603BB3A18DD9849AA6B39AC3496AEBE27E8AEB0E| |CF68B8CB9C52D9248A698DC3D2C96F8E8331A6274861C32D144A7473AE745FE758D| |B0D7097D97E13BCC59CA6FE2D5CA3B68CB076220A8E32FDD4B795CFA6B4625F43D8| |6780625ED47B118BEF310D9C7386963EECCB97549DBDF6EAE004B33F051AAA53F39| |24AFDF0D30FDF02F031005F3BE17327E6443EB19F1AEDA9836B65C767D6225F98C3| |DFC0AFCCF82453524D17E675615E37FA86303784B921CC8D1C527A508A59DA720F9| |FCFD5F388FB0D3C06F7C1A7CCA127E033E62B6AD587BBD437CEDF6384F61284167C| |C37ECC1106E1E1E0147B159D066798A3B3E01CD71C50EF30EE55F82DCE8D3BFC9A6| |223CE2DAE2A23981B05AF526A8C63AE58957B8DFD0205F719FBC9EBE421F89BB943| |E171783F0EEF13F03E01EF13DF99C9BF86937FD768A9F33CA9EFF19D9BB807DE071| |F308D87CC307994C29D4C61DF06D82F8F7EB39A3847084BA1AE82E799DD6BCC31F9| |FF2F3E55A71875CA549D325DA72CD594EA725D74451EFB0F7114779B101AF2DF355| |3544134299C137FA8698A72816FA027C44EBE3F9E1FE3FC8F354D5586D899D15DFE| |96E2B7993F3A099C53FD03FDDEDC34| |-------------------------------------------------------------------|
  25. Ok, you've asked enough, I will give you what advice I can. So let's deal with the alpha slot choice first, in my opinion agility is far better than musculature for pve for ice/ice. For starters you get a 45% end mod for heat loss and stamina vastly helping any endurance issues you may have. More importantly though, is the 33% recharge (22% of which goes through ED) allowing you to use your most damaging powers for often and get hasten and heat loss perma far more easily. Plus you get the 20% defense and softcap in pve is incredibly important, it allows you to go into a group without fear and getting hit only 5% of the time is also allows you to avoid controls (in a way...it's not a good way...but it works ok). I have a /cold build I will share with you when I get back home. I think it's fire/cold and it's main goals were softcapped s/l, recharge, and as much reliable -dmg res debuff as I could. I'll try to retool it to ice/ice.
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