Scarlet Shocker Posted December 26, 2023 Posted December 26, 2023 I noticed they spawned after a hami raid the other day and people seemed to delight in killing them but what do they do and why should we care? There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Hedgefund Posted December 26, 2023 Posted December 26, 2023 The main reason you should care is that Hami will not respawn if buds exist in the zone. Also there's a badge - https://homecoming.wiki/wiki/Buddy_Badge 1
lemming Posted December 26, 2023 Posted December 26, 2023 (edited) 4 hours ago, Hedgefund said: The main reason you should care is that Hami will not respawn if buds exist in the zone. Also there's a badge - https://homecoming.wiki/wiki/Buddy_Badge There is code that will clean them up eventually, but since at least on Everlasting, Hamis get done two in a row, the cleanup code wouldn't run before wanting to spawn the second Hami. And they're EBs, so a little extra XP and other drops. Heck, for my chars that hang out in the Hive, that's the source of Catalysts often enough. Edited December 26, 2023 by lemming sigh, need to proofread
SeraphimKensai Posted December 26, 2023 Posted December 26, 2023 (edited) Historically, killing buds is how you got HO's. You killed Hamidon and he would spawn a bud in zone for every player in zone. The issue was is that some people would kill more than one and would get multiple HO's while someone would lose out. That was changed to make you get a HO from doing damage to Hamidon directly. That ensured everyone was able to get one, but it didn't stop people from leeching (getting a hit in and then not otherwise help the league). Today they simply provide a badge, and act as a gatekeeper to limit how often Hami is killed as you have to clear all the buds, and then a random number of DE monsters before Hami pops again. Edited December 26, 2023 by SeraphimKensai 1
Scarlet Shocker Posted December 26, 2023 Author Posted December 26, 2023 Ah thanks! Good answers folks, thanks for your input. There's a fine line between a numerator and a denominator but only a fraction of people understand that.
lemming Posted December 26, 2023 Posted December 26, 2023 2 hours ago, SeraphimKensai said: Today they simply provide a badge, and act as a gatekeeper to limit how often Hami is killed as you have to clear all the buds, and then a random number of DE monsters before Hami pops again. After five DE monsters, 5% chance of a pop until 50 are defeated, then Hami will just pop. (which works out to 1 out of 10 runs, you'll do 50 . 9.94%)
Story Archer Posted November 27 Posted November 27 Question about the Hamidon Bud badge... I just did four consecutive Hamidon raids, attacked and damaged at least four or five buds after each raid, but only got 4 credited towards my badge - am I missing something with how the defeats work?
Psyonico Posted November 27 Posted November 27 1 hour ago, Story Archer said: Question about the Hamidon Bud badge... I just did four consecutive Hamidon raids, attacked and damaged at least four or five buds after each raid, but only got 4 credited towards my badge - am I missing something with how the defeats work? If I were to guess, the team you are on likely has to do at least 10% of the damage to the bud, much like the Ukon Grai badge. What this team needs is more Defenders
lemming Posted November 27 Posted November 27 45 minutes ago, Psyonico said: If I were to guess, the team you are on likely has to do at least 10% of the damage to the bud, much like the Ukon Grai badge. Correct. I tend to rotate thru chars to get the Buddy badge and best team to be on is the blaster teams. Worst, the Tanker team. Last time I ran my tanker there, I got zero progress toward the badge. (And that was with Lore & Judgement being used by me...)
Ukase Posted November 27 Posted November 27 12 hours ago, Story Archer said: Question about the Hamidon Bud badge... I just did four consecutive Hamidon raids, attacked and damaged at least four or five buds after each raid, but only got 4 credited towards my badge - am I missing something with how the defeats work? Another method to get these is to tackle the buds after you defeat the weakened hamidon in LGTF. Most folks don't bother with them because they're in a rush - and who can blame them as that TF is needlessly lengthy enough (imo). But most players will help you defeat them if you mention it at the beginning, and again as that mission starts. Some folks will invariably exit anyway, but that will be there problem at that point. 1
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