SecretCisco Posted March 20, 2022 Share Posted March 20, 2022 If you open a second popmenu with a command inside a submenu of another popmenu your character will freeze in place. Everything else seems to work except that you can't move until you restart. I tested it and if the command to open a second menu is in the main part of the popmenu then you'll be fine, it only keeps your from moving if called from inside a submenu. You can still move by slash commands and following somebody, but not by mouse or keyboard. Other characters on the same session are effected as well. Example/Demo: //Required Line Menu "SubmenuFreeze" { Option "This doesn't freeze you" "popmenu SubmenuFreeze2" Menu "SubMenu" { Option "This does freeze you" "popmenu SubmenuFreeze2" } } //Part two, it makes no difference if this is a separate file or not. Menu "SubmenuFreeze2" { Title "The character may be frozen now" } 1 Link to comment Share on other sites More sharing options...
AboveTheChemist Posted March 20, 2022 Share Posted March 20, 2022 I noticed this same bug a while back, and documented it here. Not sure if that will bump it up any higher on the fix list but every bit of documentation helps! Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates Link to comment Share on other sites More sharing options...
SecretCisco Posted March 20, 2022 Author Share Posted March 20, 2022 7 minutes ago, AboveTheChemist said: I noticed this same bug a while back, and documented it here. Not sure if that will bump it up any higher on the fix list but every bit of documentation helps! Ah, I didn't see that in my search! I reported it as a support ticket (before I saw that I should post it on the bugs forum) and a GM responded that they could reproduce it. It's not a big deal I'll just move that bit in my project, but it definitely shouldn't do that! I find it fascinating how you can still move and use the keyboard/mouse, you just can't use the keyboard/mouse to move. Link to comment Share on other sites More sharing options...
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