Hyperstrike Posted February 28, 2022 Posted February 28, 2022 (edited) Release Version: 3.2.17 Latest File Version: 3.2.17.72 Latest Database Version: 2022.2.22Was building a Fire/Axe tank. Suddenly noticed the Resist numbers were bizarre (massive negative). NEVER MIND ON THIS PART! Some dumbass *COUGH* had REST turned on. As for the ACTUAL oddity.// Also, after saving out and closing, Mid's basically *BLEEP!* the bed. It wouldn't start back up again. Rebooting didn't fix it. Repair didn't fix it. Uninstall/Reinstall didn't fix it. Had to get a third party uninstaller (Revo) to strip out the registry data and nuked the entire Mid's folder. After a clean reinstall it is working again. Edited February 28, 2022 by Hyperstrike If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Major_Decoy Posted March 25, 2022 Posted March 25, 2022 I noticed this too. It doesn't happen all the time, but occasionally I'll be finishing a build and I'll have more than double the Recovery I expect to have an 100% more recharge, and I don't have any force feedback slotted.
Zed Posted March 29, 2022 Posted March 29, 2022 Toggle Rest off. Please note that when you slot a toggle, it turns on.
Major_Decoy Posted March 30, 2022 Posted March 30, 2022 9 hours ago, Zed said: Toggle Rest off. Please note that when you slot a toggle, it turns on. If you'd read the post, Hyperstrike specifically said "Suddenly noticed the Resist numbers were bizarre (massive negative). NEVER MIND ON THIS PART! Some dumbass *COUGH* had REST turned on." The weird part is the recovery way too high and the recharge is 100% higher than it should be. I don't have a single force feedback slotted, so it's not that, and I have no idea what would get recovery that high.
Major_Decoy Posted March 30, 2022 Posted March 30, 2022 I think, however, I figured it out. Toggle Resurgence off.
Shocktacular Posted August 6, 2022 Posted August 6, 2022 (edited) I'm getting weird resist numbers. They're not negative, though. When I start a new character, before even choosing any powers, some of them have an initial global non-zero resistance, which shouldn't happen. Breakdown by AT: Starts with 40% res to everything: Blasters, Controllers, Defenders, Dominators, Corruptors, Starts with 15% res to everything: Peacebringers, Warshades Starts with 10% res to everything: Scrappers, Sentinels, Brutes, Stalkers, Widows, Soldiers Starts with 0% res to everything (as it should): Tankers, Masterminds What is going on? Edited to add: Resist toggles (Tough, Epic/Patron powers with resists [except scorpion shield]) on non-armored ATs (everything in the 40% category, Widows, Soliders, and MMs) add resistance to everything instead of just the categories they're supposed to add resist to. Edited August 6, 2022 by Shocktacular Want more from Praetoria? Check out my level 40+ Praetoria missions in AE! I've got 3 complete arcs so far. Praetorians can get to AE in Pocket D by going through Studio 55.
Shocktacular Posted August 13, 2022 Posted August 13, 2022 I uninstalled and re-installed Mids (and so got the latest version) and this issue seems to have been resolved. I still don't know what the issue was, but it's gone now, so... *shrug* Want more from Praetoria? Check out my level 40+ Praetoria missions in AE! I've got 3 complete arcs so far. Praetorians can get to AE in Pocket D by going through Studio 55.
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