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Posted
11 minutes ago, Greycat said:

I seem to recall "extra slots" breaking things when it was tested back when.

 

Rebirth has done it.  You automatically get four additional enhancement slots - two in Health, two in Stamina.  So it can be done, just the implementation is no doubt tricky.

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Posted
36 minutes ago, Lunar Ronin said:

 

Rebirth has done it.  You automatically get four additional enhancement slots - two in Health, two in Stamina.  So it can be done, just the implementation is no doubt tricky.

Sounds like it may have been feasible, in part, by forcing a specific number onto specific powers that are in the same spot for everybody, so the leveling/respec/enhancement UI doesn't have to worry about any variability. Just a guess at how/why they could do that.

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Posted
2 hours ago, Greycat said:

I seem to recall "extra slots" breaking things when it was tested back when.

It was adding a 7th slot to powers that broke everything.

Posted
12 minutes ago, kelika2 said:

probably get more mileage out of having the alpha slot work when exemplared past level 45

No. Not only is that exceeding the exemplar settings of the game, the game is already ridiculously easy when exemplared down from level 50 even without incarnate powers, let alone incarnate level shifts.

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