DarknessEternal Posted January 10, 2022 Posted January 10, 2022 On 12/30/2021 at 5:57 PM, Bill Z Bubba said: Sure. Accolades, incarnates and extra buffs should be off. Edit: ST chain is ET-long, TF, ET-short, Gloom, BS, repeat. Typical Incarnates for this?
PLVRIZR Posted January 10, 2022 Posted January 10, 2022 (edited) 23 minutes ago, DarknessEternal said: Typical Incarnates for this? So, mine is WM (no inherent heal), and since my positional defenses were already soft-capped I chose: Alpha - Resilient (Core) Hybrid - Melee (Core) Destiny - Rebirth (pick your fave) Interface - Diamagnetic (Core for all my tanks) Judgement - Mighty (theme appropriate) Lore - pick 'em Makes for a ridiculously durable tank (and the mace-banging-the-shield taunt is just gravy :-)). https://www.midsreborn.com/builds/download.php?uc=1588&c=727&a=1454&f=HEX&dc=78DA6594CB6F125114C6EFC0505A0A964A29AD2D2DD027B48C60D568D4C4C4963E499AD4E8B28E70DB12C940018DDD5B1F5B17BAD495D1AD2BE3DABFC1F7BF5035F155577898EFDC40C324F0E37EF79E39DFFDEE0CD9BBF3DEADADCC65A179AF14CD6A75F3AA69DD9215F746AE20AD9C147405B3664E466AA5486D474632F47BF3CE9C9172D34C188B37E7E596B4AAD2D8D829C8625E0D833C9B9545298DEB26FDA262E15D2F958AC69A34CB056BDB670F3285ED9D1A8D3CF668A32C651E1359992FE40A960C2C940B3963C19295ED3DBA4BB5262B7B036420499F791F7D690DA3A2EE12BF9C42A475E1F803EABF41EF5FD07F489CD2455F5CB379C623D445C55587BDA8A302FA77C1FE32B304462C70813A6BAAB396E1CE2B60E722786C153CBE040E2C83192A76AA6227DBEE60BB9D6CDFF38FC9F6BD87E059B2ED52B65D8D536A74CA837D3970C404A76E82E91BE01275766B766475E18E425C24B18BED88AE1988E7A84DB712BB399D109DBC8F7B0BDF57880E127BD4CA9E7D88CBB4AC971BB97A1791BC9D0371847318E1BCC633D067839A3D3E4FBD03DC460BBCC21DA32FC00B341954FB0F7EC11DC63E83F14F60E22398FCC07C0F3AC96B48251FE2E40738F908271FE1C4A39CF86CA322AC8B55DAD32077D6076F23A7135566051CDE65D6409D3A0EA98E43FCA08CF10331CE0F4A8203497020C99F603F1587B9D811E674C602E0B81F8CD1A2517528A37C7C1729A5984A29568638C9DE26D9EB247B9FE2BDC4D9F3252A9E50C5138F742C7A089E7CC0BCCFDC07D3F7C067647D5AD999663B6B14DD8C3AD19953D85D9A5FC4E734345485F112C7BC42152925A678EB71BDF9BED787F5E6FBDB18D7EB62AD655E880EDC695D571A89DA100C1D789AEFAFD09210BF1D11A7217E6F111DDA0A2CEBD7D8D001B6F2E3C8A2A7FCC43E06679F808976C3A97629DD2ECDB54BA7DBA52E3FFDABB054EF0C514B9594196F19BC09B40CECEB5DA2F956E37ADDBAE66DAC65F01F1B8FF5D3 Edited January 10, 2022 by PLVRIZR added data chunk for Mace to the Face Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
Mezmera Posted January 10, 2022 Posted January 10, 2022 26 minutes ago, DarknessEternal said: Typical Incarnates for this? Mine is pretty similar to @PLVRIZR's. I went StJ so no heal either. Alpha: Agility Core, Radial if you like more movement which I went with. This lets me short slot defenses and get high values in other defenses due to 2/3 not being affected by DR Hybrid: Melee core, I alternate this and OWtS if I need the capped resists Destiny: Rebirth Core, I don't have a heal and I'm the battleship that can heal the team Interface: Diamagnetic Core, amplifies your defense and is typically the less picked interface for most people so your stacks will matter Judgment: Mighty Radial for the knockback control to get pressure off of teammates Lore: Lots, but I like the Knives of Vengeance support, they buff my endurance which is nice against end drainers and they team buff 20% dmg to all 1
BrandX Posted January 10, 2022 Posted January 10, 2022 I love it on my Tanker. Shield/EM. Loved it when my tanker was Shield/Rad, but I didn't care for Rad, and Energy Melee fit the concept more (and I love the pom poms) but hated the old Energy Melee (because I knew the original so much). Shield/EM/Soul. Doesn't have Werners numbers, but I'm not sure if that's with Incarnates or not. I went Musculature and Assault Hybrid and setup to run ET (Slow) > TF > ET > BS > Gloom. 1
Bill Z Bubba Posted January 10, 2022 Posted January 10, 2022 3 hours ago, DarknessEternal said: Typical Incarnates for this? Mine's built for soloing, so yea, typical max damage. Musc Core, Degen Core, Assault Core, Pyronic Core. Found Rebirth Radial to be the most useful of the destinies for that build. Lore is always carnies, cuz DRM hotty.
Bill Z Bubba Posted January 10, 2022 Posted January 10, 2022 2 hours ago, PLVRIZR said: (and the mace-banging-the-shield taunt is just gravy :-)). That right there is a reason I also have a shield/mace tank. Wish I had gone brute on that combo, though... but the macer predates the nrg meleer. Then again... PLin ain't nuthin. Think I'll reroll him into a brute soon. Not for any performance reason but just because I don't have a shield brute.
Werner Posted January 11, 2022 Posted January 11, 2022 2 hours ago, BrandX said: Shield/EM/Soul. Doesn't have Werners numbers, but I'm not sure if that's with Incarnates or not. That's with Cardiac Core (and Storm Kick). Also typically running Ageless Core, Assault Core, Reactive Radial, Mighty Radial.
Bill Z Bubba Posted January 11, 2022 Posted January 11, 2022 2 minutes ago, Werner said: Mighty Radial. Never the optimal pick, but oh damn, what a very satisfying pick. 1
Werner Posted January 11, 2022 Posted January 11, 2022 2 hours ago, Bill Z Bubba said: Never the optimal pick, but oh damn, what a very satisfying pick. I'm probably just justifying a fun pick, but I tell myself that I took it for the survivability boost I get from the knockup. It does give you a little breathing room. 1 2
BrandX Posted January 11, 2022 Posted January 11, 2022 (edited) 4 hours ago, Bill Z Bubba said: Never the optimal pick, but oh damn, what a very satisfying pick. Not satisfying? It's what I picked for my Shield/EM and a few others. That nice super strength feel without going super strength? NICE! Took it on my Elec/Bio Scrapper too. Such a nice one to use and it's PBAOE! Though I use the CORE for the extra damage. Though, Pyro is a very nice one to use too 🙂 Edited January 11, 2022 by BrandX
Bill Z Bubba Posted January 11, 2022 Posted January 11, 2022 4 hours ago, BrandX said: Not satisfying? It's what I picked for my Shield/EM and a few others. That nice super strength feel without going super strength? NICE! Took it on my Elec/Bio Scrapper too. Such a nice one to use and it's PBAOE! Though I use the CORE for the extra damage. Though, Pyro is a very nice one to use too 🙂 I was saying it IS very satisfying. Huge PBAoE that sends a whole spawn flying into the air is niiiiice.
BrandX Posted January 11, 2022 Posted January 11, 2022 5 hours ago, Bill Z Bubba said: I was saying it IS very satisfying. Huge PBAoE that sends a whole spawn flying into the air is niiiiice. My bad. I actually meant to say optimized anyways. But that's because I'm under the impression the Judgements all do the same numerical value of damage. Pyro + Extra damage being equal to Mighty + Extra damage. No idea if that's accurate though, but I figure outside of how the damage is delivered (Cryo being the worst) and damage type, it was equal number wise.
Bill Z Bubba Posted January 11, 2022 Posted January 11, 2022 1 hour ago, BrandX said: My bad. I actually meant to say optimized anyways. But that's because I'm under the impression the Judgements all do the same numerical value of damage. Pyro + Extra damage being equal to Mighty + Extra damage. No idea if that's accurate though, but I figure outside of how the damage is delivered (Cryo being the worst) and damage type, it was equal number wise. Pretty positive they don't but I can test later. At the very least, even if they are doing identical damage, cast times are very different.
JJDrakken Posted January 11, 2022 Posted January 11, 2022 Honestly, after the Tanker upgrades. Anything is worth while on a tank 🙂
Bill Z Bubba Posted January 11, 2022 Posted January 11, 2022 (edited) 27 minutes ago, Bill Z Bubba said: Pretty positive they don't but I can test later. At the very least, even if they are doing identical damage, cast times are very different. Hopped on beta, just happened to be next to a pylon... imagine that. Threw T4 Pyronic Core at it. 496.89 Base Fire Damage, 5 ticks of 26.08 fire and then 1 more tick of fire for 24.83: total = 625.12 Had already crafted T4 Mighty Core; swapped to it when I was able; 496.89 Base Smashing Damage, no DoT Whoa... Void Core only did 342.68 ... that's weird. Edited January 11, 2022 by Bill Z Bubba
BrandX Posted January 11, 2022 Posted January 11, 2022 4 hours ago, Bill Z Bubba said: Hopped on beta, just happened to be next to a pylon... imagine that. Threw T4 Pyronic Core at it. 496.89 Base Fire Damage, 5 ticks of 26.08 fire and then 1 more tick of fire for 24.83: total = 625.12 Had already crafted T4 Mighty Core; swapped to it when I was able; 496.89 Base Smashing Damage, no DoT Whoa... Void Core only did 342.68 ... that's weird. And I love to take Void Core on my Dark users! 😞
Mezmera Posted January 11, 2022 Posted January 11, 2022 4 hours ago, Bill Z Bubba said: Hopped on beta, just happened to be next to a pylon... imagine that. Threw T4 Pyronic Core at it. 496.89 Base Fire Damage, 5 ticks of 26.08 fire and then 1 more tick of fire for 24.83: total = 625.12 Had already crafted T4 Mighty Core; swapped to it when I was able; 496.89 Base Smashing Damage, no DoT Whoa... Void Core only did 342.68 ... that's weird. I think the justification for some of these extra damage Core powers doing more than their counterparts is that the Radial ones on some of these are really great where the higher damage ones don't have a Radial that's as attractive as Void's doing a -50% dmg debuff, Vorpal adding a hefty defense buff or the control from Mighty's Radial. I wouldn't trade Void's Radial for any other Radial. There's probably some give and take when balancing Core and Radial against all of the various powers. 1
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