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Bio/Staff Tank


damnimgood

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This is probably a hot mess.  I've seen and done several iterations of both Bio and Staff, and they vary quite a bit.  Sometimes I want to proc out DNA Siphon, sometimes use it as another emergency button(as I did here).  Hope this at least gives you an idea.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(5), UnbGrd-Max HP%(11), StdPrt-ResDam/Def+(45), GldArm-3defTpProc(50)
Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/Rchg(3), SprGntFis-Acc/Dmg/EndRdx/Rchg(5), SprGntFis-Dmg/EndRdx/Rchg(13), SprGntFis-Dmg/Rchg(21), SprGntFis-Rchg/+Absorb(45)
Level 2: Inexhaustible -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(7), NmnCnv-Heal/EndRdx(37)
Level 4: Guarded Spin -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Acc/Dmg/EndRdx/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(13), SprMghoft-Dmg/Rchg(21), SprMghoft-Rchg/Res%(23)
Level 6: Adaptation 
Level 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(42)
Level 10: Environmental Modification -- ShlWal-Def(A), ShlWal-Def/EndRdx(15), ShlWal-Def/EndRdx/Rchg(15), ShlWal-ResDam/Re TP(19), LucoftheG-Def/Rchg+(46)
Level 12: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-EndRdx/Rchg(19)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Eye of the Storm -- Arm-Acc/Rchg(A), Arm-Acc/Dmg/Rchg(23), Arm-Dmg/Rchg(25), Arm-Dmg/EndRdx(25), Arm-Dam%(27)
Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(27)
Level 20: Staff Mastery 
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-EndRdx/Rchg(31)
Level 26: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Dmg/EndRdx(33), SprAvl-Rchg/KDProc(43)
Level 28: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(34), ShlWal-EndRdx/Rchg(34), LucoftheG-Def/Rchg+(48)
Level 30: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(34), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Dmg/Rchg(36), GldJvl-Dam%(46)
Level 32: DNA Siphon -- Prv-Heal/Rchg(A)
Level 35: Innocuous Strikes -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-Dmg/Rchg(39), Obl-Dmg(39), Obl-%Dam(45)
Level 38: Sky Splitter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(40), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Rchg/HoldProc(46)
Level 41: Taunt -- PrfZng-Dam%(A)
Level 44: Parasitic Aura -- Prv-Heal/Rchg(A)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(50), AdjTrg-EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(43)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 6: Defensive Adaptation 
Level 6: Efficient Adaptation 
Level 6: Offensive Adaptation 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
------------

 

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On 11/4/2021 at 11:58 PM, Ignatz the Insane said:

This is probably a hot mess.  I've seen and done several iterations of both Bio and Staff, and they vary quite a bit.  Sometimes I want to proc out DNA Siphon, sometimes use it as another emergency button(as I did here).  Hope this at least gives you an idea.

 

  Reveal hidden contents

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(5), UnbGrd-Max HP%(11), StdPrt-ResDam/Def+(45), GldArm-3defTpProc(50)
Level 1: Mercurial Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/Rchg(3), SprGntFis-Acc/Dmg/EndRdx/Rchg(5), SprGntFis-Dmg/EndRdx/Rchg(13), SprGntFis-Dmg/Rchg(21), SprGntFis-Rchg/+Absorb(45)
Level 2: Inexhaustible -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(7), NmnCnv-Heal/EndRdx(37)
Level 4: Guarded Spin -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Acc/Dmg/EndRdx/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(13), SprMghoft-Dmg/Rchg(21), SprMghoft-Rchg/Res%(23)
Level 6: Adaptation 
Level 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(42)
Level 10: Environmental Modification -- ShlWal-Def(A), ShlWal-Def/EndRdx(15), ShlWal-Def/EndRdx/Rchg(15), ShlWal-ResDam/Re TP(19), LucoftheG-Def/Rchg+(46)
Level 12: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-EndRdx/Rchg(19)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Eye of the Storm -- Arm-Acc/Rchg(A), Arm-Acc/Dmg/Rchg(23), Arm-Dmg/Rchg(25), Arm-Dmg/EndRdx(25), Arm-Dam%(27)
Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(27)
Level 20: Staff Mastery 
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-EndRdx/Rchg(31)
Level 26: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Dmg/EndRdx(33), SprAvl-Rchg/KDProc(43)
Level 28: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(34), ShlWal-EndRdx/Rchg(34), LucoftheG-Def/Rchg+(48)
Level 30: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(34), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Dmg/Rchg(36), GldJvl-Dam%(46)
Level 32: DNA Siphon -- Prv-Heal/Rchg(A)
Level 35: Innocuous Strikes -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-Dmg/Rchg(39), Obl-Dmg(39), Obl-%Dam(45)
Level 38: Sky Splitter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(40), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Rchg/HoldProc(46)
Level 41: Taunt -- PrfZng-Dam%(A)
Level 44: Parasitic Aura -- Prv-Heal/Rchg(A)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(50), AdjTrg-EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(43)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 6: Defensive Adaptation 
Level 6: Efficient Adaptation 
Level 6: Offensive Adaptation 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
------------

 

 

DNA Siphon is way too good a power to one-slot (as is Parasitic Aura, but that's an order of magnitude less important in my eyes).

 

I thought I had a Mids build lying around, but that must have been on an old computer.  I'll put something together tonight.

Who run Bartertown?

 

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I'd probably start with something like this.  Feel free to swap out sets for something less pricy:

 

Spoiler

This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Level 50 Natural Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Hero Profile:
------------
Level 1:    Hardened Carapace    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (3) Steadfast Protection - Resistance/+Def 3%
 (3) Unbreakable Guard - Resistance
 (5) Unbreakable Guard - Resistance/Endurance
 (5) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (7) Unbreakable Guard - +Max HP


Level 1:    Mercurial Blow    
 (A) Kinetic Combat - Accuracy/Damage
 (48) Kinetic Combat - Damage/Endurance
 (50) Kinetic Combat - Damage/Recharge
 (50) Kinetic Combat - Damage/Endurance/Recharge


Level 2:    Precise Strike    
 (A) Superior Blistering Cold - Accuracy/Damage
 (9) Superior Blistering Cold - Damage/Endurance
 (9) Superior Blistering Cold - Accuracy/Damage/Endurance
 (23) Superior Blistering Cold - Accuracy/Damage/Recharge
 (27) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 4:    Guarded Spin    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (29) Superior Avalanche - Accuracy/Damage
 (29) Superior Avalanche - Damage/Endurance
 (31) Superior Avalanche - Accuracy/Damage/Endurance
 (31) Superior Avalanche - Accuracy/Damage/Recharge
 (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge


Level 6:    Environmental Modification    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (7) Luck of the Gambler - Defense


Level 8:    Adaptation    
Level 10:    Ablative Carapace    
 (A) Preventive Medicine - Heal
 (11) Preventive Medicine - Heal/Endurance
 (11) Preventive Medicine - Endurance/RechargeTime
 (13) Preventive Medicine - Heal/RechargeTime
 (13) Preventive Medicine - Heal/RechargeTime/Endurance
 (15) Preventive Medicine - Chance for +Absorb


Level 12:    Evolving Armor    
 (A) Unbreakable Guard - Resistance
 (17) Unbreakable Guard - Resistance/Endurance


Level 14:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (15) Shield Wall - +Res (Teleportation), +5% Res (All)
 (17) Reactive Defenses - Scaling Resist Damage


Level 16:    Eye of the Storm    
 (A) Force Feedback - Chance for +Recharge
 (34) Superior Might of the Tanker - Accuracy/Damage
 (36) Superior Might of the Tanker - Damage/Recharge
 (36) Superior Might of the Tanker - Accuracy/Damage/Recharge
 (36) Superior Might of the Tanker - Recharge/Chance for +Res(All)
 (43) Armageddon - Chance for Fire Damage


Level 18:    DNA Siphon    
 (A) Fury of the Gladiator - Chance for Res Debuff
 (19) Theft of Essence - Chance for +Endurance
 (19) Touch of the Nictus - Chance for Negative Energy Damage
 (21) Obliteration - Chance for Smashing Damage
 (21) Obliteration - Accuracy/Recharge
 (23) Superior Avalanche - Recharge/Chance for Knockdown


Level 20:    Staff Mastery    
Level 22:    Kick    
 (A) Force Feedback - Chance for +Recharge


Level 24:    Tough    
 (A) Unbreakable Guard - Resistance
 (25) Unbreakable Guard - Resistance/Endurance
 (25) Unbreakable Guard - RechargeTime/Resistance
 (27) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 26:    Inexhaustible    
 (A) Performance Shifter - Chance for +End


Level 28:    Serpent's Reach    
 (A) Force Feedback - Chance for +Recharge
 (37) Superior Winter's Bite - Accuracy/Damage
 (37) Superior Winter's Bite - Damage/RechargeTime
 (37) Superior Winter's Bite - Accuracy/Damage/Endurance
 (39) Superior Winter's Bite - Accuracy/Damage/Recharge
 (45) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime


Level 30:    Taunt    
 (A) Mocking Beratement - Taunt
 (31) Mocking Beratement - Taunt/Recharge
 (45) Mocking Beratement - Taunt/Recharge/Range
 (46) Mocking Beratement - Accuracy/Recharge
 (46) Mocking Beratement - Taunt/Range
 (46) Mocking Beratement - Recharge


Level 32:    Parasitic Aura    
 (A) Panacea - Heal/Endurance
 (33) Panacea - Endurance/Recharge
 (33) Panacea - Heal/Recharge
 (33) Panacea - Heal/Endurance/Recharge
 (34) Panacea - Heal
 (34) Theft of Essence - Chance for +Endurance


Level 35:    Innocuous Strikes    
 (A) Superior Gauntleted Fist - Accuracy/Damage
 (39) Superior Gauntleted Fist - Damage/RechargeTime
 (39) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (40) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (48) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 38:    Sky Splitter    
 (A) Force Feedback - Chance for +Recharge
 (40) Hecatomb - Damage
 (42) Hecatomb - Damage/Recharge
 (42) Hecatomb - Accuracy/Damage/Recharge
 (42) Hecatomb - Accuracy/Recharge
 (43) Hecatomb - Damage/Endurance


Level 41:    Ring of Fire    
 (A) Gravitational Anchor - Accuracy/Immobilize/Recharge


Level 44:    Melt Armor    
 (A) Achilles' Heel - Chance for Res Debuff
 (45) HamiO:Lysosome Exposure


Level 47:    Hasten    
 (A) Recharge Reduction IO
 (48) Recharge Reduction IO


Level 49:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (50) Luck of the Gambler - Defense


Level 1:    Gauntlet    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End


Level 1:    Combo Level 1    
Level 1:    Combo Level 2    
Level 1:    Combo Level 3    
Level 8:    Defensive Adaptation    
Level 8:    Efficient Adaptation    
Level 8:    Offensive Adaptation    
Level 20:    Form of the Body    
Level 20:    Form of the Mind    
Level 20:    Form of the Soul    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|

 

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Who run Bartertown?

 

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