ceto555 Posted September 21, 2020 Posted September 21, 2020 Hi folks, Looking to create a Brute to solo door missions and solo whatever I can at 50 and maybe do so kind of raiding at end game. I've narrowed it down to claws/wp, kat/dark, and km/ea. Which of the three will give me the easiest time? Thanks!
Bill Z Bubba Posted September 22, 2020 Posted September 22, 2020 Claws/WP will give you the best leveling experience due to Claws low end cost and WP's quick recovery. But end game? That Kat/Dark can be made into a major beast but it will probably be a rough-ish ride leveling up.
krj12 Posted September 22, 2020 Posted September 22, 2020 With enough IO sets, any combination can be made a beast at level 50. I'd say just pick whatever you enjoy the most thematically and go for it.
Outrider_01 Posted September 22, 2020 Posted September 22, 2020 (edited) EA? Electric Armor - Nice spread of resist types, passive recharge power, heal/regen/Endurance discount in a single single power, Endurance drain power. Knockback weakness can be overcome with IO. Energy Aura- Typed def, can slot quite a few LoTG, stealth power so no damage aura like Electric, heal/regen/Endurance discount single in a single power, endurance drain power. Depends if you want Def or resist, electric edges out slightly as it can get some smashing/lethal def which can cover most split damage types and anythingthat fails a to hit check gets reducedby resist. Both get about the same passive rechage, electric gets pass 20% + 2 LoTG = 35% with def powers taken from power pool (CJ, Weave) and energy can slot 5 LoTG easily for 37.5% Edited September 22, 2020 by Outrider_01 "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
Bill Z Bubba Posted September 22, 2020 Posted September 22, 2020 1 hour ago, krj12 said: With enough IO sets, any combination can be made a beast at level 50. I'd say just pick whatever you enjoy the most thematically and go for it. Except for spines/regen. <shudder>
Saikochoro Posted September 24, 2020 Posted September 24, 2020 My vote would be mix up your options a bit a go claws/EA (if EA is meant to be energy aura). Claws is a great performer in basically any content. Energy aura is one the best secondaries available and has an answer for basically everything.
Obus Form Posted September 25, 2020 Posted September 25, 2020 On 9/21/2020 at 6:10 PM, ceto555 said: Hi folks, Looking to create a Brute to solo door missions and solo whatever I can at 50 and maybe do so kind of raiding at end game. I've narrowed it down to claws/wp, kat/dark, and km/ea. Which of the three will give me the easiest time? Thanks! @ceto555 given your post count and question, if it's suitable for you, I suggest you pick one that fits your budget. Also, when you say /EA do you mean /Energy Aura or /Electric Armor? /Energy Aura is usually written as /EnA and /Electric Armor is usually written as /Electric Armor. To answer your question: /WP needs $ /WP is the cheapest to make viable at level 50+4 door missions. 50+4 missions will require you to hit 45% defense, which is easily attainable on /WP. However, when your raid, you will need to focus more on resists than defense. Defense prevents enemies from hitting you while Resist makes you take less damage when you get hit. /WP, compared to /Dark Amor and /Electric Armor is rather low on resists. This means that there will be times during raiding where you eat A LOT of damage (usually done when you eat the Alpha Strike when engaging enemy groups/bosses/Archvillains). /Dark Armour needs $$$$ /Dark Armor has very innate low defense, medium-high resists, and the best self-heal in the game. However, to maximize /Dark Armour you need A LOT of money. Actually, for the Brute class, /Dark Armour is probably the most expensive armor set to slot because it requires all the best top tier enhancement sets and an extremely well-planned build to truly off-set the endurance costs, reach the 45% soft cap for 50+4 missions, and due to the innately-lower-than-optimal energy resistance, reach medium-high resists for all damage types including Electric Damage, Psychic Damage, and Toxic Damage. Due to the self-heal in dark armor, you can essentially heal to full-life on your own every 10-15 seconds during boss fights. This is potentially game changing/raid saving if you know what/how/when you're doing. /Electric Armor needs $$$ /Electric Armor has no defense at all, high resists, and a low self-heal. To reach 45% soft cap defenses for 50+4 missions requires a very well-planned build and the best enhancements in the game to maximize the build. In terms of raiding, since most end-game raids archvillains and mobs do Energy damage, /Electric Armor easily reaches 90% electric damage resistance, making it a very end-game armor set for Brutes looking to maintank bosses. Conclusion: If budget is an issue, choose /WP If you want easy-to-use, choose /WP (no active heals) All three choices allow you to tank 50+4 missions easily, but /WP doesn't need money to reach 45% softcap while /Dark Armor and /Electric Armor do need money to reach 45% softcap. If you want end-game, have end-game experience and want a swiss army toolset, and you have $$$$, choose /Dark Armour If you want end-game, have limited end-game experience and want an easier time passively tanking damage with only 1 button (self heal), and you have $$$, choose /Electric Armor
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