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JayboH

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Everything posted by JayboH

  1. Can you edit this to list what the accolades provide to the player? Also, PVP in a dice-roll game was always weird.
  2. Here's a build I can mention is quite devastating Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Spiny Flea: Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Villain Profile: Level 1: Barb Swipe -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11) Level 1: Hardened Carapace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(11), Ags-Psi/Status(13), UnbGrd-Max HP%(27) Level 2: Lunge -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(5), SprBrtFur-Dmg/EndRdx/Rchg(7), SprBrtFur-Acc/Dmg/EndRdx/Rchg(9), SprBrtFur-Rech/Fury(13) Level 4: Inexhaustible -- Prv-Heal(A), Prv-Absorb%(36) Level 6: Environmental Modification -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(15), LucoftheG-Rchg+(15), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17) Level 8: Spine Burst -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(23) Level 10: Combat Jumping -- LucoftheG-Rchg+(A) Level 12: Adaptation Level 14: Super Speed -- Clr-Stlth(A) Level 16: Impale -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Dmg/EndRdx/Acc/Rchg(37), SprWntBit-Rchg/SlowProc(37) Level 18: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34) Level 20: Quills -- Erd-Acc/Dmg/EndRdx/Rchg(A), ScrDrv-Dam%(34), Erd-Acc/Dmg/Rchg(40), Erd-%Dam(48), ScrDrv-Acc/Dmg(50), ScrDrv-Dmg/EndRdx(50) Level 22: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31) Level 24: Boxing -- Empty(A) Level 26: Ripper -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(43) Level 28: DNA Siphon -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(45) Level 30: Build Up -- GssSynFr--Build%(A) Level 32: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33) Level 35: Throw Spines -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), Rgn-Knock%(40) Level 38: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(48) Level 41: Parasitic Aura -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42) Level 44: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(45) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 49: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(25), Mrc-Rcvry+(25) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23), EndMod-I(27) Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation Level 0: High Pain Threshold Level 0: Born In Battle Level 0: Invader Level 50: Cardiac Radial Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1523;723;1446;HEX;| |78DA6594594F135114C7EF74A6404B6B5BA094550A95BD142AA0718B8A8889D2882| |151DF9A06AE65924A9B1654E293DF4051E38B0BB824E2F6E2BE3EBB45FD182E8026| |6AD4A77A7AFF476CD2499ADF9DF3BF679B736F23C7061D77769DD82AB4D21D89582| |6131D484F4F496B241637C77421847D34654ECEF8871232564CAF654A8E466442CA| |504E9299069806E521399991A1013319DD9B8EC726CDB1E8F6F4E1645A384692C94| |46858C6687BDCAE5E4653528E3BD572C88C4F4C91E0FAB76B5CA6331366CAB73365| |8E85107B34399D8846629929999EA9A22A82F47BD922F8C95AC5494388B0212CA74| |063162C3A0D969C01ED67C1BB0172D394AF2E7CB4A8276DADAE3447BFA658F307EF| |AF288F86BD566D0E36CB3C685C068BAE80255739C635F01EE5D1E1ABE91F610B2C8| |1F749B34233ACDF615BB587E9450DEE0AA61B7C4DB514732DC50EF452E664AE022B| |5C4C3758E961D2F86CF015368EFF806A28852D1B20DDC9BAD36651FA5BCAE7E26FE| |CBA8E388105E60D70CD4DE62DE66DF009C5F6707F1EEE7DF527E667B0F10B73117C| |47F9CAB9BFF2258B9A4BE371A1B4D645BC772F83E123B0878F824F299F9767EAFD8| |178753F99BF38EF6F50A35E7DE84BF8B2F488F794B91A16A37A03BA6FDD08766C62| |6E666E019F51C65A6155D3ADF52272B0127C43F1EA3943FD02F6EB94B5812B6CE00| |AFD5CA19F2BF373A51FC8BF89EB69EA857F4B1FB39FB98EEB5C0F3EA77A9AF9EB35| |9FC7148217C0AE4BCC8BCC39B07B1E7C41BE6DE8456FE369B5F3B4DA794AED3C258| |3FAE8E453DDC92729C827B489B4106BA1CEDC646CA29BE921AD87B51EDE1F66FF3A| |63E536E70E234DA4A3C0D253600917587A0B2C7D05962163E5F667870BD4118345B| |268CA6273D32D8625BB645FF937105A174EDED7FF368BD6886F54B51F7D55ED26B6| |1A6239DFAF0D7EDFF2FDCE618695B3608D1F7B1EE56E28E77E98B77E9CB73E6057D| |5ABF5BEBCF5C1BCF5B6720AC73DFF0576D80276| |-------------------------------------------------------------------|
  3. Or else what? I dont get what your saying? You imply a threat I dont see. ...or else the game will be changed to reward you less for the content you enjoy
  4. That's probably a good thing; we can't have people play the content that they want and actually get rewarded properly now can we?
  5. Yep those nerfs weren't needed or wanted. 'Play other stuff or else.' Terrible logic.
  6. JayboH

    Kinetic Melee

    Actually no, KM is best on a Stalker because you can control your own crits.
  7. Energy melee is a bad set - it hopefully will get development and love in the near future. As far as KM, yes, it is amazing on a stalker - like really, really good, because of the stalker-specific IOs. I don't think gauntlet is still broken that way - I didn't bookmark the patch notes though so I can't check. You likely know the advantages/disadvantages between scrappers and brutes - inv will be better on brutes simply because of their larger health pool, but KM on a brute might suffer fury generation due to slow animations, whereas scrappers just automatically get crits. I think it's more up to what you want to focus on - toughness or damage.
  8. Someone made a statement I agree with: Super Reflexes is great if you want to have a character that is pretty tough on the cheap. Shield Defense however can get just as tough yet gives even more benefits to your character though it will likely require more investment IO wise. I had a fully incarnated Super Reflexes tanker on live that laughed at most end game content using mostly generic IOs in SR - however my secondary was Ice Melee which grants lots of mitigation through slows, holds, and of course ice patch. I also got melee core hybrid and the healing destiny, with the confuse interface - all which adds to additional mitigation. SR does require you to get almost every power though - just skip Elude basically. Easy set to toss multiple luck of the gambler recharge procs in of course. Remember that it does get damage resistance, and it scales with lower HP if I recall, so the lower your health the tougher you get - that's if you get hit at all. My views may be a little skewed since my memories are of a softcapped character (softcapped to incarnate-level stuff too) so I don't remember how painful it might have been leveling it. Oh, and one tidbit I remind others of: brutes do not need to get hit to have fury rise. As long as enemies try to hit you it counts, even if they whiff.
  9. People tend to go Grav on controllers over dominators for the damage it brings, since dominators would actually go down in dps if they used grav power damage from what I remember (since propel is so slow or something.) The pet uses tons of control, which helps balance it out a bit. Grav tends to toss critters so be aware of that. The set works well - I would take it over ice control any day. Ice control is probably the worst of all dominator primaries in my opinion.
  10. Heh, on Win 10 1903 as of a couple days ago. The pic was taken using Win 10. I have a flushdns batch file that's really nice that just runs ipconfig /release ipconfig /flushdns and ipconfig /renew. I have rebooted since my post and it worked before I saw your reply.
  11. Saw this just now
  12. Try Champions Online, it has exactly what you are asking for. I assume the physics and everything else in this game would need a lot of work for it to be here.
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