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Ill/Sonic or Ill/Dark?


JnEricsonx
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Dark.

 

Sonic's main strength is Resistance buffs on your allies. That's not very important for an Illusion Controller. Status protection and good -Res debuffing are nice, but not enough if you're not going to get serious benefit out of the Resistance buffs.

 

Meanwhile, Dark is great all around. +Defense, +Recovery, and a ton of -ToHit and -Damage. As well as some -Res, and strong -Regen.

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I haven't got Mids in front of me to check for certain, but I would wager Ill/Dark is easier to get to Perma-PA than Ill/Sonic would be, on account of it having a couple slots for LotG muling and a few powers that can take Cloud Senses, which gives you 6.25 global recharge at the 4th slot.  Perma-PA isn't the end-all, be-all of Illusion, but "spawning PA at the location of the boss" is one of the better openers in the game, and you'll want to be able to do that as often as you can.

For Dark Is The Suede That Mows Like A Harvest.

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Another vote for Dark here. Dark provides a nice perk for Illusion (and Mind Control) thanks to Dark Servant providing an immobilize (which neither Illusion or Mind have as part of their kits) to trigger containment.

 

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          Jem                 Nic                Kyriani

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  • 3 weeks later
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