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Effects of +0 to +4 enemies


res-1972

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I’ve looked all over the forum and several websites, but I just can’t seem to find the answer.
 

What effect does raising the difficulty actually have on your character and the team?


Let’s start with damage.
 

Like if I hit a +0 minion for 500 damage, how much will that be reduced when I hit the same minion at +4?
 

Thanks!

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16 hours ago, Bill Z Bubba said:

https://hcwiki.cityofheroes.dev/wiki/Main_Page the homecoming wiki for more up to date, in case it's changed. (I've not looked at the archive link and there's no way I intentionally click on a fandom link, so I don't know if the info has changed.)

Edited by Lunchmoney
Correct link put in

I used to play under the handle @Purple Clown, back on Live. Now I play under @Lunchmoney

 

I'm in the UK and play on Reunion.

 

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Thank you for the reply. I appreciate the links, but I don’t quite understand how they work to answer my question. Maybe it’s just too early in the morning. lol
 

Like if I hit a +0 minion for 500 damage, how much will that be reduced when I hit the same minion at +4?

 

At 50, how much is damage reduced by say... +4?

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2 hours ago, Lunchmoney said:

https://archive.paragonwiki.com/wiki/Purple_Patch the homecoming wiki.

https://archive.paragonwiki.com/wiki/Purple_Patch the homecoming wiki for more up to date, in case it's changed. (I've not looked at the archive link and there's no way I intentionally click on a fandom link, so I don't know if the info has changed.)

Here's the link to the unofficial Homecoming wiki's version of this: https://hcwiki.cityofheroes.dev/wiki/Purple_Patch

4 minutes ago, res-1972 said:

Thank you for the reply. I appreciate the links, but I don’t quite understand how they work to answer my question. Maybe it’s just too early in the morning. lol
 

Like if I hit a +0 minion for 500 damage, how much will that be reduced when I hit the same minion at +4?

 

At 50, how much is damage reduced by say... +4?

Basically these tables are multipliers that show how the effects of powers are changed at different level discrepancies. So at +4, with an enemy that is 4 levels higher than you are, the multiplier becomes 0.48. So multiply 500 by 0.48, and that gives you 240 damage for enemies 4 levels higher than you.

 

The actual enemy 'ranks' don't matter in terms of determining the effects of the purple patch (though as a thumb rule, Minions con at the same level as you do at the default notoriety, with Lieutenants and Bosses at higher levels), just the level they are at, and how many levels they are above/below you.

 

Hope this clears things up!

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Every time I run a Tip mission and rescue Blastfurnace I always notice that he burns down mobs super easy even at +4 and feel inadequate. And then I remember that he's still technically 4 levels higher than I can ever be so his numbers are boosted under the effects of the purple patch and mine aren't. Still, he could hold back a little bit...

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