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Snarky

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Everything posted by Snarky

  1. If you do that better make it a saturday or sunday. Late afternoon east coast and midday west coast cuts your population weekdays
  2. I play solo all the time. For instance, I will start a Posi 1 on a Blaster project. Team will go through and sort of do whatever. I will tell them on the last mission “please do not go on coty hall steps”. They will go on city hall steps. Wipe. And i solo everything thats left eating the purples and reds i squirreled away
  3. It started with trying to have one character go from SG base to Atlas. Now if I try to log into that toon the game crashes. 2 other tooons the game opened, everytime I try to swith to toon 1 crashes. Then it crashed on another character
  4. I could easily run an Ice Ice Blaster. Would be nice for slowing the incoming ambushes between KD patch and fat slows cone attacks. Gets its first rain very early as well
  5. I like the theme stuff. When I look at your list I think Frostfire Team. Fire Ice powers. Or….. Ice Water Storm Elec. The hell of winter storms brought right to Praetorians. Or…. Fire Meteor and Earth. Viva la real dirt league. As you can see I like to narrow the focus. If it was me I would pick one thing everyone had to have fire or ice or storm (an argument could be made Water Storm Elec are all one thing). Then the other power set possibly different but only if it fits the theme and concept. Yeah, I take this stuff way to seriously lol
  6. I have done a Gold crawl before. It was fun and amusing. Crawls are not short. I was a regular in the Cosmic Council crawls. Red Blue Gold etc. They tended to start with a TON of interest. Then.... yeah. We met once a week, but you might do something different, like every night for a week or two to knock it out. Might change the pattern. Personally I love the concept. I would love to meet with a regular crew and do define content. Or defined team. An all little green army team with rifles devices and traps. I would actually splurge and spend to get PA for that. It would be hilarious. Or an all Space Marine Beam Rifle squad. I am rambling. I would be interested.
  7. I have been playing a lot of Blast sets and even taking a few Blasters through a lot of TFs of various levels. 1) Fire Blast. Just incredible. But the higher you go in the game the more exact you have ti be. When you live on the edge it is exciting 2). Meteor. Such a fun whomp. But overall it does nit stand out for me. And the rocky animations are just too much. So well done, but so constant 3) Ice. Such an oddball. I love it. But it never quite feels like I am blasting. More like a controller who figured out the cheat code for doing damage 4) Assault Rifle. So good now. If they made the animations from shoulder and back mounted weapon systems I could play a miniature giant mech. Long time goal. But AR Traps feels like a working Blaster finally. Build for range 5) Dark. I love you. You are so dam odd. Just a odd Blaster. Dark Dark Corr prob gas the most dynamic pairing of the Dark ATs. But i am Dark Dark Blasting right now. I am starting from the ground up. First you must forget. Then relook at each power and usefulness. My time on Seismic and Fire have me thinking much more aggressively. I like cones but you have to get creative with them. I build for + range and get +34-45%. Dark Dark Soul has 4 cones and the extra coverage is gold.
  8. One of the reasons I dislike Dark Dark is it has a click sustain.
  9. Well I have been building and playing ultra conservative. Now I am innertubing bareskin down mt everest on a Fire Fire Blaster lol. The impetus to put Defiant Barrage in a toggle is then I can throw a full set of Superior Winters Blast in my T2 Fire Blast and pick up a good amount of defenses. My defenses are not high, but this would slap my 3rd set of full sup winter and that helps. Trying to make the little Fire Blaster survivable with the help of 1 med purple lol.
  10. wellll..... i will not say that is good news. but looking at it the 1 point of non stacking status protection. hmmm. i see what you mean lol. i just never looked. i sort of assumed it was good. okay. does make the choice easy. i can slap that in Hot Feet then. mostly chasing set bonuses on core powers at this point. thanks
  11. I know they changed things on PROCs recently. I saw someone did a ton of work on it. Then tried to explain it to everyone. I felt like a caveman sitting on a rock listening to a NASA scientist discuss asteroid trajectories. So, I was seriously considering putting a PROC in a toggle. But I need it to fire. Consistently. It is the Blaster's Defiant Barrage PROC and it would potentially be going in Hot Feet from Fire Manipulation. Is that going to work?
  12. Going back and checking out old ATs and sets I have 50d and parked So of course I have tried Fire Blasting. So much floor time. About two years ago was my latest attempt. I quick leveled and incarnated one and ran a few I trials. Parked it. Now I have picked it up and am running it through every TF SF and Trial in level order. Maybe I have finally gotten a bit better. One of the things I am doing differently is I only kill what is easy. Which honestly is most things. A good built Fire Blaster can level hard spawns in seconds. But I only play the moves that win. Cowardly little Fire Blaster The other observation is Fire has mitigation. I just always believed it did not. It mezzes mobs. Just… in a really screwy way. With Rain of Fire, Hot Feet, and Bonfire from Flame Mastery mobs will not be “feared” they will freaked the F out. They want to get out of the room, the game, and the lifestyle. I have had AVs jump off cliffs to get away from me. Scary little Fire Blaster This is a very interesting run. My goal is to develop my tactics out. This usually cycles into finishing out the level 50 TF/SF/Trials with an emphasis on +4 kill most ITF performance. I do the I trials for badges but after that only when bored. I honestly doubt this thing could handle a 2 star and 99% sure a 4 star would be torture. I just build for damage, am not ranged, and let the oddness of Alpha Strike mechanics work in my favor.
  13. Brute or a Tank. Heavier armor (like Invul as Hyperstrike suggested) I would go with something that gets its nice attack powers early, like SS. Get P2W grenades and P2W summon pets. have fun.
  14. This is not listed in the Wiki that I could find. I asked in game. It....was not helpful lol.
  15. I just started looking at the power I grab immediately on every Blaster at 50. Alpha: Musculature Core Paragon. Okay, on Dark I might go Radial for To Hit debuffs. But, in chasing perfection, Core is shiny. Musculature Core Paragon. Increases damage 45%, immobilization and Defense Debuff 33%. Who uses those second two? Well, Radiation Blast uses Defense Debuff. Talk about living on the edge. a Point Blank Nuke and your secondary effect being applied over time. How often are Blasters missing anyways? Yeesh. Hmmm. I love the look of Rad. One of the coolest looking Snipes in the game. But noooooo. I think not.
  16. I led a Manticore this morning. One of the players was new. They were on a Blaster and thankfully a Tank stayed with them. I was on a Blaster. A couple times I had to divert from doing anything effective to run back to those two who are wandering haplessly into giant Crey spawns. The new Blaster was…not killing fast. My Blaster? Heh. Fughedaboutit. Evil ranged thing Seismic Temp Flame. We did the Manti in just over 30 min and at the end the new player was like “is that it?” I feel the same way when I play WoW. Because I never play it. I have two low level dungeons memorized there and everything else is a mystery to me. Hopefully they needed the badge for TF commander. And they got merits. I really feel I did not help them very much. At the same time I am not grabbing a PIG and trying a kill most Manti. Way too long, way too many unhappy people
  17. Yes, I am addicted to the giant Meteor sound and animation. It is a reminder of how much I like knock out Blow. Having Bonfire as a strategy tool satisfies my need for that type of gaming. The damage, very respectable. No Fire Blaster, but what really is? I have one. Yeesh, that is NOT a relaxed playstyle.
  18. I cannot remember the last time i failed a Keyes. Well… there was the one time Cosmic Council did it on purpose. You see, if you kill Anti Matter early the Trial fails. Having heard this many of us insisted on doing it. There is no magic cut scene or anything though. Just boop you fail. Exit.
  19. I alt. A lot. Usually in search of a great vampire. But I have tried many a weird AT and powerset combo. Have maybe 30 fully kitted out 50s in my garage, some with multiple builds for various content. A lot of "empty" 50s stripped and stored. One of my obsessions was finding a great fully ranged Blaster. Now Beam is great for ST, and I love what they have done with AR. But I just wandered over to an old Seismic Temporal Blaster I ran at 50 for like a week a year ago. I made an alt build for it for doing low level stuff. Then started doing every TF/SF/Trial in order. Just completed the 25-30 stuff and will be doing the first respecs and Katie Hannon this evening. What I discovered is that there is a great "trick" I overlooked on this playstyle. I built him fully ranged, with concentration on ranged defense. Just not taking a couple measly temporal attacks. No big loss. As I leveled I was impressed by how effective that very large Meteor was. Then I got to a level where I could add Bonfire from Flame Mastery. Now most of us have been warned about the giant knockback on this pseudo pet. And it is monumental. So....say I wander into a giant area packed with multiple spawns. I (stealthed) build up and drop meteor on one spawn. I drop the very large Bonfire on their neighbor spawn. Then I go stand in the Bonfire. It is the brave soul that comes up to melee me. Someone who I know to center my ST attacks on. The strange synergy of being fully ranged and then standing in a fear patch that is almost a nuke level damage patch that knocks back most? Greatness.
  20. You can rename it but the Dev staff gets to pick the name. DONT DO IT. Just ask “The Rabbit Ear Gang”
  21. I am NOT a great builder. I am reworking some old ideas. Almost did Ice Ice yesterday but decided to pfutz with Seismic Temporal instead. Damn that meteor is pretty. I would build high recharge. A serious build goal kept in mind on every power pick. Along with accuracy. BUT.... For Ice (As I have with Seismic) I would look at boosting your Range. You do not have a Snipe so Exp Marks is out. But you do have a few cones. 2 slotting Bombardment and possible spitting Blasters wrath into 2x 3 slots for range increase is a nice strategy. Yes, this makes chasing range bonuses super hard. Here is how my ideas on Seismic worked out: This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Seismic Blast Secondary Power Set: Temporal Manipulation Power Pool: Sorcery Power Pool: Speed Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Flame Mastery Hero Profile: Level 1: Shatter (A) Thunderstrike - Accuracy/Damage (7) Thunderstrike - Damage/Endurance (7) Thunderstrike - Damage/Recharge (9) Thunderstrike - Accuracy/Damage/Recharge (9) Thunderstrike - Accuracy/Damage/Endurance (11) Thunderstrike - Damage/Endurance/Recharge Level 1: Time Wall (A) Thunderstrike - Accuracy/Damage (11) Thunderstrike - Damage/Endurance (33) Thunderstrike - Damage/Recharge (33) Thunderstrike - Accuracy/Damage/Recharge (33) Thunderstrike - Accuracy/Damage/Endurance (34) Thunderstrike - Damage/Endurance/Recharge Level 2: Rock Shards (A) Bombardment - Damage (3) Bombardment - Chance for Fire Damage (3) Artillery - Accuracy/Damage (5) Artillery - Accuracy/Damage/Recharge (5) Artillery - Accuracy/Recharge/Range (17) Artillery - Endurance/Recharge/Range Level 4: Time Stop (A) Lockdown - Accuracy/Hold (34) Lockdown - Accuracy/Recharge (34) Lockdown - Recharge/Hold (46) Lockdown - Endurance/Recharge/Hold (46) Lockdown - Accuracy/Endurance/Recharge/Hold (50) Lockdown - Chance for +2 Mag Hold Level 6: Entomb (A) Thunderstrike - Accuracy/Damage (37) Thunderstrike - Damage/Endurance (37) Thunderstrike - Damage/Recharge (39) Thunderstrike - Accuracy/Damage/Recharge (39) Thunderstrike - Accuracy/Damage/Endurance (39) Thunderstrike - Damage/Endurance/Recharge Level 8: Seismic Force (A) Recharge Reduction IO (40) Recharge Reduction IO (46) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 10: Chronos (A) Recharge Reduction IO (40) Recharge Reduction IO Level 12: Upthrust (A) Bombardment - Damage (13) Bombardment - Chance for Fire Damage (13) Artillery - Accuracy/Damage (15) Artillery - Accuracy/Damage/Recharge (15) Artillery - Accuracy/Recharge/Range (50) Artillery - Endurance/Recharge/Range Level 14: Encase (A) Superior Defiant Barrage - Accuracy/Damage (17) Superior Defiant Barrage - Damage/RechargeTime (23) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (25) Superior Defiant Barrage - Accuracy/Damage/Endurance (31) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (31) Superior Defiant Barrage - RechargeTime/+Status Level 16: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 18: Tombstone (A) Experienced Marksman - Accuracy/Damage (19) Experienced Marksman - Damage/Interrupt/Range/Recharge (19) Sting of the Manticore - Accuracy/Damage (21) Sting of the Manticore - Accuracy/Interrupt/Range (21) Sting of the Manticore - Damage/Endurance (23) Sting of the Manticore - Chance of Damage(Toxic) Level 20: Temporal Healing (A) Preemptive Optimization - Accuracy/Recharge (42) Preemptive Optimization - EndMod/Endurance (48) Preemptive Optimization - EndMod/Recharge (48) Preemptive Optimization - EndMod/Accuracy/Endurance (48) Preemptive Optimization - EndMod/Accuracy/Recharge (50) Preemptive Optimization - EndMod/Endurance/Recharge Level 22: Stalagmite (A) Thunderstrike - Accuracy/Damage (42) Thunderstrike - Damage/Endurance (43) Thunderstrike - Damage/Recharge (43) Thunderstrike - Accuracy/Damage/Recharge (43) Thunderstrike - Accuracy/Damage/Endurance (45) Thunderstrike - Damage/Endurance/Recharge Level 24: Hasten (A) Recharge Reduction IO (25) Recharge Reduction IO Level 26: Meteor (A) Superior Blaster's Wrath - Damage/Recharge (27) Superior Blaster's Wrath - Accuracy/Damage/Endurance (27) Superior Blaster's Wrath - Recharge/Chance for Fire Damage (29) Superior Blaster's Wrath - Accuracy/Damage (29) Superior Blaster's Wrath - Accuracy/Damage/Recharge (31) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge Level 28: Time Shift (A) Accuracy IO Level 30: Time Lord (A) Steadfast Protection - Resistance/+Def 3% Level 32: Maneuvers (A) Kismet - Accuracy +6% Level 35: Bonfire (A) Bombardment - Damage (36) Bombardment - Chance for Fire Damage (36) Artillery - Accuracy/Damage (36) Artillery - Accuracy/Damage/Recharge (37) Artillery - Accuracy/Recharge/Range Level 38: Char (A) Basilisk's Gaze - Accuracy/Hold (45) Basilisk's Gaze - Recharge/Hold Level 41: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 44: Fire Shield (A) Gladiator's Armor - TP Protection +3% Def (All) Level 47: Rise of the Phoenix (A) Recharge Reduction IO Level 49: Tactics Hamidon Origin:Cytoskeleton Exposure Level 1: Defiance Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1642;707;1414;HEX;| |78DA7594DF4FD35014C7CFDA4E606CE0983890218C6DC03AA89B89EF2A4844B7843| |8E3EB52B7069B8C6DD98671FF863E98A880FAA2F8B78880224FBE1B1FFCF1A2FC50| |52CF7A7ACCDDCC9AB4F7D37BEEFD9E5FB7CD3C98F76EBD4D5F06976FAEA8D76AB9A| |BF8AC1B5577465F36F3D0BCBAF00E39D3B95B7A69D9286859C3ACAD98795A1D6363| |76B5522957EBDA6D630547BD98CBE825B3B25AD4EB66B904DEA572B9A865CBD5BC5| |16D78E8A56218857E1BD3865E30AAB57B66C56FBF2F96EE9B35F3AE5934EB8D816B| |1533AF2D14F51503259BAE1A43185418EF772A3E5CC097E50658C331A5C0295867D| |820E886E70C2F083CF092E04ABC938C8765C659669C65C65926CC32DBAAA882322E| |38516C8B0492DB0199000363E822380DDD0473188D2C4623C34FC9F1F48BE180601| |60E198E0852704CB083D1B84519372715E5A4A29CD4242735C9494D7252BB6AF30C| |FCD3B1A42E4890658A611636C9E53C46DE2314C0D5F3DFDAF728D72BD6A8976BE4E| |51A79B9467D5CA33EAE518A6BB485323E31391F80E294D14570162482219009CE83| |C2E026781403E81764A01F3E512A1FD0815F74E087CFB46700BE306C534E6760976| |1071CDF7B040B58918028138003DA1D8743820B70C470CCF05B71D2FD43B087D10C| |8A3283DCCB38F752E55EAADC4B957B39C3BD9CC08F3928F627C86D1962F8889E86C| |5FE0CC353D9B69C8335860D82103C6178263B855D27B88E798F88851DC16DB66511| |2DA3A2651482F83AAA801FA31B132D637002B6E5158A4E084129137C68227C68227| |C68227C68A27C685EE3EE98A0EB8AC19E64EBCEC03E810F5D4F8BAEA7ED72E3E64D| |DC9C102D09B84829BEC141132D1AD730806A49D192844B382A328495D61F8D15524| |0BC2C7BD2B220DD617E4969FDC5E08B3DFFD5D32ACCEBBF7598FFDE368F6508CBCE| |977A03E7A79AC5B94325F8D1B616F1A1E41CBEC704FB6DFF61EB264E248538ADBF3| |7B6DD10| |-------------------------------------------------------------------|
  22. 1st. nothing, NOTHING will deter the PL folks 2nd It is a nice idea. There are indications you have never died (no debt badges) Not perfect. 3Rd I knew a group of maniacs doing various "hardmode" stuff last year for months. No deaths, survive on only drops, no AH, on and on. All sorts of madness. It is done for personal enjoyment. Honor system
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