Mythcreatio Posted November 29, 2020 Posted November 29, 2020 Hey All! I've been thinking of creating a couple new brutes to run around with. Curious for any thoughts on the pairings: Ele/Rad: I'm thinking AOE monster with LR + 2 mini nukes from rad. Not sure if this will work how I'm thinking though for some reason lol.. Fire/Shield: This seems like it would be a nice pairing for solid AOE and single target take downs. Sav/Shield: Captain Nightcrawler? Kin/Fire: Something super different..
BurtHutt Posted December 2, 2020 Posted December 2, 2020 What about the new version of Energy Melee? I've heard people say it's really good and some even said OP. I have no idea as I haven't had a chance to check it out. Does anyone have comments or a build for EM? What would be your ideal secondary for the power? Conversely, is Touch of Fear in Dark Melee really good? Does it make the set great? I've never been a fan of the set but haven't played it since Live. Anyone?
garvisdol73 Posted December 2, 2020 Posted December 2, 2020 The character I am playing the most lately is an EM/Rad brute. Tons of fun. Very powerful.
dsrghrom Posted December 2, 2020 Posted December 2, 2020 I recently made a rad/elec tank and it looks fantastic. Love the animations. Its got verry good aoe, but the st isn't great. I only play in teams with my tank so I more then enough for me. Dunno if you wanna solo or teams. I you want I can post my build.
TheBlueRaja2 Posted December 2, 2020 Posted December 2, 2020 (edited) I would LOVE to see what people have come up with for Energy/Bio/???. I was aiming for Energy/Bio/Mu but there are so great powers in both those sets I having trouble optimizing slots and/or which powers to drop. Edited December 2, 2020 by TheBlueRaja2
Carnifax Posted December 2, 2020 Posted December 2, 2020 2 hours ago, garvisdol73 said: The character I am playing the most lately is an EM/Rad brute. Tons of fun. Very powerful. Rad is so good on a Brute. Ridiculously tough and lots of toys. 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
Saikochoro Posted December 3, 2020 Posted December 3, 2020 (edited) On 12/2/2020 at 12:36 PM, TheBlueRaja2 said: I would LOVE to see what people have come up with for Energy/Bio/???. I was aiming for Energy/Bio/Mu but there are so great powers in both those sets I having trouble optimizing slots and/or which powers to drop. I made an energy/bio/mu brute on the beta server to test out the changes. I wanted to see if it would do better than the scrapper given it would get the full benefits of fury, whereas EM on scrappers doesn’t get the full benefits of criticals. It still hits very hard and is fun, but I decided that scrappers were still better. This is okay though because scrappers generally do more damage anyway, but wanted to see if it would be different with the new EM. I’m pretty sure I have a mids build for it. I’ll post it when I can check. Edit: I can’t find the build for my brute so I will have to remake it at some point. So will be a while before I get back to it. Edited December 4, 2020 by Saikochoro
MaHaBone Posted December 4, 2020 Posted December 4, 2020 I have a plus'd out Savage/Shield. It's fun on a bun to play now, bouncing around the battle like a bloody pinball. But man oh man was it ever a tough slog to get to 50. Without good set bonuses, it was almost unplayable. Low survivability and just brutal on the blue bar. 1
Carnifax Posted December 4, 2020 Posted December 4, 2020 1 hour ago, MaHaBone said: I have a plus'd out Savage/Shield. It's fun on a bun to play now, bouncing around the battle like a bloody pinball. But man oh man was it ever a tough slog to get to 50. Without good set bonuses, it was almost unplayable. Low survivability and just brutal on the blue bar. Build as you go. That's what I do. Slot with Attuned IOs (which are the same price on the market anyway) and you'll experience the joys of constant improvements. My Fire/Claws tank is level 34, hits capped S/L resistances with a couple of Follow Up applications (thanks to the Tank +Resist ATO) and 30% S/L/M defense. You can always augment with SOs too to get things to acceptable enhancement levels. My Ice/Ice scrapper was ridiculous at level 30, capable of out-surviving everyone else on the team cos I was already hitting def caps (plus Ice Patch). My Staff/EA Brute hit Godmode at level 35. I tend nowadays to make a level 50 build and a level 35 based off that where I strip slots out and use that as my guide and stepping stone to 50. 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
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