Destruye Arepas YV Posted January 22, 2022 Posted January 22, 2022 (edited) Hi guys! I have fallen in love with AR ... have a wonderful Blaster and Sent with it, plus a MM , and now I am trying to create a corruptor. Scouring the corruptor forum was quite informing in the lack of builds (only found 2) so decided to grab one by plainguy and tweak it to my own playstyle Care to give this a look and see if it works? Any help will be greatly appreciated! Love you all! --------------- This Villain build was built using Mids Reborn 3.1.0.10https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic CorruptorPrimary Power Set: Assault RifleSecondary Power Set: TrapsPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Burst -- SprScrBls-Acc/Dmg(A), Apc-Dam%(40), SprScrBls-Acc/Dmg/Rchg(42), SprScrBls-Rchg/+End(43)Level 1: Web Grenade -- GrvAnc-Hold%(A)Level 2: Caltrops -- PstBls-Dam%(A), Bmbdmt-+FireDmg(3), ImpSwf-Dam%(3), IceMisTrmt-+ColdDmg(5), PstBls-Acc/Dmg(9)Level 4: Combat Jumping -- ShlWal-ResDam/Re TP(A), Ksm-ToHit+(5), LucoftheG-Def/Rchg+(19), BlsoftheZ-Travel(19), BlsoftheZ-ResKB(25)Level 6: M30 Grenade -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(7), OvrFrc-Acc/Dmg/End(7), OvrFrc-Acc/Dmg(9), OvrFrc-Dmg/End/Rech(31)Level 8: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(34)Level 10: Triage Beacon -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(11), NmnCnv-Heal/EndRdx/Rchg(11), NmnCnv-Heal/Rchg(13), NmnCnv-EndRdx/Rchg(13), NmnCnv-Heal/EndRdx(37)Level 12: Sniper Rifle -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(15), StnoftheM-Acc/Dmg(15), StnoftheM-Dmg/EndRdx(31), StnoftheM-Dmg/ActRdx/Rchg(37), SuddAcc--KB/+KD(37)Level 14: Kick -- FrcFdb-Rechg%(A)Level 16: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(17), ImpSki-Status(17), UnbGrd-Max HP%(45)Level 18: Force Field Generator -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(46), Rct-Def/Rchg(46), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(50)Level 20: Acid Mortar -- AchHee-ResDeb%(A), SprScrBls-Dmg/Rchg(21), SprScrBls-Dmg/EndRdx/Rchg(21), TchofLadG-%Dam(25), SprScrBls-Acc/Dmg/EndRdx/Rchg(42)Level 22: Flamethrower -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(23), Artl-Acc/Dam/Rech(23), Artl-Dam/Rech(36), Artl-Dam/End(36), Artl-Acc/Dam(36)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 26: Ignite -- Rgn-Dmg/EndRdx(A), Rgn-Acc/Rchg(27), Rgn-Acc/Dmg/Rchg(27), Rgn-Dmg/Rchg(29), Rgn-Dmg(31)Level 28: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(40)Level 30: Weave -- LucoftheG-Def/Rchg+(A)Level 32: Full Auto -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(33), SprMlcoft-Dmg/EndRdx/Rchg(33), SprMlcoft-Dmg/Rchg(33), SprMlcoft-Acc/Dmg/Rchg(34), SprMlcoft-Acc/Dmg(34)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A)Level 38: Trip Mine -- Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(39), Erd-Acc/Dmg/Rchg(39), Erd-Dmg/Rchg(39), Erd-Acc/Rchg(40), Erd-Dmg(50)Level 41: Seeker Drones -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/Rchg(45)Level 44: Poison Trap -- BslGaz-Slow%(A), BslGaz-Acc/EndRdx/Rchg/Hold(48), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Rchg/Hold(48)Level 47: Focused Accuracy -- GssSynFr--Build%(A)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 1: ScourgeLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Prv-Absorb%(A)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick FormLevel 8: Speed PhaseLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run------------ Edited January 22, 2022 by Destruye Arepas YV --------------------------------------- From Venezuela with Love! ---------------------------------------
Onlyasandwich Posted January 23, 2022 Posted January 23, 2022 Looking decent enough! No big arguments with your power choices, and slotting is fair enough for the most part. It looks like you are going for S/L and Ranged defense. This a bit on the ambitious side, and you sacrifice a good amount of either potential resist or proc damage by doing so. /Traps offers a good opportunity to ignore Scorpion shield and instead pick up a resist shield, while still being within striking range of most softcaps. Personally, I would just go for softcap ranged and pick epic resist. End management is also an issue. You have a fair few toggles and very little extra end support slotted. Focused accuracy seems a bit redundant with tactics here - I would drop FA and get something fun. Maybe Veng as a lotg mule or some other one slot wonder. One neat little trick - the decimation build-up proc works in Seekers! It will go off on cast basically every time. This turns Seekers into not only a great alpha breaker/debuff, but a handy build up power. Your current Seeker slotting is a bit unfocused right now in general - I can't tell how this winter set really serves the build. Additionally, you haven't used the Apoc purple proc anywhere. This is a big missed opportunity for your single target damage. I find KB to KD is not really needed in sniper rifle - I'd drop it there. Broadly speaking, single target knockback is not a big deal on a ranged damage AT. There are plenty of other optimizations sitting around that I would approach differently if going from the ground up, but these are the more impactful points that stand out.
Destruye Arepas YV Posted January 24, 2022 Author Posted January 24, 2022 (edited) Very close to 50 after some farms, mishes, tfs and even nemesis invasions... I have tweaked the build a bit further as I have progressed and discovered that macros REALLY REALLY make the TRAPS secondary feel much much better. ts insane! Caltrops + Acid Mortar (with 2 procs, one for res debuff and other for extra damage) combo makes all your attacks be blissful! I also made caltrops auto drop on my target with a macro and binded to left shift the Force Field Generator .. I run all the time with pretty decent defense and playing aggressively with a mix of defensive positioning make the build dance in my fingertips as I only spam the easy to reach left shift and 1 to 9 in the keyboard. binds here: /bind lshift powexec_location me Force Field Generator This binds FFG to lshift , pretty simple to spam it unconsciously while you do your attack chain /macro CALT powexec_location target caltrops This creates a small macro button that you use to supplant the regular caltrops button and forces the caltrops to land on a target , as the range on caltrops is so short it works better on a targeted monster. Edited January 24, 2022 by Destruye Arepas YV --------------------------------------- From Venezuela with Love! ---------------------------------------
plainguy Posted January 24, 2022 Posted January 24, 2022 This is what I am just playing around with in MIDs definitely could use some work.. I was working around Full Auto and recharge. Full Auto can get down to 13 seconds.. You could get rid of Snipe and put in Oppressive Gloom as it works well enough on minions.. It would help you drop Trip Mines a bit more easily. But Mid is not displaying FFG defense numbers so just add 16.7 to all defense numbers so you are pretty close to full defense cap. A few points short in AOE will not bother you. Again was just something I tossed together. This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Science CorruptorPrimary Power Set: Assault RifleSecondary Power Set: TrapsPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedAncillary Pool: Dark Mastery Villain Profile:Level 1: Slug -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(15)Level 1: Web Grenade -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(34), GrvAnc-Acc/Immob/Rchg(43), GrvAnc-Acc/Rchg(43), GrvAnc-Immob/EndRdx(48)Level 2: Buckshot -- Bmbdmt-+FireDmg(A), JvlVll-Dam%(43), PstBls-Dam%(45), PstBls-Acc/Dmg(45), FrcFdb-Rechg%(5)Level 4: Caltrops -- Rgn-Knock%(A)Level 6: Kick -- Acc-I(A)Level 8: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(9), LucoftheG-Def/EndRdx(9)Level 10: M30 Grenade -- SuddAcc--KB/+KD(A), Bmbdmt-+FireDmg(21), PstBls-Dam%(46), JvlVll-Dam%(46)Level 12: Triage Beacon -- NmnCnv-Heal/Rchg(A), DctWnd-Heal/Rchg(13), Pnc-Heal/Rchg(13), Prv-Absorb%(46), Prv-Heal/Rchg(48)Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(45)Level 16: Acid Mortar -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(17), ShlBrk-Acc/Rchg(17), ShlBrk-DefDeb/EndRdx/Rchg(42), ShlBrk-Acc/EndRdx/Rchg(42), ShlBrk-%Dam(42)Level 18: Force Field Generator -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/Rchg(19)Level 20: Flamethrower -- SprMlcoft-Acc/Dmg/Rchg(A), SprMlcoft-Dmg/EndRdx/Rchg(21), SprScrBls-Acc/Dmg/Rchg(11), SprScrBls-Dmg/EndRdx/Rchg(15), SprScrBls-Acc/Dmg/EndRdx/Rchg(39)Level 22: Poison Trap -- Lck-Acc/Hold(A), Lck-Acc/Rchg(23), Lck-Rchg/Hold(23), Lck-EndRdx/Rchg/Hold(40), Lck-Acc/EndRdx/Rchg/Hold(40), Lck-%Hold(40)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)Level 26: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(31)Level 28: Seeker Drones -- SphIns-%ToHit(A), CldSns-%Dam(34), CldSns-ToHitDeb(37), CldSns-Acc/ToHitDeb(39)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)Level 32: Full Auto -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg(33), SprMlcoft-Dmg/Rchg(33), SprScrBls-Rchg/+End(33), SprScrBls-Acc/Dmg(34), SprScrBls-Dmg/Rchg(39)Level 35: Trip Mine -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 41: Super Speed -- Clr-Stlth(A)Level 44: Sniper Rifle -- StnoftheM-Dam%(A)Level 47: Ignite -- JvlVll-Acc/Dmg(A), JvlVll-Dam/Rech(48), JvlVll-Dam/End/Rech(50)Level 49: Dark Consumption -- EnrMnp-Stun%(A), EnrMnp-EndMod/Rchg(50)Level 1: Scourge Level 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 41: Speed Phase Level 49: Quick Form Level 4: Ninja Run Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 50: Agility Partial Core Revamp ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1536;711;1422;HEX;| |78DA6594CB4F135114C6E7496D2994427943B1E5550A1DA82FB62A48824282947D3| |3812934366D335312DDB971A33B37AE7CC667E223C68D7BFF05FF035C9818D48D22| |CFF1F47E67ACA4934C7E73CF39DFBDDFB9BDB78BD76783B9DCDC79490ECD144CC7C| |9CE946C7BB35C29D9BECC6ADE2AAE5AAA448F8FDEE8BF5476D92CAE5B6BC605C731| |370B95EC723E57B022B5F4C5CD5CCE58B1CDB2139E2F6E58B655AC18DE47D352A95| |430E6F2EB1B957C713D24460B96B966D9CE46BE1CF4C6654A06C42053B6ACB5F0A5| |727ED59835ED6BD945D3A958F68D2E7294A0575524EF7175E93E21AD49DA03B0E12| |1F31118780C363F0177E59A58939614118C5D0593CBCC0C38B9026A04596691ACE8| 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Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
Chelsea Rorec Posted January 25, 2022 Posted January 25, 2022 (edited) I went this way with mine. Pretty Fun This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic CorruptorPrimary Power Set: Assault RifleSecondary Power Set: TrapsPower Pool: FlightPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Power Mastery Villain Profile:Level 1: Burst -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(7), Thn-Dmg/EndRdx/Rchg(9)Level 1: Web Grenade -- HO:Endo(A)Level 2: Slug -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg(9), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(13)Level 4: Buckshot -- Artl-End/Rech/Rng(A), Artl-Acc/Dam(15), Artl-Dam/End(15), Artl-Dam/Rech(17), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(19)Level 6: Caltrops -- ImpSwf-Dam%(A)Level 8: Fly -- HO:Micro(A)Level 10: Triage Beacon -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(42), NmnCnv-Heal/Rchg(43), NmnCnv-Heal/EndRdx/Rchg(43), NmnCnv-Heal(43), NmnCnv-Regen/Rcvry+(46)Level 12: Sniper Rifle -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(19), ExcCnt-Dmg/ActRdx(21), ExcCnt-Dmg/Rng(21), ExcCnt-Dmg/Rchg(23), ExcCnt-Stun%(23)Level 14: Acid Mortar -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(48), Thn-Dmg/Rchg(48), Thn-Acc/Dmg/Rchg(50), Thn-Acc/Dmg/EndRdx(50), Thn-Dmg/EndRdx/Rchg(50)Level 16: Force Field Generator -- Rct-Def(A), Rct-Def/EndRdx(25), Rct-EndRdx/Rchg(25), Rct-Def/Rchg(27), Rct-Def/EndRdx/Rchg(27), Rct-ResDam%(29)Level 18: Flamethrower -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(29), Bmbdmt-Dam/Rech(31), Bmbdmt-Acc/Dam/Rech(31), Bmbdmt-Acc/Dam/Rech/End(31), Bmbdmt-+FireDmg(33)Level 20: Combat Jumping -- ShlWal-ResDam/Re TP(A)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 24: Poison Trap -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(46), BslGaz-EndRdx/Rchg/Hold(46), BslGaz-Acc/EndRdx/Rchg/Hold(48)Level 26: Ignite -- Bmbdmt-+FireDmg(A), Bmbdmt-Dam(33), Bmbdmt-Acc/Rech/End(34), Bmbdmt-Dam/Rech(34), Bmbdmt-Acc/Dam/Rech(34), Bmbdmt-Acc/Dam/Rech/End(36)Level 28: Assault -- EndRdx-I(A)Level 30: Tactics -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/EndRdx(42), GssSynFr--Build%(42)Level 32: Full Auto -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(36), SprMlcoft-Acc/Dmg/Rchg(37), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(39)Level 35: Trip Mine -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)Level 38: Hover -- Krm-ResKB(A)Level 41: Power Build Up -- HO:Membr(A)Level 44: Temp Invulnerability -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx/Rchg(45), Ags-ResDam(45)Level 47: Conserve Power -- RechRdx-I(A)Level 49: Vengeance -- Rct-Def/Rchg(A)Level 1: ScourgeLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(36)Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(3), PrfShf-End%(3)Level 49: Quick FormLevel 50: Musculature Radial ParagonLevel 50: Assault Core EmbodimentLevel 8: Afterburner------------ Edited January 25, 2022 by Chelsea Rorec 1
arcane Posted January 26, 2022 Posted January 26, 2022 (edited) I made my Traps/AR do pretty insanely well on the pylon test for a Defender (~2:10 average I recall). Sure fighting a stationary target with Traps/AR is cheating, but still... thing out DPS’s most of my Blasters in that setting after I rebuilt it. I think you want Dominate. AR S/T damage is miserable. Though Corruptor variant will be a smidge more bearable so you do you. Also I would’ve 6-slotted Poison Trap, mostly with procs. Testing dictates Caltrops, Acid Mortar, and Poison Trap are the three Traps powers that leverage procs best. Among other things. Our builds are way different but that’s ok. Edited January 26, 2022 by arcane
kiramon Posted February 4, 2022 Posted February 4, 2022 I've started to forego some defense just to proc stuff out. This is like Soft capped Melee/Ranged with FF but still using Resist armor; I don't see a reason for the most part to go for capping those non positionals and they are close so its doable if you want I personally cannot stand a Cor without Cardiac, as endurance is a fun killer. It has the benefit of the range increase which is pretty fun with Full Auto. I also assume at least +1 cytoskeleton. Im not a fan of caltrops as a whole, but procs can be moved to it based on preference This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Science CorruptorPrimary Power Set: Assault RifleSecondary Power Set: TrapsPower Pool: ConcealmentPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Dark Mastery Villain Profile:Level 1: Burst -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(9), Thn-Dmg/EndRdx/Rchg(9)Level 1: Web Grenade -- Acc-I(A)Level 2: Caltrops -- IceMisTrmt-+ColdDmg(A)Level 4: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(5)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(11)Level 8: M30 Grenade -- Bmbdmt-Acc/Dam/Rech(A), Bmbdmt-+FireDmg(36), FrcFdb-Rechg%(37), PstBls-Dam%(48), OvrFrc-Dam/KB(49)Level 10: Acid Mortar -- HO:Lyso(A), GldJvl-Dam%(11), AchHee-ResDeb%(39), TchofLadG-%Dam(39)Level 12: Sniper Rifle -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(13), StnoftheM-Acc/ActRdx/Rng(13), StnoftheM-Dmg/EndRdx/Rchg(15), StnoftheM-Dam%(15)Level 14: Boxing -- Empty(A)Level 16: Force Field Generator -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17), LucoftheG-Def/Rchg(19), LucoftheG-Def(19)Level 18: Flamethrower -- SprScrBls-Acc/Dmg/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(21), SprScrBls-Dmg/EndRdx/Rchg(21), PstBls-Dam%(23), JvlVll-Dam%(27), Bmbdmt-+FireDmg(29)Level 20: Poison Trap -- NrnSht-Dam%(A), UnbCns-Dam%(36), GhsWdwEmb-Dam%(37)Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25), LucoftheG-Def/Rchg(27), Ksm-ToHit+(39)Level 26: Ignite -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(29), SprMlcoft-Acc/Dmg/Rchg(31), SprMlcoft-Dmg/EndRdx/Rchg(31), SprMlcoft-Acc/Dmg/EndRdx/Rchg(34), SprMlcoft-Rchg/Dmg%(36)Level 28: Seeker Drones -- CldSns-%Dam(A), GldJvl-Dam%(40), Apc-Dam%(43), Apc-Acc/Rchg(46), Dcm-Build%(46)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), ShlWal-ResDam/Re TP(37), Rct-ResDam%(40), LucoftheG-Def/EndRdx(40), LucoftheG-Def/Rchg(49)Level 32: Full Auto -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg(33), SprScrBls-Dmg/Rchg(33), JvlVll-Dam%(33), Bmbdmt-+FireDmg(34), PstBls-Dam%(34)Level 35: Tactics -- HO:Cyto(A), GssSynFr--Build%(46)Level 38: Trip Mine -- HO:Nucle(A)Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Max HP%(45)Level 47: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(47), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Rchg/KDProc(48)Level 49: Infiltration -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3)Level 1: Hurdle -- Empty(A)Level 1: Stamina -- PrfShf-End%(A)Level 49: Quick Form Level 50: Cardiac Core Paragon ------------
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