Hew Posted October 28, 2020 Share Posted October 28, 2020 So, we have no Acc/Rech, Rech/End, which makes it VERY HARD to slot FoldSpace and Teletarget... Teletarget? takes travel powers, which has no accuracy or recharge. Is there any way we can get an acc/rech or rech/end or acc/rech/end option in Hamios? I realize this is something of a niche; maybe a new teleport set? Kind of like Synapse Shock, which addresses these oddball bits in end-mod attacks? Right now, usability issues dictate slotting a LOT of generics, and +5 at that, because slotting a lot of slots is cost prohibitive to the rest of the build. Link to comment Share on other sites More sharing options...
Bopper Posted November 14, 2020 Share Posted November 14, 2020 @Jimmy this isn't a bug. It should be moved to the Beta forum as a suggestion or merged into the Teleport feedback 1 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Link to comment Share on other sites More sharing options...
Blackfeather Posted November 14, 2020 Share Posted November 14, 2020 Well! I think I know of one practical application of Combat Teleport now. Combat Teleport = increased ToHit = more accurate Teleport Target/Fold Space. 🙂 Link to comment Share on other sites More sharing options...
Bopper Posted November 15, 2020 Share Posted November 15, 2020 1 hour ago, Blackfeather said: Well! I think I know of one practical application of Combat Teleport now. Combat Teleport = increased ToHit = more accurate Teleport Target/Fold Space. 🙂 Don't forget Quick Snipes. CT will practically work as a damage buff PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Link to comment Share on other sites More sharing options...
Blackfeather Posted November 15, 2020 Share Posted November 15, 2020 Just now, Bopper said: Don't forget Quick Snipes. CT will practically work as a damage buff True! I do like how thematically fitting it is that it'd do that too. Combat Teleport means that slotting for accuracy in some longer-recharging powers mightn't be necessary. Potentially opens up a few things. Link to comment Share on other sites More sharing options...
Bopper Posted November 15, 2020 Share Posted November 15, 2020 19 minutes ago, Blackfeather said: True! I do like how thematically fitting it is that it'd do that too. Combat Teleport means that slotting for accuracy in some longer-recharging powers mightn't be necessary. Potentially opens up a few things. Certainly, it can also open up options where you don't need to take Tactics or slot Kismet. By that, I truly mean "options" and not "replace". Folks will have another choice on how they want to build for accuracy, which is nice 2 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Link to comment Share on other sites More sharing options...
Blackfeather Posted November 15, 2020 Share Posted November 15, 2020 4 minutes ago, Bopper said: Certainly, it can also open up options where you don't need to take Tactics or slot Kismet. By that, I truly mean "options" and not "replace". Folks will have another choice on how they want to build for accuracy, which is nice For sure - I definitely do like Combat Teleport's secondary effect, plus it does serve as a counterpoint to the whole "powersets are being homogenised" thing I've been hearing from time to time here. 2 Link to comment Share on other sites More sharing options...
Hew Posted November 15, 2020 Author Share Posted November 15, 2020 There are innumerable uses for the new teleport pool. I am curious if teleport team takes a powexec location to poor-mans team teleport (p2w) by combining powexec location target (teammate) tht bam'fs to mish via mishtp inside a single zone... That requires a team to test though. Link to comment Share on other sites More sharing options...
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