Grimm2 Posted May 28, 2021 Posted May 28, 2021 So I'm back in the game and am having some fun with Rad Melee on an Inv/Rad tanker, and I'm getting the itch for critzzzz, boi. @Sovera made a post on Rad/EA, and my theme for this character aches for the Teleportation pool. I've tried tweaking Sovera's build by swapping the Flight pool for Teleport, but it just doesn't look as pretty. Or strong. Anyone want to take a swing at it? Sovera's post. Spoiler My WIP. Not much different. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: Radiation MeleeSecondary Power Set: Energy AuraPower Pool: TeleportationPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Body Mastery Hero Profile:Level 1: Radioactive Smash -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Acc/Dmg(3), SprScrStr-Rchg/+Crit(3), SprScrStr-Acc/Dmg/Rchg(5), SprScrStr-Dmg/EndRdx/Rchg(5), FrcFdb-Rechg%(7)Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(7), Rct-Def/EndRdx(9), Rct-ResDam%(17)Level 2: Dampening Field -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(9), TtnCtn-ResDam(11), TtnCtn-ResDam/EndRdx/Rchg(11)Level 4: Power Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(15), Rct-Def/EndRdx(17)Level 6: Teleport -- Jnt-EndRdx/Rng(A)Level 8: Radiation Siphon -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), Mk'Bit-Dmg/Rchg(21), Mk'Bit-Acc/EndRdx/Rchg(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg(23), Mk'Bit-Dam%(23)Level 10: Entropic Aura -- EndRdx-I(A)Level 12: Fusion -- RechRdx-I(A), GssSynFr--Build%(19)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 16: Energy Protection -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), TtnCtn-ResDam/EndRdx(27), TtnCtn-ResDam/Rchg(27), TtnCtn-ResDam(29), TtnCtn-ResDam/EndRdx/Rchg(29)Level 18: Irradiated Ground -- ShlBrk-%Dam(A), TchofLadG-%Dam(31), Obl-%Dam(31), ScrDrv-Dam%(31), Arm-Dam%(33), Erd-%Dam(33)Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), Rct-Def(33), Rct-Def/EndRdx(34)Level 22: Teleport Foe -- WntGif-ResSlow(A)Level 24: Team Teleport -- Empty(A)Level 26: Devastating Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(36), SprCrtStr-Rchg/+50% Crit(36)Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(39), Prv-Absorb%(39)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(39), Rct-Def/EndRdx(40)Level 32: Atom Smasher -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-%Dam(40), Erd-Acc/Dmg/Rchg(40), SprAvl-Rchg/KDProc(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), Arm-Dmg/EndRdx(42)Level 35: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(43), AdjTrg-EndRdx/Rchg(43), AdjTrg-ToHit/EndRdx(45), AdjTrg-Rchg(45)Level 38: Energy Drain -- SynSck-EndMod(A), SynSck-Dam/Rech(45), SynSck-EndMod/Rech(46), SynSck-Dam/Rech/Acc(46), SynSck-Dam/Acc/End(46), SynSck-EndMod/+RunSpeed(48)Level 41: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(49)Level 44: Boxing -- Empty(A)Level 47: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(48), RctArm-ResDam/EndRdx/Rchg(48)Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)Level 1: Critical Hit Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 50: Musculature Core Paragon Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve ------------
Sovera Posted May 28, 2021 Posted May 28, 2021 Some small sacrifices are needed to insert the teleport pool. Also, don't take this the wrong way but I will have to roll up a newspaper and swat you for taking team teleport and not Fold Space. *swatswatswatswat!* Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: Radiation MeleeSecondary Power Set: Energy AuraPower Pool: TeleportationPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Body Mastery Hero Profile:Level 1: Radioactive Smash -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Acc/Dmg(3), SprScrStr-Rchg/+Crit(3), SprScrStr-Acc/Dmg/Rchg(5), SprScrStr-Dmg/EndRdx/Rchg(5), FrcFdb-Rechg%(7)Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(7), Rct-ResDam%(17)Level 2: Dampening Field -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(9), UnbGrd-Max HP%(9), RctArm-ResDam/EndRdx/Rchg(11)Level 4: Power Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(15), Rct-Def/EndRdx(17)Level 6: Teleport -- Jnt-EndRdx/Rng(A)Level 8: Radiation Siphon -- HO:Nucle(A), HO:Nucle(19), HO:Golgi(21), HO:Golgi(21), TchofDth-Dam%(23), SprCrtStr-Rchg/+50% Crit(23)Level 10: Entropic Aura -- EndRdx-I(A)Level 12: Fusion -- GssSynFr--Rchg/EndRdx(A), GssSynFr--Build%(19), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit(40), GssSynFr--ToHit/EndRdx(47)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 16: Energy Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), RctArm-ResDam/EndRdx(27), RctArm-ResDam/Rchg(27), RctArm-ResDam(29)Level 18: Irradiated Ground -- ShlBrk-%Dam(A), TchofLadG-%Dam(31), Obl-%Dam(31), ScrDrv-Dam%(31), Arm-Dam%(33), Erd-%Dam(33)Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def(34)Level 22: Combat Teleport -- WntGif-ResSlow(A)Level 24: Fold Space -- RechRdx-I(A), RechRdx-I(47)Level 26: Devastating Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(36), TchofDth-Dam%(36)Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(39), Prv-Absorb%(39)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 32: Atom Smasher -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-%Dam(40), Erd-Acc/Dmg/Rchg(40), SprAvl-Rchg/KDProc(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), Arm-Dmg/EndRdx(42)Level 35: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(43), AdjTrg-EndRdx/Rchg(43), AdjTrg-ToHit/EndRdx(45), AdjTrg-Rchg(45)Level 38: Energy Drain -- SynSck-EndMod(A), SynSck-Dam/Rech(45), SynSck-EndMod/Rech(46), SynSck-Dam/Rech/Acc(46), SynSck-Dam/Acc/End(46), SynSck-EndMod/+RunSpeed(48)Level 41: Physical Perfection -- PrfShf-End%(A)Level 44: Boxing -- Empty(A)Level 47: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(48), RctArm-ResDam/EndRdx/Rchg(48)Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)Level 1: Critical HitLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Musculature Core ParagonLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 50: Freedom Phalanx Reserve------------ 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Grimm2 Posted May 28, 2021 Author Posted May 28, 2021 (edited) *grabs your paper, dramatically unfurling it to the front page. It reads, "GRIMM'S MIDS OUT OF DATE, COMMUNITY DISGUSTED!"* Those are supposed to be Combat TP, TP, and Fold Space. Should have made that clearer. Ah well, I was hoping there was a more elegant solution, but I'll try it out and see how it plays. Thanks so much for looking at it! Edited May 28, 2021 by Grimm2 1
Grimm2 Posted May 30, 2021 Author Posted May 30, 2021 An update: Sovera's build is a work of art, as usual! At the moment, Quantum Reality has a mostly SO build at 41, with a few endurance- management IOs and frankenslotted Energize/ Energy Drain, and 5 damage procs in IG. Procced IG absolutely defines Rad Melee, for me. The teleport pool is a very refreshing change of pace on a melee. I can go to a mob, or they can come to me. I keybound Teleport to double-leftclick, and Combat Teleport has both a mouse button, and a TP-to-target button. Combat TP is fast as heck, and delivers on the feel that There is the same as Here. 2
Wolfboy1 Posted June 22 Posted June 22 Sorry for the thread Necro, I was wondering how this build ended up fairing? I am kinda interested in it for my own scrapper along with trying out that Combat Teleport trick, it sounds fun! Just looking though at the build and I notice something about the Defensive...I guess /EA is mostly type defense and not positional? What is the Def softcap for Scrappers? Do you find the Rad animations to be slow?
Doomguide2005 Posted July 11 Posted July 11 On 6/22/2024 at 11:24 AM, Wolfboy1 said: Sorry for the thread Necro, I was wondering how this build ended up fairing? I am kinda interested in it for my own scrapper along with trying out that Combat Teleport trick, it sounds fun! Just looking though at the build and I notice something about the Defensive...I guess /EA is mostly type defense and not positional? What is the Def softcap for Scrappers? Do you find the Rad animations to be slow? The softcap for scrappers is the same as it is for everyone, 45%. The differences exist on how easily a given AT and set can achieve that value. EA will reach it more easily as a defense based set than a resist based set or an AT with no self effecting defensive powers (primary or secondary) at all like say Empathy.
Without_Pause Posted July 11 Posted July 11 Note, EA is more difficult to cap than SR or Shield due to being type based versus positional. EA is still in the running for best armors. I have three at 50. I'm less a fan of Rad melee though, and I have two at 50. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
hejtmane Posted August 15 Posted August 15 On 7/11/2024 at 1:15 PM, Without_Pause said: Note, EA is more difficult to cap than SR or Shield due to being type based versus positional. EA is still in the running for best armors. I have three at 50. I'm less a fan of Rad melee though, and I have two at 50. Yea I want to like my Ra/sd but he is retired and my dm/sd lives on maybe they will rework the set one day FlashBack to old days: Pinnacle Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50 Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50 Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50; Byzantine Warrior-DB/ELA 50; Blade Tempo-50 DB/EA
Without_Pause Posted August 15 Posted August 15 1 hour ago, hejtmane said: Yea I want to like my Ra/sd but he is retired and my dm/sd lives on maybe they will rework the set one day How procs were handled already got changed which impacted Rad. I'm not sure any future changes for the set are on the table as quite frankly there are outright underperforming sets to dealt with first. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
Grimm2 Posted August 15 Author Posted August 15 On 6/22/2024 at 8:24 AM, Wolfboy1 said: Sorry for the thread Necro, I was wondering how this build ended up fairing? I am kinda interested in it for my own scrapper along with trying out that Combat Teleport trick, it sounds fun! Just looking though at the build and I notice something about the Defensive...I guess /EA is mostly type defense and not positional? What is the Def softcap for Scrappers? Do you find the Rad animations to be slow? I'm the OP, I've been away from the game for a bit and I only just saw this. I got the combo to 50 and did some incarnates. I found the TP pool to be awesome, the TP-to-foe trick works great and Fold Space comes in handy. EA is a very solid armor that has a T9 worth taking and cycling with Barrier. Rad melee I soured on because of the animation speed. I tried it with Katana and got it in the 40s before altitis kicked in, and it was much snappier.
hejtmane Posted September 1 Posted September 1 On 8/15/2024 at 12:13 AM, Without_Pause said: How procs were handled already got changed which impacted Rad. I'm not sure any future changes for the set are on the table as quite frankly there are outright underperforming sets to dealt with first. Yea I expect nothing anytime soon there are a bunch of sets that need a lot of love FlashBack to old days: Pinnacle Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50 Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50 Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50; Byzantine Warrior-DB/ELA 50; Blade Tempo-50 DB/EA
Wolfboy1 Posted November 6 Posted November 6 On 8/15/2024 at 1:59 AM, Grimm2 said: I'm the OP, I've been away from the game for a bit and I only just saw this. I got the combo to 50 and did some incarnates. I found the TP pool to be awesome, the TP-to-foe trick works great and Fold Space comes in handy. EA is a very solid armor that has a T9 worth taking and cycling with Barrier. Rad melee I soured on because of the animation speed. I tried it with Katana and got it in the 40s before altitis kicked in, and it was much snappier. Yeah, that seemed to be my takaway too. I really wanted to like rad but the slowness of it made me ditch the character.
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