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Posted

It's got a nice beat and I can dance to it, so I give it an 8.

 

  • Like 2
  • Haha 1

@Rathstar

Energy/Energy Blaster (50+3) on Everlasting

Energy/Temporal Blaster (50+3) on Excelsior

Energy/Willpower Sentinel (50+3) on Indomitable

Energy/Energy Sentinel (50+1) on Torchbearer

Posted

3 travel powers pools just for the ranged bonus seems excessive. Energize which is your sustain at 41? How's your endurance management prior to that pick?

 

2/5 stars on account of Perma no inferno. You understand how to stack set bonuses and focus on the bonuses you want which is good, but a fire blaster without Inferno is like kinetics without fulcrum shift.

  • Like 3

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

Posted

Lazy me cringes at having to keep up with smacking Ageless every 2 minutes to maintain Perma-Hasten.

See: 0.001%'er Problems

  • Like 1

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted (edited)

Thanks for your kind comments!

 

Perma-HASTEN is up w/o Ageless as far as I can remember (Agility T4)

 

I´ll try to fit the nuke w/o losing ranged def which is the main goal of this build. I got inferno on my Fire/Kin corr, and hell yeah, its good.

 

I´ll post a new build with inferno on this very same thread.

 

Hero Plan by Mids' Reborn : Hero Designer 3.0.0.0
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Shmi: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Munitions Mastery

Hero Profile:
Level 1: Flares

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge

Level 1: Power Thrust

  • (A) Mako's Bite - Accuracy/Damage
  • (7) Mako's Bite - Damage/Endurance
  • (9) Mako's Bite - Damage/Recharge
  • (9) Mako's Bite - Accuracy/Endurance/Recharge
  • (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (11) Mako's Bite - Chance of Damage(Lethal)

Level 2: Fire Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (13) Thunderstrike - Damage/Endurance
  • (13) Thunderstrike - Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Endurance
  • (17) Thunderstrike - Damage/Endurance/Recharge

Level 4: Build Up

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 6: Fire Ball

  • (A) Ragnarok - Damage/Recharge
  • (23) Ragnarok - Accuracy/Damage/Recharge
  • (23) Ragnarok - Accuracy/Recharge
  • (25) Ragnarok - Damage/Endurance
  • (25) Ragnarok - Chance for Knockdown

Level 8: Hasten

  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO

Level 10: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 12: Aim

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 14: Fire Breath

  • (A) Superior Blaster's Wrath - Accuracy/Damage
  • (33) Superior Blaster's Wrath - Damage/Recharge
  • (33) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (33) Superior Blaster's Wrath - Accuracy/Damage/Endurance
  • (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (34) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

Level 16: Energize

  • (A) Recharge Reduction IO

Level 18: Blaze

  • (A) Apocalypse - Damage/Recharge
  • (34) Apocalypse - Accuracy/Damage/Recharge
  • (36) Apocalypse - Accuracy/Recharge
  • (36) Apocalypse - Damage/Endurance
  • (36) Apocalypse - Chance of Damage(Negative)

Level 20: Bone Smasher

  • (A) Mako's Bite - Accuracy/Damage
  • (37) Mako's Bite - Damage/Endurance
  • (37) Mako's Bite - Damage/Recharge
  • (37) Mako's Bite - Accuracy/Endurance/Recharge
  • (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (39) Mako's Bite - Chance of Damage(Lethal)

Level 22: Energy Punch

  • (A) Mako's Bite - Accuracy/Damage
  • (39) Mako's Bite - Damage/Endurance
  • (40) Mako's Bite - Damage/Recharge
  • (40) Mako's Bite - Accuracy/Endurance/Recharge
  • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (42) Mako's Bite - Chance of Damage(Lethal)

Level 24: Super Jump

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 26: Blazing Bolt

  • (A) Superior Defiant Barrage - Accuracy/Damage
  • (42) Superior Defiant Barrage - Damage/RechargeTime
  • (43) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (43) Superior Defiant Barrage - Accuracy/Damage/Endurance
  • (43) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (45) Superior Defiant Barrage - RechargeTime/+Status

Level 28: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 30: Power Boost

  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO

Level 32: Inferno

  • (A) Armageddon - Damage/Recharge
  • (46) Armageddon - Accuracy/Damage/Recharge
  • (46) Armageddon - Accuracy/Recharge
  • (47) Armageddon - Damage/Endurance
  • (47) Armageddon - Chance for Fire Damage

Level 35: Boost Range

  • (A) Recharge Reduction IO

Level 38: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 41: Fly

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (48) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 44: Afterburner

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 47: Stealth

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 49: Body Armor

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (49) Steadfast Protection - Resistance/+Def 3%

Level 1: Brawl

  • (A) Empty

Level 1: Defiance 


Level 1: Sprint

 

 

ShmINFERNO.mxd

Edited by Anodina
things
Posted
34 minutes ago, Anodina said:

Perma-HASTEN is up w/o Ageless as far as I can remember (Agility T4)


Checked again.  So it is.

It's possible that this was an issue caused by looking at the build in a previous version of Mids 3.

  • Like 1

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted

this is my main from about 5 years ago.

there are things i'd change/improve today, but the old build might help you... it was +Def & +Rech to keep PB close to Perma for nearly softcap positionals & it's other boosting effects. everything but Neg & Psi is above softcap or icap. +ToHit on this is important for highest dmg output with insta-snipe getting spammed so much. i swapped to Spiritual Radial when solo or Duo'g TFs for the insanely long stackable Stun durations. Boost Range is useless on this Blapper. Flares is better DPA, but i rarely touched Fireblast anyway & prefer the larger dmg chunk. Haste isn't Perma, but you'll never notice the difference.

Screenshot (35).png

  • 2 weeks later
Posted
On 2/5/2021 at 1:56 PM, Krazie Ivan said:

this is my main from about 5 years ago.

there are things i'd change/improve today, but the old build might help you... it was +Def & +Rech to keep PB close to Perma for nearly softcap positionals & it's other boosting effects. everything but Neg & Psi is above softcap or icap. +ToHit on this is important for highest dmg output with insta-snipe getting spammed so much. i swapped to Spiritual Radial when solo or Duo'g TFs for the insanely long stackable Stun durations. Boost Range is useless on this Blapper. Flares is better DPA, but i rarely touched Fireblast anyway & prefer the larger dmg chunk. Haste isn't Perma, but you'll never notice the difference.

Screenshot (35).png

Thank you Ivan

  • Like 1

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