Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
2114 -
Joined
-
Last visited
-
Days Won
21
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by ScarySai
-
It's also another reason it pairs so well with bio. Efficiency adaptation lets you go into full swing a lot earlier than pretty much any other set with TW. Once you get to 50 and have all the incarns and IOs to help keep endurance under control, switching to offensive mode becomes a big power boost, despite it's drawbacks if you aren't mindful of them.
-
I might make a suggestion post on the topic later, but I figure more eyes are on this for now, and it's relevant. One balance thing I'd like to see get a pass is to correct powers that were left out when a certain ability received a buff, but other instances of the same power were left out. For example... Tremor: Casts much faster in earth assault, all other versions are still slow. Hurl Boulder: Great on earth assault, still awful in stone melee and in epic pools. Super strength could use this one, too. Total Focus: Total focus and a few other abilities got a bit of a speed boost to make them actually worth taking, but this isn't consistently applied where applicable, such as with Peacebringer's Incandescent strike, which basically forces them to go with cross punch for a decent heavy hitter, yet this is very proc reliant. Dark Melee & Warshades: Dark Melee had two very nice buffs back when Paragon was running things: Soul drain's buff became front-loaded, and siphon life became a much more heavy hitting attack, yet neither of the Warshade mirror abilities got this (Both versions of mire still operate without the front-loaded buff and essence drain still hits like wet noodles without procs.)
-
Peacebringers: Bring Back Solar Flare's Stomp Animation!
ScarySai replied to ScarySai's topic in Suggestions & Feedback
On live or beta? I never saw the clap before HC, I'm pretty sure. -
Haven't really been inspired to roll it, though I'm well aware of how strong it is. I already have a claw/bio, so I'd probably try WM/Ninja, or embrace the meme of WM/ENA. I hear the latter is strong and pretty.
-
Peacebringers: Bring Back Solar Flare's Stomp Animation!
ScarySai replied to ScarySai's topic in Suggestions & Feedback
So it -was- a closing change? Interesting. -
Yeah, it's not like Arbiter Hawk outright said that statistically, Blasters spent more time eating floor than any other AT. Blasters got squashed pretty easily before the buffs, it's really not up for debate.
-
Peacebringers: Bring Back Solar Flare's Stomp Animation!
ScarySai replied to ScarySai's topic in Suggestions & Feedback
I'm pretty sure this wasn't a change Paragon made. I can't attest to if the animation worked in midair, though - I didn't play a peacebringer until it was already changed on HC. -
I highly doubt it's getting removed, might be adjusted to be less frustrating, however. The nerfs themselves will likely just be damage tweaks.
-
Paragon was getting ready to start adding some serious big-bads for us to beat on, I'm pretty sure incarnate-level Malta was on the cards. There were two others as well, and that's not even getting to the Battalion, which probably would have been ridiculous. Definitely would like to see harder content being added over nerfing the incarnate stuff.
-
If you have any martial blasters, turn off reaction time, then start walking. You're welcome.
-
Post i13 pvp is such a raging garbage fire that fire blast is the least of its problems. It's better now, but it's going to need it's own dedicated page to fix it, if it ever gets attention.
-
The fantastic DPA and getting the -res from evolving armor definitely help.
-
I made a test TW/bio for a laugh, and I'm pretty sure I never killed an AV that fast before, and I play crab spiders and masterminds. Critical on TW are what make it more silly than anything else, to me. At least claws has to keep rapidly tearing away in single target. I was chunking about 1/8th of it's health bar per rotation on the TW, meanwhile. I'm very anti-nerf for this game in particular, and even I have to agree that TW, especially on scrappers, was out of line.
-
Peacebringers: Bring Back Solar Flare's Stomp Animation!
ScarySai replied to ScarySai's topic in Suggestions & Feedback
Should still be available. I'm pretty sure the VFX is the same and they only changed the model's animation. -
People seem to have forgotten just how bad blasters were before I24. Mental was basically the only playable secondary for awhile.
-
I wouldn't hold your breath. Personally would rather see AR, elec, rad, psi and DP get a few buffs. I doubt they will touch fire.
-
Blasters finally get their time in the spotlight after eons of eating floor, yet people are already calling for their head. /eyeroll. The people who care about HC will continue to voice their concerns with design in HC. If you want an apathetic playerbase, CO is just for you.
-
Empathy's so strong, it actually makes me - the player - feel sorry for the guy who picked it.
-
It'll be teammate-only, they signed the contract, they get shot!
-
...I didn't see a 'no' in there.
-
You'd at least fall on your face throwing that much power and whiffing it, carrying all that momentum.
- 366 replies
-
- energy melee
- nerf
-
(and 1 more)
Tagged with:
-
"EVERYBODY, LOOK - IT'S SUCH A TRAGEDY!"
-
Who do I have to lobby to get a special animation for missing ET? Where your character punches themself in the face.
- 366 replies
-
- 2
-
-
- energy melee
- nerf
-
(and 1 more)
Tagged with:
-
I still think Trick arrow needs a new ability. Here's my proposal: Arrow of Vengeance! What does it do? I'm glad you asked! Arrow of Vengeance: Shoots your targeted ally in the head and kills them instantly, but it casts vengeance on your entire party when you do this.
-
I agree, though I think a set like Gravity should definitely hit harder and not really need procs to do it's thing, considering how it was clearly designed to be more aggressive than most sets. Singy often does more damage than you, he's awesome, but come on.