Cyrickain13 Posted September 17, 2021 Posted September 17, 2021 (edited) OK guys, New lvl 50 here trying to figure out this mids and build. This is what I got so far. Looking for a good PVE Build. Let me know what you got. Not sure if where I should put in the MM Superior IO's and what I should put in the pets. (kind of a blank slate here) This Villain build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! S and M: Level 50 Magic MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Pain DominationPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Heat Mastery Villain Profile:Level 1: Summon Demonlings (A) Empty (3) Empty (3) Empty (5) Empty (5) Empty (7) Empty Level 1: Nullify Pain (A) Empty (7) Empty (9) Empty (9) Empty Level 2: Soothe (A) Empty (11) Empty (11) Empty (13) Empty Level 4: Share Pain (A) Empty (13) Empty (15) Empty (15) Empty Level 6: Enchant Demon (A) Empty (17) Empty Level 8: Maneuvers (A) Empty (17) Empty (19) Empty Level 10: Assault (A) Empty (19) Empty (21) Empty Level 12: Summon Demons (A) Empty (21) Empty (23) Empty (23) Empty (25) Empty (25) Empty Level 14: Tactics (A) Empty (27) Empty (27) Empty Level 16: Kick (A) Empty Level 18: Tough (A) Empty (29) Empty (29) Empty Level 20: Weave (A) Empty (31) Empty (31) Empty Level 22: Hasten (A) Empty (31) Empty (33) Empty Level 24: Hell on Earth (A) Empty (33) Empty (33) Empty (34) Empty Level 26: Summon Demon Prince (A) Empty (34) Empty (34) Empty (36) Empty (36) Empty (36) Empty Level 28: Suppress Pain (A) Empty (37) Empty (37) Empty (37) Empty Level 30: World of Pain (A) Empty (39) Empty (39) Empty Level 32: Abyssal Empowerment (A) Empty (39) Empty Level 35: Anguishing Cry (A) Empty (40) Empty (40) Empty (40) Empty Level 38: Painbringer (A) Empty (42) Empty Level 41: Fire Blast (A) Empty (42) Empty (42) Empty (43) Empty (43) Empty (43) Empty Level 44: Fire Ball (A) Empty (45) Empty (45) Empty (45) Empty (46) Empty (48) Empty Level 47: Rise of the Phoenix (A) Empty Level 49: Crack Whip (A) Empty (50) Empty (50) Empty (50) Empty Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 1: Supremacy Level 2: Rest Edited September 17, 2021 by Cyrickain13
The_Warpact Posted September 17, 2021 Posted September 17, 2021 When I get off work ill take a look, I had a demon/pain back on live and recently my demon/cold AV/GM killer. https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains.
DocMidknight Posted September 17, 2021 Posted September 17, 2021 Here's the demon/pain I just recently got to 50 with, she was a very fun to play and more survivable than I though she'd be. This Villain build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Pain DominationPower Pool: SorceryPower Pool: LeadershipPower Pool: FlightPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Summon Demonlings -- OvrFrc-Acc/Dmg/End(A), OvrFrc-Dam/KB(5), SprCmmoft-Acc/Dmg(5), SprCmmoft-Dmg/EndRdx(7), SprCmmoft-Acc/Dmg/Rchg(7), SprCmmoft-Acc/Dmg/EndRdx/Rchg(9)Level 1: Nullify Pain -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(9), Prv-Heal(11), Prv-Heal/EndRdx(11), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(25)Level 2: Lash -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(34), Hct-Dam%(36)Level 4: Mystic Flight -- BlsoftheZ-ResKB(A)Level 6: Enchant Demon -- EndRdx-I(A)Level 8: Spirit Ward -- Prv-Heal(A), Prv-Heal/Rchg(25), Prv-Heal/EndRdx(31)Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def(33)Level 12: Summon Demons -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(13), SprMarofS-Acc/Dmg(13), SprMarofS-Acc/EndRdx(15), SprMarofS-Acc/Dmg/EndRdx(15), SlbAll-Build%(17)Level 14: Enflame -- Ann-ResDeb%(A), Ann-Acc/Dmg(36), Ann-Acc/Dmg/Rchg(36)Level 16: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(39)Level 18: Hell on Earth -- SvrRgh-PetResDam(A), EdcoftheM-PetDef(19), ExpRnf-+Res(Pets)(19), CaltoArm-+Def(Pets)(21), SprCmmoft-Rchg/PetAoEDef(21), SprMarofS-EndRdx/+Resist/+Regen(23)Level 20: Suppress Pain -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(31), NmnCnv-Heal/EndRdx(33), NmnCnv-EndRdx/Rchg(37), NmnCnv-Heal/Rchg(37), NmnCnv-Heal/EndRdx/Rchg(46)Level 22: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(23), BlsoftheZ-Travel/EndRdx(48)Level 24: Rune of Protection -- Ags-Psi/Status(A), Ags-ResDam(37), Ags-ResDam/Rchg(39)Level 26: Summon Demon Prince -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(27), SvrRgh-Acc/EndRdx(27), SvrRgh-Acc/Dmg/EndRdx(29), ImpSwf-Acc/EndRdx(29), ImpSwf-Dam%(31)Level 28: World of Pain -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(43), UnbGrd-EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(50)Level 30: Boxing -- Empty(A)Level 32: Abyssal Empowerment -- EndRdx-I(A)Level 35: Anguishing Cry -- AchHee-ResDeb%(A), ShlBrk-DefDeb(40), ShlBrk-Acc/DefDeb(40), ShlBrk-Acc/Rchg(40)Level 38: Painbringer -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(43), Mrc-Heal/Rchg(45), Mrc-Heal/EndRdx/Rchg(46), Mrc-Heal(46)Level 41: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42), GldArm-ResDam(42)Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(45), Rct-Def(45), Rct-Def/EndRdx(48)Level 47: Power Boost -- RechRdx-I(A)Level 49: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(50), ShlWal-Def(50)Level 1: Supremacy Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Flight-I(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3), EndMod-I(48)Level 50: Agility Core Paragon Level 1: Cold Demonling Level 26: Demon Prince Level 12: Ember Demon Level 1: Fiery Demonling Level 1: Hellfire Demonling Level 12: Hellfire Gargoyle ------------
Cyrickain13 Posted September 18, 2021 Author Posted September 18, 2021 Very interesting build. I might just give it a try
plainguy Posted September 18, 2021 Posted September 18, 2021 On 9/17/2021 at 8:28 AM, DocMidknight said: Here's the demon/pain I just recently got to 50 with, she was a very fun to play and more survivable than I though she'd be. This Villain build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Pain DominationPower Pool: SorceryPower Pool: LeadershipPower Pool: FlightPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Summon Demonlings -- OvrFrc-Acc/Dmg/End(A), OvrFrc-Dam/KB(5), SprCmmoft-Acc/Dmg(5), SprCmmoft-Dmg/EndRdx(7), SprCmmoft-Acc/Dmg/Rchg(7), SprCmmoft-Acc/Dmg/EndRdx/Rchg(9)Level 1: Nullify Pain -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(9), Prv-Heal(11), Prv-Heal/EndRdx(11), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(25)Level 2: Lash -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(34), Hct-Dam%(36)Level 4: Mystic Flight -- BlsoftheZ-ResKB(A)Level 6: Enchant Demon -- EndRdx-I(A)Level 8: Spirit Ward -- Prv-Heal(A), Prv-Heal/Rchg(25), Prv-Heal/EndRdx(31)Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def(33)Level 12: Summon Demons -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(13), SprMarofS-Acc/Dmg(13), SprMarofS-Acc/EndRdx(15), SprMarofS-Acc/Dmg/EndRdx(15), SlbAll-Build%(17)Level 14: Enflame -- Ann-ResDeb%(A), Ann-Acc/Dmg(36), Ann-Acc/Dmg/Rchg(36)Level 16: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(39)Level 18: Hell on Earth -- SvrRgh-PetResDam(A), EdcoftheM-PetDef(19), ExpRnf-+Res(Pets)(19), CaltoArm-+Def(Pets)(21), SprCmmoft-Rchg/PetAoEDef(21), SprMarofS-EndRdx/+Resist/+Regen(23)Level 20: Suppress Pain -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(31), NmnCnv-Heal/EndRdx(33), NmnCnv-EndRdx/Rchg(37), NmnCnv-Heal/Rchg(37), NmnCnv-Heal/EndRdx/Rchg(46)Level 22: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(23), BlsoftheZ-Travel/EndRdx(48)Level 24: Rune of Protection -- Ags-Psi/Status(A), Ags-ResDam(37), Ags-ResDam/Rchg(39)Level 26: Summon Demon Prince -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(27), SvrRgh-Acc/EndRdx(27), SvrRgh-Acc/Dmg/EndRdx(29), ImpSwf-Acc/EndRdx(29), ImpSwf-Dam%(31)Level 28: World of Pain -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(43), UnbGrd-EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(50)Level 30: Boxing -- Empty(A)Level 32: Abyssal Empowerment -- EndRdx-I(A)Level 35: Anguishing Cry -- AchHee-ResDeb%(A), ShlBrk-DefDeb(40), ShlBrk-Acc/DefDeb(40), ShlBrk-Acc/Rchg(40)Level 38: Painbringer -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(43), Mrc-Heal/Rchg(45), Mrc-Heal/EndRdx/Rchg(46), Mrc-Heal(46)Level 41: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42), GldArm-ResDam(42)Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(45), Rct-Def(45), Rct-Def/EndRdx(48)Level 47: Power Boost -- RechRdx-I(A)Level 49: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(50), ShlWal-Def(50)Level 1: Supremacy Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Flight-I(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3), EndMod-I(48)Level 50: Agility Core Paragon Level 1: Cold Demonling Level 26: Demon Prince Level 12: Ember Demon Level 1: Fiery Demonling Level 1: Hellfire Demonling Level 12: Hellfire Gargoyle ------------ How is the endurance on it.. I can see your just below the 2 point variance.. I am thinking Cardiac would help it over Agility for Endurance but eating blues inspirations helps.. So just wondering how active are you with the build. I know with Masterminds overall you can't go full tilt as you can with other Archtypes due to endurance and this being so close to the minimum requirements make me curious. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
plainguy Posted September 18, 2021 Posted September 18, 2021 13 minutes ago, plainguy said: How is the endurance on it.. I can see your just below the 2 point variance.. I am thinking Cardiac would help it over Agility for Endurance but eating blues inspirations helps.. So just wondering how active are you with the build. I know with Masterminds overall you can't go full tilt as you can with other Archtypes due to endurance and this being so close to the minimum requirements make me curious. LOL I just realized why this build looks familiar. 1 Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
Cyrickain13 Posted September 19, 2021 Author Posted September 19, 2021 Do tell Plainguy!! Master of the masterminds!! 1
DocMidknight Posted September 19, 2021 Posted September 19, 2021 On 9/18/2021 at 12:31 PM, plainguy said: LOL I just realized why this build looks familiar. How so? As most of it came from leveling it up and testing with other aspects were for theme fit. Not saying it wasn't influenced by something I may have seen but don't really remember.......then again I has been hit in the head alot and my memory is not what it once was but I digress. As for the endurance question, she does fine and I attack fairly often
Crysis Posted September 26, 2021 Posted September 26, 2021 (edited) On 9/18/2021 at 12:17 PM, plainguy said: How is the endurance on it.. I can see your just below the 2 point variance.. I am thinking Cardiac would help it over Agility for Endurance but eating blues inspirations helps.. So just wondering how active are you with the build. I know with Masterminds overall you can't go full tilt as you can with other Archtypes due to endurance and this being so close to the minimum requirements make me curious. Actually, on HC at least, you kinda CAN as long as you don’t mind a little “cheating” via liberal use of Survival Amplifier, Base Empowerment and Recovery Serum. It’s quite easy on HC to get Endurance under control. Purists often look down on such niceties but I’m all about QOL and nothing makes an attack-heavy/high +RECHARGE MM shine like the HC QOL +END buffs. I have soooooo many, many Survival Amplifiers from my various “* Pack” purchases I have actually started crafting entire builds around them. Considering how extreme the buffs are you can do some crazy high +Damage or +Def builds considering you don’t really have to worry about your +END bonuses. Edited September 26, 2021 by Crysis
I-Dirty Posted September 26, 2021 Posted September 26, 2021 Where is the GM killer one!?!??!? Also someone told me to look up Tankermind.... Since I played tanks/brutes mostly....what is that and how does it work and and and...ok im needy I admit Why yes I do know what a search feature is. However with the 1000 returns it is hard to dig through all that. So I ask in posts.
plainguy Posted September 27, 2021 Posted September 27, 2021 5 hours ago, Crysis said: Actually, on HC at least, you kinda CAN as long as you don’t mind a little “cheating” via liberal use of Survival Amplifier, Base Empowerment and Recovery Serum. It’s quite easy on HC to get Endurance under control. Purists often look down on such niceties but I’m all about QOL and nothing makes an attack-heavy/high +RECHARGE MM shine like the HC QOL +END buffs. I have soooooo many, many Survival Amplifiers from my various “* Pack” purchases I have actually started crafting entire builds around them. Considering how extreme the buffs are you can do some crazy high +Damage or +Def builds considering you don’t really have to worry about your +END bonuses. I need to look these up.. Honestly was not aware of them. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
Tattooist Posted November 11, 2021 Posted November 11, 2021 This build is pretty solid, my character just relaxes with their aura of heals and regeneration and my demons do all the work! 1 Server: Everlasting Character: Tattooist Super-power: Ink Manipulation
Force Redux Posted November 12, 2021 Posted November 12, 2021 On 9/26/2021 at 3:08 PM, Crysis said: Actually, on HC at least, you kinda CAN as long as you don’t mind a little “cheating” via liberal use of Survival Amplifier, Base Empowerment and Recovery Serum. It’s quite easy on HC to get Endurance under control. Purists often look down on such niceties but I’m all about QOL and nothing makes an attack-heavy/high +RECHARGE MM shine like the HC QOL +END buffs. I have soooooo many, many Survival Amplifiers from my various “* Pack” purchases I have actually started crafting entire builds around them. Considering how extreme the buffs are you can do some crazy high +Damage or +Def builds considering you don’t really have to worry about your +END bonuses. I must be doing something wrong, I don't use Cardio or temp buffs or things, and I don't have endurance woes on, even when spamming abilities. My build are typical IO builds. 🤫🤫 @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
Crysis Posted November 12, 2021 Posted November 12, 2021 18 hours ago, Force Redux said: I must be doing something wrong, I don't use Cardio or temp buffs or things, and I don't have endurance woes on, even when spamming abilities. My build are typical IO builds. 🤫🤫 Do you take and use your primary attacks? Do you take and use pool attacks? I have no endurance issues on my MM's if I'm basically letting my pets do all my DPS. You get penalized in this game as an MM for trying to "outperform" DPS by adding in your own on top of what the henchmen dish out. There's design reasons for this and I've come to accept them to keep the MM class from getting to OP status. Huge native +RES, achievable softcap +DEF and very achievable high +RECH. Throw attacks in there (even if we didn't have an END penalty for them) even WITH the class modifier dampening and you will take some MM builds and push them right into tank mage territory. But if your primary playstyle is as a support player to your henchmen, which is a -VALID- playstyle, then yeah, I don't have END issues either. Play the class to the exploitable fullest....and yes, I most certainly -DO- have END issues that are seldom fixed until Destiny>Ageless T4 comes along, even with temp buffs. I can play the game just fine, it's just slow and seldom at +4/x8 from levels 38-50 until I get my END worked out. 1
Force Redux Posted November 13, 2021 Posted November 13, 2021 Not a judgment on you, just wondering why I'm not having end issues. I generally take one attack from the primary, and I never use pool attacks. I will use Blackstaff, and Epic attacks, however. Usually I'm busy buffing/debuffing to fit in full attack chains, though on my Beast/Time and Best/Nature I have all three attacks and use them frequently to stack Pack Mentality. Of course, Time and Nature both have End recovery tools... My Demon/Dark has two whip attacks, black staff, and Epic Tendrils, plus holds, etc. Same sitch with my Bots/FF... Two rifle attacks, nemesis staff, force bolts, plus electricity epic immobilize, etc. Neither have End recovery powers. Unless I'm purposefully being lazy, I'm using powers, but perhaps the key is I'm not fitting in overly high end use MM primary attack powers in tight attack chains? I weave primary attacks in between my other powers. @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
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