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Everything posted by Snarky
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Unmaintained or not it was still the best resource of ANY archetype. I just used it for my Dark3 Sentinel
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I had few interactions with you Dacy but I was nonetheless highly impressed. When I say I have no complaints with a persons assistance and comportment it is high praise indeed! Sometimes I wish in life that I could (and others) be more effective at communicating my gratitude and happiness when interacting with someone. Too often I fear that it will be misunderstood, misinterpreted, and possibly (oh please no!) reacted to. But I do want to say how grateful I am for the pointers and assistance I received from Dacy. The videos were useful and the regular responses on the less traversed Base sub forum was much appreciated indeed. My next project is to take my old base and make a small floating island of the “necessary working area”. (Porters, storage, and a few devices) then attempt to make it look like there is a power source (mystical) and propulsion. Which I have an idea how I want to do it. The two things I have not solved yet are 1) how to get a truly dark sky/background. I have seen true nearly black night skies in some bases. 2) i wanted the area to have no walls and be a floating platform. But I believe if i make the are raised long before i get to the wall/lip it will achieve the “open” feel i want. It will be a much smaller but hopefully more aesthetic and detailed piece of work than my Rogue Isles Villains Base. Something functional and looking correct.
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There were endurance issues. The "sustain" that Dark gets sucks. And not in a good way. You cannot enhance the endurance on it, and that is what you desperately need. the ToA helps, of course. It was a dent character. But I came here from the Blaster door and left looking for even more armor and have landed on a Dark Dark Tank lol. which...is indeed Dark enough...
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Miss Liberty TF gives zero credit to Villain Disruptor.
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now it makes sense. okay, thx for clearing up. have fun
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The more I think about this sentence the more confused I get. it would be different if you said "because they are expensive" But all of these sets are immune to exemplar removing set bonuses. Like hearing someone say "I want to build a boat. But I don want it to be water tight of use materials that float. Because what happens when it loses water tightness or the materials get water logged? And no submarines either. might lose power. No, I need something that works!
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Here are a couple takes, a beam rifle with high ranged defense and the ability to stay at range. An AR built for +range to help lay down the cones, but built for damage, and a fire fire fire blaster built as a kamikaze murder machine Blaster Beam Temporal Munitions w ach.mxd Blaster (Assault Rifle - Devices) 2024 v1.01.mbd Blaster (Fire Blast - Fire Manipulation) 2024 v 1.51.mbd
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Purples are immune to set bonuses being nerfed due to exemplaring, likewise ATOs and PvP. You can build (if not easily, it is doable) a perma dom exemp friendly build. Life has cheat codes.
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I said oppressive gloom. I misremembered the words. It is darkest night. -dam -tohit in an area on target as a toggle. the fear cloak is gold.
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The accuracy problems is something I have long been aware of, and try to cram +to hit and +accuracy onto builds. The Fear and Stun cloaks do heavy lifting on "faux defense" especially against garbage, leaving your armor and Health to stand against the bosses/AVs. Oppressive gloom is great against big bosses/AVs and for pulling from across a room. Since it is an AoE, and controls really agro, it acts like a net pulling mobs from one direction to you. Here is my current build Tanker - Dark Dark v7.01.mbd
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here is the version i run Tanker - Dark Dark v7.01.mbd
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And that is why I am now on a Tank lololol
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Dark Dark has no defense debuff resistance. So any defense you slap on, in a fight with debuffer, will be stripped off. In my opinion it is better to build up resistance values. Resistance is it’s own resistance debuff resistance. So even though the “cap” is 90, the goal is 100 to avoid debuffs. Dark Dark also creates a “faux defense” with it’s powers. 1) to hit debuffs. 2) Fear aura 3) Stun aura 4) non suppressed stealth 35’ All of these things work to slow/stop/reduce the times you are attacked or hit. Defense. In my build I ensure these are functional.
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I am not sure if Yomo is still doing a giveaway. If so he is going to take a day or three to reply. But i would try. In game send an email ti @Yomo and let him know you need funds. He was giving 100 million ti anyone that asks. I was assuming, as, un, I assume mist if us were, that you were using sets. With a mostly non set build you are going to encounter a ton of problems. There is a silver lining. If you love Bkasters and keep playing them it gets better. You are on the hard end of the learning curve right now. The things you learn on a Blaster no other archetype learns how to do. Apply sheer force to the problem.
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It would be Dark Dark in my opinion. After taking every power except the T2 punch in Dark Melee (they are all good, and in my opinion necessary) you will have very little room left. So, do you push more into theme? Or do you want to slant the armor and put on the extra gizmos to survive anything the game throws at you?
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In my opinion a well built Invul/Dark Tanker will be the hardest pvE player driven toon to kill in 99% of situations. I rad Dark/Invul Brutes on live. Insane how strong they were. I have a Dark Invul Tank and he is all that, and a side of chips. Just does not fit my concept for vampire main as well as Dark Dark Tank.
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Just a slight bit lower on Tank surprisingly. Brute and Scrappers match, and tank is about 90%? of those values on power with -tohit. Another oddity of CoH
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There is a Dark/Invul Scrap in my future. Hard ST damage specialist I hope.
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an AV will most times step out of a ton of immob/holds/and various other mezzes. basically, if you are counting on something like 1 ST immob power you better be hunting sappers
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I was leaning to Brute. (and My Dark/Dark Brute has 1450 badges...) Then i played them both. I do still love the ST damage on the Brute. But... Everything else is better on the Tank. Shadow Maul works. (and is much weaker on a Brute) Touch of Fear is better. Soul Drain! Dark Consumption, Dark Regeneration, The damage Aura, Fear Aura, Stun Aura, better resist values, higher health, better ATOs. So... just rounded a 1000 badges on the Tank lol. Should finish Ouro badging today, then about half goldside to Flashback, and 2/3? of story arc achievement through Ouro. Sigh. Grind monkey grind!
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add knockback
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I had the same issue when I tried a Fire Fire Blaster many years past. What has changed? I now know the mobs really well. I know which ones I can Nuke, and which ones will turn around and hit me with brass knuckles spelling N0L0V3 If you do not have the terrain and the mobs memorized it is a lot harder to pull Blaster magic.
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So, I have been running a LOT of Blaster the last year. And each one I build has LESS defense. I never take tough or weave. I do take manuevers, and slap the two 3% Def I/Os in the epic armor. That is it. I used to build for ranged defense. With a Dark Blaster you can throw a Mag 4 stun on a group as you go on to nuke. But mag 2 is fine. Now let me BLOW YOUR MIND. I run a Fire/Fire/Fire Blaster with NO damage mitigation except maneuvers and the two +3% Def I/Os. He is impatient, and LOVES to get to a fresh spawn first. He loves to aim, build up, swoop and Nuke. If there is another spawn near he will incarnate nuke them (fire, ranged) and if there is a third spawn nearby he will throw 2 fire rains on them. Doesnt he get attacked? Funnily enough, when you light people on fire, even if they survive they are often distracted. Even video game people. Oh, since I did not build for defense…. I built for DAMAGE. And Alpha is max DAMAGE, and interface is +Fire DAMAGE. Do you smell that? It is the smell of victory. Smells a lot like burning Freakshow Tank i know. His tactics (?!?) never change. I will eat a medium purple before facing off against a Vicky robot heavy spawn in incarnate trials. And Barrier is a great Destiny for this playstyle as well. Ever hear of Jackie Chan. Frustrated him to work with Hollywood. He knew tricks like using wooden crates to, at the last second, stop himself from being crushed between a car and a dumpster. Gave himself just enough time to jump out of the way. But the camera did not catch it. That is how you play a Blaster. You know what the outcome is before you ever jump into a spawn. If you are in doubt, probably need another wooden crate…