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Alternate Dominant-Hands for Weapons


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I would really like to be able to hold a katana or a titan weapon with a right-hand-dominant grip. I'm picky about that type of thing and can't find myself able to play with those powers because it bugs me that it's left-handed. Alternatively, make it to that normally right-handed weapons can be held with a left hand.

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It's not just what hand you hold the weapon in; the animations for the attacks and idling tie into how the character moves, so it would be necessary to create a second version of all the animations in a powerset and all the possible secondaries where they interact with the primaries to allow you have your weapon in your other hand.

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The mirror might be the key though.  Older games than this had mirror mode.  Mario Kart 64 had it in 1996.  If it were possible to apply mirror mode to a character and not the entire game,  then anyone could be left or right handed on any character.  Minecraft has this functionality already,  using a name tag with 'Grumm' or 'Dinnerbone' will flip an entity upside down without affecting the rest of the game.  It would goof a few chest emblems that are numbers or letters and thats about it.  And even though the idea is simple,  it doesnt mean that implementation would be.

 

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Whether by character only mirroring or by brand new animations, being able to choose your character's handedness is fine with me.

 

Edit: Not just for weapons either, though that is a good starting point. Being able to fire your fire blasts or whatever from either your right or left hands to show your primary handedness makes sense for a followup to the OP.

Edited by Rudra
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