olhado Posted February 16, 2021 Share Posted February 16, 2021 Just started one of these out on red side due to a character concept I came up with, but it seems like sonic secondary is mostly for team-based play? Link to comment Share on other sites More sharing options...
Apparition Posted February 16, 2021 Share Posted February 16, 2021 (edited) No. Sonic Resonance is an absolutely terrible Corruptor secondary for soloing. It's pretty strictly team-based only. If you want solo, go with Rad, Dark, Time, or Nature. I say that as someone whose namesake is a Beam Rifle/Sonic Resonance Corruptor. Also, Sonic Resonance is better on a Defender than a Corruptor, sadly. For the better -res values, the better AoE mez protection, and most importantly Vigilance. Sonic Resonance eats endurance for breakfast, but it's not so bad on Defenders thanks to the Vigilance endurance reduction. Edited February 16, 2021 by Apparition 2 Link to comment Share on other sites More sharing options...
olhado Posted February 16, 2021 Author Share Posted February 16, 2021 Thanks for the confirmation. My characters name was Country Feedback, and he was an evil gunslinger... And I am a fan of the REM song 🙂 Is there a Sonic/DP AT that is viable? Just to try and keep the concept going. Link to comment Share on other sites More sharing options...
Apparition Posted February 16, 2021 Share Posted February 16, 2021 11 minutes ago, olhado said: Thanks for the confirmation. My characters name was Country Feedback, and he was an evil gunslinger... And I am a fan of the REM song 🙂 Is there a Sonic/DP AT that is viable? Just to try and keep the concept going. Blaster would be what you're looking for. A DP/Sonic Blaster would do well. 1 1 Link to comment Share on other sites More sharing options...
Talionis Posted February 24, 2021 Share Posted February 24, 2021 On 2/16/2021 at 5:55 PM, olhado said: Thanks for the confirmation. My characters name was Country Feedback, and he was an evil gunslinger... And I am a fan of the REM song 🙂 Is there a Sonic/DP AT that is viable? Just to try and keep the concept going. You can side swap and heroes can become villains. So you could do a Defender. Link to comment Share on other sites More sharing options...
Meknomancer Posted March 1, 2021 Share Posted March 1, 2021 I tried one, i couldn't play it solo only bringing it out for teamage, couldn't even fit in a single target attack chain but if your only teaming thats not important. It's DP so its fun regardless: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer DP SONIC: Level 50 Science Corruptor Primary Power Set: Dual Pistols Secondary Power Set: Sonic Resonance Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Power Mastery Villain Profile: ------------ Level 1: Dual Wield SprWntBit-Acc/Dmg:50(A), SprWntBit-Acc/Dmg/EndRdx:50(9), SprWntBit-Acc/Dmg/Rchg:50(9), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(11), SprWntBit-Dmg/Rchg:50(11), GldJvl-Dam%:50(13) Level 1: Sonic Siphon Acc-I:50(A) Level 2: Empty Clips SprScrBls-Acc/Dmg:50(A), SprScrBls-Acc/Dmg/EndRdx/Rchg:50(13), SprScrBls-Acc/Dmg/Rchg:50(15), SprScrBls-Dmg/EndRdx/Rchg:50(15), SprScrBls-Rchg/+End:50(17), TchofLadG-%Dam:50(17) Level 4: Sonic Barrier TtnCtn-ResDam/EndRdx:50(A) Level 6: Swap Ammo Level 8: Bullet Rain PstBls-Dam%:50(A), PstBls-Acc/Dmg/EndRdx:50(19), PstBls-Dmg/Rng:50(19), PstBls-Dmg/EndRdx:50(21), PstBls-Acc/Dmg:50(21), FrcFdb-Rechg%:50(23) Level 10: Sonic Haven TtnCtn-ResDam/EndRdx:50(A) Level 12: Kick ExpStr-Dmg/KB:20(A), ExpStr-Acc/KB:20(25), ExpStr-Dam%:20(25) Level 14: Tough HO:Ribo(A), HO:Ribo(23) Level 16: Disruption Field EndRdx-I:50(A), EndRdx-I:50(27) Level 18: Executioner's Shot Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(27), Apc-Acc/Rchg:50(29), Apc-Acc/Dmg/Rchg:50(29), Apc-Dmg:50(31) Level 20: Sonic Dispersion GldArm-3defTpProc:50(A), GldArm-ResDam:50(31), GldArm-Res/Rech/End:50(33), GldArm-RechEnd:50(33), GldArm-RechRes:50(33), GldArm-End/Res:50(34) Level 22: Weave RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(34), RedFrt-EndRdx/Rchg:50(34), RedFrt-Def/EndRdx/Rchg:50(36), RedFrt-Def:50(36), RedFrt-EndRdx:50(36) Level 24: Super Jump BlsoftheZ-Travel:50(A), BlsoftheZ-ResKB:50(37) Level 26: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(37), ShlWal-ResDam/Re TP:50(37), Rct-ResDam%:50(39) Level 28: Maneuvers RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(39), RedFrt-EndRdx/Rchg:50(39), RedFrt-Def/EndRdx/Rchg:50(40), RedFrt-Def:50(40), RedFrt-EndRdx:50(40) Level 30: Tactics GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(31), GssSynFr--ToHit/Rchg/EndRdx:50(46), GssSynFr--Rchg/EndRdx:50(46), GssSynFr--ToHit/Rchg:50(46), GssSynFr--ToHit:50(48) Level 32: Hail of Bullets SprMlcoft-Rchg/Dmg%:50(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg:50(43), SprMlcoft-Dmg/EndRdx/Rchg:50(43), SprMlcoft-Acc/Dmg/Rchg:50(45), SprMlcoft-Dmg/Rchg:50(45), SprMlcoft-Acc/Dmg:50(48) Level 35: Conserve Power RechRdx-I:50(A) Level 38: Liquefy Artl-End/Rech/Rng:50(A), Artl-Acc/Rech/Rng:50(42), Artl-Acc/Dam/Rech:50(42), Artl-Dam/Rech:50(42), Artl-Dam/End:50(43), Artl-Acc/Dam:50(45) Level 41: Temp Invulnerability HO:Ribo(A), HO:Ribo(50), StdPrt-ResDam/Def+:30(50) Level 44: Power Build Up RechRdx-I:50(A) Level 47: Hasten RechRdx-I:50(A), RechRdx-I:50(48) Level 49: Super Speed BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:50(50) Level 1: Brawl Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Scourge Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(5), NmnCnv-Regen/Rcvry+:50(7), Prv-Absorb%:50(7) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3), PwrTrns-+Heal:50(3), PwrTrns-EndMod:50(5) Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1515;715;1430;HEX;| |78DA65944B4F135114C7EF74A62D9496522A94873CCAA36FA6ADB0D644508380363| |471DB34658026CD4C3353022C5DF805DCB852373E4011351AF51BA80BBF801A359A| 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|DD4FF23109BDC936A71D8BBB4117E8642614664A66BE27BD18AFC311C33DC91E332| |4D9FBF68E729298338939C768FD2AEE928A581A1CA7B10CCE2783F3C97EC21D529A| |BEC13A3D6221D188D4132DA3999648B62532DD12996989CC1F4524C99E65B16534A| |734FE0242B223ED5D8D6FBB7EE041E9D1E814AFF1F7494C962E5383FE114A98CFC8| |758DEF88EB80FBBF9AEB635C7FD85C7F8BF7C67113FCCBFF19E590799B3E4C27BCD| |C696ADF6D6AFF073691EB70| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
MTeague Posted April 14, 2021 Share Posted April 14, 2021 On 2/16/2021 at 5:33 PM, Apparition said: No. Sonic Resonance is an absolutely terrible Corruptor secondary for soloing. It's pretty strictly team-based only. If you want solo, go with Rad, Dark, Time, or Nature. I came to that conclusion late last night as I started to take my Sonic/Sonic corruptor through the first couple missions in Nova Praetoria. Kinda had that "let's take another look at that map...." moment. I may still be enough of a Stubborn Damnfool ID10T to proceed anyway. I really like the character name and concept. But several story arcs that I'm going to want to do will have laser guided ambushes that are going to be ROUGH without any help from his secondary, just Burn-Or-Die options. Soloing Praetoria, Sonic Cage might be useful to cage a boss while I clear up some adds, but even Hoverblasting, without sustains, it will be the roughest Praetorian I've rolled so far, bar none. Definitely going to need to sugar daddy him with a plethora of helpful IO uniques, but many won't be slottable until he's most of the way through the journey. i may need to also build up a stockpile of LARGE inspirations in my email for him to draw upon. Roster: MTeague's characters: The Good, The Bad, and The Gold Link to comment Share on other sites More sharing options...
laudwic Posted May 7, 2021 Share Posted May 7, 2021 Problem also is I find the solo content in Pretoria a little more difficult than blue or red side. I highly recommend playing goldside, there is some great content. Just make a character that is able to solo well or it will be frustrating. 2 Link to comment Share on other sites More sharing options...
Ankhammon Posted May 11, 2021 Share Posted May 11, 2021 You can make a sonic/DP defender that is viable solo. It will look strange and won't be overly powerful, but can be done. You will want to make sure you have your pistols on poison most of the time due to the -damage values you can draw which will keep you up and running. I'd suggest macro buttons on damage types till you find what works best in this situation for you as DP can add lots of different effects. I would suggest med and fighting pools so you might not have room for the team rings. Med pool give a decent single target debuff and your self heal. We all know what fighting pool brings. I'd also add hasten as the best power in the set is Liquefy which has a really nasty recharge on it (300 seconds). Sleep is the worst annoyance for you though simply because you cannot add protection and will just stop until hit again. Another issue to overcome is your -res toggle will have to anchored to a pet which mostly do not want to melee for defender/corrupter types. My strategy would be to Liquefy (or sonic cage the biggest baddie) going in, unleash bullet rain, hail of bullets, bullet rain and then finish stuff of till the boss is open to attack. When boss is up, put -regen on him and kill kill kill. heal up and go to the next. Much of your actual damage would come from procs. You would also want a few kb procs in there too for recharge on Liquefy. Link to comment Share on other sites More sharing options...
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