KC4800 Posted December 6, 2022 Posted December 6, 2022 13 hours ago, Aracknight said: Some of the Family bosses, especially the ones with Singularity, have surprised me with how difficult they can be recently. I agree! Especially getting three of them aggroed on my Ice Tank at once. You'd think an ice tank could handle not getting Knocked about, but 3 singularitys at once makes it almost impossible to get off an attack. I felt like I was inside an Orville Reddenbacher Popcorn popper. They are boss level but have Elite in the name. My vote for worst boss. 1 Victory: reserved for future use Indom: Schtick, Pummel Pete, Plymouth, Pilkington Reunion: Ghost Legacy, 7s7e7v7e7n7, Mind Funk, Bluto Excelsior: Phrendon Largo, Fred Bumbler, John van der Waals,Allamedia Jones, Tzapt, Sn1pe Torchbearer: Phrendon Largo, Kenny Letter, Bewm, La Merle, Enflambe', Rock Largo, Bulk of the Weather, Retired Phrendon Everlasting: Phrendon Largo, Krown, Buzz Words, Bicycle Repairman, Dee Fender, Carmela Soprano, Radmental Boy, Beet Salad, Sporanghi,Sue Ahn Cuddy, Fukushima Technician, Snow Globe Girl, Thug Therapist, Apple Brown Betty
Spankea Posted December 7, 2022 Author Posted December 7, 2022 Is earth/ff mages the worst boss in the game? What's the final result?
Ceejer Posted December 7, 2022 Posted December 7, 2022 (edited) Put in a vote for the Longbow Warden (Illusion Controller). Yes, Master Illusionists and Rune Mages are bad. Those Wardens take all that and put the stuff you don't like about them into one package. Psi damage, +def and now with lots of KB. Edited December 7, 2022 by Ceejer Grammars
Marshal_General Posted December 10, 2022 Posted December 10, 2022 On 12/5/2022 at 8:41 PM, biostem said: You need to see the other thread regarding how to properly "enhance" your staff powers in order to get that answer... I should probably go see Alice about that then.
InvaderStych Posted December 10, 2022 Posted December 10, 2022 On 12/6/2022 at 7:51 AM, Doomguide2005 said: SR, Shield, Willpower ->> only Armors with Protection vs Confuse (outside of t9's I might have missed) so Snipe with extreme prejudice unless the Tanker decides to Taunt you 🤪). Stone Armor would like to petition for addition to this list. https://cod.uberguy.net/html/power.html?power=scrapper_defense.stone_armor.mineral_armor 🍻 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
Doomguide2005 Posted December 10, 2022 Posted December 10, 2022 4 minutes ago, InvaderStych said: Stone Armor would like to petition for addition to this list. https://cod.uberguy.net/html/power.html?power=scrapper_defense.stone_armor.mineral_armor 🍻 Wait what? Resistance that isn't actually protection as well 😳🙄 More seriously good catch.
InvaderStych Posted December 10, 2022 Posted December 10, 2022 (edited) 8 minutes ago, Doomguide2005 said: Wait what? Mag 30. Yeah. 30. 3x the normal for armors. I asked if that was on purpose during beta, never got an answer and took silence as confirmation it was WAI. 🤷♂️ Edited December 10, 2022 by InvaderStych You see a mousetrap? I see free cheese and a f$%^ing challenge.
Doomguide2005 Posted December 10, 2022 Posted December 10, 2022 2 hours ago, InvaderStych said: Mag 30. Yeah. 30. 3x the normal for armors. I asked if that was on purpose during beta, never got an answer and took silence as confirmation it was WAI. 🤷♂️ Yeah that's some serious "resistance".
Spaghetti Betty Posted December 10, 2022 Posted December 10, 2022 I'm casting my vote for Master Illusionists. They are designed to literally just be as annoying as possible. Summon Dark Servants to floor your tohit, summon 3 more Illusionists so they can stack Blind and hold Tankers, and phase (even when mezzed) because screw you I guess. That's not challenging, just frustrating. Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
Luminara Posted December 10, 2022 Posted December 10, 2022 2 hours ago, Spaghetti Betty said: I'm casting my vote for Master Illusionists. They are designed to literally just be as annoying as possible. Summon Dark Servants to floor your tohit, summon 3 more Illusionists so they can stack Blind and hold Tankers, and phase (even when mezzed) because screw you I guess. That's not challenging, just frustrating. The only attack Illusionist decoys have is Spectral Wounds. They can't mez anything. And they can't Phase if they're mezzed. Neither can the MIs, or the standard Illusionists. And after consideration, I'm going to have to add Council Ascendants to my list. 15s Detention Field plus PFF? Asshole design. 1 Get busy living... or get busy dying. That's goddamn right.
Spaghetti Betty Posted December 11, 2022 Posted December 11, 2022 45 minutes ago, Luminara said: The only attack Illusionist decoys have is Spectral Wounds. They can't mez anything. And they can't Phase if they're mezzed. Neither can the MIs, or the standard Illusionists. And after consideration, I'm going to have to add Council Ascendants to my list. 15s Detention Field plus PFF? Asshole design. Maybe my eyes were just playing tricks on me, but I've experienced MIs phase even while mezzed. And the pet Illusionists not being ale to Blind was lost on me. They blend into a mob nicely. Thanks. Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
Luminara Posted December 11, 2022 Posted December 11, 2022 Just now, Spaghetti Betty said: Maybe my eyes were just playing tricks on me, but I've experienced MIs phase even while mezzed. And the pet Illusionists not being ale to Blind was lost on me. They blend into a mob nicely. Thanks. https://cod.uberguy.net/html/power.html?power=carnival.carnival_illusionist.phase_shift&at=boss_grunt Their Phase Shift power is flagged Cancel when Held/Slept/Stunned. They can't activate it when they're mezzed, and if a mez is activated before the Phase, but they're in the process of Phasing when the mez lands, the Phase is shut off (sequencing rules for combat give priority to whatever was activated first, even if it has a slower animation). If you take care of the Dark Servant quickly and mez the MI, they're easy XP. The real Carnie threat to tanks is the standard Illusionists. Three can spawn in a group, each with both Blind (mag 3 with a 20% chance for +1) and Flash (mag 3), potentially stacking mag 21 Hold on the tank. Toggles go down and the tank takes a trip to Ouchie Town. Also happens with multiple Malta Gunslingers. Get busy living... or get busy dying. That's goddamn right.
High_Beam Posted December 12, 2022 Posted December 12, 2022 My earlier post about them stands but that was from a solo standpoint. When we Nukems are too drunk, especially if Beer (not the drink but the player) is with us, we will do Carnies over and over and the MIs are brutal but we also tend to run a little Control/Dom heavy so the moment the MIs are out of phase they are locked and never go back into phase until dead. Now their spawned buddies, well there is a badge for that so bonus. Solo as a Blaster (my dominant AT) I get murdelized. Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria Many alts and lots of fun. Thank you Name Release For letting me get my OG main back!
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