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Everything posted by Player2
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Well, so far we only have to worry about Windows 11 and I believe a number of people have shown that things are running just fine on that. Who knows what will be the deal with Windows 12 even though at one point they told us that we wouldn't be moving past Windows 10. Eventually all things change, and I'm sure when we get to that point, the talented people working on the HC team will either figure out how to make it work or we'll all just have to run an older system.
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"No Transformation" option for HEATs
Player2 replied to Vic Raiden's topic in Suggestions & Feedback
Shield defense with invisible or tiny shields that essentially amount to a large bracer, not no shields. The shield animations would still be there, and it would look like you are using the shield arm to block... because maybe someone is just taking advantage of the asymmetrical costume pieces to just armor up their shield arm to say that's their shield, or maybe they want to play it like they're somewhat invulnerable but use a blocking animation instead of standing there all invulnerable like some kind of Superman. That's different interpretations, not bland. The different kinds of stone shooting out of a stone armor user's body can look pretty intrusive, and there are a lot of costume options that look stony on their own. Why can't we be stony without having jagged pieces of rock or crystal jutting out of us and obscuring our costumes? Why is that bland? Stealth without fade. Hey, here's a fun experiment. Go set up a camera and then sneak around all stealthy like. Do you fade? No? Because not everyone who is being stealthy is turning partially or fully invisible. Just ask Batman. Ice Armor without the ice... maybe we want Cold Armor, not Ice Armor. Fire Armor? Same thing but heat... because I want to be hot without being on fire. HEATs that don't shapeshift? Yes please, because I've played one PB with the shapeshifting and hated it, and played a PB and WS without shapeshifting and love it. Get over it. Some people want to do things different rather than play cookie cutter builds, and other people just do not like the shape shifted forms. It doesn't have to be "give us those powers without the shapeshift power" so much as make the shapeshift powers more about altered power modes with the option to shapeshift or not, because I scoff at the squid and space gorilla forms and will not use them. Elsewhere, for sure. But I'm sure you've seen the post quoted below. Hey, you quoted one of mine! Thanks for noticing. 😎 -
People throw the word "epic" around too much. That pool is the Ancillary Pool, and it's supposed to provide additional powers of a type that's outside the AT's normal Primary and Secondary sets. It may have been called epic early on when it was first introduced, but if so it was officially rebranded. Incarnate powers are the true epic powers.
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Other worlds (high end street sweeping via Portals)
Player2 replied to Greycat's topic in Suggestions & Feedback
Captain Arachnos for the win. -
Other worlds (high end street sweeping via Portals)
Player2 replied to Greycat's topic in Suggestions & Feedback
Captain Arachnos Ghost Lady Mister Mako Scirocco Arachnos PD Arbiters are just APD Lieutenants Fun times. Less fun times... basically the old Praetorian versions of the heroes. -
Other worlds (high end street sweeping via Portals)
Player2 replied to Greycat's topic in Suggestions & Feedback
What if Recluse and his allies were the heroes and Statesman and the Freedom Phalanx were the villains? -
But still... purples.
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Fair. Maybe for those, a popup when attempting to use a catalyst with them should let people know that attuning is not required but still viable for such purposes.
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Maybe the market shouldn't show sale options for attuned Purples and PVPs, and also make it so that enhancement catalysts don't work on them. Instead of warning people not to attune them and why they don't need to be attuned, just stop making it possible to do so.
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In light of the success of Striga going co-op
Player2 replied to Ukase's topic in Suggestions & Feedback
Agreed. I haven't done anything in the Shadow Shard since ye olde days of Live, and even then it was a few times and then I'd had my fill of it. -
Love it.
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I can't quite put my finger on it, but it just feels too small. It's the zone for the biggest (level) heroes and has an odd mix of enemies with Carnies, CoT, Devouring Earth, Malta, Nemesis, and Rikti... with an island full of mini menances (monkeys) and also plenty of larger prey with DE (non-giant) monsters. The level 50 stuff is down in front of Portal Corp, and the lower end stuff can be found on the ferry end --especially the docks. But there's also DE that are noticeably lower level around Portal Corp, and the stuff in between the two ends of the island can be hit or miss when trying to street sweep for foes. And the radio missions in there seem limited to Arachnos, Carnies, Council, and CoT. We have higher level enemies than just those, so some other mission options would be nice. Yeah, just too small for such big heroes. Don't like it at all. I only go there for Halloween, a few missions, and otherwise just passing through. If only there was something to do in Kallisti Wharf. Now that's a town with size to accommodate the high end heroes... but the only reason to go there is the Market Crash TF.
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If only radio missions would auto-exemp you and let you do missions in whatever zone you wanted. Personally, I'm just not a fan of Peregrine Island.
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I always level up 2 to 4 levels on an ITF. Even if it's just vet levels on my 50.
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Not no more subscriptions. Again, as Greycat says, it was to encourage subscriptions. You could absolutely play free and that drew people to the game so that the subscribers had more options to team with.
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More of a violent little ballerina.
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Love the way your chest detail melds with the cape's mantle. Good stuff.
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EXCELSIOR Ann R. Keye - Storm/Storm Defender Headstrong - Mind/Psionic Dominator Pretty Violent - Electric/Shield Stalker Serpenteen - Savage/Regen Stalker TORCHBEARER Burn Time - Fire/Temporal Blaster Character Assassin - Claws/Bio Stalker Cold Cuts - Ice/Ice Stalker God Awful - Spines/Bio Scrapper Noah Chance - Energy/Regen Stalker Pretty Painful - Illusion/Pain Controller Tinkerbrawl - Super Strength/Invulnerability Brute
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Do not resist the resistance because
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Don't forget to take into account a nerfed nerfs have a high resistance to denerfage. Up your denerfication game.
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Powers that need alternate animations
Player2 replied to strangething's topic in Suggestions & Feedback
There are a couple Bio Armor powers that don't maintain a consistent effect but do still manifest that ugly shell, and there's no minimal F/X option to make it not do that. -
You attacking with darkness. It shouldn't feel as impactful, it should feel almost... stealthy.
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I would like to see additional zone events, with some of the more common ones repeating in different zones. Like why aren't there fires anywhere else in Paragon City other than Steel Canyon? Maybe have Hellions start some fires in Kings Row, too. Babbage lives in Boomtown but pops up in Skyway for the Synapse TF... how does it get there without being spotted anywhere in Steel Canyon, Perez Park, or Atlas Park? Sewers? Just saying, it would be nice if Babbage occasionally (very rare) popped up in one of those other locations to represent yeah it's just passing through. Deathsurge came from Dr. Aeon's power transfer system? You know what would be funny? If Aeon sent him to Paragon City to plague the heroes and it occasionally stampedes around outside Terra Volta looking to drink in some delicious power. Jurassik spawns in Crey's Folly, but also shows up in the last mission of Numina's TF... which is in Eden, which has Brickstown and Faultline between them according to the map. Big J gets around, maybe moving though the earth. Might be fun for it to show up somewhere in the Rogue Isles where polution could draw it out. Maybe a couple "new" events, too. Would love to see a Freakshow equivalent to the supa trolls rave... or a Ghostbusters style showdown with lots of spirits and demons coming through a portal on a rooftop somewhere the Circle of Thorns operate regularly.
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Or you can take what's behind curtain number 2.
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Its so hard to pick a character to fully invest in
Player2 replied to Damoklese's topic in General Discussion
Life is full of disappointments. I'd say get used to it, but no... embrace it. The differences are what set the different AT and powerset combos apart. Nothing is supposed to do everything, so find what you feel like you can live with as shortcomings and then learn to love those shortcomings as the sign of what comes with the things that make your AT and powerset choice great. Do you love the raw damage of a fire/fire blaster? Then learn to love being a squishie. And really, just learn it for awhile because once you get to level 50 and start working on your incarnate stuff, you'll be less squishie. Also, instead of focusing on what mechanics make the best choice, make a character you can feel proud of... maybe it's a cool costume or you find the perfect name, perhaps you've got a fantastic backstory in mind for the characters that really strike your fancy. Those you can feel some attachment to are always the most satisfying characters to play.