Biff Pow Posted October 10, 2021 Share Posted October 10, 2021 To increase the usability of some lesser used sets, is it possible to add +Damage to the Mez and Debuff Invention Sets? It could be a lesser amount than the offensive sets (maybe around 60% Damage for a full regular set, 80% for purple sets.) This would really open up a lot of sets that are usually ignored, and create a wider variety of builds. I think some players would like to build for enhancing secondary effects to their powers, but the zero damage enhancement is just too steep a trade-off. 1 1 Link to comment Share on other sites More sharing options...
Greycat Posted October 10, 2021 Share Posted October 10, 2021 Just for clarity, are you talking a +Dmg set bonus or damage as part of the enhancement (like acc/mez going to acc/dmg/mez?) I'm *assuming* the first from what you're describing. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
Biff Pow Posted October 10, 2021 Author Share Posted October 10, 2021 The second. Damage as part of the Enhancement, like the new End Mod sets. 1 Link to comment Share on other sites More sharing options...
Greycat Posted October 10, 2021 Share Posted October 10, 2021 All right. *shrug* Works for me. Might be some complaints about 'diluting the drop table,' but that's what converters and the AH are for. 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
Wavicle Posted October 10, 2021 Share Posted October 10, 2021 In general I would prefer this be done by adding new sets rather than changing old sets. But I agree in principle, and not just on Damage. For example, it would be nice if there were Slow sets WITHOUT Damage. It would be nice if there were more sets that included Range along with whatever else they're doing. 2 1 4 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
ZorkNemesis Posted October 12, 2021 Share Posted October 12, 2021 I'm all for some new sets that cover different components of powers. Having damage in a hold/stun set would be a nice perk. As a side note, I'd also love to see an Accurate Healing set or two with damage components for powers like Dehydrate, Life Drain, or Radiation Siphon. I hate having to slap an ugly generic Heal IO just to get a bit more healing in return. 1 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live. Link to comment Share on other sites More sharing options...
Biff Pow Posted October 12, 2021 Author Share Posted October 12, 2021 If new sets are the easier option, I'm all for that. I just thought it would be nice to make some existing sets more useful. 1 Link to comment Share on other sites More sharing options...
nihilii Posted October 16, 2021 Share Posted October 16, 2021 On 10/12/2021 at 5:18 AM, Supertanker said: If new sets are the easier option, I'm all for that. I just thought it would be nice to make some existing sets more useful. I'm with you. I think I understand the concerns some may have - that adding damage to sets would dilute the enhancement of other aspects. Personally, I wish we changed the rule here, and recognized damage is king, and to a lesser extent so are accuracy, endurance and recharge. Other aspects are generally secondary (even mez duration), and shouldn't imply a sacrifice in the above primary aspects. i.e., I'd switch debuffs and mez to a +50% per enhancement schedule (even currently +20% stuff like -tohit); and then cram damage in tohit/mez sets without damage, in a way that the net result for a debuff/mez set would be same debuff/mez values as before, with damage on top. With a cap in the 60% damage enhancement like you suggest, so it wouldn't overshadow full damage sets or frankenslotting creatively. Link to comment Share on other sites More sharing options...
SuggestorK Posted October 16, 2021 Share Posted October 16, 2021 I would like that Especially a change to the AT Origin Sets for Controller (which are Mez focused) would be nice. Former Player on Server: Protector, Guardian, Virtue, Liberty, Freedom, Union and Defiant (Hero Side) and part Time Infinity Justice, Pinnacle, Victory (Villain Side) Currently Reunion is the Main Server Link to comment Share on other sites More sharing options...
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