ChaliceCup Posted August 3, 2021 Posted August 3, 2021 (edited) Hi I'm a defender with force fields and energy blasting and I want to have the shark powers, can someone help me to make a build? Edited August 5, 2021 by ChaliceCup splling
Omega Force Posted August 3, 2021 Posted August 3, 2021 Sure, here's a basic armored build for you. Soft cap positional defenses, hard cap SL resistance. AOE KB mitigated to place nice with others. Two periodic heals, okay end recovery. This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation DefenderPrimary Power Set: Force FieldSecondary Power Set: Energy BlastPower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Leviathan Mastery Hero Profile:Level 1: Deflection Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34)Level 1: Power Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)Level 2: Power Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(11), Dcm-Dmg/Rchg(13), Dcm-Acc/EndRdx/Rchg(13), Dcm-Acc/Dmg/Rchg(15), Dcm-Build%(15)Level 4: Fly -- BlsoftheZ-ResKB(A)Level 6: Insulation Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34)Level 8: Boxing -- Empty(A)Level 10: Power Burst -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(17), SprVglAss-Dmg/EndRdx/Rchg(17), SprVglAss-Acc/Dmg/EndRdx(19), SprVglAss-Acc/Dmg/EndRdx/Rchg(19), SprVglAss-Rchg/+Absorb(21)Level 12: Dispersion Bubble -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(21), ShlWal-Def(23), ShlWal-ResDam/Re TP(23), RedFrt-Def/EndRdx(25), RedFrt-EndRdx(25)Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37)Level 16: Sniper Blast -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(27), SprDfnBst-Dmg/EndRdx/Rchg(27), SprDfnBst-Acc/Dmg/EndRdx(29), SprDfnBst-Acc/Dmg/EndRdx/Rchg(29), SprDfnBst-Rchg/Heal%(31)Level 18: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(31), TtnCtn-ResDam(31), TtnCtn-EndRdx(33), GldArm-3defTpProc(33), ImpArm-ResPsi(33)Level 20: Aim -- EndRdx-I(A)Level 22: Weave -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(46)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40)Level 26: Assault -- EndRdx-I(A)Level 28: Tactics -- GssSynFr--Build%(A)Level 30: Hover -- EndRdx-I(A)Level 32: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 35: Explosive Blast -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx(36), SprFrzBls-Acc/Dmg/EndRdx(36), SprFrzBls-Acc/Dmg/Rchg(36), SprFrzBls-Dmg/EndRdx/Acc/Rchg(37), OvrFrc-Dam/KB(37)Level 38: Nova -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SuddAcc--KB/+KD(40)Level 41: School of Sharks -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(42), Ann-Acc/Dmg/Rchg(42), Ann-Acc/Dmg/EndRdx(42), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-ResDeb%(43)Level 44: Shark Skin -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46), ImpArm-ResPsi(46)Level 47: Spirit Shark Jaws -- BslGaz-Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(48), BslGaz-Slow%(48), Lck-%Hold(50)Level 49: Summon Coralax -- ExpRnf-Acc/Dmg/Rchg(A), ExpRnf-EndRdx/Dmg/Rchg(50), SlbAll-Build%(50)Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7), Mrc-Rcvry+(9)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(9), PrfShf-End%(11)Level 4: Afterburner Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1379;665;1330;HEX;| |78DA65934953135114855F27CD9400611E640C824CD224A86BAB1862C960512EDCA| |652D0495A63271582254B7F050E4CBA73E34205444B17FE08872A378AC34AA0A0A4| |D44DBCE97388947675D7F7FADE77CEBBEFBEEEA99BA3A58F2EDC3AAFB4F29144646| |E2E3C6A464D7BD64C174FCD6722192B69ABDC55244FE3512A3C3C1F8D1AA1647AC6| |0C872C3331DB9CCF5C8ED83173D618B3CD746C213C2C8E19E59D4E2613462861C5E| |299328C7343CB8EF99CB7493322D2B9B8952A3D7A4F49B27D2C65CD1823C9747A3E| |9549A6C393E60D2B928947ECF094B89AE98506A9C92F4FD4A578653555AB2915D49| |5BF06DCF89B2B50CBCA89B956C855505F23EF83850FC04DD16A1AB4DAA2A05B579E| |DB60E91DF22E587E8F5C02BDD23037D655EE0F2EC72F2E28609D05FFD4A915A1C7B| |9F94559B9D496CC2EE1EA2501DD9955112487C0AA33E459B0E61C7855B45E6ABD21| |377217C1BA7172026CF0A082061F5829659441AB95B1CACE0AF0B9F8FAE8EB7B0CF| |D8927E453B0799DDC005B3741B7F856525BD907BFD601D200DB07C92168DA7B35A7| |9B2F64DD6A76A7DACFD312BF5AF8B96B7730DFBF0BF6ED830307DCABCCADE79EEAB| |9A76E76BE4A728DC8A9467A574BAC89EB353DC4E99548AC85B116CE7BDDA7541B63| |6DF47D29D33BB8CF8E2D9CC7C9757283DC043B9F911F51E72BD176F16BED5A42EED| |432B942AE82DD6BE436784D2C7AB86ECF27F8F56E939FC92FECCF57F21B9810F453| |DBFF03B1D387E44FF2177B9A6B648B9067735DC206B4BAF1C6E5E406DF92EFC8F76| |0F0377A698B26008D2BB08F58F0801C019BF5FC9F2B77EE8F98FC2F722917814F76| |5AE750B29A93FDEEC967951AC089EDFE8DB9941F3B2ABC82932B1EC78E768EEB7AA| |0DB3BAEDB43C78B0F41CF222A5675F97F3E3B215F4680E33F79D1D5B1| |-------------------------------------------------------------------|
ChaliceCup Posted August 4, 2021 Author Posted August 4, 2021 This seems good, thank you! But, someone told me I should put that gaussian's thing into aim, what do you think?
Doomguide2005 Posted August 4, 2021 Posted August 4, 2021 I'm no expert on procs but I think it comes down primarily to control of when it happens vs the likelyhood of it happening. Aim, well the chance to proc occurs when you click. Versus in Tactics the chance to proc may occur when you're between spawns or just after you Nova etc.. Frankly I'm not sure of what those chances to occur are. Been awhile since I recall seeing it discussed. Maybe @Bopperor @Sir Myshkincould jog our collective memories.
ChaliceCup Posted August 4, 2021 Author Posted August 4, 2021 wait, why does this build have only 3 force field powers? defenders are supposed to use their powers 3
Omega Force Posted August 4, 2021 Posted August 4, 2021 (edited) Doomguide nailed it. Aim gives you more control over it, while Tactics triggers more often in teams. That depends on your playstyle. It only has 3 FF powers because the other 6 do things few people need or want done. They either protect enemies from your team by knocking them out of reach of your AOE or trick you into wasting your turn by inflicting less damage than your real attacks. The three good powers only need to be cast once every 240 seconds to protect your team with ~36% added defense, giving you more time to blast enemies or throw sharks at them. Edited August 4, 2021 by Omega Force Clarification
Psyonico Posted August 4, 2021 Posted August 4, 2021 Here's probably how I would do it... Repulsion Bomb is a pretty good 3rd AoE and I like Force Bubble (though it is not something you use all the time). Still has capped defense to Melee/Ranged/AoE Spoiler This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation DefenderPrimary Power Set: Force FieldSecondary Power Set: Energy BlastPower Pool: FlightPower Pool: LeadershipPower Pool: FightingPower Pool: LeapingAncillary Pool: Leviathan Mastery Hero Profile:Level 1: Deflection Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(5), DefBuff-I(17)Level 1: Power Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(23), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(46)Level 2: Power Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(43)Level 4: Energy Torrent -- SuddAcc--KB/+KD(A), SprFrzBls-Acc/Dmg(5), SprFrzBls-Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/EndRdx(21), SprFrzBls-Rchg/ImmobProc(34), SprFrzBls-Dmg/EndRdx/Acc/Rchg(37)Level 6: Insulation Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), DefBuff-I(17)Level 8: Fly -- BlsoftheZ-ResKB(A)Level 10: Power Burst -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(40)Level 12: Dispersion Bubble -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(13), ShlWal-Def/EndRdx(13), ShlWal-ResDam/Re TP(15)Level 14: Assault -- EndRdx-I(A)Level 16: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(19)Level 18: Vengeance -- LucoftheG-Def/Rchg+(A)Level 20: Aim -- RechRdx-I(A), RechRdx-I(23), GssSynFr--Build%(46)Level 22: Kick -- Empty(A)Level 24: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(25), GldArm-End/Res(25), GldArm-3defTpProc(33)Level 26: Repulsion Bomb -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(27), Ann-Acc/Dmg/Rchg(27), Ann-Acc/Dmg/EndRdx(31), Ann-Acc/Dmg/EndRdx/Rchg(48), Ann-ResDeb%(48)Level 28: Weave -- Rct-Def/EndRdx(A), Rct-Def(29), Rct-Def/EndRdx/Rchg(29), Rct-ResDam%(31)Level 30: Hover -- EndRdx-I(A)Level 32: Force Bubble -- EndRdx-I(A), EndRdx-I(33)Level 35: Explosive Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(36), OvrFrc-Acc/Dmg/End(36), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(37), OvrFrc-Dam/KB(37)Level 38: Nova -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), RechRdx-I(40)Level 41: School of Sharks -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(42), Ann-Acc/Dmg/Rchg(42), Ann-Acc/Dmg/EndRdx(42), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-ResDeb%(43)Level 44: Shark Skin -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45)Level 47: Summon Coralax -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-EndRdx/Dmg/Rchg(50), ExpRnf-Dmg/EndRdx(50)Level 49: Combat Jumping -- DefBuff-I(A)Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7), NmnCnv-Regen/Rcvry+(31)Level 1: Hurdle -- Empty(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)Level 8: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1363;643;1286;HEX;| |78DA65934B4F13611486BF69875B2F40A114100A2D82DCA450FF8009979A686B880| |BB74D43A7ED689D364331B2F42FB8712317DDB971A50831FA4BF08A97951441135D| |D5D3BE2F6D02934E9EE939DFFB9DF73B6726F160D1F3E2DAC3AB4A6B5FC8A756579| |38B46C6B0D286DD9A582BA54A66C152D5AB45EEFED354727E2D9389C40AF68A918C| |99463E3D58CFDC4A5959231D59B20C3BBB9E9C971D4BCABD5C28E423B1BC99CD953| |A6ACF7123258B577366D18B5C35655A59CF69B6287F424B457325B250B0EDB562A9| |6027E3C67D3355CAA5AC64427635ECF53EF114923BE350BC2A0ED5A32915D595EE0| |73B87548D3B8D354D6A0331C726D8BE0506B6C1F05370E619F85AB41AB5DA196D2B| |B5FE33DA296A7745EBD4A0751EE8F0F6126C7D05FA77C0F01E38BA0BE644DBC4733| |5F15CCD67CEE56EC16C648D6AD977D4627B8236FA6DA35F17FDBAE8B78B7E43F43B| |4EBF7744EB865FA7BB13B53CACED8939D1AF1B609714F662ADF286A1F749AC0331A| |D83FA2EEAFD92F3D1AB8FB13752AF9B67EC9EE61CC899E7388F43743DD4F554E452| |4E89F4D2656F401E82BAEAEB25A37017BA02E665937E4EA0FF0B62170EC8AFE0D03| |770F63BF903D4A5CE00EB0C94111B3C248FA93D01DB646D90DD08B21BF7A4F6309C| |6BC38C85C8B7921BA1AF917DEC71F13DF981FC088E7E223F83EF443BC6098F3DC1D| |B726983DC24B7C0F16D925DBD2B5B4CB0EE04FB31C97E4CB21F93ECC714FB31C57E| |E405D3ECC7F41FC42EFF26FF92FF404B1081473D52C624678FC0E8317942FE0203D| |2C339F6708E6FF8A05EFF72E5579D7EFC5CE46635025D6559AF7FAD4AAB657FBAEA| |59AE2F37220E1586DFE6EB12189779DE060FCFA98E1A114D3D86E39947A00AD4BFC| |3CA7FC635DEBD| |-------------------------------------------------------------------| What this team needs is more Defenders
Psylenz0511 Posted August 4, 2021 Posted August 4, 2021 I agree with KB > KD, the knock down is very good in repulsion bomb for soft control. Putting KB > KD procs in your energy blast would add that extra desired feature for teaming.
ChaliceCup Posted August 5, 2021 Author Posted August 5, 2021 (edited) I don't know what to do. A lot of people tell me to stack damage procs in attacks. Edited August 5, 2021 by ChaliceCup added
ChaliceCup Posted August 5, 2021 Author Posted August 5, 2021 I can also use those electricty or power mastery powers, I don't care anymore.
Psyonico Posted August 5, 2021 Posted August 5, 2021 16 hours ago, ChaliceCup said: I don't know what to do. A lot of people tell me to stack damage procs in attacks. It's... complicated. Procs are good for increasing your own damage, but you lose out on set bonuses by stacking them, so it's a trade-off. I personally prefer armored builds over proc-heavy builds. What this team needs is more Defenders
Sir Myshkin Posted August 6, 2021 Posted August 6, 2021 20 hours ago, ChaliceCup said: I don't know what to do. A lot of people tell me to stack damage procs in attacks. Your overall build goals will determine what you ultimate stick in your attacks. While leveling using procs are an effective way to add burst value without investing yourself to a specific set if you get the random proc recipe dropped on you as they will sell easily later on if you choose not to continue using them. If an attack you're looking at slotting is one that you don't need to rely on a particularly effective set for its bonuses, then adding two or three (or sometimes four) procs to the power's slotting are a much better trade off damage wise. It's something you have to determine during the build design process like if you're trying to achieve 45% softcap defense, knowing where and what powers you'll be able to achieve that with and how lets you know what powers you'll have the ability to play around with more freely. I ended up having some time on my hands due to a Zoom meeting that I expected to be more than just a slideshow and put together a build based on the Shark concept. I built this as a Corruptor though to showcase that end stats for the build could still get achieved without sacrifice. Defenders are definitely easier to build for due to better buff values out of the box, but a Corr would play better towards Damage, and that's all this type of build really has going for it. I also went into Force of Will for Weaken Resolve and Unleash Potential. Weaken so that in team settings the build could force multiply with some -Res, and Unleash to help patch any defense debuffing. Spoiler This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Natural CorruptorPrimary Power Set: Water BlastSecondary Power Set: Force FieldPower Pool: Force of WillPower Pool: LeadershipPower Pool: FightingAncillary Pool: Leviathan Mastery Hero Profile:Level 1: Hydro Blast -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(40), Apc-Dmg/EndRdx(40), Apc-Dam%(43), GldJvl-Dam%(50)Level 1: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 2: Deflection Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(11)Level 4: Water Burst -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(7), SprFrzBls-Acc/Dmg/EndRdx(7), SprFrzBls-Acc/Dmg/Rchg(9), SprFrzBls-Rchg/ImmobProc(9), SprFrzBls-Dmg/EndRdx/Acc/Rchg(11)Level 6: Mighty Leap -- BlsoftheZ-ResKB(A)Level 8: Tidal Forces -- RechRdx-I(A)Level 10: Weaken Resolve -- Acc-I(A), AchHee-ResDeb%(46)Level 12: Dehydrate -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/EndRdx/Rchg(13), SprScrBls-Acc/Dmg/EndRdx/Rchg(13), GldJvl-Acc/Dmg/End/Rech(15), Prv-Heal(33), Prv-Heal/EndRdx(33)Level 14: Insulation Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15)Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), ShlWal-ResDam/Re TP(19)Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(21), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(27), SprMlcoft-Rchg/Dmg%(33)Level 20: Assault -- EndRdx-I(A)Level 22: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(23), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(27)Level 24: Kick -- Empty(A)Level 26: Unleash Potential -- Rct-Def/Rchg(A)Level 28: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29), HO:Ribo(29)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(31)Level 32: Geyser -- SprScrBls-Rchg/+End(A), SprScrBls-Dmg/Rchg(34), SprScrBls-Acc/Dmg/Rchg(34), FrcFdb-Rechg%(34), PstBls-Dam%(37)Level 35: School of Sharks -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(36), EnfOpr-Acc/EndRdx(36), EnfOpr-Immob/Rng(36), EnfOpr-Acc/Immob/Rchg(37), EnfOpr-Acc/Immob(37)Level 38: Shark Skin -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-Max HP%(39)Level 41: Spirit Shark Jaws -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(42), SprEnt-End/Rchg(42), SprEnt-Acc/Hold/End(42), SprEnt-Acc/Hold/End/Rchg(43), SprEnt-Rchg/AbsorbProc(43)Level 44: Summon Coralax -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(45), BldMnd-Acc/EndRdx(45), BldMnd-Acc/Dmg/EndRdx(45), BldMnd-Acc(46), BldMnd-Dmg(46)Level 47: Dispersion Bubble -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(48), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(48), RedFrt-Def(50), RedFrt-EndRdx(50)Level 49: Force Bubble -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: ScourgeLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(5), PrfShf-End%(5)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1422;694;1388;HEX;| |78DA6593DB4E13511486F774A6560AA594722CE50CA55018A80FA009280605438C9| |1CB6602039D38CCD4E940F4D20BEF3DC617F098286AE201EFC4C35B780F28C7048D| |5ED5D5F9976D132769BFC9DA6BEDF5AF7FF69EB976BA66EDEC8D53420A4F985A3E9| |F99B01D6725E7DA4EE082E6AE389A298A4F807EF1D252E6A2662DE90BEA9CE6EA4E| |669CEADC5879717C6571519DB49D793D3369E8E64264CACAEA8E6EB9EABF97FA59D| |B3639C55ECCCC19A619F642D3BAB6A03BF9AC910B21C558CABA86B584824BBAA9E7| |6CC7D55CC3B6BACEE48C79B5DC755A5F353437AB59991992A33BD75B48720FFDCC5| |EFA938A4314FC62D827445A11032A739439060EA5C1F4B0EC712721F82908D12879| |B1DD046F270A92C4B16003B84CBD64ACF9E5378A173BF696F90E3CFE9EF9010CAE8| |36E52083FF7F27F830EBB17D617638194F06279CAABC23C52550CB1910DCA8F2A22| |47F9D5DCBFBA0FFBD60C3093606D0AB3756D31B7C17D9A2BC4738578AE5A9E2B422| |2C2E8298779AD8ED7EAEAC0FAF3D8E72A6988B0DF91E788D5BF001BD6982FC1D82B| |D6F09AF3A84F14B522DA8DD9A201585FDCAFF1217C697AC47C0CB63C613E0563CF4| |01FD536B37FCD057AC42AB9D7CA91D643749529AB0D1D7C6DCDF4D2AE88F809ACC5| |4F525891854239EDEC403B3BD0C10E74B0031D51304F0E742257E91C84EBDDFDCC0| |4F32614F6AD63CA2B324E6B71CA9E5BD8A7F736F30EF32ED8778F791F34A9B69FB5| |F51F4177E227F337F30FB84C48B29BC98FD032B8C1FCC4FC0C0E7D617E052DAA4DB| |1C6D477E81EFEC1DC61EEF289DC63EE838774BA54EEAB06A17BB49A59C30C81E95A| |66183CA2DA31FE66637C2AE24AC5CDF4BEEC9452BAE785E9FF566795D2AD159217D| |90D5284CF9A34825DF7CB319FD40DC77C97A1C2778E487769AFB22E89BA83CABA5F| |704B39603EC097DE6C2A692A6C55BC6F57BCFF05344EE4ED| |-------------------------------------------------------------------| Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!)
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