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Solarverse

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Everything posted by Solarverse

  1. I have deleted everything related to CoH. However, I have given permissions for anyone to add any of my mods to the current Modder Tool, I am pretty sure a lot of them are already there. @GM Crumpet would you mind adding this in please? It was a mod that silence the screaming sound of the Fire Sword.
  2. Is this part of Heroes Unlimited?
  3. You expect far too much from human beings. Your first mistake is believing that they somehow have intelligence to begin with. Most humans are purely reactionary and tribalistic followers who are better at repeating the things they see and hear rather than giving actual thought to anything outside their own bubble. Rational thought is simply too complicated and requires too much energy to actually think. In short, it simply won't happen. Remember, humans are nothing more than evolved upright walking apes; don't expect much.
  4. I would make the Hazard zones actually hazardous. I would first make them scale to level, they would always con much higher level, as in minions being orange named on some mobs, red on others and even purple on others. Their hit points would be Quadrupled, that means Minions, Lieutenants, Bosses, Elite Bosses, AV's and World Bosses. I would increase the number of NPC's in any given mob and increase the range of aggro detection. The missions inside the Hollows and other Hazard zones would be the same way. I would make completing certain challenges in them rewarding enough to entice even the most casual players to take a stab at it. I would leave the nonhazard zones as they are, but I would make sure that the hazard zones were actually hazardous. Mobs would be far more aggressive, spawn at random and add a new world boss or two in each one. Then I would contact @Solarverse and tell him that there is a new addition to the game that might peak his interest. Secondly, I would contact @Nope and ask him for his input on how to properly change Force Field powers, and offer other players to vote on his suggestions. If the suggestions he gives garner primarily positive replies, I would implement his ideas...and let me tell you why; because if you are going to be brave enough to enter MY Hollows...you are going to need his damn bubbles whether you want them or not. Mr. Nope (AKA Philotic Knight) will probably scream and hit me for bringing his name in to this...but...too bad. He was the person in this game who has shown to be the absolute most experienced Bubbles player this game has seen, he understands the powerset beyond any capacity I could ever achieve. Simply put, he was on a different level with that powerset. Who I ask would be a better candidate to work with as a Dev than PK? Much love, my man...even if you are grumpy. 😉 Then, I would make Healers actually relevant in the leveling process again and not just professional door sitters at A/E buildings. Healers would have a new home in my Hazard zones, Healers would get any buffs they might be lacking to make them far beyond desirable and needed and be set loose upon the new and far improved Hazard Zones...because good f'ing luck surviving in those zones without one. I would leave the rest of the zones alone, but the Hazard Zones, Bubbles and Healers would be the focal point of my improvement mission as a Dev member. Edit: Misspelled a word and added a bit more clarity.
  5. You all keep bringing me out of retirement...don't make me slap you in the face with a slice of bologna. All kidding aside...this game for me had a slice of both during the leveling experience. You had the easy stuff (the blue zones) and then there were the hard ones (the red zones). If you wanted virtual easy, you had Atlas, Steel Canyon, Talos, and so forth. If you wanted a challenge, you had the Hollows, Faultline, and so forth. Then they changed those zones to be far easier than they were. Now all that is left is just the easy stuff. So at one time the game felt like it had a little something for everyone. Now, it feels to me like it caters to only one type of player...and that was the primary reason I left the game. So I am happy that you enjoy the game the way that it is, but there is some players who liked the game as it was before it was changed. If the Devs were to make the red zones actually challenging again...I just might come back. I shit you not, I once fell asleep and woke up with my face on the keyboard while playing. I woke up after a few minutes and realized I killed everything around me with only my aura...yeah, I woke up and realized the mobs were dead and I literally just stood there completely oblivious. I just can't roll with that.
  6. There was a huge push during Homecoming to ease up on the aggro limit. It was completely shot down. As far as the addition of an aggro cap being needed, that is HIGHLY debatable. Most people who would put up a fight on that one has already left the game. Also, the whole, "wait for the Tanker" was covered in that post that you quoted. Why did you leave that out when I covered it already? Just curious. I responded to your statement before you even made the statement, seems odd to me to make a statement while ignoring the proactive response, as if I never brought it up. My privilege? What privilege? This is something else that I already covered. I am beginning to think that you only read the first sentence of each paragraph because I did indeed touch up on how the devs gave players the means to get back the stacking sound effects through a /command. In other words, you only hear it if you activate it on YOUR end. I actually wrote a mod that fixed the issue of Sonic Powers. So I was not without empathy myself. The problem was, is that those nerfs were made without making it an option, it took quite some time to get an option to get those powers back. By then the damage was done, players had already left the game over it. The number 1 complaint I heard often in game and even a bit on these forums...Foot Stomp. There were a number of players pretty upset over the stacking effect being removed from Foot Stomp. I personally watched two friends leave over it, almost 3 friends. The third actually stayed a bit longer, but he eventually left later on due to other in game issues he took with the game. I never said the game directs people to it. Not once. I did however say that it was an issue that has caused some players to leave the game. It's the constant begging in chat to be PLed, it's how players will PL newbies without a care in the world as to how it affects others in game when they have to deal with a player who was an AE baby. New players see the chat, then gravitate to AE. "How do I get to the AE building?" is a question often seen in chat. It was not the debt that made things challenging. It was the fact that people got killed teaming in those days enough to make debt a pain in the rear. I used that as a point that the game was once challenging enough to gain people enough debt that they complain on the forums. I did not use debt to indicate that it was debt that made the game hard. I think you misunderstood the point there. Not true. The way people talk to each other on the forums is rough, and that is only a G-Rated version of how players talk to each other in game sometimes. Also, they leave the game because while they are on the forums trying to ask for change that could potentially bring a more challenging experience, they are met with some nasty responses. When this happens, they realize the game will never be the challenging experience they had hoped that it would be, so...they left. I had a few friends who left due to this very reason...I soon followed. Except that it has. The introduction of being able to change the difficulty of the game for starters. Getting all the Large Inspirations upon Leveling. High level players who are geared to the teeth joining lower level teams, not having to work for your travel power, having everything open from early level, such as Hasten, Stamina, Health. All of which if you wanted in the older days, you had to work for it. The instant gratification of instantly having capes and auras available upon character creation, instead of earning them. There are many aspects that made the game easier. I could go on and on about that. Easier to play and easier to obtain the things that was once a stage in your character's evolution. Now, I am not trying to have a back and forth with you, I just wanted to respond to your questions/statements, so I won't elaborate further and am going to drop the conversation. I don't even like posting these forums anymore. So I am going back to radio silence after this. I do however hope that helps you see where my head was in that post.
  7. I don't think it is an either or, I think it is more of an all the (between the reasons I gave and the ones you gave) above. Having said that, I believe your reasons listed are just as valid. I most certainly do not have the monopoly on reasons people quit. 🙂
  8. I get what you are saying, however, many players wanted to see the game grow in a more challenging way. It never did, it went the opposite direction. That's pretty much my point. Adding things to make you stronger is fine, however, you need more challenging content to compensate...I know the Devs have done a lot to fix this over the past couple of years, so hats off to them for that, however, level 1- 49 content is still face-rollable IMO.
  9. If that were true, we would not have seen players complaining about all the debt they accumulated and demanded the debt be nerfed. I was 28 years old when I first played CoH. My memory of it seems way off from yours. The game was never insanely hard, but you at least could die several times in even some of the more easier missions, such as Frostfire. Hollows used to terrify players, nobody would even go in there without a Taxi or Hover. So we clearly recall the game much differently.
  10. In which way would you like me to elaborate? The amount of people who left in comparison to the people who stayed? Or would you like me to elaborate as to why I have seen people leave and the complaints they made over the last 20 years? PLAYER NUMBERS According to Google, City of Heroes (just this server) has over 300,000 accounts. At its peak, City of Heroes has a maximum of 4,600 players who play at their peak times. Let's keep in mind, at its peak, I think it is safe to assume that there are some of those numbers that are off due to all the people multiboxing for various reasons. That is a LOT of accounts no longer active. So even if those numbers are massively off, the amount of players who left the game or no longer play far outnumber (even in MMORPG standards) the amount of players left. VARIOUS REASONS PEOPLE HAVE LEFT Level of difficulty People have complained on how simple the game has become to play, how there is no real challenge, facerollable, and how everything is just handed to the players with no effort; or the fact that very little is earned. People were upset over how easy the game has become, how now the game has become about go go go rather than let's work together to defeat a challenging experience, I suspect primarily due to how easy the game has become due to power creep. I have seen others leave in the early years due to the nerfing of aggro limitations when that was never needed in the first place. The primary reason why it was nerfed was because Tanks could herd massive amounts of NPCs and the player's largest issue was being told to wait at the door. The easiest solution to that was not to nerf the number of enemies that could be taunted, the issue was with Tanks. Tanks should have gotten a HUGE nerf to defense and resistance so that the Tank would NEED players to stay alive. Instead they got a buff over the years with power creep, while still only being able to hold aggro of a ridiculously low amount of enemies. The game went from being a game that was challenging (outside of playing a Tank) to this extremely simple to play game that even small children can play it. The game went from being team focused, to now Blasters running solo on TFs and completing them in record times. Sound Nerfs Then you have the sound nerfs, they removed certain sounds out of the game because of the stacking problems that were bothering some people. So what ended up happening is that they removed the stacking effects of sounds all together. Now, in defense of the Devs of Homecoming, they eventually, and thankfully, brought the stacking effect back with an optional /command; which was wonderful. However, that doesn't help with the sounds that were completely removed and no longer exist such as Gravitic Emanation's hit sound effect, or the AoE Heal from Empathy's hit sound effect, or the hit sound effect from the Kinetics Fulcrum Shift. Those sounds were never brought back and those files are still silent/missing to this very day. Toxic player behavior both in game and on these forums Other players have left the game due to the player base being toxic, not only in game, but on these forums as well. One account of this is when I found a bad mod that contained nudity. I brought it to the attention of the players and was underhandedly called a liar. Well, when it was found that there was indeed a mod that had been tampered with, nobody who called me a liar had said a word...no "sorry for calling you a liar," no "thanks," no nothing. Quick to call somebody a liar, but not quick to admit they were wrong in doing so. The community has this tendency to attack people for small reasons. The reason was, the person who made the original mod, people wanted to defend that person. They felt I was attacking their hero...never stopping to consider that somebody else other than their hero had manipulated the file. I have also seen people post things that just got completely jumped on by the community, things that might be mundane to some, maybe even threads that just didn't really make sense. Almost as if written by somebody who was challenged. However, they were attacked even though they said nothing to deserve that type of behavior...and these are behaviors that was expressed by some of the more "respected" people who post these forums. So people tend not to mess with forums as much due to the way they have seen people who post them behave and are allowed to behave. In game, it's even worse. Other issues I have seen people complain about before leaving the game Then you had the problem of AE babies, who don't know how to play the game, but are directed straight to AE and then power leveled to instant level 50. These players are then cut loose and have no clue how to play the game what-soever and are so new at the game that they can't even find their way to Steel Canyon...nor do they have any idea how to play their powerset or mesh with other players. Wrapping it up All in all, there have been many reasons people quit the game and I find all of them to be valid. However, some players like the game the way that it is (I mean they should, they gatekept the forums and worked very hard to push for the game to be the way that it is today) and if you dare attempt to change that in any way, they will for sure attack you for your ideas; I have witnessed this happen more times that I can count. So rather than fight against them because of the gatekeeping, players just leave. And a lot of them according to the data. Now, all that is left, are the players who prefer the game being simple, easy, and left as is. So, if you enjoy the game as is, great...no problem...however, let us not pretend that players who preferred the game when it was more difficult (again, outside of playing Tanks) and wanted to see it become more team focused (meaning, it required a team, not just a Tank, to accomplish missions) and wanted to see the game grow in a more rewarding way, not just an instant gratification way; those players are no longer here to voice their opinion and left because the game is "not what it once was" nor did it go in the direction that players such as them, hoped that it would go. I could go on and on, I could even write a book about it (much longer than the book I already wrote here) but I think that should suffice.
  11. That would be highly debatable if all the people who left were still here to say differently. I might argue more people left due to them not liking the direction the game took at any given time than the amount of people who remained and still play today.
  12. As far as I know, all of those mods were transferred to the (I gave permissions to do so to one of the Developers) City Mod. However, I no longer update them since I no longer play the game and leave it to others to update as needed. So if nobody is updating the mods as the Developers make changes, the timing of some may be off, or sounds may be missing all together depending on the changes made. To that degree, I am not sure if anyone is staying on top of them or not.
  13. You are one of the few who I liked, so much so I came out of hiatus long enough to bid thee farewell. DM me any time you want to talk, my man. You're one of the few who I would actually be here for. Good luck and know that I fully understand why you are done posting.
  14. Honestly, I don't even give a shit about this game anymore. Have not played it in well over a year now. Anything that I have ever posted on this forum is null and void. As far as I am concerned, this is no longer City of Heroes. I won't even say what this game is to me because honestly, I don't give a damn enough to argue about it. City of Heroes is dead to me and has been for quite some time. Sorry somebody necroed a thread that was written by somebody who has zero f**k's to give. Nothing personal, Snarky, just don't want anyone to think that I have a dog in this fight...it's not my fight anymore; I've long since moved on.
  15. Wow...90% of these responses are pure garbage. The way you all ganged up on the OP and trolled the ever living shit out of him is completely telling of your personality. Reading this one thread is a great reminder of why I stopped posting except on rare occasion. A bunch of weaklings trying to be tough...what a joke. It is purely disgusting; great example of the positive community you claim to be. Quite frankly I find 90% of the "people" that post this forum to be complete and utter trash. All one needs for proof of this is to read this thread. I can only imagine the retaliation one would apply if half of these things were said to his/her face...lucky for these posters here, they have anonymity of the interwebs, which is exactly why they behave this way. You all make me sick. Have any of you considered that maybe the OP has something going on like maybe autism? You simply don't know, yet here you are, acting like a bunch of internet tough guy bullies...you really make me sick. Oh, and so that the lower I.Q. can get a better understanding of what a "Wall of Text" actually is? It's not the OP's post. This individual actually uses proper punctuation and uses paragraphs. Only 4 paragraphs and you numb skulls react like this? The thought of having to read something longer than it takes to watch a tiktok video...the agony... Here, let me show you... https://www.urbandictionary.com/define.php?term=wall of text What's really messed up, is that I have seen over half of you write that same "wall of text" yet none of you call out each other over it, do you? Nothing to see here except a bunch of internet tough guys who couldn't whoop their way out of a wet paper bag. I'm sure this post will be deleted, God forbid somebody put you precious little snowflakes in your place. Bunch of panzies.
  16. True Story When I first joined Freedom Server, I met J-Force on the forums. Let's just say we didn't hit it off very well. I didn't understand them and took them for a bunch of internet trolls. I had faced off against all of J-Force head on, by myself, we destroyed the forums with our banter. I was not a fan one bit and I was very stout against them. I went by the name Wraiven in those days. Then, one day, they learned that I had built the unkillable Tank. They took this opportunity to break the ice and get to know me outside the forums, so they offered me a spot in a Rikti Raid (which at the time was a very tough raid as it was still a new TF/SF. I accepted. I joined their vent and we rolled out. They spent the entire TF training mobs on me, pushing the very limits of my Tank's ability to withstand the onslaught while at the same time, chit chatting and cutting up on their Vent. It wasn't easy, but they eventually overwhelmed my Tank and he dropped dead. We had a great time and that ended our feud. They were a great bunch of guys and we had fun. I understood them after that. They don't mean no harm, they only pretend to mean harm in their way of literally acting out parts they play...and they carried that over to the forums, but see, most Freedom players understood this, I coming in late to the scene caused my lack of understanding. Good hearted people, easily misunderstood by outsiders. Once they had opened the door to let me in, all of that misunderstanding melted away. They got a chance to learn who I was when not their enemy, I got a chance to learn who they were when they were not my enemy, it was a true happy ending for everyone. I miss J-Man and the crew and although I no longer play COH, I would drop in from time to time just to say howdy to the J-Man and crew and maybe even try to get my Tank killed every now and again, heh.
  17. Sounds like they made some change to it. It sounds like the ability no longer has a sound file associated with it. It was bugged out anyway, has been for years. The sound has not triggered on time (usually about a 2 second delay) for years. I have put in a bug report on it both on live and on this server...so I am sure the Devs are aware of it. It's possible the Devs here were trying to fix it but ran out of time before the new issue went live? So maybe next issue or sometime before they will have a fix. I would take this to the bugs forums and see what you can find there.
  18. Probably not a popular opinion (and don't really care) but my wife and I left due to bad interactions with other players who behave like asshats and/or how some people behave on forums...these forums included. We now play games that don't require us to tolerate bad behaviors from other humans either in game or on forums. We do dearly miss our friends, but we have decided that the human race sucks and we want no part of it. If we are feeling this way, I can only assume others are as well. So although not everyone who has left the game may have done so for our shared reasons, I am sure at least some of them have. I swore off forums, but I do still read them and this is probably the only thread to pop up since I have stopped posting that I have felt was worth my time to respond. Signed: Grumpy Old Man.
  19. @MyriVerse So before I say anything...nice name you've got there. I am just really confused as to what in the hell it is in this quoted statement that I could have possibly said that has earned me a good ol fashion down vote from you? I mean, excuse the hell out of me for looking out for the community here. In fact, excuse the hell out of me for a lot of things that I have done for the community over the years. I have always said over my time on these forums, that thumb down button is nothing more than a troll tool. That is all that it is. When people thumb down but do not explain why, it's nothing more than a tool for trolls. I created this thread, trying to warn others of a rogue mod embedded in an otherwise harmless mod and instantly I was told, "That never happened" as if I am some idiot who doesn't know jack. Nevermind that I have created countless mods for this game, nevermind that I have proven that I know a little bit about how these things work. Nah, who cares, I was basically called a liar with that statement whether intentionally or not. That very statement that completely was an underhanded, "You're a lair, that never happened." was bad enough though, I must admit, it hit me hard. I could not believe that somebody would even think that I would come to these forums and just straight out lie. That statement that was made towards me, that turned out to be completely false, sure did get a lot of attention though, didn't it? It sure did make me look like some village idiot, didn't it? That's actually pretty funny though, given my intelligence, it is actually quite insulting to my intelligence. But hey, I see you gave that one a good ol thumbs up though, didn't you! So I can only use my abilities of deductive reasoning and say that chances are you read my post, then read theirs, then decided that my post was trash due to what they said and gave it the ol down vote without even continuing to find out how that story ends, didn't you? Want to know what is even more insulting than that though? Come a little closer, I'll tell you...but this is just between you and me, okay? After my statement was proven true, there was not one single acknowledgement that what I said was truth from this person who called me out as being untruthful. In fact, when I tried to discuss it with this person in PM's to avoid any forum conflict with this person, they didn't want to hear about it and they shut me down immediately. I even offered them to be involved in the conversation, inviting them to the conversation, they wanted no part of it. They felt it would cause "Drama" and said that they felt that it was going behind people's backs, even though they were being invited to the conversation of everyone involved! Imagine that, right? they said that they wish to avoid drama...and I get that. Maybe it seemed risky to them and I can understand that. But then I got to thinking...wait, you want no drama but yet had no problems calling me a liar publicly? Hmmmm, fascinating. Easier to bury your head in the sand I suppose instead of being shown that what you said was wrong. But hey, it is what it is, people are going to be people, right? Well guess what, "MyriVerse." I appreciate you...I mean I really really appreciate you. Why? Because you taught me a valuable lesson today. You have finally got it through my hard head that these forums are a complete joke. These forums had great potential at one time and can even be helpful at times, but like all other things with great potential, humans had a part in it and has since completely corrupted these forums. Want to know what's funny though? Had you continued to read this thread to the end, you would have discovered that my warning to the forum community...the community that I used to actually give a shit about, was completely valid. You would have known this had you read on, you would have seen that the evidence supports my warnings. But nah, you couldn't be bothered I'm sure. But hey, thanks for that. That was the straw that broke the camel's back for me, pal. You made me realize that after a really long and tough week stressing the hell out trying to deal with this crap and working hard with the help of somebody who I admire greatly to prove that what I said was valid and not some lie, you made me realize that I just don't want to be a part of the forum community any longer. I love the people I play with in game, but these forums have seemed to attract some of the worst kind of players. It's toxic to the core. Why is it toxic? Well, strawman arguments is one reason. This forum has a lot of people who love to put words in your mouth and argue points that you never made. And they stick to it and well, they keep it going and going so that it literally placates what you actually said. It causes an environment in which where any poster who does not read the entire thread, just kind of believes the strawman argument and they will even chime in rally with them and attack the original poster right along with them! It's a really neat trick...even better, it works! It is the absolute best way to destroy somebody's argument! I have seen it happen time and time again. What a great tool to use as a weapon against somebody you don't like the opinion of, right? It's wonderful! Secondly, the people on this forum know how to lock threads that they don't like. All they have to do is pick a fight with the original poster and POOF...conversation is over. Boy oh boy is it a really dirty trick, but it works! So why not, right? Have a poster you don't agree with? Pick a fight with him! It will lock his thread every single time! I have seen it happen countless times over the years, even had it done to me a few times here and there...it's the Ace up the Sleeve and boy, does it work! lol Thirdly, that damn thumb down button....nothing but a tool for trolls. It's an abusive tool when used without some context. But for whatever reason, here we are, it still remains today and it still does its job! Lastly, and most importantly, because of the exact situation we have had here on these forums...where I came here to help others out, out of concern for my fellow gamers, I was indirectly (or was it indirectly?) for all intents and purposes called a liar, and then when my innocence was proven, there was not a single peep. Silence. Crickets. Complete and utter void of sound. This is common on these forums too! Somebody says something, then somebody else tells them how wrong they are, then when that first person is proven right, guess what, all people who told them that they were wrong, are just suddenly nowhere to be heard from! It's cowardly and lacks character. One thing you can see from me time and time again on these forums is that I can admit when I am wrong...I am a 48 year old man, admitting when you are wrong shows intelligence and confidence and shows good character. Sadly, it would seem that only a select few people on these boards are capable of doing this. Want to know which posters you can listen to and trust? I'll give you a hint...it's the ones who can admit when they are wrong. I think I am going to take a line from another good friend who once posted these forums, ThePhiloticKnight. He changed his name to NOPE much for the same reason I am just done with this forum community. If I were to also change my name, I think you could stick a fork in me because I'm DONE. You all can have these corrupted forums. There is an element here of posters who have made these forums a very passive aggressive toxic community...and that is sad, considering this is City of Heroes, not City of A-Holes. These forums had such great potential but sadly these forums are completely corrupted...the community has made it this way. These forums contain a bunch of bullies and when somebody fights back by either defending themselves against them or digging around to show proof that they were not being dishonest, suddenly they want to play passive aggressive and be dismissive. That is the absolute worst kind of bullying...and Now. I'm. DONE.
  20. Notice that when I switched from the Original Cosmetics to a Custom Cosmetics, suddenly the timing of the damage of Moonbeam pops the second you cast it instead of when it actually hits. Is this by chance a known issue?
  21. @Andreah Info above this post. Best I could do, hope this helps even on the smallest of levels. You will however take note at the end, another player (and friend) said, "There's your bug" indicating a recognition that the levels are not +2.
  22. I have the video uploading to Youtube now. I'm going to shower while Youtube does its thing and then post the video after. Sadly, I was unable to pinpoint the exact reason this happens. We thought we had it figured out a few times throughout the Citadel TF that we were on, but every time we thought we had it figured out, we would be proven wrong. The only conditions that must be met are this. A player must enter the mission before you enter the zone of the mission. That is the only common factor that I could detect. If I had to run an educated guess, I would say this has a 50/50 chance of bugging the difficulty of the mission. It does not happen every single time. It has absolutely nothing to do with what the player's difficulty is set to (which was tested) and has nothing to do with which Task Force you are on (which was also tested previous to our conversation) however, the one test I was unable to run, was to determine if the player's level had anything to do with it. I'll post the video after my long and overdue shower...or as we say in Kentucky, "shar."
  23. I have reason to suspect that it is not intermittent. I'll explain after my wife and I finish our tests. There seems to be a specific method to this.
  24. I guess I am going to have to, because people need to be aware of this. The awareness on this is unbelievably little and I am frankly tired of having this debate with people who are unaware. I am logging in now just to make a video to show proof.
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