Sovera Posted January 20, 2022 Author Posted January 20, 2022 (edited) I've pretty much reached the end of things to test outside of maybe trying Katana (I'd love to try Claws as well, but...). The 'best', in my opinion, remains the first option: Rad Melee. Good AoE with IG really pushing the envelope as low as Posi 1, with mediocre ST that can be faked as higher by cheating with -res procs in IG. Of this both the Contaminated Strike and the Devastating Blow are valid builds. Devastating helps with the mediocre ST but Contaminated is much more fluid and its rotation allows to heal at some nutty speeds, but not even the -res procs disguise the damage loss despite the math done somewhere in this thread. Which just goes to show why I always prefer to test instead of mathing it out. Edited January 20, 2022 by Sovera 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Sovera Posted January 22, 2022 Author Posted January 22, 2022 DB/Stone. Safe to say it's not a set that shines on Brute. Four (??) minutes to down a pylon despite having -res procs. Savage Melee without -res did it in 3:20. I was going to Trapdoor it but it was such a poor showing my interest in doing so melted. Spoiler This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: Dual BladesSecondary Power Set: Stone ArmorPower Pool: FlightPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Energy Mastery Villain Profile:Level 1: Power Slice -- OvrFrc-Dam/KB(A), OvrFrc-End/Rech(3), OvrFrc-Acc/Dmg/End(3), OvrFrc-Dmg/End/Rech(5), OvrFrc-Acc/Dmg/End/Rech(5)Level 1: Rock Armor -- Rct-ResDam%(A), Rct-Def/EndRdx(7), LucoftheG-Def/Rchg+(9)Level 2: Ablating Strike -- Hct-Dam%(A), Hct-Dmg/Rchg(13), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(15), AchHee-ResDeb%(17)Level 4: Hover -- LucoftheG-Def/Rchg+(A)Level 6: Typhoon's Edge -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg(49), SprUnrFur-Rchg/+Regen/+End(49)Level 8: Blinding Feint -- TchofDth-Acc/Dmg(A), TchofDth-Dam%(17), TchofDth-Dmg/Rchg(19), TchofDth-Acc/Dmg/EndRdx(19), TchofDth-Dmg/EndRdx/Rchg(21), GssSynFr--Build%(21)Level 10: Mud Pots -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg/Rchg(23), SprBrtFur-Dmg/EndRdx/Rchg(25), SprBrtFur-Acc/Dmg/EndRdx/Rchg(25), SprBrtFur-Rech/Fury%(27)Level 12: Stone Skin -- Rct-Def/EndRdx(A), Rct-Def(33), LucoftheG-Def/Rchg+(34), RctArm-ResDam(34), RctArm-ResDam/EndRdx(34), RctArm-ResDam/Rchg(36)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 16: Rooted -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(31), Pnc-EndRdx/Rchg(31), Pnc-Heal(31), Pnc-Heal/EndRedux/Rchg(33)Level 18: Fly -- WntGif-ResSlow(A)Level 20: Crystal Armor -- PrfShf-End%(A), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(36), ShlWal-Def(36), ShlWal-Def/EndRdx/Rchg(37), PrfShf-EndMod(37)Level 22: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 24: Earth's Embrace -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39), Prv-Heal/Rchg/EndRdx(39), Prv-Absorb%(43)Level 26: Sweeping Strike -- Arm-Dmg/EndRdx(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dam%(42), FuroftheG-ResDeb%(42)Level 28: Minerals -- ShlWal-Def/EndRdx/Rchg(A), ShlWal-Def/Rchg(46), ShlWal-Def/EndRdx(46), ShlWal-Def(46)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 32: Boxing -- Empty(A)Level 35: Brimstone Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(42), RctArm-ResDam/EndRdx/Rchg(43), GldArm-3defTpProc(43)Level 38: Focused Accuracy -- AdjTrg-ToHit/EndRdx(A), AdjTrg-EndRdx/Rchg(45), AdjTrg-ToHit/EndRdx/Rchg(45)Level 41: Physical Perfection -- PrfShf-End%(A)Level 44: Tough -- UnbGrd-Max HP%(A), StdPrt-ResDam/Def+(45), UnbGrd-ResDam(47), UnbGrd-ResDam/EndRdx(47)Level 47: Weave -- ShlWal-Def/EndRdx(A), ShlWal-ResDam/Re TP(48), ShlWal-Def(48), ShlWal-Def/EndRdx/Rchg(48)Level 49: Superior Conditioning -- PrfShf-End%(A)Level 1: FuryLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)Level 50: Musculature Radial ParagonLevel 50: Born In BattleLevel 50: High Pain ThresholdLevel 50: InvaderLevel 50: MarshalLevel 12: Afterburner------------ 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
StriderIV Posted January 23, 2022 Posted January 23, 2022 9 hours ago, Sovera said: DB/Stone. Safe to say it's not a set that shines on Brute. Four (??) minutes to down a pylon despite having -res procs. Savage Melee without -res did it in 3:20. I was going to Trapdoor it but it was such a poor showing my interest in doing so melted. Reveal hidden contents This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: Dual BladesSecondary Power Set: Stone ArmorPower Pool: FlightPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Energy Mastery Villain Profile:Level 1: Power Slice -- OvrFrc-Dam/KB(A), OvrFrc-End/Rech(3), OvrFrc-Acc/Dmg/End(3), OvrFrc-Dmg/End/Rech(5), OvrFrc-Acc/Dmg/End/Rech(5)Level 1: Rock Armor -- Rct-ResDam%(A), Rct-Def/EndRdx(7), LucoftheG-Def/Rchg+(9)Level 2: Ablating Strike -- Hct-Dam%(A), Hct-Dmg/Rchg(13), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(15), AchHee-ResDeb%(17)Level 4: Hover -- LucoftheG-Def/Rchg+(A)Level 6: Typhoon's Edge -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(7), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg(49), SprUnrFur-Rchg/+Regen/+End(49)Level 8: Blinding Feint -- TchofDth-Acc/Dmg(A), TchofDth-Dam%(17), TchofDth-Dmg/Rchg(19), TchofDth-Acc/Dmg/EndRdx(19), TchofDth-Dmg/EndRdx/Rchg(21), GssSynFr--Build%(21)Level 10: Mud Pots -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg/Rchg(23), SprBrtFur-Dmg/EndRdx/Rchg(25), SprBrtFur-Acc/Dmg/EndRdx/Rchg(25), SprBrtFur-Rech/Fury%(27)Level 12: Stone Skin -- Rct-Def/EndRdx(A), Rct-Def(33), LucoftheG-Def/Rchg+(34), RctArm-ResDam(34), RctArm-ResDam/EndRdx(34), RctArm-ResDam/Rchg(36)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 16: Rooted -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(31), Pnc-EndRdx/Rchg(31), Pnc-Heal(31), Pnc-Heal/EndRedux/Rchg(33)Level 18: Fly -- WntGif-ResSlow(A)Level 20: Crystal Armor -- PrfShf-End%(A), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(36), ShlWal-Def(36), ShlWal-Def/EndRdx/Rchg(37), PrfShf-EndMod(37)Level 22: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 24: Earth's Embrace -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39), Prv-Heal/Rchg/EndRdx(39), Prv-Absorb%(43)Level 26: Sweeping Strike -- Arm-Dmg/EndRdx(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dam%(42), FuroftheG-ResDeb%(42)Level 28: Minerals -- ShlWal-Def/EndRdx/Rchg(A), ShlWal-Def/Rchg(46), ShlWal-Def/EndRdx(46), ShlWal-Def(46)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 32: Boxing -- Empty(A)Level 35: Brimstone Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(42), RctArm-ResDam/EndRdx/Rchg(43), GldArm-3defTpProc(43)Level 38: Focused Accuracy -- AdjTrg-ToHit/EndRdx(A), AdjTrg-EndRdx/Rchg(45), AdjTrg-ToHit/EndRdx/Rchg(45)Level 41: Physical Perfection -- PrfShf-End%(A)Level 44: Tough -- UnbGrd-Max HP%(A), StdPrt-ResDam/Def+(45), UnbGrd-ResDam(47), UnbGrd-ResDam/EndRdx(47)Level 47: Weave -- ShlWal-Def/EndRdx(A), ShlWal-ResDam/Re TP(48), ShlWal-Def(48), ShlWal-Def/EndRdx/Rchg(48)Level 49: Superior Conditioning -- PrfShf-End%(A)Level 1: FuryLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)Level 50: Musculature Radial ParagonLevel 50: Born In BattleLevel 50: High Pain ThresholdLevel 50: InvaderLevel 50: MarshalLevel 12: Afterburner------------ Yeah, this seems like a combo that might shine on a scrapper…. Although I know you can’t give up the taunt aura 😂 maybe DB/Energy for you?
Without_Pause Posted March 14, 2022 Posted March 14, 2022 (edited) I took about 4 passes before I finalized my Claws/ea Scrapper and this is pass one for a Ice/stone Brute. I converted this over from Croax's Stalker version. I think the debate here is how much recharge do I want to give up for more S/L resist. I can't say skipping Granite was intended, but it just fell that way. 4 ST attacks means that's set and 3 AoEs with a damage aura means things will die quickly enough. Power picks are actually quite close to what I use for leveling. I used Fists to start with Kick as added filler. Currently at 37, so I plan on upgrading the build and taking Ice Sword this time. I'll toss in whatever until I hit 50 and can swap in the purples. It should ding 50 sometime 4/2022. Update: Pass #2. It helps to have the right version of Mid's. A couple of slots changed as well. Update: Pass number 4. I bumped the def F/C numbers to get them in the 40 range. The sacrifice was essentially 10% recharge. This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Project Next: Level 50 Magic BrutePrimary Power Set: Ice MeleeSecondary Power Set: Stone ArmorPower Pool: FlightPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Soul Mastery Villain Profile:Level 1: Ice Sword -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(11)Level 1: Rock Armor -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(7), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(45)Level 2: Frost -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(17), PstBls-Dmg/Rng(23), PstBls-Acc/Dmg/EndRdx(25), PstBls-Dam%(25), Ann-ResDeb%(27)Level 4: Earth's Embrace -- Prv-Heal(A), Prv-Heal/Rchg(9)Level 6: Build Up -- GssSynFr--Build%(A)Level 8: Ice Patch -- RechRdx-I(A)Level 10: Mud Pots -- Obl-Dmg(A), Obl-Acc/Rchg(13), Obl-Dmg/Rchg(13), Obl-Acc/Dmg/Rchg(15), Obl-Acc/Dmg/EndRdx/Rchg(15), Obl-%Dam(17)Level 12: Stone Skin -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(47), RedFrt-Def(48), StdPrt-ResDam/Def+(48), GldArm-3defTpProc(48), GldArm-ResDam(49)Level 14: Fly -- WntGif-ResSlow(A)Level 16: Rooted -- Prv-Heal(A), Prv-Heal/EndRdx(40)Level 18: Greater Ice Sword -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(23)Level 20: Crystal Armor -- PrfShf-End%(A), RedFrt-Def(45), RedFrt-Def/EndRdx(46)Level 22: Kick -- Empty(A)Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(34), Ags-ResDam/EndRdx/Rchg(36), Ags-ResDam/Rchg(36)Level 26: Freezing Touch -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(29), Hct-Dmg/EndRdx(29), Hct-Dam%(31), UnbCns-Dam%(31)Level 28: Minerals -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(37)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Frozen Aura -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34), FuroftheG-ResDeb%(34)Level 35: Brimstone Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(37), Ags-ResDam(39), Ags-Psi/Status(40)Level 38: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(39), RedFrt-Def(39)Level 41: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Rchg/SlowProc(50)Level 44: Dark Obliteration -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(46), SprFrzBls-Acc/Dmg/Rchg(49), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)Level 47: Hover -- LucoftheG-Def/Rchg+(A)Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 1: Fury Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-EndRdx(A), Clr-RunSpd(36)Level 2: Rest -- Empty(A)Level 1: Swift -- Flight-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37)Level 14: Afterburner ------------ Edited March 21, 2022 by Without_Pause 1 Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
Hobbes Posted March 25, 2022 Posted March 25, 2022 Theory crafted for my next Brute. More Defense, less Resistance than the other builds in this thread. Proc'd up Devastating Blow and Mud Pots. Could be an okayish Fire Farmer if it wanted to at 44% Fire Def and 82% Fire Res. Clear time would be less than a /Fire, but still good. Also added taunt and would presumably be running Ageless for the Debuff resistance anyway. I've got a Savage/Stone that is really similar, and it tanks very well. Savage melee I'm hoping gets a tweak or two soon. Spoiler This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Kryptonite Rad/Stone Brute: Level 50 Magic BrutePrimary Power Set: Radiation MeleeSecondary Power Set: Stone ArmorPower Pool: TeleportationPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Soul Mastery Villain Profile:Level 1: Radioactive Smash (A) Hecatomb - Damage/Recharge (3) Hecatomb - Chance of Damage(Negative) (3) Hecatomb - Damage/Endurance (5) Hecatomb - Accuracy/Damage/Recharge (5) Hecatomb - Accuracy/Recharge (7) Force Feedback - Chance for +Recharge Level 1: Rock Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (7) Shield Wall - +Res (Teleportation), +5% Res (All) Level 2: Stone Skin (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (13) Luck of the Gambler - Defense (13) Luck of the Gambler - Defense/Endurance (15) Aegis - Resistance (15) Aegis - Resistance/Endurance (17) Aegis - Resistance/Recharge Level 4: Earth's Embrace (A) Numina's Convalesence - Heal/Recharge (17) Miracle - Heal/Recharge (19) Panacea - Heal/Recharge Level 6: Combat Teleport (A) Rectified Reticle - Increased PerceptionLevel 8: Radiation Siphon (A) Superior Blistering Cold - Accuracy/Damage (19) Superior Blistering Cold - Damage/Endurance (21) Superior Blistering Cold - Accuracy/Damage/Endurance (21) Superior Blistering Cold - Accuracy/Damage/Recharge (23) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (23) Superior Blistering Cold - Recharge/Chance for Hold Level 10: Mud Pots (A) Superior Brute's Fury - Accuracy/Damage (25) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (25) Superior Brute's Fury - Recharge/Fury Bonus (27) Fury of the Gladiator - Chance for Res Debuff (27) Ice Mistral's Torment - Chance for Cold Damage (29) Obliteration - Chance for Smashing Damage Level 12: Fusion (A) Recharge Reduction IO (29) Recharge Reduction IO Level 14: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 16: Rooted (A) Healing IO (31) Healing IO Level 18: Irradiated Ground (A) Eradication - Damage (31) Eradication - Accuracy/Damage/Endurance/Recharge (33) Eradication - Chance for Energy Damage (33) Touch of Lady Grey - Chance for Negative Damage (33) Armageddon - Chance for Fire Damage (34) Obliteration - Chance for Smashing Damage Level 20: Brimstone Armor (A) Aegis - Resistance (34) Aegis - Resistance/Endurance (34) Aegis - Resistance/Recharge (36) Gladiator's Armor - TP Protection +3% Def (All) (36) Steadfast Protection - Resistance/+Def 3% Level 22: Teleport (A) Jaunt - Endurance/RangeLevel 24: Fold Space (A) Accuracy IOLevel 26: Devastating Blow (A) Superior Brute's Fury - Damage/Recharge (36) Superior Brute's Fury - Accuracy/Damage/Recharge (37) Superior Brute's Fury - Damage/Endurance/RechargeTime (37) Gladiator's Strike - Chance for Smashing Damage (37) Touch of Death - Chance of Damage(Negative) (39) Touch of Lady Grey - Chance for Negative Damage Level 28: Crystal Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Endurance Modification IO (39) Performance Shifter - Chance for +End (40) Reactive Defenses - Defense (40) Reactive Defenses - Defense/Endurance (40) Performance Shifter - EndMod Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 32: Atom Smasher (A) Superior Avalanche - Damage/Endurance (42) Superior Avalanche - Accuracy/Damage (42) Superior Avalanche - Accuracy/Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Recharge (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (43) Superior Avalanche - Recharge/Chance for Knockdown Level 35: Minerals (A) Gift of the Ancients - Run Speed +7.5% (43) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Kismet - Accuracy +6% Level 38: Gloom (A) Superior Winter's Bite - Accuracy/Damage (45) Superior Winter's Bite - Damage/RechargeTime (45) Superior Winter's Bite - Accuracy/Damage/Endurance (45) Superior Winter's Bite - Accuracy/Damage/Recharge (46) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (46) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 41: Taunt (A) Perfect Zinger - Chance for Psi DamageLevel 44: Boxing (A) Accuracy IOLevel 47: Tough (A) Aegis - Resistance (48) Aegis - Resistance/Endurance (48) Aegis - Resistance/Recharge (48) Unbreakable Guard - +Max HP Level 49: Weave (A) Reactive Defenses - Defense (50) Reactive Defenses - Scaling Resist Damage (50) Reactive Defenses - Defense/Endurance (50) Reactive Defenses - Defense/RechargeTime Level 1: Fury Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1475;704;1408;HEX;| |78DA6593594F135114C7EF74A6424B590B949D96A52D545A6A7C356E8889D004AD5| |1C34BD3C08093D44ED30E897C00DF8CB268F441145C12D7CFE18ADFC30740E3930F| |663CBDE77FB586269DDF9C7B96FBBFE7CCCDDC9C0A2C2D4D9F125AC3D942BE52C99| |D29AF38A637935FB616742144CF4C79B5E4D845CB31C397F28BA92CBD9B61195447| |EE5EF996CB9805D34C92DFCA3B965D64BB9B7D53E69259AC984999993B5DBE61974| |5DB9C6D17929729AA64971D99E3974BD992692E06E4EBAC992F59C5E546694C5BCB| |D71DB242E74AD642920B67ED95422E93AF386679B58BB48CD2FF76941E42AB3E5CA| |F887984481BC29300C799461C1C631EB9C57CFF3757B89AE8D0D839A34B7EA8FAE0| |F46A7006DAC11666D3717092D992667EA42C1DC91E3D0BE77962CC106D03BC43941| |AEA4590F06E91A6A021EED281EA04B6AD5B336464DB3AB37D03DC6476DE03EF333F| |51964F69F66DF3365DCFC117CC9E93609357B24FB07D87766EC0CE5A438290F6893| |E70883435AA5635627100FC4C6856CEE61121CB0D80EB54B655696AFD46A7EC27E7| |1E33BC0FEEF244C227981168FA425941241B41343B826647D0ECE1631C3C1CD264B| |11869EDC0414447802BEA9D4284D462A887B56D90B66EA5AD7B07659E32479E8171| |3027E4F8A2D0BA5BBD0E2AB9171F4834CC95A30F3828B6CFC9B10370C3235BD6491| |AFBD5ECFB91BC49720655C5C12D9EE9D823F031F88439BE0DEE30BF52D690FAE486| |7CFCA98DA3F2C46F215B53BDE2A36A87D1979C79F415F81A7CC39C780BBE63AE91B| |CB8D21CAFF001353A4842F53581BEEAB49844A49EC4D852185B0A634BFDE2961814| |3CA98227D1AFF44F107D4BFF604E1BF2CACE5783DD3E43A89F5BB55D57CC1E5E9A3| |3D425A7254D2EEDF9FF5D7C44ED1F5E3AA859F288080BA8BFC09DADBFC2A7F8FE5F| |10A6EEC794FDF81A66830448702FFA6B8CABB5C6B55A63BED678585BE00FCD5EE0F| |A| |-------------------------------------------------------------------| (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Hurdle (A) Empty Level 1: Health (A) Panacea - +Hit Points/Endurance (9) Miracle - +Recovery (9) Numina's Convalesence - +Regeneration/+Recovery Level 1: Stamina (A) Performance Shifter - Chance for +End (11) Performance Shifter - EndMod (11) Endurance Modification IO Level 50: Musculature Radial Paragon Level 50: Born In BattleLevel 50: High Pain ThresholdLevel 50: InvaderLevel 50: MarshalLevel 50: Ageless Radial Epiphany------------
Sovera Posted May 28, 2022 Author Posted May 28, 2022 Tried the KM/Stone and it was the usual. Yin in 55 minutes and fighting through molasses. Burst is otherwise a good AoE but the 2.9 animation to hit mid two digits is not doing any favors to an already ailing set. Also tried the Spines/Stone, but if the gimmick of slows was the intention it turned out to be a dud. The slows are obviously bugged and do nothing, not even a slight movement delay. Things like Rain of Fire, Tar Patch, not to name everyone, makes the enemies move noticeably slower, but the 40% from Mud pots + the 16% from Quills + another 16% from Spine Burst did zilch. This looks like a bug and I assume the recharge is not working either but no idea if so or not. The damage was... actually quite alright. Did Yin in 49 minutes which is not super super great (Spine Burst sucks very very badly though). The T1 and T2 was enough and Ripper when both were on CD or on a heavy AoE situation. Brimstone should help the weak ST damage but it will never compete since no set can use its T1 and T2 and actually do good damage. But, with two auras at the same time it did not feel particularly slow (T1 and T2 was enough to kill +1 minions and that's all I can really ask for). I'll drop the build over the test server tomorrow for both a Trapdoor and pylon test. Spoiler This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Mutation BrutePrimary Power Set: SpinesSecondary Power Set: Stone ArmorPower Pool: FlightPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Energy Mastery Villain Profile:Level 1: Barb Swipe -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dam%(3), TchofDth-Acc/Dmg/EndRdx(5), TchofDth-Dmg/EndRdx/Rchg(5), IceMisTrmt-+ColdDmg(45)Level 1: Rock Armor -- Rct-ResDam%(A), Rct-Def/EndRdx(7), LucoftheG-Def/Rchg+(7)Level 2: Lunge -- TchofDth-Dam%(A), TchofDth-Acc/Dmg(11), TchofDth-Dmg/EndRdx(11), TchofDth-Dmg/Rchg(13), TchofDth-Acc/Dmg/EndRdx(13), IceMisTrmt-+ColdDmg(45)Level 4: Spine Burst -- Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(15), Erd-Dmg(15), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-Acc/Dmg/Rchg(17), IceMisTrmt-+ColdDmg(46)Level 6: Hover -- LucoftheG-Def/Rchg+(A)Level 8: Stone Skin -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(19), RctArm-ResDam/Rchg(19), LucoftheG-Def/Rchg+(21), Rct-Def/EndRdx(21), Rct-Def(23)Level 10: Mud Pots -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg/Rchg(25), SprBrtFur-Dmg/EndRdx/Rchg(25), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Rech/Fury%(27)Level 12: Build Up -- AdjTrg-ToHit/Rchg(A), GssSynFr--Build%(29), AdjTrg-EndRdx/Rchg(29), AdjTrg-Rchg(31)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 16: Rooted -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(31), Pnc-EndRdx/Rchg(33), Pnc-Heal(33), Pnc-Heal/EndRedux/Rchg(33)Level 18: Quills -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(34), SprUnrFur-Acc/Dmg/Rchg(34), SprUnrFur-Dmg/EndRdx/Rchg(34), SprUnrFur-Acc/Dmg/EndRdx/Rchg(36), SprUnrFur-Rchg/+Regen/+End(36)Level 20: Crystal Armor -- PrfShf-End%(A), Rct-Def(36), Rct-Def/EndRdx(37), LucoftheG-Def/Rchg+(37)Level 22: Fly -- WntGif-ResSlow(A)Level 24: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 26: Ripper -- Arm-Dam%(A), Erd-%Dam(37), Arm-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39), FrcFdb-Rechg%(40)Level 28: Minerals -- ShlWal-Def/EndRdx/Rchg(A), ShlWal-Def/Rchg(40), ShlWal-Def/EndRdx(40), ShlWal-Def(42)Level 30: Earth's Embrace -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43)Level 32: Combat Jumping -- ShlWal-ResDam/Re TP(A)Level 35: Brimstone Armor -- TtnCtn-ResDam/EndRdx(A), GldArm-3defTpProc(45)Level 38: Focused Accuracy -- AdjTrg-EndRdx/Rchg(A), AdjTrg-ToHit/EndRdx(46), AdjTrg-ToHit/EndRdx/Rchg(46)Level 41: Physical Perfection -- PrfShf-End%(A)Level 44: Boxing -- Empty(A)Level 47: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(47), RctArm-ResDam(47), StdPrt-ResDam/Def+(47)Level 49: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(49), ShlWal-Def(49), ShlWal-Def/EndRdx/Rchg(49)Level 1: FuryLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(9)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)Level 50: Musculature Core ParagonLevel 50: Born In BattleLevel 50: High Pain ThresholdLevel 50: InvaderLevel 50: MarshalLevel 22: Afterburner------------ I needed one power more to fit Afterburner and was short on slots so ditched Throw Spines which is blasphemy (I don't like cones anyway), but just swapping for Super Jump and scrounging slots from the procs and etc would fit it back in. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Erratic1 Posted May 29, 2022 Posted May 29, 2022 Due to a combination of lack of faithfulness to CoH (friend of mine drags me into whatever new thing he is playing) and altitis, I only got my Elec/Stone Brute to 50 this past week. She is still using basic IOs, though I have been storing up merits/influence for her transition to set IOs (she has a very few slotted where I could slide some in). I have hope the investment will prove worthwhile because she handles well as is. My current target build for her is: Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Earthshock: Level 50 Science BrutePrimary Power Set: Electrical MeleeSecondary Power Set: Stone ArmorPower Pool: TeleportationPower Pool: FightingPower Pool: SpeedAncillary Pool: Energy Mastery Hero Profile:Level 1: Havoc Punch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(3), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(5)Level 1: Rock Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(7), LucoftheG-Def/EndRdx/Rchg(7), LucoftheG-Def(9), LucoftheG-Def/Rchg+(9)Level 2: Jacobs Ladder -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(11), Erd-Acc/Dmg/EndRdx/Rchg(11)Level 4: Teleport -- Range-I(A)Level 6: Boxing -- Empty(A)Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(15), SprBrtFur-Acc/Dmg/Rchg(15), SprBrtFur-Dmg/EndRdx/Rchg(17), SprBrtFur-Acc/Dmg/EndRdx/Rchg(17), SprBrtFur-Rech/Fury%(19)Level 10: Mud Pots -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(19), Erd-Acc/Dmg/EndRdx/Rchg(21), Erd-%Dam(21)Level 12: Earth's Embrace -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(23), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(25), NmnCnv-Regen/Rcvry+(25)Level 14: Stone Skin -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(27), Ags-ResDam/EndRdx/Rchg(27), Ags-ResDam(29), LucoftheG-Def/Rchg+(29)Level 16: Rooted -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33)Level 18: Chain Induction -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(34), TchofDth-Acc/Dmg/EndRdx(34), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(36)Level 20: Brimstone Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(36), Ags-ResDam/EndRdx/Rchg(36), Ags-ResDam(37)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(37), Ags-ResDam/EndRdx(37), Ags-ResDam/Rchg(39), Ags-ResDam(39), Ags-Psi/Status(39)Level 24: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(40), Ksm-Def/EndRdx(40), Ksm-Def/Rchg(40), Ksm-ToHit+(42), ShlWal-ResDam/Re TP(42)Level 26: Cross Punch -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(43), Erd-%Dam(43), FuroftheG-ResDeb%(43)Level 28: Crystal Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(45), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(45), LucoftheG-Def/Rchg+(46)Level 30: Build Up -- RechRdx-I(A)Level 32: Lightning Rod -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(46), SprUnrFur-Acc/Dmg/Rchg(46), SprUnrFur-Dmg/EndRdx/Rchg(48), SprUnrFur-Acc/Dmg/EndRdx/Rchg(48), SprUnrFur-Rchg/+Regen/+End(48)Level 35: Minerals -- LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-ResDam%(50)Level 38: Superior Conditioning -- PrfShf-EndMod(A)Level 41: Physical Perfection -- PrfShf-EndMod(A)Level 44: Focused Accuracy -- EndRdx-I(A)Level 47: Granite Armor -- LucoftheG-Def/Rchg+(A)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 1: Fury Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1396;672;1344;HEX;| |78DA65935B4F134114C7CF76B7D6DE282D85522997722B94525BC1676F940791045| |3F0C15BD3D48136D66EB35D13F90E3E18D4F8EAF5B378D7AFA10868E29324BA9E9D| |7346216CD2FE76FE73FE3BE7CC9C59BEB7105A5F5F3C0B5AF042B3DAE954CE5B776| |DE12BD71AA25513804FA054B5EC7AA76ED66EFB709892019565D114225F6A8A9A6D| |356AD52609499A5C10EBA2D511F9B26DB644E59C75C7B420B6629ACDFC2A46B54DC| |BAEDA0DB31596D26263A36E375A1B01392AB785B815A489A63B932CB51BB57CA925| |AC8DCDCA72B5630B6B9392ECC76C46F0F7C7CD5273FFC031E081015034C0B3C57C4| |8341E311F135F1F32756B523C1665F6108FC799BD44E79F071C8FB6ED01183420B0| |C3DC25667097740E023D0BD2A9A1E855A2D7C10734FC928F33F0FA9EEA32AEEB19F| |339B1FB05F32531F68AF80E5D7E36EB7ECE24C699C43993F81EF12D460555ADC1CB| |F89631A0AFCC5C25F6AF518DFD57886F303AAC4CE10289278ACC39626A9EC91BF41| |EA323AAA6C8175D7E79E82BE53CB4CDFC461CD961EE1275344695397A15A479E41A| |317D9D798379933856217E40F4A80DE929504D6345E61C717C9EA8E369F4AA957A1| |39ADCA5F15394C638D73AC9B54E728D93A789069A13CA9C08903913A4C9CC2FA0F1| |3E71FA3773893E7E7F0220A9C926728C249FDB349F5B96CF2DCBE7963D43A68F183| |DA08E62807B35C7BD9AE35ECD71AFCEF251B86B0CAA8E1B9CA136F4A238AC721F0E| |D155980D33BB882723CC6E6694F8095DA36CF68CF232C53DCAB1F893E88F024C701| |04C6C79A41842714A89532C06509C5109CEA429C1CF88BC12F3BCC628EE788145AD| |204BF14391B968C84BB9E64E3A2903D4E3B863BC66978E4A2BC6FF6B0C9A9476032| |02FE40169EFA8F4FD80A46969AA3874919AEAC7A14955F913E27E1F82279DBFEE4F| |D15F| |-------------------------------------------------------------------| I would have liked to have gotten a bit more S/L resist and to have brought F/C resist at least up to 80% since what I have is straddling the line of, "Why didn't you make it a Scrapper instead?"
urukai Posted May 30, 2022 Posted May 30, 2022 I tried different /stoneArmor builds to see which primary would be best with StoneArmor. it was mostly on scrapper but the diff is not huge so I can post it here: - Katana/StoneArmor: Very safe, good ST, average AOE, quick and beautiful animations, could have a good bump in damage with full -20res proc's in every attacks. good balance attack/def. - Dual Blades/StoneArmor: Very high damage ! the higher level you get and the more -GlobalRecharge, the more you do damage by far, only problem is if you optimize your damage (which you should) you get 0 controls and it's a big problem when facing difficult fights, and some endurance problems too but it can be fixed easely. If you want damage this is the one for sure. On brute for the taunts if you hate runners, otherwise on scrapper for more damage. - WarMace/StoneArmor: great ST, great AOE, insane controls, very safe and good damage, it was the easiest to play and it's nice to see slow animations with good numbers that almost always stuns or knockdowns. I rank Warmace first for the ease of use (no active buffs, nothing), for the good ST/AOE damage, simplicity and insane controls. Katana is a close second for it's incredible balance between precision (-def on each hit), safety (+def buff) and can slot -20res into each attack, making it a good damage build also. Dual blade I love it but sadly no defense and no controls is simply dangerous in the long run, you kill quickly but you are also in danger, making the fight a race of who kills who first. 1
lopso Posted June 2, 2022 Posted June 2, 2022 On 5/30/2022 at 10:00 AM, urukai said: I tried different /stoneArmor builds to see which primary would be best with StoneArmor. it was mostly on scrapper but the diff is not huge so I can post it here: - Katana/StoneArmor: Very safe, good ST, average AOE, quick and beautiful animations, could have a good bump in damage with full -20res proc's in every attacks. good balance attack/def. - Dual Blades/StoneArmor: Very high damage ! the higher level you get and the more -GlobalRecharge, the more you do damage by far, only problem is if you optimize your damage (which you should) you get 0 controls and it's a big problem when facing difficult fights, and some endurance problems too but it can be fixed easely. If you want damage this is the one for sure. On brute for the taunts if you hate runners, otherwise on scrapper for more damage. - WarMace/StoneArmor: great ST, great AOE, insane controls, very safe and good damage, it was the easiest to play and it's nice to see slow animations with good numbers that almost always stuns or knockdowns. I rank Warmace first for the ease of use (no active buffs, nothing), for the good ST/AOE damage, simplicity and insane controls. Katana is a close second for it's incredible balance between precision (-def on each hit), safety (+def buff) and can slot -20res into each attack, making it a good damage build also. Dual blade I love it but sadly no defense and no controls is simply dangerous in the long run, you kill quickly but you are also in danger, making the fight a race of who kills who first. Would you happen to have that war mace build that you could post for me?
urukai Posted June 2, 2022 Posted June 2, 2022 8 hours ago, lopso said: Would you happen to have that war mace build that you could post for me? No real build, I used the classics: - QoL IOs like Kismet+7% hit chance, miracle +recovery, panacea, performance shifter...etc - Stack as much Luck of the Gambler as you can. - Weave, and the 3 leaderships. - Then one Thunderstrike set on top of all that so you don't have to use any +accuracy into your attack that way you can stack 3 damage and 3 recharge on each attacks (till you have a build at higher level) - Then i don't use the first warmace attack, that way all your attacks have a very high chance of controls. It was really that simple leveling with it, good damage, 3 AOE, high controls, simple to use
Rahabina Posted July 22, 2022 Posted July 22, 2022 On 1/20/2022 at 2:43 PM, Sovera said: I've pretty much reached the end of things to test outside of maybe trying Katana (I'd love to try Claws as well, but...). The 'best', in my opinion, remains the first option: Rad Melee. Good AoE with IG really pushing the envelope as low as Posi 1, with mediocre ST that can be faked as higher by cheating with -res procs in IG. Of this both the Contaminated Strike and the Devastating Blow are valid builds. Devastating helps with the mediocre ST but Contaminated is much more fluid and its rotation allows to heal at some nutty speeds, but not even the -res procs disguise the damage loss despite the math done somewhere in this thread. Which just goes to show why I always prefer to test instead of mathing it out. I made a Stone/Rad brute and you're it is awesome! I used your latest build with a few tweaks for me. Thank you! 1
schrodingercat Posted April 30 Posted April 30 On 5/30/2022 at 11:00 AM, urukai said: - Katana/StoneArmor: Very safe, good ST, average AOE, quick and beautiful animations, could have a good bump in damage with full -20res proc's in every attacks. good balance attack/def. I thought the -res proc IO did not stack with itself? Or can it stack from multiple sources?
Sovera Posted April 30 Author Posted April 30 3 minutes ago, schrodingercat said: I thought the -res proc IO did not stack with itself? Or can it stack from multiple sources? Multiple sources of *different* -res procs will stack. Can't cheat with five Achilles. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
schrodingercat Posted May 3 Posted May 3 On 4/30/2024 at 1:59 PM, Sovera said: Multiple sources of *different* -res procs will stack. Can't cheat with five Achilles. OK! I had misunderstood and believed it was unique to a team. I always have it slotted in an attack that will take it regardless! thanks, sov! 1
Sovera Posted May 3 Author Posted May 3 58 minutes ago, schrodingercat said: OK! I had misunderstood and believed it was unique to a team. I always have it slotted in an attack that will take it regardless! thanks, sov! I'm not sure what you mean by 'a team', but to clarify further the debuff is something the mob applies to itself and it does not stack whether you have it in two attacks or you and someone else has it. Once the mob has the debuff (Gladiator, Achilles, etc) it will not stack on itself. But multiple sources of the proc (more attacks with it or other people in the team having it slotted as well) can help with the uptime. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
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