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Solarverse

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Everything posted by Solarverse

  1. Already done. 😉
  2. It would appear that at some point nudity became okay in this game since it is now an option in the costume options. Has anyone made a Mod to cover that up? There are kids that play this game and I for one don't want my kid seeing what my wife saw on her Moonfire run today. How about it costume modders? Got anything?
  3. 1You didn't come here to express your opinion, you came here to criticize me in how I am dealing with the problem. Also, suicide is never the answer. I didn't tell you that you weren't worth anything. You put me in a position to defend myself and so I did. For all I know you're a great person. Good news is, I don't hold grudges. I might have an issue with you in this thread but completely have your back in another. Life is already short, no need to make it shorter. Let's just end this and maybe next time you will find me fighting by your side instead of being at odds.
  4. There's always somebody like you who replies with these types of comments. I figured it was a matter of time. For the most part this thread was supportive. I knew it wouldn't last because there is always somebody who wants to be forum police. Congrats, you won the day. Done with ya, dude. Go to another thread and start shit, I'm not biting anymore.
  5. So spreading awareness about it is wrong...I see. Sorry, I'm not that passive.
  6. Just for the record, I do all of those things except on Synapse and Citadel, where most missions are kill all anyway. I also advertise the levels we will be running them as. So anyone who joins my teams and pulls that crap actually is creating a toxic atmosphere.
  7. As much as I absolutely hate knock back, I must admit, that sounds extremely fun! 🙂
  8. I can see that mattering more for Scrappers than Stalkers. But yeah, SR isn't perfect furing the leveling process, but end game it is unparalleled IMO. Most speak of a lack of heal, but I always pick up Aid Self to cover that hole, works great.
  9. Not liking something does not mean that you don't know how to play it for what it is. I don't like Regen because it was originally designed to be so much more than what it is. I could be wrong, but I do not believe that the OG Devs intended on it to be the lowest tier power set in game. I used to love Regen, I mean absolutely loved it. Now, it's like the set has betrayed me due to what the Devs did to it to punish the set. This is why I sometimes say, "Set Regen Free" because the set has been punished enough. I don't expect nor want the set to be the best, but I would at least like to see it removed from the bottom tier and not be so darned squishy. I think doing something as simple as given the set a nice Absorb shield might be all the set needs since it doesn't have any built in defense or much resist. Something has to make up for the lack of these things. It can't completely rely on Regen when there is not enough Regen there to rely on. Regen is fine solo to be sure, it is fine with teams that have lots of buffs, sure. But sappers can destroy regen if you have more than one, even Freakshow can obliterate Regen with their End Drain abilities and those insanely hard hitting Boss hits. Regen needs a cushion of some type. IMHO it could use either a fast regenerating Absorb Shield, a much higher Resistance to Regeneration Debuffs and an adequate Resistance to Recovery/Endurance Debuff and that would put the set in a proper place. It wouldn't be the best by any stretch, but it would be in a position where it can sit within the ranks of others without being shamed. P.S. I appreciate you taking this to a serious discussion instead of insinuating a set is not for me. Trust me, it's for me, it was once my favorite set and thematically it still is...I just don't like the punishment it received and I believe the set needs to be adjusted to fit the times.
  10. Then why say. "This seems to be a thread that expresses disdain for speed runs...?" To be crystal clear. I don't give a damn what anyone else does on their teams that they build. What they do is their own business. Just because I don't like to do "speedy" runs doesn't mean I have some sort of real disdain towards them. Sure, I can't stand speed running and I despise speed running...as in myself. However, what others do is on them, regardless if I agree with it or not. Now, what I do have disdain for is when somebody joins my team that is advertised as a normal run then they attempt to slick by and make a straight b-line to the boss at the end in an attempt to turn a regular run in to a speed run. Even worse, is that at one point this person (who was a Tank) even pulled the entire first floor after going around the corner of a Posi 2 and herded the entire area. That was 4 mobs, in an attempt to get the rest of us killed in retaliation. The attempt failed miserably...not a single player died despite the mission not being set on +0 but +1 instead. This was the mentality I was dealing with. The guy and his buddy were complete jerks. This is not some thread all about bashing speed runners, even though I am not a fan, didn't buy those tickets, but if I wanted to bash speed runners, trust me, I make no reservations about saying what I think and meaning it. If I did want to post a thread that is about bashing what others do on their own teams, I would. That is not what this thread is about and I stand by that.
  11. Then clearly every power in game is by far overpowered and should be nerfed to be in line with Regen then. Hell, that's the best idea I have heard all day, thanks for pointing that out. You're not so bad after all! I think I'm going to end up really liking you.
  12. I love SR, it's actually my favorite Stalker and Scrapper Secondary. As far as I am concerned, Regen doesn't even come close to SR...not even remotely close. I guess SR isn't for everybody...
  13. Clearly I do. If you play on Excelsior, add me. I go under the same name globally. My wife and I would be happy to have you along. I seem to be forming a friendship with a few like-minded players in game, so finding others who like to run missions at a bit of a challenge (not over the top, just...at least having some risk of dying) is slowly getting easier over time.
  14. The primary issue is that one type of play style has an element of players within that play style community that infringes upon another. I don't think players who are among the "Play it normal" group has ever infringed upon a Speed Run group. The other issue is that people who do this, who go on regular runs and try to push Speed Runs, actually tell me that people who Speed Run are the majority and people like me are actually infringing upon them by not doing Task Forces Speedy, even though it is a Task Force team that I put together. It's very emboldened and very arrogant. I was even told that I should be thanking him...yeah, with a broomstick up his rear.
  15. I'm not even sure how to respond to that without getting banned from the forums...so that is the best you'll get out of me.
  16. Stop wandering off behind little animals picking up droppings, Snarky. It's a bad look for Vampires.
  17. They need to Set Regen Free!
  18. Ah, that. You didn't watch it? I think after watching the video anyone would understand the context. At the end of the video, they knock out the robber, the guy who knocks him out gets down face to face with him and says, "Nobody plays on Mac...nobody!" You would have to see the video. Since the OP plays on a Mac, I thought the video might give a chuckle here and there.
  19. Kill Most to me means clear a reasonable path to the boss, but no need to go completely out of the way.
  20. @Snarky Yeah, we don't do Speed Runs at all, we do not do Speedy or any other speed. If somebody is forming a TF I will ask them what level they are running it. Posi through Synapse, if they say anything less than +1, we decline. Pen Yin through Numina, if they say anything less than +2, we decline. We hate speed runs regardless of our character levels, even at 50. We simply cannot enjoy running missions where mobs die just by looking at them...literally. Team kills them so fast we barely get a chance to see what the team is killing...not fun to us, not even a little bit. So we avoid "Speedy" TF's like the plague, lol. When I asked the player I was heated with, "How would you like if I came in to your Speedy run and slowed it down?" after they told me I can't control how players play...they responded with, "Good luck with that." My wife and I read that and laughed, because we both know that some missions cannot progress until all players have exited the mission...if we wanted, we could join a speedy and then clear the map after everyone else exits...thus slowing down the Speedy to a crawl. However, we don't...that would be extremely rude, just as I feel speedy players trying to force our TF's along is equally rude. Glad you go with the flow, we would get along just fine, heh. I would be surprised if we have not already teamed together and just didn't realize it if you PUG at all.
  21. You are going to have to be more specific about that. Not even sure what you are saying "huh" about.
  22. So this isn't something new. This is something my wife and I have experienced several times, more than I can count and this type of behavior needs to end. There seems to be a growing number of players who will join Task Forces (that are not advertised as "Speedy" but instead advertised as +1, +2, +3 or KM's or Regulars) and then they attempt to rush to the end or force the team to Speedy through the Task Forces like they would any other Speedy Run. I run probably 5 to 6 Task Forces a day, and every single last one of them (no exaggeration) I have to explain to somebody that "Hey, this is not a Speedy run, please at least clear a path to the end rather than just run straight to the end." Most often players are cool with that and we continue with no further issues. Tonight was completely different. As most of us know, there is a bug in which if a player enters a mission before the team leader zones in to the zone of where that mission is, regardless of what you have the settings adjusted to, the mobs will default to +0. So before we even start a Task Force, we explain this bug to the team (seems hardly nobody is aware of it and doubts the authenticity of this bug) and ask that nobody enters the mission door until I (or my wife, depending on who is leading) enters the zone of that mission. Well, it never fails, there is always somebody who enters the mission door before I can zone, typically somebody who plays speedy, so they know al of the tricks to be the first to zone, and they enter the mission. Once I enter the mission and I see the mobs are set to Zero, I like to point out that the mobs are now +0 and I explain to them why that happened. Typically, that settles any debate on the bug because now the players have seen it happen for themselves...nobody can ever just believe you, they have to bug it out for themselves to believe it. However, tonight when this happened, it somehow devolved in to, "You can't tell me how to play, I play Speedy and you can't expect others to play the way you want them to." Unbelievable! So what if I joined a Speedy and discovered some way to slow it down and did so even though it was advertised as Speedy, then when the leader complains that I am slowing it down, my response is, "You can't tell me how to play, I play Slow and you can't expect others to play the way you want them to." Why is it okay to dictate to others and force them to play Speedy on a regular team that likes to play more challenging with better XP mobs, but it's not okay for the team leader to ask somebody to not force their team in to Speedy Mode? This whole Speedy thing is starting to spew in to regular teams and it is creating a straight up toxic environment. This ended up turning in to a very heated argument in which lead to me one starring this player and he will not be welcome back to any Task Force I start up in the future. What I do not understand is that there are countless teams out there running Speedy Runs, there is no need to join a regular run and try to force it to be Speedy, then turn around and get a bad attitude when somebody asks you to stop. I'm not sure what can be done about it, I think my wife and I are doing about the only thing that can be done about it by ensuring these players will not be welcome back. Mind you, not the players who apologize and play normal, but the ones who get attitude and get toxic over it. Awareness perhaps could help, not everyone wants to play their way, not everyone wants to Speedy everything to death, some players like to play at a normal pace which is why I start my own Task Forces in the first place instead of joining theirs. What is completely unbelievable is when I, the Leader of the Team, who took the time to build the team, who did not advertise as a Speedy, am being told that I am trying to control players. No, it is them who is trying to control the pace of the team by forcing that team to be Speedy. They join a regular team and try to force others to play as they want them to play. This is toxic and needs to end one way or another. Thoughts?
  23. You say that as if you somehow have a better understanding of the set or something. Let's not pretend this game is not almost 20 damn years old or anything and that most of us have a pretty damn good grasp of every last power set in this game by now...
  24. Every set gets a resistance to debuff according to their design...and lots of it. Resistance as some has pointed out, can get 100% Resistance to Resistance Debuffs. SR gets 62.31% and with Elude running, they get another 34.6% on top of that for a grand total of 96.91% Resistance to Defense Debuffs. Regen gets a measly flat 25.95%. Add on top of this no Defense and not much of a Resist to speak of and that becomes a failure within a failed set, IMO.
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