brasilgringo Posted September 8, 2020 Share Posted September 8, 2020 (edited) Hi team - picking up CoH again after like 8 years of being away (I was Granite Agent on the old forums). I loved @Frosticuswrite up on Savage Melee for stalkers, and I liked @Croax's /Inv builds. I've been trying to glom them together while keeping (a) Frosticus' frankenslotting for procs in several key Sav powers, and (b) what I think is the invuln goal of Resistance to S/L >75% and Def to S/L:/F/C/E/N at 45%+. But my mids-fu is pretty rusty. I'm feeling pretty lost. Feels like a lot of extra slots and not terribly helpful powers (Tough? is it really neeed on invlun? I just grabbed it for the free slot). Also can't figure up how to slot up the PPP AOE like frosticus did. I would really be grateful for some feeback and tuning. Thanks in advance! Villain Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic StalkerPrimary Power Set: Savage MeleeSecondary Power Set: InvulnerabilityPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Soul Mastery Villain Profile:Level 1: Maiming Slash -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(17), SprStlGl-Acc/Dmg/Rchg(17), SprStlGl-Dmg/EndRdx/Rchg(19), SprStlGl-Acc/Dmg/EndRdx/Rchg(19), Empty(11)Level 1: Hide -- Ksm-ToHit+(A), Rct-ResDam%(23)Level 2: Super Speed -- Run-I(A)Level 4: Resist Physical Damage -- StdPrt-ResDam/Def+(A)Level 6: Assassin's Frenzy -- SprStlGl-Rchg/Hide%(A), Hct-Dmg(7), Hct-Acc/Dmg/Rchg(7), TchofDth-Dam%(9), Mk'Bit-Dam%(9), GldStr-%Dam(21)Level 8: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(23), GssSynFr--ToHit/Rchg(25), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--ToHit(34)Level 10: Temp Invulnerability -- UnbGrd-Max HP%(A), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-EndRdx/Rchg(45)Level 12: Dull Pain -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(40), Pnc-Heal/Rchg(43), Pnc-Heal/EndRedux/Rchg(43), Pnc-Heal(46)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)Level 16: Unyielding -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(36)Level 18: Rending Flurry -- Empty(A)Level 20: Environmental Resistance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(42), TtnCtn-ResDam(42), TtnCtn-ResDam/EndRdx(43)Level 22: [Empty] -- Empty(A), Empty(13), Empty(13)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25)Level 26: Hemorrhage -- Hct-Dmg/Rchg(A), Dmg-I(27), Hct-Dam%(27), TchofDth-Dam%(29), Mk'Bit-Dam%(29), GldStr-%Dam(31)Level 28: Reinforced -- ShlWal-ResDam/Re TP(A), ShlWal-Def(36), ShlWal-Def/EndRdx(36), ShlWal-Def/EndRdx/Rchg(46)Level 30: Boxing -- Empty(A)Level 32: Savage Leap -- Arm-Dmg(A), Arm-Dmg/EndRdx(33), Arm-Dam%(33), Erd-%Dam(33), Obl-%Dam(34), FuroftheG-ResDeb%(34)Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)Level 38: Moonbeam -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), SprWntBit-Acc/Dmg(39), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(40)Level 41: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(42)Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Soul Storm -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(48)Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)Level 1: AssassinationLevel 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Pnc-Heal/+End(5)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 50: Musculature Core ParagonLevel 50: Assault Core EmbodimentLevel 50: Ageless Core EpiphanyLevel 50: Ion Core Final JudgementLevel 50: Reactive Core Flawless InterfaceLevel 50: Longbow Radial Superior AllyLevel 1: Blood Frenzy------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1484;695;1390;HEX;| |78DA65944B4F135114C7EF3C2A16A8505B1E8596D22A7468CB48D5850B0D0B1153A| |04AD2C46D33C2B54C9894A62D44967E05377C011FE06BEDC285FA097CF0F023E842| |34C1E7C2D4C3FC0FB6A6934C7F77FEF7BCEEB9F736777BAAF3D9D53B9342F15D76A| |C6AB590AF59CEB2AC787256D15ED0043D6DF40EB05CC849474A336FAD5945898FE8| |D1D494BC254B5569664B6BAB4E4956AC9BB663D7D645FBFCCA8A63E6CB522E76BAC| |3396995ED52D1E77E4CDBC5A51A7D751D4D2DCA4A75C92E87AE94ED05F328767E65| |D529E4AC6A4D56D6FBA99E34BD2F0CC14FDD23DE50A9195D74BF65BE034FBE676E8| |3ED757A4436414E8AEBA9883F84882E7A0F6071AA8DA7445D28E3C2D566C85E83BD| |D0FA14D77E87B27BA0793C3BF03D36AA820678BC40D309E232E2040DD8ED1AE8EAA| |16FDB166C7B37C1FEFBE0D043E60330760F9CA55ABCC8AB7B7F23DEE96FCCEFCC5F| |60FA0738473E1DC8A77784A125226072881905C787C13815E8E31EF95287F57BC50| |9E6F33121BA78AECB54D0B724F892D6E6E7FEF9DD6E5FA3EC01AE38C09506B9D2B1| |9F4C8E92E428878E6A8FEBDED9F4DB4B45F521B8D2D703D3FE20F88A1287B8A9A10| |49A351041E30752F80EF386847943867843AE53898328511B9CE58330C39CE6C664| |41856A88F002236E55AF29739433472F20D3F045E625E6BEEA1E9B984094D824384| |F99E3DCCA38AF689C57F4914C4638EEC853DDD5469F3037995B60E211F331A85195| |06C735CE729333A04E7329CCA929CE99E69CE96EF013999AC8AD99DBA8FDCC1E739| |7F901F453BC098E37C1F1321C2FC3F106F57F97B51E6E8C85BBD322D9A24CB42899| |16E55C8B72BE45996B51E6F5A60BEE2ADE6E2134AEED733BCD2AFF5FFF2F0D4D556| |614F704A937B02E3D869EEE37FB19F0FBDAD0146503E740BDCBD73840E09C9BF1C6| |78A3490F05690CFFFA5E931EE869E8B2F15756FF0BE5360720| |-------------------------------------------------------------------| Edited September 8, 2020 by brasilgringo Link to comment Share on other sites More sharing options...
Hyperstrike Posted September 8, 2020 Share Posted September 8, 2020 Your build is incomplete. Level 22 has 3 slots in it and no power pick. Also, SuperSpeed is taken illegally too early. I might be inclined to something more like this: Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Invuln Framework - Stalker: Level 50 Technology StalkerPrimary Power Set: Savage MeleeSecondary Power Set: InvulnerabilityPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: TeleportationAncillary Pool: Soul Mastery Villain Profile:Level 1: Maiming Slash -- SprAssMar-Acc/Dmg:50(A), SprAssMar-Dmg/Rchg:50(3), SprAssMar-Acc/Dmg/Rchg:50(3), SprAssMar-Dmg/EndRdx/Rchg:50(5), SprAssMar-Acc/Dmg/EndRdx/Rchg:50(5), SprAssMar-Rchg/Rchg Build Up:50(7)Level 1: Hide -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(7), ShlWal-ResDam/Re TP:50(9), Rct-ResDam%:50(9)Level 2: Shred -- Acc-I:50(A)Level 4: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(13), RctArm-ResDam/Rchg:40(15), RctArm-ResDam/EndRdx/Rchg:40(15), GldArm-3defTpProc:50(17), ImpArm-ResPsi:40(17)Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(19), SprStlGl-Acc/Dmg/Rchg:50(19), SprStlGl-Dmg/EndRdx/Rchg:50(21), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(21), SprStlGl-Rchg/Hide%:50(23)Level 8: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(23), UnbGrd-Rchg/ResDam:50(25), UnbGrd-ResDam/EndRdx/Rchg:50(25), ImpArm-ResPsi:40(27), StdPrt-ResDam/Def+:30(27)Level 10: Build Up -- HO:Membr(A), HO:Membr(29)Level 12: Dull Pain -- Pnc-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(29), DctWnd-Heal/Rchg:50(31)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(31)Level 16: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33), ImpArm-ResPsi:40(33)Level 18: Rending Flurry -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(34), SprAvl-Acc/Dmg/EndRdx:50(34), SprAvl-Acc/Dmg/Rchg:50(34), SprAvl-Acc/Dmg/EndRdx/Rchg:50(36), SprAvl-Rchg/KDProc:50(36)Level 20: Environmental Resistance -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(36), RctArm-ResDam/Rchg:40(37), RctArm-ResDam/EndRdx/Rchg:40(37), ImpArm-ResPsi:40(37), Ags-Psi/Status:50(39)Level 22: Kick -- FrcFdb-Rechg%:50(A)Level 24: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-Rchg/ResDam:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(40), ImpArm-ResPsi:40(40)Level 26: Hemorrhage -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(40), Hct-Acc/Rchg:50(42), Hct-Dmg/EndRdx:50(42), Hct-Dam%:50(42)Level 28: Reinforced -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(43)Level 30: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(43)Level 32: Savage Leap -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(43), Arm-Acc/Rchg:50(45), Arm-Dmg/EndRdx:50(45), Arm-Dam%:50(45)Level 35: Tough Hide -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(46)Level 38: Moonbeam -- StnoftheM-Acc/Dmg:50(A), StnoftheM-Dmg/EndRdx:50(46), StnoftheM-Acc/ActRdx/Rng:50(46), StnoftheM-Dmg/ActRdx/Rchg:50(48), StnoftheM-Dmg/EndRdx/Rchg:50(48), StnoftheM-Dam%:50(48)Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)Level 44: Super Speed -- Clr-Stlth:50(A)Level 47: Soul Storm -- SprWntBit-Acc/Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(50), Dvs-Acc/Dmg/Rchg:50(50)Level 49: Recall Friend -- RechRdx-I:50(A)Level 1: AssassinationLevel 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Run-I:50(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Flight-I:50(A)Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(11), Mrc-Rcvry+:40(11)Level 2: Hurdle -- Jump-I:50(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(13)Level 50: Agility Core ParagonLevel 1: Quick FormLevel 1: Blood Frenzy ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1540;728;1456;HEX;| |78DA65944B4F135114C7EF74A6624B2BEF5781B6B4405F76A43E16A2C68588E1512| |529714B46BC968671A6690B521F0B177E01376E7C6EDC98B876618CFA0504013F83| |2E7C246A346EEA61CE1F4B6C93F677EF3973CEF9CF7F6E27BB36E17B7EEEF669A1F| |8CF9846B9BC90AB18E6B22C79E7E5E292659B76BEAA0A210253D6EA8A6985274BC6| |5579CD2E2D87D3615CD9B493C67A212B4D29F59CB16AE4256F42BBA90979455A65A| |9732759322E15CC42A5DA36652DC992B42AFAEEC23767DBA63E2B8D62C1CAFB9DCD| |6421BF54A19DD7D9E58A525E6E7796F334A268972A46A5605B7D678B85457D775EC| |E5E3117B246B9224BD55ED218A7EFCB9D1FE753738B354D888C265C55F03A53BB01| |DE64EEBBC59C8A5199E2D4AAA24BE15C2773FF8CCAFCCE7C15C7A5A22694807062D| |354AF72BD5B8DD022A6095F907920040E315B0F739FD604EFB7A99F1BB5EE75CEB5| |6F80EF999D9BE016B37B9B3943739B50DBF403B99FCCDE5FE06F6600F3023DC4414| |D7CA0B91EBE0FC5334ED0543100CE52DF66CEB99A835C3F90633F825966371D0E3F| |CF56FCF02C08CF5E248468E19CD6025D41E80A435718BAC2D0F59AF4B4E1F9B5DDE| |7E732F4007C083E62461F834F98E7496F077CE880FF51F83F0CFF87E1FF30E68D1E| |63AD2EBA8F2E3CCFAE3B2E27A652AC07FA7BA07F14FA47A13F06FD31F47B43FAFBB| |88FD617E33EB13833910093608A798174F7C3C37E789884871A6918446EF0BFDC5B| |9A15C2ACD071EE951C671E3C019E044F31E7685604FD22E89746BF8F742B23F07EE| |41D9FE9F43AB8C13CF41EDC04B79811D21947DF788A6319304AB914BC4D7958C727| |9AA5E36CE9CFF8F96574CE659E72DD08D58DA16E0CBDFAB57FFFEFDA407DBDB3ADD| |544B22132D610C934448E34448E364466F746D2AC654EDBF30E70AEF2B4D21B00EA| |3E7B29AB201BE58AAFF5984B19E293E3BDC8EE7BA7F9047DD95B17E7BA6FF598A2D| |C63977C77997FBA099CABCD24EBEEC8FADBACF617240CF8D5| |-------------------------------------------------------------------| 1 If you want to be godlike, pick anything. If you want to be GOD, pick a TANK! Link to comment Share on other sites More sharing options...
brasilgringo Posted September 8, 2020 Author Share Posted September 8, 2020 Thanks @Hyperstrike! Yes indeed, my Mids-Fu is pretty poor - I think the new Mids Reborn has features I still need to learn. It's been a long hiatus. I kind of hit the wall on the build after like an hour. Couple questions: 1) Worth getting rid of Shred? It's not in Frosticus' build at all for Savage ... could swap it for Maneuvers with a free slot to place a Kismet +acc? Worth it? Or did you keep it for Flashback stuff? 2) Why the Force Feedback proc in Kick? Kick doesn't seem like it would get used? 3) Would it be worth taking 2 slots out of the PPP hold to put 1 more proc each into Hemmorhage and Savage Leap? Frosticus seemed to say they work well with procs? I didn't think having a hold was worth it? Maybe I'm wrong. It's been forever since I played. He loaded Hemm and Leap up with 4 procs each I think, all dmg procs in Hemm and 3 dmg and 1 -RES in Leap. He also put 3 dmg procs and chance for Hide in Assassin's Strike. 4) Maybe worth sneaking Shadow Meld in for an oh-crap +def button? I like that you built for some Psionic Resitance, bascially got perma-hasten, that's cool. Thanks, boss. Link to comment Share on other sites More sharing options...
Hyperstrike Posted September 8, 2020 Share Posted September 8, 2020 1: Not sure. Don't play Savage Melee a lot. So I only have a basic handle on how it interacts in an attack chain. 2: Because, unlike Boxing, it's a useful proc to have. And is MARGINALLY better than leaving it empty (eake out maximum utility from EVERYTHING, even if you have no plans to ever use it). 3: The Proc builds are something I don't explore much. I tend towards Tank builds. Maximal toughness. Not SO needed on a "teams only" build. I actually backed this one down from Incarnate Softcapped. As for Soul Storm? I have a Hami-O'ed one on my DB/WP which is just AWESOME. Here it's mostly a throw-away. But KEEP MOONBEAM! It's one of the best snipes in the game. 4: Honestly. If you're playing on a team with this build, you have exactly NO need of a Defensive "oh crap" button. If you're still worried, spring for Barrier when you open up Destiny. I mean, you're not even taking Placate! Yeah. All you need to do to lock in Perma-Hasten is use IO Boosters (just going +1 will give you Perma, going higher gives you up to about a second of breathing space vs slows). If you want just a scotch more defense, you still have room for some significant gains there too. +5 will bump your Defenses about 2%. OH THANK YOU FORUM COOKIES! THANK YOU THANK YOU THANK YOU!!! (My cablemodem barfed right in the middle of the Submit. The forums saved the reply so I didn't have to retype from scratch.) 1 If you want to be godlike, pick anything. If you want to be GOD, pick a TANK! Link to comment Share on other sites More sharing options...
Croax Posted September 8, 2020 Share Posted September 8, 2020 (edited) I did try to keep Frosticus Damage Proc how he did it but could not manage to keep all the attacks how they were. Also i like to have a travelpower. I did not know which power you would push further away to get a travel power so i just selected it as one of the last powers. I hope it is something that goes into the direction you wanted. I want to state again, that i do not care about the psi whole as everyone is very afraid of that. i did find out that it is not such big of an issue. Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic StalkerPrimary Power Set: Savage MeleeSecondary Power Set: InvulnerabilityPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mu Mastery Villain Profile:Level 1: Maiming Slash -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)Level 1: Hide -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(7)Level 2: Resist Physical Damage -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(9), RctArm-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11)Level 4: Temp Invulnerability -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(13), RctArm-ResDam/EndRdx/Rchg(15), StdPrt-ResDam/Def+(15)Level 6: Assassin's Frenzy -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg(17), SprStlGl-Acc/Dmg/Rchg(17), SprStlGl-Dmg/Rchg(19), SprStlGl-Acc/Dmg/EndRdx/Rchg(19), SprStlGl-Dmg/EndRdx/Rchg(21)Level 8: Build Up -- GssSynFr--Build%(A)Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/Rchg(21), Prv-Absorb%(23)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(23)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25)Level 16: Unyielding -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/EndRdx/Rchg(27)Level 18: Rending Flurry -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31)Level 20: Environmental Resistance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(31), RctArm-ResDam/EndRdx/Rchg(33)Level 22: Boxing -- Empty(A)Level 24: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(33), RctArm-ResDam/EndRdx/Rchg(33)Level 26: Hemorrhage -- Hct-Dmg/Rchg(A), Hct-Dmg(34), Hct-Dam%(34), TchofDth-Dam%(34), GldStr-%Dam(36), Mk'Bit-Dam%(36)Level 28: Reinforced -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(37), Rct-Def/Rchg(37), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(39)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)Level 32: Savage Leap -- FuroftheG-ResDeb%(A), Arm-Dam%(40), Arm-Dmg(40), Arm-Dmg/EndRdx(40), Erd-%Dam(42), Obl-%Dam(42)Level 35: Tough Hide -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(42), RedFrt-EndRdx/Rchg(43), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(43), RedFrt-EndRdx(45)Level 38: Zapp -- StnoftheM-Dam%(A), Apc-Dmg/Rchg(45), Apc-Dam%(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), GldJvl-Dam%(46), SprWntBit-Dmg/Rchg(46)Level 41: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)Level 47: Super Speed -- Run-I(A)Level 49: Assault -- EndRdx-I(A)Level 1: Assassination Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(11)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)Level 1: Blood Frenzy Level 0: High Pain Threshold Level 0: Invader Level 0: Born In Battle Level 0: Marshal Level 1: Quick Form Level 50: Musculature Core Paragon Level 50: Ageless Core Epiphany Level 50: Ion Core Final Judgement Level 50: Assault Core Embodiment Level 50: Degenerative Core Flawless Interface Level 50: Banished Pantheon Core Superior Ally ------------ Edited September 8, 2020 by Croax 1 More than just a Ninja - A Guide to Stalkers Croax's Tier List and Build Collection Link to comment Share on other sites More sharing options...
Mezmera Posted September 8, 2020 Share Posted September 8, 2020 I just made one of these. I got my resists pretty meaty and my defenses to elemental and melee capped. The only hole I have is the psi hole which is what it is. I'll give you a quick rundown of what I did with mine. I took every power in Invuln except for the first auto resist physical damage. You'll be about capped already without it so no need for it. All of my resist power and tough I slotted to 4 with Unbreakable guards for the melee defense bonus. I have Unstoppable and just slotted the two defense uniques into that one. Dull Pain I slotted a 6 set of preventative medicine. Then on hide I 3 slotted with reactive defenses with the unique. I 2 slotted the two defense powers in invuln with gamblers defense and def/rech IOs. Then I slotted weave with 3 Gamblers. I ended up going with the Force of Will pool and took Unleash Potential and slotted 4 Shield Walls with the unique and a gambler +recharge. I also went with Body Mastery as my epic pool for Focused Accuracy (6 slotted Gaussians) and Physical Perfection. As for my Savage attacks I skipped the t1 and placate, everything else I 6 slotted but for AS which has a set of 5 of the stalkers set with the chance for hide. The other stalker ATO set of 6 I put in the first attack. Then with the 3 pbaoe powers I put in one set of 6 of Superior Avalanche, Armageddon and Obliteration. Then I put in a 6 set of Hecatomb into Hemorrhage and lastly BU I 2 slotted. I didn't outrageously proc my attacks as I don't tend to do that most times anyways since I typically like to aim for a sets 5th bonus with the proc from that set and maybe add another proc with my 6th slot or the meaty 6th bonus of usually the purple sets. 1 Link to comment Share on other sites More sharing options...
CaptainLupis Posted September 8, 2020 Share Posted September 8, 2020 16 hours ago, brasilgringo said: Thanks @Hyperstrike! Yes indeed, my Mids-Fu is pretty poor - I think the new Mids Reborn has features I still need to learn. It's been a long hiatus. I kind of hit the wall on the build after like an hour. Couple questions: 1) Worth getting rid of Shred? It's not in Frosticus' build at all for Savage ... could swap it for Maneuvers with a free slot to place a Kismet +acc? Worth it? Or did you keep it for Flashback stuff? 2) Why the Force Feedback proc in Kick? Kick doesn't seem like it would get used? 3) Would it be worth taking 2 slots out of the PPP hold to put 1 more proc each into Hemmorhage and Savage Leap? Frosticus seemed to say they work well with procs? I didn't think having a hold was worth it? Maybe I'm wrong. It's been forever since I played. He loaded Hemm and Leap up with 4 procs each I think, all dmg procs in Hemm and 3 dmg and 1 -RES in Leap. He also put 3 dmg procs and chance for Hide in Assassin's Strike. 4) Maybe worth sneaking Shadow Meld in for an oh-crap +def button? I like that you built for some Psionic Resitance, bascially got perma-hasten, that's cool. Thanks, boss. 1 Personally I like shred. I have it slotted with the Achiles' Heel -res and the Fury of the gladiator -res. As lethal is resisted a lot I feel like something is needed to counter it a bit. 2 I think people use it when levelling up as a filler if you have an incomplete attack chain. It can also be used if you are hit with slows, and things are taking a while to recharge, as a filler with a possibility of mitigating the slow somewhat if the proc goes off. 3 I think slotting up haemorrhage is a good thing, but I don't know how the hold was slotted out, so it depends what bonuses you'd be losing by doing it as to whether it is worth it. 1 Bopper: "resistance resists resistible resistance debuffs" Link to comment Share on other sites More sharing options...
brasilgringo Posted September 8, 2020 Author Share Posted September 8, 2020 Great feedback here folks, thank you! Especially @Croax for what looks like a nifty build accomplishing a lot of what I was trying to do. You all have given me some great ideas to consider - Much appreciated! 1 Link to comment Share on other sites More sharing options...
brasilgringo Posted September 9, 2020 Author Share Posted September 9, 2020 Hey one more silly question. Where / how do you get the Stalker's Guile and Assassin's Mark IOs ? Can't seem to find them in the auction house. This page https://archive.paragonwiki.com/wiki/Archetype_Enhancements seems to say you have to buy them with merits (and then upgrade them with enhancement catalysts). Can't tell if it's out of date or if there's another way to get them. Thanks. Link to comment Share on other sites More sharing options...
CaptainLupis Posted September 9, 2020 Share Posted September 9, 2020 2 hours ago, brasilgringo said: Hey one more silly question. Where / how do you get the Stalker's Guile and Assassin's Mark IOs ? Can't seem to find them in the auction house. This page https://archive.paragonwiki.com/wiki/Archetype_Enhancements seems to say you have to buy them with merits (and then upgrade them with enhancement catalysts). Can't tell if it's out of date or if there's another way to get them. Thanks. They can be found in enhancements / attuned enhancements / stalker ATO sets. You can only enhance them, or use the superior versions, once you are level 50. 1 Bopper: "resistance resists resistible resistance debuffs" Link to comment Share on other sites More sharing options...
brasilgringo Posted September 28, 2020 Author Share Posted September 28, 2020 FYI this build is a blast to play at 50 on speed radio missions, TFs, BAFs, ITFs, etc. So addicting to keep Feral Charging stuff, AS, and then fire off a 5-stack Flurry for whatever's still standing. It exemps down pretty well even unajusted, though I'll probably need to make a 2nd build for <35 exemping for lower level TFs. Anyway, really enjoying it. I read somewhere that Inv scrappers can somehow slot Gaussian Build-up into the defense shield (Invincibility?) that scales with mobs around you, and have it fire based on number of mobs? I assume this doesn't work on stalkers due to how the power was changed? Link to comment Share on other sites More sharing options...
Lockpick Posted October 1, 2020 Share Posted October 1, 2020 On 9/28/2020 at 5:00 PM, brasilgringo said: FYI this build is a blast to play at 50 on speed radio missions, TFs, BAFs, ITFs, etc. So addicting to keep Feral Charging stuff, AS, and then fire off a 5-stack Flurry for whatever's still standing. It exemps down pretty well even unajusted, though I'll probably need to make a 2nd build for <35 exemping for lower level TFs. Anyway, really enjoying it. I read somewhere that Inv scrappers can somehow slot Gaussian Build-up into the defense shield (Invincibility?) that scales with mobs around you, and have it fire based on number of mobs? I assume this doesn't work on stalkers due to how the power was changed? I'm not quite 50 yet, but I would guess not, It would be great if someone can confirm. I'm planning on slotting 3 Membrane HOs in Reinforced when I get high enough. Looking forward to see how that works. Link to comment Share on other sites More sharing options...
CaptainLupis Posted October 1, 2020 Share Posted October 1, 2020 On 9/28/2020 at 11:00 PM, brasilgringo said: FYI this build is a blast to play at 50 on speed radio missions, TFs, BAFs, ITFs, etc. So addicting to keep Feral Charging stuff, AS, and then fire off a 5-stack Flurry for whatever's still standing. It exemps down pretty well even unajusted, though I'll probably need to make a 2nd build for <35 exemping for lower level TFs. Anyway, really enjoying it. I read somewhere that Inv scrappers can somehow slot Gaussian Build-up into the defense shield (Invincibility?) that scales with mobs around you, and have it fire based on number of mobs? I assume this doesn't work on stalkers due to how the power was changed? Yeah, that won't work on the stalker version. You could slot it in Reinforced, but it would only have the normal once per 10 second chance to go off. Much better to slot it in your build up power, with the chance to refresh build up from the AT set you'll get double build ups a lot. 1 Bopper: "resistance resists resistible resistance debuffs" Link to comment Share on other sites More sharing options...
Omega-202 Posted October 1, 2020 Share Posted October 1, 2020 On 9/28/2020 at 6:00 PM, brasilgringo said: I read somewhere that Inv scrappers can somehow slot Gaussian Build-up into the defense shield (Invincibility?) that scales with mobs around you, and have it fire based on number of mobs? I assume this doesn't work on stalkers due to how the power was changed? Reinforced replaces Invincibility for Stalkers, which, as you noted does not have the scaling with mobs around you / doesn't roll hit checks around you. You can still slot Gaussian's in Reinforced, but I wouldn't because it won't scale with targets like it does for Scrappers, Brutes and Tanks. You definitely want to put Gaussian's in BU, especially since the ATO makes BU come back so often. @LockpickYes, slotting 2-3 Hamis (+ the obligatory Gamblers) is great in Reinforced as long as you don't need the power for a specific set bonus. I ran it with LotG + 2 Cytos for a while, but recently swapped to LotG + 4 from Shield Wall for the 4.5% E/N res. The loss from the +ToHit isn't ideal, especially for my snipe bonus, but with BU having so much uptime, it doesn't really matter much. 1 Link to comment Share on other sites More sharing options...
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