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Posted

Ok, low 40s atm, got my def pretty much at the sweet spot, right about 45 across the board.   I have my Performance Shifter proc in Stamina, I have Miracle slotted in health, decent amount of end reduction in sets for the various attacks and powers but I still find myself watching that bar drop.   What else should I try stuffing in there?  Panacea proc?  I mean, I figure my Alpha Incarnate is going to be one that includes end reduction as well, so.

Posted

Slot Numina and Panacea uniques in Health. Can go for Superior Conditioning and Physical Perfection from the Body Mastery Pool (Or Physical Perfection in Weapon Mastery), adding Performance Shifter procs to both. Pick up the Atlas Medallion accolade for +5 to max end. Work on Portal Jockey for another +5. 

 

Some IO set bonuses provide +max end, +recovery or +end discount (Preventive Medicine, Unbreakable Guard, Reactive Defense etc). Can click the Set Bonus Finder in Mids' to help find some IO sets that can help.

 

image.png.2b46eae9f168dfe8453688e8b8dbca99.png

Posted

You should show us your build, but you are bound to keep on having these until level 50 since /nin had its endurance recovery clickie removed for Stalkers.

 

Posted

I've been working on a Savage / SR stalker, so I feel your pain on the End issues.  I went Body Mastery and took Superior Conditioning and Physical Perfection.  I have Panacea, Miracle, 3 Performance Shifters + End, and Numina.  It resolved a lot of my End issues, but I was still sucking wind in long fights.  Going Ageless for the Destiny slot finally solved my End issues.

 

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Rude Cat: Level 50 Natural Stalker
Primary Power Set: Savage Melee
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Force of Will
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Maiming Slash -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(9), SprAssMar-Acc/Dmg/EndRdx/Rchg(11), SprAssMar-Rchg/Rchg Build Up(13)
Level 1: Hide -- ShlWal-ResDam/Re TP(A)
Level 2: Focused Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-EndRdx/Rchg(42)
Level 4: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-EndRdx/Rchg(39)
Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(11), SprStlGl-Rchg/Hide%(13)
Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(34), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(37)
Level 10: Agile -- Ksm-ToHit+(A)
Level 12: Boxing -- Acc-I(A)
Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(15)
Level 16: Practiced Brawler -- RechRdx-I(A)
Level 18: Rending Flurry -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(23)
Level 20: Dodge -- LucoftheG-Def/Rchg+(A)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(40), LucoftheG-EndRdx/Rchg(43)
Level 24: Combat Jumping -- Rct-ResDam%(A)
Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dam%(27), TchofDth-Dam%(27), Mk'Bit-Dam%(29), GldStr-%Dam(29), Hct-Dmg/EndRdx(31)
Level 28: Quickness -- Run-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Savage Leap -- Arm-Dmg(A), Erd-%Dam(33), ScrDrv-Dam%(33), Obl-%Dam(33), FuroftheG-ResDeb%(34), Arm-Dam%(34)
Level 35: Evasion -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(40), LucoftheG-EndRdx/Rchg(43)
Level 38: Superior Conditioning -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(39), PrfShf-End%(42), PrfShf-EndMod(45)
Level 41: Physical Perfection -- Prv-Heal(A), Prv-Heal/EndRdx(42), NmnCnv-Regen/Rcvry+(43), NmnCnv-Heal(45), PrfShf-End%(45), PrfShf-EndMod(46)
Level 44: Weaken Resolve -- AchHee-ResDeb%(A), AchHee-DefDeb(46)
Level 47: Laser Beam Eyes -- Apc-Dmg(A), Apc-Dam%(48), Dcm-Build%(48), GldJvl-Dam%(48), ShlBrk-%Dam(50), TchofLadG-%Dam(50)
Level 49: Elude -- GifoftheA-Run+(A)
Level 1: Assassination
Level 1: Brawl -- Acc-I(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), RgnTss-Regen+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40), PwrTrns-+Heal(46), PwrTrns-EndMod(50)
Level 1: Blood Frenzy
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Radial Paragon
Level 50: Void Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Vanguard Total Radial Improved Ally
Level 50: Ageless Core Epiphany
Level 50: Assault Radial Embodiment
------------

 

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Posted
19 hours ago, JnEricsonx said:

Wait....you can have more than one Performance Shifter proc?   I thought that was a unique!

Yes, can slot several Performance Shifter procs but I would try a Panacea first. Pan seems to trigger more often than PS, about twice as often, but for less end (7.5 end vs 10 end). Though that could just be rng that I'm seeing.

Posted (edited)

Right on my Nin/Nin i binned all the set bonuses into ranged def and hit 56% def and added some into melee @ 45% because i let Divine Avalanche boost the melee def if i need it.

P shift in stamina,Miracle +recovery in health and Panacea +hit points/Endurance in Phsical Perfection(+regen/+recovery) from Weapon mastery.

With the end reduction from sets it has been enough to let me scrap all day long.

I then went Musculature because moar damage and defence debuff and Assault because even moar damage.

My end useage is 0.38/s with recovery at 180% (3.01/s)

Edited by Chelsea Rorec

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