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Posted

I imagine that after years fighting villains, a hero gets rather blasé about common dangers, and after so many years, the civilians likely have gotten used to it, but is there some way to tweak the timing on the way the client presents the tram for you to enter so that your character doesn't randomly decide to throw themselves in front of the tram when it pulls into the station? I know it's just a visual thing, but it's still quirky enough to be distinctly odd to have your character decide to hurl themselves in front of the tram just to test themselves or something.

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Posted

Just don't choose your destination until the tram arrives. Of course, you have to click the door when the tram is closed/not yet arrived but it doesn't thrust you in front of it if you don't become impatient. 

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