Community Rep Dacy Posted October 19, 2020 Community Rep Share Posted October 19, 2020 I made a base especially for Halloween. Well, it's also to be able to hand out goodies courtesy of @VileTerror's event, but I thought, hey, let's make a fun Halloween base, something really interactive. I've gotten lots of excitement from those who have been through it, and I invite you to come and see! For the most fun, turn off fly, and set /visscale to 5 or better. Happy exploring! And be sure to show up on Halloween for your special treat! It's a nice one! Code BOO-17189, on Everlasting! Happy Halloween! -Dacy 5 1 Link to comment Share on other sites More sharing options...
Safehouse Posted October 19, 2020 Share Posted October 19, 2020 Awesome! I hang out on Everlasting; I'll look forward to taking a look! 1 Liberty and Virtue server refugee. Everlasting resident. Main/Planned Characters: Astellus - Kinetic/Energy/Mu Scrapper (Magic) Plasmitar - Radiation/Energy/Flame Blaster (Science) Scionic - Psychic/Atomic/Soul Blaster (Mutation) Safehouse - Street Justice/Energy Aura Scrapper (Magic) Starshear - Energy/Atomic/Force Blaster (Science) Neonstar - Luminous/Luminous Peacebringer (Natural) Faerwald - Gravity/Energy/Psionic Dominator (Science) Fomalhaut - Rad/Rad Sentinel (Science) Link to comment Share on other sites More sharing options...
FoulVileTerror Posted October 19, 2020 Share Posted October 19, 2020 It terrifies me how talented @Dacy is. I do want to thank everyone who is participating or contributing to the https://forums.homecomingservers.com/topic/22626-community-project-homecoming-team-appreciation-trick-or-treating/ event too! We could still use a few more people getting involved; volunteers and folks to spread the word especially. But, yeah; special thanks to Dacy! 1 Link to comment Share on other sites More sharing options...
Sakai Posted October 19, 2020 Share Posted October 19, 2020 A tour of a Dacy base? Heck yeah. One question though. What does /visscale 5 do and what do I need to type in order to return it to normal? 1 Link to comment Share on other sites More sharing options...
EmmySky Posted October 19, 2020 Share Posted October 19, 2020 WOWOWOWOW I just explored this thing and its amazing! I see the tricks and work that went into it and just cannot imagine having that kind of patience. Thank you so much for showing it off, I am so stealing that breakfast nook (sans ghosties) for my vignette maze lol! 1 Link to comment Share on other sites More sharing options...
Community Rep Dacy Posted October 20, 2020 Author Community Rep Share Posted October 20, 2020 4 hours ago, Sakai said: One question though. What does /visscale 5 do and what do I need to type in order to return it to normal? /visscale 5 gets rid of the different redraw times of objects in the base, so, if you are looking at things that tend to fade out at a distance (and that distance may not be that much), you'll see them more clearly if you increase your /visscale. Normal is, I believe, 2, so if it affects performance (haven't heard of this even on slow systems, but you never know), just type /visscale 2 to return to how it was. -Dacy 1 Link to comment Share on other sites More sharing options...
Knuck Posted October 20, 2020 Share Posted October 20, 2020 That was INCREDIBLE! I spent half an hour inside it, and I don't think I saw everything! When I saw the house from the outside, I thought, "That's pretty good. Not as cool as the evil lab and graveyard in my base." Then I went inside. Absolutely brilliant. The coolest thing I've ever seen in CoH, without a doubt. 2 Link to comment Share on other sites More sharing options...
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