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Posted

About a year ago I rolled an Ice/Sonic defender.   I recently picked this character back up and started playing her semi-regularly, and recently got the character to 50.  I usually try to have some kind of concept or synergy in mind when I choose powersets, and I can think of none here.  My thoughts are:

 

1./ Experiment to see how invisible and un-annoying I could make the Ice armor buffs.  I seem to have succeeded, in that it's hard for me to tell who has 'em or when they wear off. 

 

2./ Place to absorb all of the spare armor set enhancements lying around the base.  (Done; so what's next?)

 

3./ Swiss army knife debuff machine. 

 

So tell me:  what I should be building for and what goals I should have for this defender? 

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Posted

I've got a Cold/Beam that I'm pretty happy with. Cold doesn't take a lot of slots to be effective, and several of the powers are skippable entirely (Snow Storm, Frostwork). Other than keeping the shields up and using Sleet on every spawn, I primarily spam Infrigidate and blast stuff. I tend to save Benumb and Heat Loss for AVs or particularly annoying bosses because everything else dies so fast.

 

I'm not a fan of /Sonic, but you should be able to stack a lot of -res. Consider putting the Annihilation proc in Howl.

  • Like 1
Posted

The Alpha build is a pretty standard if old Linea Armored Build.

I do not at all recall what I was doing with the concept builds, but at a guess I was looking into Resist Based Builds ... which I do /not/ normally recommend on 75% resist cap ATs.

 

Cold Sonic Dark - Eve Concept 2 - [i25].mxd Cold Sonic Dark - Eve Concept 3 - [i25].mxd Sonic Cold - Alpha 1 - [i25].mxd

  • Like 1

AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates.  Just search '801' in AE.

     801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death.

I may be AFK IRL, But CoH is my Forever Home.

Posted

I assume the concept was to spam a ton of -res with double sleet, all the Sonic powers, and heat loss for something like 150-180 -res on a target

  • Like 1
Posted

Excellent TEAM debuffing for hard targets.  Solo can be very safe with Siren's Call then single target destruction and in either case one of the best nukes around which can be done very safely Howl, Siren's, Dreadful Wail.   Any tough target left hit them with Screech (now at mag 7 worth of stun coupled with 12+ seconds yet of -40 resistance to build off of).  And the shields take both Damage Resistance and Defense sets which between them and Arctic Fog is a whole lot of spots for placing the ever growing list of special IOs in those sets.

  • Like 1
Posted
On 2/14/2021 at 6:45 PM, Heraclea said:

Sonic

For the Sonic bit, this thread has a good conversation on optimal slotting for these powers:

 

Sonic is a great team contributor, but can struggle to kill hard targets by itself unless the team is piling on. A proccy hold, and proccing out screech or shout really goes a long way to making this feel a lot better.

 

Obviously this approach sacrifices  some slotting opportunities for other priorities like ranged defense, but I think having beefy blasts on cold is especially important, given that you will be spending a lot of time on your secondary.

 

 

Posted

I was playing with one on Beta for the last 2-3 weeks. Massive debuff machine. Suggest procs on Dreadful Wail, grab a hold power (again for procs) from an epic, and procs on Scream. I split one of the Defender ATOs to get 20% recharge rdxn, and got to capped ranged defense. I hover blast and keep enemies at bay using snow storm and spirit shark jaws. The biggest single target dps comes from the hold (mid's says 460 dps with procs); so this may not be a good build to exemplar; but should be a sturdy build to solo AV's with. 

  • Like 2
Posted

Mine ended up becoming my badger 1100+ but its on a break i got altitis. I run 2 builds on it one for high end conetent/solo av/gm with power boost and one for low level stuff with shockwave which i find i prefer. Not sure what i was thinking with the dominate slotting in build 2:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

COLD SONIC SOUL: Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Ice Shield            LucoftheG-Def/Rchg+:50(A)
Level 1:    Shriek                SprVglAss-Acc/Dmg:50(A), SprVglAss-Rchg/+Absorb:50(7), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(9), GldJvl-Dam/End/Rech:50(9), GldJvl-Dam%:50(11)
Level 2:    Scream                Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(13), Apc-Acc/Rchg:50(13), Apc-Acc/Dmg/Rchg:50(15), Apc-Dmg:50(15), GldJvl-Dam%:50(34)
Level 4:    Howl                SprDfnBst-Rchg/Heal%:50(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(17), SprDfnBst-Acc/Dmg:50(17), SprDfnBst-Acc/Dmg/EndRdx:50(19), SprDfnBst-Dmg/EndRdx/Rchg:50(19), SprDfnBst-Dmg/Rchg:50(21)
Level 6:    Glacial Shield            LucoftheG-Def/Rchg+:50(A)
Level 8:    Super Speed            BlsoftheZ-ResKB:50(A)
Level 10:    Hasten                RechRdx-I:50(A), RechRdx-I:50(11)
Level 12:    Arctic Fog            RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(23), RedFrt-EndRdx/Rchg:50(25), RedFrt-Def/EndRdx/Rchg:50(25), RedFrt-Def:50(27), RedFrt-EndRdx:50(27)
Level 14:    Combat Jumping            LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(45)
Level 16:    Kick                Empty(A)
Level 18:    Benumb                Acc-I:50(A), RechRdx-I:50(23), RechRdx-I:50(45)
Level 20:    Amplify                GssSynFr--Build%:50(A), GssSynFr--ToHit/Rchg:50(21), GssSynFr--ToHit:50(43), GssSynFr--ToHit/EndRdx:50(46), GssSynFr--Rchg/EndRdx:50(46), GssSynFr--ToHit/Rchg/EndRdx:50(46)
Level 22:    Tough                StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33), UnbGrd-ResDam:50(36), UnbGrd-Rchg/ResDam:50(37), UnbGrd-ResDam/EndRdx:50(37)
Level 24:    Weave                LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(34), ShlWal-Def:50(36), ShlWal-Def/EndRdx:50(36)
Level 26:    Sleet                AchHee-ResDeb%:20(A), Rgn-Dmg:50(33), Rgn-Dmg/Rchg:50(34), Rgn-Acc/Dmg/Rchg:50(40), Rgn-Acc/Rchg:50(45), Rgn-Dmg/EndRdx:50(48)
Level 28:    Maneuvers            Rct-ResDam%:50(A), Rct-Def/EndRdx/Rchg:50(29), Rct-Def/Rchg:50(29), Rct-EndRdx/Rchg:50(31), Rct-Def/EndRdx:50(31), Rct-Def:50(31)
Level 30:    Assault                EndRdx-I:50(A)
Level 32:    Heat Loss            PreOptmz-EndMod/End/Rech:50(A), PreOptmz-EndMod/Acc/Rech:50(48), PreOptmz-EndMod/Acc/End:50(48), PreOptmz-EndMod/Rech:50(50), PreOptmz-EndMod/End:50(50), PreOptmz-Acc/Rech:50(50)
Level 35:    Screech                SprVglAss-Dmg/Rchg:50(A), SprVglAss-Dmg/EndRdx/Rchg:50(37), SprVglAss-Acc/Dmg/EndRdx:50(40), GldJvl-Dam%:50(43), GldJvl-Acc/Dmg:50(43)
Level 38:    Dreadful Wail            SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/Rchg:50(39), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40)
Level 41:    Dark Embrace            UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(42), UnbGrd-ResDam:50(42), UnbGrd-ResDam/EndRdx:50(42)
Level 44:    Power Boost            RechRdx-I:50(A)
Level 47:    Tactics                HO:Cyto(A)
Level 49:    Vengeance            LucoftheG-Def/Rchg+:50(A)
Level 1:    Brawl                Empty(A)
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 1:    Vigilance    
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:50(A)
Level 2:    Health                Prv-Absorb%:50(A), Prv-Heal:50(3), Mrc-Rcvry+:40(5), NmnCnv-Regen/Rcvry+:50(5), Pnc-Heal/+End:50(7)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(3)
Level 50:    Agility Core Paragon    
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

COLD SONIC PSY: Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Psychic Mastery

Hero Profile:
------------
Level 1:    Ice Shield            LucoftheG-Def/Rchg+:50(A)
Level 1:    Shriek                SprDfnBst-Rchg/Heal%:50(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(3), SprDfnBst-Acc/Dmg/EndRdx:50(3), SprDfnBst-Dmg/EndRdx/Rchg:50(5), SprDfnBst-Dmg/Rchg:50(5), SprDfnBst-Acc/Dmg:50(7)
Level 2:    Scream                SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(7), SprWntBit-Acc/Dmg/EndRdx:50(9), SprWntBit-Acc/Dmg/Rchg:50(9), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(11), GldJvl-Dam%:50(11)
Level 4:    Howl                Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(13), Rgn-Acc/Dmg/Rchg:50(13), Rgn-Acc/Rchg:50(15), Rgn-Dmg/EndRdx:50(15), PstBls-Dam%:50(17)
Level 6:    Glacial Shield            LucoftheG-Def/Rchg+:50(A)
Level 8:    Super Speed            BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(17)
Level 10:    Shockwave            SprVglAss-Acc/Dmg:50(A), SprVglAss-Acc/Dmg/EndRdx:50(19), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(19), OvrFrc-Dam/KB:50(21), FrcFdb-Rechg%:50(21), PstBls-Dam%:50(23)
Level 12:    Arctic Fog            LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(23), Rct-Def:50(25), Rct-Def/EndRdx:50(25)
Level 14:    Hasten                RechRdx-I:50(A), RechRdx-I:50(27)
Level 16:    Shout                Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(27), Apc-Acc/Rchg:50(29), Apc-Acc/Dmg/Rchg:50(29), Apc-Dmg:50(31)
Level 18:    Benumb                Acc-I:50(A), RechRdx-I:50(31)
Level 20:    Amplify                GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(31), GssSynFr--Rchg/EndRdx:50(33), GssSynFr--ToHit/Rchg/EndRdx:50(33), GssSynFr--ToHit/Rchg:50(33), GssSynFr--ToHit:50(34)
Level 22:    Combat Jumping            LucoftheG-Def/Rchg+:50(A)
Level 24:    Kick                Empty(A)
Level 26:    Sleet                SprVglAss-Rchg/+Absorb:50(A), SprVglAss-Dmg/EndRdx/Rchg:50(34), SprVglAss-Dmg/Rchg:50(36), AchHee-ResDeb%:20(36)
Level 28:    Tough                GldArm-3defTpProc:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(34), UnbGrd-Rchg/ResDam:50(36), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-ResDam:50(37)
Level 30:    Weave                LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39), ShlWal-Def:50(39), ShlWal-Def/EndRdx:50(39)
Level 32:    Heat Loss            EffAdp-EndMod/Acc/Rchg:50(A), EffAdp-EndMod/Rchg:50(40), EffAdp-Acc/Rchg:50(40)
Level 35:    Dominate            GldJvl-Dam/Rech:50(A), GldJvl-Dam%:50(37), GldJvl-Acc/Dmg:50(40), GldJvl-Dam/End/Rech:50(42), GldJvl-Acc/End/Rech:50(43)
Level 38:    Dreadful Wail            SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/Rchg:50(43), SprAvl-Acc/Dmg/EndRdx/Rchg:50(43), Arm-Dam%:50(45)
Level 41:    Mind Over Body            UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-Rchg/ResDam:50(46), UnbGrd-ResDam/EndRdx:50(46), UnbGrd-ResDam:50(46), StdPrt-ResDam/Def+:30(48)
Level 44:    Maneuvers            RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(45), RedFrt-EndRdx/Rchg:50(45), RedFrt-Def/EndRdx/Rchg:50(48), RedFrt-Def:50(48), RedFrt-EndRdx:50(50)
Level 47:    Tactics                GssSynFr--ToHit/EndRdx:50(A)
Level 49:    Assault                EndRdx-I:50(A)
Level 1:    Brawl                Empty(A)
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 1:    Vigilance    
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:50(A)
Level 2:    Health                Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(50)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A), PrfShf-EndMod:50(50)
Level 50:    Agility Core Paragon    
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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