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merrypessimist

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About merrypessimist

  • Birthday 01/01/1004

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  1. Did you make sure to add "YOU DARE?" too? You need the "YOU DARE" to sell the Young Master impression. Otherwise you just look like a crazy person.
  2. So I binged the four episodes they released in this half of the season last night (8/6). Man the kid playing Pugsley got huge. He's now the third tallest of the Addams family characters, and I think Morticia only beats him out because she was in three inch heels. Puberty works, bro. I'm pretty sure they brought every survivor from the first season back, even if there's some well. Modified circumstances. I'm trying to minimize spoilers, since at least the first three episodes are quite good, even though I didn't like the plot twist in episode 4. There's a number of new characters too, and they're a bit hit or miss. I don't like the new superfan girl, as I find her character a bit flat. I don't like the music teacher either, as I find her portrayal pushy and her actress' voice grating. I do like the new villains though, even if one is an overused trope. Grandmama is rather well done, though I admit I prefer the older portrayal in the Raul Julia movies compared to the business tycoon of this iteration. I especially like how they moved away from the original TV show' portrayal, which while well performed always struck me as "Act like Granny Clampett but spooky." Staking more serious ground feels right to me. I do not like the newly expanded werewolf characters, and Enid's development kind of rubs me wrong. New Bianca is way less annoying than first season Bianca, and shows some real maturation as a character. The Addamses themselves seem pretty on point, and I like the interplay between the three generations of women in the family. Pugsley is still a moron, which is kind of sad because I remember him in the TV show being a distinctly inventive and clever boy. It still feels like they wrote him weak and stupid to make Wednesday look better by comparison in an unnecessary girl boss modification. I know it's "for the plot" but it still fells kind of weak. Overall I'm enjoying it, even if I don't like all the changes.
  3. Marathon and Marathon 2 are the prequels to Halo, effectively.
  4. The answer is obviously "Is my attribute tracking entry blue? If not, then I need more recharge."
  5. Given what drama whores most of us are, no.
  6. Hosping is supposed to send you outside. If it's not, that's a bug. Log out and back in and auto complete it.
  7. I never noticed this because I don't play that many stalkers, but I approve this statement.
  8. Ultimo, when he describes his actual slotting makes some choices that are shall we say... unconventional in his slotting. As I recall general consensus is this is the root of his issues.
  9. 1) sexiness 2) snark 3) pun 4) pun AOE 5) crippling dad joke
  10. Do you actually have numbers on how many times a given power is activated? Because I suspect that the actual number of uses of Black Hole is hovering down under a thousand for the entire sixish? year run of Homecoming.
  11. Based on my brute bio armors it's ~5% resist and I honestly never even noticed the defense one.
  12. I would have guessed it's from that skeevy smell in Pocket D.
  13. It's one of those concessions to the requirements of being a game that player affecting powers (armors, attacks, etc.) be readily detectable. I agree that most purely mental psychic effects should probably be subtle, but then it makes it a pain to deal with illusionists and such. So embrace the pinky-purple power of City psychic power.
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