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Posted

Wasn't there going to be a change to Dark Consumption? Haven't really kept up since the initial announcement for it, bu was kinda looking forward to it.

Posted

That change was dropped.  The posts are still in the Beta board if you'd like to review the whole story.  (I couldn't follow it personally, so I'm not even 100% sure of the how and why of it.)

Posted
3 hours ago, ArchVileTerror said:

I couldn't follow it personally, so I'm not even 100% sure of the how and why of it.


tldr; Coming up with a balanced version wasn't the low hanging fruit they thought it would be, so they shelved it.

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Posted
1 hour ago, Doc_Scorpion said:


tldr; Coming up with a balanced version wasn't the low hanging fruit they thought it would be, so they shelved it.

Because they kept trying to make it a 90s mini nuke with a pointless end ratio mechanic, rather than making it a 60s recharge with just slightly more damage and balanced end gain like they should have.

Posted (edited)

Are the recipes for the new IOs correct? I know it doesn't matter because they all cost the same (i.e. come from the same pool), but the salvage is all the same on each recipe of a set.

Edited by Herotu

..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.

Posted (edited)
On 4/1/2020 at 5:52 PM, Crysis said:

Clicky keyboards should NEVER be nerfed.  Can we at least agree on that?

 

 

No.  *office rage! Bangs the keyboard against the sharp corner of the desk until the 'clicky' (and annoying...) k/b breaks into smithereens.

 

Dark melee.  Smack fu being quicker and more AoE?  Golden.  And?  Dark Consumption.  You know?  archaicly slow.  For a 'build up' power wayyyyy too slow.  Be more fun if it proc'd off 'smack fu'.

 

Azrael.

Edited by Golden Azrael
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