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Posted

One of the things I've noticed since Homecoming brought Paragon City back is the piles of bodies at the tram stations. It doesn't affect gameplay, but I think it would would be less disturbing if Mastermind pets went through their "dismiss" animation when the Mastermind gets into the tram than simply running to the tram door and falling over dead. I don't know if people think the additional visual clutter of the dismiss animation is better than dead MM pets lying in front of the tram door. Thoughts?

Posted

I would support this. It's just a short animation to make things easier for everyone.

 

At least, it would be nice if you could walk through pets or toggle their visibility on/off in certain areas where it doesn't affect gameplay but does affect other people's ability to navigate them properly.

Posted

Plus it's kind of sad to see all those dead pets littering the place...

 

Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game...

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Clave's Sure-Fire Secrets to Enjoying City Of Heroes
Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise.
This game isn't hard work, it's easy!
Go have fun!
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Posted

This would destroy my character concept, as it's integral to my character's background that my pets need me near to live.

 

I remember your avatar from the old forums.

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